May 2020 Web User Group

The Web User Group meeting venue, Denby

The following notes are taken from my recording of the Web User Group (WUG) meeting, held on Wednesday, June 3rd, 2020. These meetings are held monthly, generally on the first Wednesdays of the month, with dates and details of the meetings available via the Web User Group wiki page.

When reading these notes, please keep in mind:

  • This is not intended as a chronological transcript of the meeting. Items are drawn together by topic, although they may have been discussed at different points in the meeting.
  • Similarly, and if included, any audio extracts appearing in these summaries are presented by topic heading, rather than any chronological order in which they may have been raised during the meeting (e.g. if “topic X” is mentioned early in a meeting and then again half-way through a meeting, any audio comments related to that topic that might be included in these reports will be concatenated into a single audio extract).

Account Self-Reactivation

  • Previously, if a user left Second Life and asked for their account to be de-activated, it would require a support ticket to have the account re-activated at a future date, should the user wish to return to SL and to that account.
  • Users can now re-activate their account directly.
  • This is seen as a way to help people returning to Second Life as a result of the SARS-CoV-2 situation to be able to resume using their “old” accounts, rather than having to fully start over without having to soak up support personnel time in re-activating an account.
  • To work, a returning user must know both the account name / password and the e-mail address used to create the account.
  • This method doesn’t replace raising a support ticket for account re-activation, so people can still file a ticket if they do not have all the required information.
  • Details on account reactivation can be found here.

Mobile Client

  • The iOS version is now in a closed alpha featuring some residents.
  • In keeping with the Lab’s plans, this version offers the ability to communicate via IM, and has a basic Friends listing.
  • Further updates will follow  – the next being the addition of Abuse Reporting support and improved management for the Friends list.
  • Once the Lab believe the client has an initial set of functions to make it useful as a communications tool, it will will move to a beta phase and made available to a wider cohort of users for further testing.
  • Work is progressing on an Android client, but it will take time for it to reach a point where it is ready for testing. When it is ready, it will likely follow a similar Alpha / Beta test process to the iOS version.
  • Additional work on SL web properties is also being carried out in relation to the Mobile client.

In Brief

  • The Adult Swim event held in May heavily involved the web team, and similar events are apparently being planned for the future.
  • Name Changes:
    • In response to requests, the list of last names provided on the Name Change page can now be seen by Basic members, so they can review the currently available names without have to upgrade first.
Basic users can now see the list of available last names on the Name Change page, so they can check to see if there is a name they’d like before they upgrade to Premium to use the capability.
    • No indication of how frequently the list of last names will updated, but plans remain to change out names once they reach a certain point of use and / or fail to gain traction and use.
    • There will be a blog post ahead of any update to allow people who what to take a name before it might vanish from the list can do so.
  • Work continues on deploying the updates Second Life logo / font (see Out with the green, in with the blue) across web properties as they are naturally updated for other reasons.
  • There was a reminder that user in Norway and Australia must now pay VAT or GST is now applicable on Linden Lab products services (see VAT & GST on Lab products & services for Norway & Australia).
  • Feature request and bugs discussed:
    • To help with EEP asset merchandising, the following feature request has been filed: BUG-228856 “EEP Category in Marketplace”.
    • BUG-228845 “Marketplace Edit Item Listing loses Image Upload option” has been accepted by the Lab for cloning to their internal Jira system.

Second Life Mobile mini update, May 2020 with audio

As I’ve previously reported several times over the last year, starting with Linden Lab confirm Second Life iOS client in the making, Linden Lab is developing a companion app for Second Life.

Since that first article, I’ve provided a number of updates on the development, including that the client will be for both Android as well as iOS, and speaking at the Web User Group meeting on Wednesday, June 3rd, 2020, Keira Linden – who is the Product lead for the client – provided and update on process, the core points of which are bullet-pointed below.

