Cica Ghost and Bryn Oh have once again teamed up to provide a little light-hearted winter fun for those who feel like a little bit of a challenge with some avatar exercise.
White Veil, located on a snow-covered Homestead region under the patronage of Clementine Rosca, challenges visitors to make their way over wooden boards to a snowy valley between high peaks that winds up to where a strange tower twists its way up into the sky – and then climb the curving ramp of said tower to reach the room at the top.
Sounds simple enough, doesn’t it? And it is – except for the gigantic snowballs that periodically rain from the sky to roll at random down the valley to sweep-up all that lies in their path. They are invariably followed by one true monster of a snowball that rumbles down the tower’s ramp to join its smaller brethren as they tumble down the valley.
Should you get caught by any of these great balls of snow, then you’re toast – or at least, you’re teleported back to the start line to try again. Nor are the snowballs alone in trying to hinder you. There are also white blocks lie scattered around which, if you get too close will attempt to bounce you in the air, whilst blue bullets may be pelted at you from the tower’s open walls to try to delay you.
But, there is also assistance to be had. Scattered along the path are blue disks. Step on one and you’ll be enclosed in your own personal force-field for a time, impervious to snowballs blocks and bullets – just keep moving with the force field in order for it to benefit you the most. Magnets hanging over the curving ramp of the tower might also assist you by dragging you to them, and so up the slope – but they also might hinder, as once caught by one, it can be difficult to get free!
Nor is this all; while the goal is to reach the room at the top of the tower and witness the strangely garbed individual awaiting you there, so to are there opportunities to leave the valley and explore the lands beyond, occupied as they are by groups of Cica’s penguins, whilst pieces of Bryn’s art might also distract you. Also to be found at the tower’s top is a narrow, snow-covered walkway leading to a flying chair; use the arrow and page Up / Down keys to manoeuvre it once seated. A second narrow snowy walk can take you to a lonely television, whilst keeping an eye out for snow white pose balls might get you literally climbing the walls.
To experience the fun of White Veil, simply teleport over and then accept the experience associated with it (if you are a regular visitor at Bryn’s Immersiva, and have accepted the experience there, then you are actually all set). When you’ve done so, note the instruction about using Always Run (CTRL-R – although in places you might want to toggle it on / off. And for an added bit of fun, you could also try your hand at decoding the message in the region’s About Land description. It’s not hard, but all I’ll say here is that it gives warning about the state of mind of certain flightless waterfowl …
- White Veil (Kimkeat Lane, rated Moderate)