SL project updates 45/1: server, viewer

Sorrow, Paper Dinosaurs; Inara Pey, October 2015, on Flickr Sorrow, Paper Dinosaurs (Flickr) – blog post

Server Deployments Week 45

As always, please refer to the server deployment thread for the latest information and feedback.

  • On Tuesday, November 3rd, the Main (SLS) channel received the server maintenance package previously deployed to BlueSteel and LeTigre, comprising a simulator crash fix
  • On Wednesday, November 4th, all three RC channel received a new server maintenance package comprising a fix for group invite throttle notifications, and an internal server code clean-up.

Part of the code-clean up for the RC channels deployment appears to involve a fix for the region edge issue I reported on in my week 44 report, with Simon Linden commenting at the Simulator User Group meeting on Tuesday, November 3rd, “The new code going into RC has one interesting tool in it for our support staff … there’s a sim console command to reset the land edges to match what’s visible.”

SL Viewer Updates

The HTTP release candidate viewer (Project Azumarill) updated to version on Monday, November 2nd, possibly the last update before this viewer gets promoted to the de facto viewer in week #46.

Group Issues

There are a number of issues with groups the Lab is aware of, including those who are ejected from a group whilst in a group chat session still being able to continue using the chat until they close the window (see SVC-32), an issue not fully resolved when group bans were introduced.

This issue is one that the Lab is hoping to address, however, it is dependent upon some infrastructure changes being made, so may now happen in the immediate future, although the hope is to get the underpinning work done “pretty soon”.

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