Firestorm 4.4.0 bake, backup and roll!

Updatefirestorm-logo April 29th: Don’t forget my additional piece on the new cloud options in Firestorm 4.4.0.

Firestorm 4.4.0.33720 made its formal debut on Monday 22nd April, although it has been well and truly put through its paces by both the Firestorm beta testers and the preview group for some time now, in order to ensure it is as ready for mainstream release as possible.  It includes a huge number of updates and revisions, both from the Firestorm team and their contributors and from Linden Lab.

Given the size of the release, this is not intended to be a review of absolutely everything within Firestorm 4.4.0 – please refer to the release change log for that. Instead, this review focuses on what I regard as the key updates / changes. As always, credits for the various updates and contributions to Firestorm which re mentioned here can be found in the release change log – again, please check them there.

Server-side Baking /Appearance Support

Note that this item is Second Life-specific.

This isn’t actually a visible change to the viewer in term of UI, etc., – but it is an important one.

Server-side Baking / Appearance is a major change within Second Life which is primarily aimed at reducing or eliminating issues of “bake fail” (when the avatar skin & clothing layers fail to render correctly and with remain blurred or show the avatar wearing the “wrong” outfit). This capability is being introduced in two parts: viewer-side support and server-side support.

Viewers which do not have the viewer-side support will not work with the Server-side Baking  / Appearance service once it starts being deployed on the grid – people using them will increasingly see grey avatars around them. Therefore, it is essential that Firestorm users update to Firestorm 4.4.0.

Server-side baking and how others see you: (l) if you continue to run Singularity without SSB support when the new service goes live, others will see you as a cloud, (and, other than attachments, you'll see them as grey); (r) when you're running Singularity with SSB support, you'll appear correctly to everyone else - and they will to you.
Server-side baking and how others see you: (l) if you continue to run a viewer without SSB support when the new service goes live, others will see you as a cloud, (and, other than attachments, you’ll see them as grey); (r) when you’re running a viewer with SSB support, you’ll appear correctly to everyone else – and they will to you.

For further information on Server-side Baking / Appearance, see the following blog posts:

Preferences Updates

This release sees a large number of Preferences updates, all of which are reported in the change log, and which include:

  • Chat:
    • General: new option to select display name format for IM tabs – a drop-down list of: Display Name, Username, Display Name (Username) and Username (Display name)
    • Notifications: a new option to Show group chat in chat console (useful if you opt to hide chiclets – see below); new drop-down option for IM receipt sounds: Play sound only if not in focus
  • Graphics:
    • General: the Quality and Speed slider incorporates additional settings (Low-Med, Med-High and High-Ultra); Lighting and Shadows is renamed Advance Lighting Model (as per the LL viewer); the Depth of Field check box is moved to the Depth of Field tab; the Windlight Sky Detail slider and the Avatar Physics slider swap positions
    • Rendering: Max number of concurrent HTTP GET requests slider removed; check box to Enable rendering of screen space reflections added
  • Sound and Media > General: uses radio buttons to show stream title notifications in chat, toasts or to be turned off
  • Move & View:
    • View: new check boxes to: disable the mouse wheel from controlling camera zoom; Show user interface in Mouselook; Enable context menus in Mouselook and Leave Mouselook after regaining focus
    • Firestorm: new check boxes to Reset camera position on avatar movement and Show the default camera controls mini-floater always as opaque
  • User Interface > General: new check boxes to open group profiles, teleport history, landmarks, place details, block / mute list in their own floaters; adds an option to show / hide the media control in the menu bar (useful when using a skin which includes the media controls elsewhere) and an option to hide IM and group chat chiclets completely (the notifications envelope and the number of IM’s will remain on the screen all the time whether or not chiclets are disabled)
  • New User Interface > General options
    New User Interface > General options
    • Skins: new colour option (Ectoplasma) for AnsaStorm
    • Firestorm:
      • Windlight: new capability to define cloud texture
      • Build: options to default prim settings, texture and permissions on creation – see the Firestorm Custom Prim Parameters video tutorial and the Firestorm wiki
    • Backup tab – see below.

    Custom Quick Preferences

    A popular feature with Firestorm is the Quick Preference floater which, as the name suggests, provides fast and easy access to some of the most frequently used options in the viewer without having to open the “full” Preferences floater.

    With release 4.4.0, the Quick Preferences floater has been made somewhat customisable – essentially allowing almost anything which is a debug setting to be added to the floater. However – be warned that this capability is considered to be for advanced users, and does require a willingness to delve deeper into the viewer than some users may be used to. Further, not every debug setting can be added to the floater.

    Cutomising Quick Preferences (click to enlarge)
    Cutomising Quick Preferences (click to enlarge)

    For those wishing to find out more, Firestorm have produced a tutorial video on using the Customise Quick Preferences option, and a Firestorm wiki page.