  • iOS Client:
    • The iOS version is now in a closed alpha featuring some residents.
    • In keeping with the Lab’s plans, this version offers the ability to communicate via IM, and has a basic Friends listing.
    • Further updates will follow  – the next being the addition of Abuse Reporting support and improved management for the Friends list.
    • Once the Lab believe the client has an initial set of functions to make it useful as a communications tool, it will will move to a beta phase and made available to a wider cohort of users for further testing.
  • Android Client:
    • Work is progressing, but it will take time for it to reach a point where it is ready for testing.
    • When it is ready, it will likely follow a similar Alpha / Beta test process to the iOS version.

General Capabilities

Note: this is a reiteration of notes from earlier updates on the SL Mobile client.

  • It should initially be regarded as more of a communicator / companion app than a fully-rounded client.
    • The initial intention for the client is to provide users with a means of maintaining basic contact with other users whilst away from their main means of accessing Second Life.
  • As such, it will support logging-in to Second Life services to support IM and group chat support. However:
    • It  will not initially present you with an in-world location, nor will your avatar rez in-world, it will not not support local chat nor any form of world rendering.
  • Capabilities such as having an in-world rezzing location, the ability to chat locally, support for scene rendering will be added over time.
    • However, in terms of any in-world rendering, this will not be part of any initial released (in the meeting it was described as “not even Soon™”), as LL are focused in just trying to get the basic app available to users as soon as reasonably possible.

All information I’m able to provide through this blog, including future updates can be found under the SL Mobile tag, and can be accessed directly from the top menu options:

  • SL → User Group & Viewer → Viewers → Android & iOS and then selecting either:
    • Android Clients → SL Mobile or
    • iOS Clients → SL Mobile.

Art at Love and Love in Second Life

Love and love Art Gallery

Love & Love Art Gallery is, for me, a new venue for art in Second Life. Curated by Lylaya Love (lylaya), and co-founded by her and her partner Bohemio Love (Bohemi0), the gallery occupies a pristine 3-storey building set with a 4096 sq metre parcel set out with a small, tidy garden space before it.

At the time of my visit, the ground floor space of the gallery was not in use – I’ve no idea if it will offer future exhibitions – with a teleport offering the way up to the upper two floors.

Love and Love Art Gallery: Cornelia Augusta

On the first of these, Cornelia Augusta (cornelia Longfall) presents Kaleidoscope of Souls, an exhibition of avatar studies across the floor’s two halls and set within an environment that is best appreciated with the viewer’s Advanced Lighting Model (ALM) enabled (Graphics → Preferences → check Advanced Lighting Model if required – note that you do not have to enable Shadows as well, so the rendering impact should hopefully be minimal).

The studies appear to be of Cornelia and her friends / those close to her, and are largely “traditional” in that they offer a head and shoulders view of the subject. They are refreshing in that they appear to have had little or no post-processing. On the one hand, this perhaps means these portraits are not so vibrantly life-like as avatar studies produced by others: skin toning may not appear to be flesh-like, features have not been re-touched or enhanced to add further “humanness” before the avatar’s natural look, etc.

Love and Love Art Gallery: Cornelia Augusta

However, on the other hand, they allow us to see the avatars as they are, something that imbues them with their own distinct life, rather than being seen as an image attempting to mimic life. Thus, it is possible to discern within them more of their own nature mixed with the nature of their creators, rather than seeing an interpretation of that mix of natures as perceived by the artist as a result of extensive re-editing.

On the upper floor is an exhibition of physical world paintings by Oblomov (Jos Bookmite) entitled Pesci (Fishes).

Love and Love Art Family: Oblomov

As the name implies, the paintings here are very much about fishes – although they are not all piscine in nature; there are also molluscs, sea-snails and mermaids waiting to be seen. Set within an environment suggestive of the sea floor, these are highly stylised sea creatures, some of which clearly have a life of their own waiting to be found in their expressive forms / faces suggestive of a range of emotions, with some of the fish looking very human in their expressions.

Colourful, happy, mischievous, and in places, slightly sinister, these paintings all have their own stories waiting to be discerned by visitors.

Love and Love Art Family: Oblomov

Two very different art displays within a single gallery space, joined by their own unique approaches to their subjects, Kaleidoscope of Souls and Pesci are equally enjoyable exhibitions. As they opened in mid-May, I’m not entirely sure how long they will both be around, so do make a point of visiting the gallery sooner rather than later, just in case.

SLurl Details