    Settings Back-up

    Often, when installing a new version of a viewer, the recommendation is that one performs a “clean install” – removing all cached and settings files. This can make any viewer installation labour-intensive, as settings all need to be restored after the installation is complete, and this can take time and effort.

    Firestorm 4.4.0 attempts to ease some of the pain by presenting users with a Preferences option which allows them to back-up many of their global and account settings to a local hard drive. Once done, the back-up can then be restored to an updated version of Firestorm following installation; so providing the back-up is kept up-to-date, restoring the majority of preferred settings is no longer a chore.

    The Preferences Backup tab and options
    The Preferences Backup tab and options

    The back-up option can be found in Preferences > Backup. To use it, simply select a folder on a local hard-drive as the back-up location, then select those options which are to be saved; you can then delete all files associated with Firestorm prior to performing a clean install.

    Continue reading “Firestorm 4.4.0 bake, backup and roll!”

    Firestorm video tutorials

    firestorm-logoAhead of the upcoming Firestorm release – which will be available Real SoonTM, (sorry, I can’t say when as Jessica would douse me in catnip and set the moggies on me 🙂 ), Jessica has been busy on a new set of video tutorials for users.

    Some of the videos are specific to the upcoming release, and one is for those still using Phoenix and who wish to make the switch to Firestorm. This is something which has been covered before in Firestorm tutorials (and something I’ve attempted to cover myself in the past), but as things have moved on somewhat since those days, the new video has been produced.

    The Firestorm 4.4.0 video cover features which are both new to the upcoming release, and which are updated in the upcoming release in comparison with earlier releases of the viewer – such as with object de-rendering, as per the video  below.

    The current list of updated videos comprises:

    All of these are available on the Phoenix Firestorm You Tube channel, and Jessica informs me that more will be added as and when time permits.

    Start April with a one-day offer from the Firestorm team!

    It’s the start of April, and for ONE DAY only, the Firestorm team have a very special offer for SL users.

    Firestorm Mobile brings the power for Firestorm to any mobile device – even if it doesn’t have graphics!  So don’t delay find out more about this first-of-the-month offer for April in this official Firestorm video!

    With thanks to Jessica 🙂

    Firestorm re-opens their preview group

    firestorm-logoThe Firestorm team have announced the re-opening of their Second Life release preview group, for those who are interested in assisting the team with identifying potential issues / bugs with new releases of the Firestorm viewer.

    The announcement, entitled “Feeling Brave?” from Jessica Lyon, reads in part:

    “The perfect understanding of an event after it has happened, often when you realize too late what you could have done to avoid it.” We had one of those moments shortly after our last Firestorm release when we discovered that quite a few users were experiencing a bug that made their screens pink. This bug had slipped past our Quality Assurance team and went out in the official release. The hindsight is that we could have offered a pre-release to a larger number of users than what we have in our beta group. Chances are they would have discovered the bug, we would have fixed it and it would not have been released with that bug.

    Jessica Lyon: call to the brave - and those willing to follow the rules!
    Jessica Lyon: call to the brave – and those willing to follow the rules!

    With this in mind, the Preview group has been re-opened in order to try to ensure potentially obvious bugs don’t slip through the net in future and, as with all Firestorm groups, is on open membership. However, as Jessica notes, there are some rules those joining are asked to abide by:

    1. We need your feedback. Please do not just grab the pre-release and run away. That would defeat the purpose of what we are doing, and we will not do it again. Remain in the group and report issues you’ve found. It’s especially important that you report them to our JIRA. Not familiar with or comfortable using the JIRA? We have a wiki page and a Reporting Bugs class to get you acquainted with it.
    2. Do not give the viewer download link out to anyone outside the group. That kind of thing goes viral very quickly, and if we discover during the pre-release test phase that there are some major bugs or worse — exploits — we will have already lost control of the build. If your friends want to use the viewer, the preview group is open to them, as well. The rules apply to them, too.
    3. Re-read rules #1 and #2.

    So, if you have an interest in test-driving viewers, and are willing to abide by the stated rules, the Firestorm Preview group might be a group to consider.

    Related Links

    Firestorm meeting 13th February, 2013 – video and transcript

    Update February 25th: As per a comment from Jessica Lyon, Firestorm have now merged the Server-side Baking code and updates to RLVa into one of their private repositories.

    firestorm-logoOn the 13th February, 2013, the Firestorm team hosted a question-and-answer session so they could outline the current status of the Firestorm viewer, the issues the team (and SL) are facing, and outline plans for both the immediate future and longer-term as well as address questions from the audience.

    While the meeting was recorded, the Firestorm team are aware that many of their users have hearing difficulties, and / or prefer to read text. It is because of this that this transcript has been provided, otgether with the original recording itself. When reading it, please remember:

    • This is not a word-for-word transcript of the entire meeting. While all quotes given are as they are spoken in the video, to assist in readability and maintain the flow of conversation, not all asides, jokes, interruptions, etc., have been included in the text presented here
    • If there are any sizeable gaps in comments from a speaker which resulted from asides, questions to other speakers or requests for images to be displayed, these are indicated by the use of “…”.
    • Timestamps are provided as guidance should anyone wish to hear the comments in full from any speaker on the video
    • Questions were asked in chat during the meeting and while speakers were talking. This inevitably meant that replies to questions would lag well behind when they were orginially asked. Therefore, to provide context for both questions and answers, questions have been included in the transcript and timestamped at the point at which each is addressed by a member of the Firestorm team
    • The meeting proper commences at 16:36 into the video, and this is the point at which the transcript starts.

    Video courtesy of Northspring.

    Continue reading “Firestorm meeting 13th February, 2013 – video and transcript”

    Firestorm: where next and early looks

    Update February 25th: As per a comment from Jessica Lyon, Firestorm have now merged the Server-side Baking code and updates to RLVa into one of their private repositories.

    Update, 19th February: A transcript of the core part of the meeting, including Jessica’s Firestorm status overview and the Q&A session, complete with the video recording, is now available.

    Update, 14th February: The initial video recording of the meeting is now available on YouTube, and an HD version will be available soon.

    firestorm-logo

    Wednesday February 13th saw the Firestorm team host an open meeting to discuss what is happening vis-à-vis Firestorm given all the various ongoing viewer-related projects currently underway (CHUI, materials processing, server-side baking, plus Firestorm’s own updates and improvements) – and when the next release is liable to hit the public at large,

    Several members of both the Firestorm development and support teams were on-hand to field questions, with Project Lead Jessica Lyon leading things off with a 15-20 minute overview as to what is happening, where the viewer stands at this point in time, what the plans are for the immediate future and what we might expect to see in Firestorm in upcoming releases.

    The Short Version

    • The Good:
      • Firestorm will be supporting all of the new viewer capabilities coming out of LL, although CHUI will require careful consideration as to what is adopted and how, as Firestorm already offers several similar options to those being added to the viewer by CHUI
      • Firestorm will be getting a range of new features (although not all at once) which include: further work on re-implementing legacy search capabilities, the ability to save and reload personal settings; more OpenSim support; new windlight settings; new UI skinning; further work on adding v1-style functionality
    • The Not-so-good:
      • Serious crash and other issues have also come to light in merging Firestorm with the latest LL 3.4.5 code which the team are endeavouring to resolve
      • Server-side baking (SSB) is the priority for the Firestorm team at present (as it is with other TPVs), as it has a major impact on how people will see things in-world, and it is the project which LL are emphasising. However, integration of the SSB code into TPVs (particularly those supporting RLVa) is not proving easy
      • The emphasis on work at the moment is overcoming bugs, issues and problems and trying to get Firestorm to a point where it is running the SSB code.

    Taken together, the latter points mean that while a new version of Firestorm is in development, there will be something a further wait before it appears, and when it does, it my not have such a huge range of new features as has been found in previous releases and might suffer from stability issues.

    Jessica Lyon
    Jessica Lyon (seated centre, at the edge of the stage) with members of the Firestorm development and support teams, discusses Firestorm on Wednesday February 13th

    Viewer Status

    There are some serious issues within the Firestorm development code which are delaying progress towards a potential release. Firestorm has been merged-up to the Linden Lab 3.4.5 viewer code, and this has given rise to some severe problems for Firestorm (and is actually having an impact on other projects, as I reported earlier this week).

    Commenting on the situation, Jessica Lyon pulled no punches, stating:

    I’m going to be completely honest with you guys. Right now Firestorm, for us internally, is in pretty bad shape since our merge with Linden Lab’s TIP (3.4.5 code). There are a lot of bugs that we’ve inherited; there’s a lot of regressions which we’ve inherited. Ed [Merryman, lead for Firestorm Support] is crashing about two times a day – and for those of you know Ed, know that Ed never crashes. So if Ed is crashing on our recent builds, we’ve got some problems. We’ve got some log-out crashes, log-out things; log-in crashes … Basically, we’re not in great shape, and we’ve got a lot of fixing-up to do before we’re ready for a release.

    As well as inheriting bugs, the merge has also highlighted bugs and issues within the Firestorm code itself which also need to be fixed. All of this adds up to recent builds for the viewer being “way worse” than the current release version in terms of stability and issues, and it is going to be a while before these issues are fully resolved.

    Server-side Baking

    Server-side baking is perhaps the most prominent viewer project underway at the moment, inasmuch as it is essential that all viewers connecting to Second Life be able to support it in order to avoid in-world experiences from being broken. Simply put, avatar skins and system clothing will not render on viewers which do not support SSB once the code is fully deployed, as shown below. )Things are somewhat more involved than that, and for those unfamiliar with the project, I’ve covered it in-depth in Avatar Baking: “and the clock has started!”. )

    The SSB problem in part: I'm stabding on an SSB-enabled region. On the left  - as I appear to others who are using an SSB-enabled viewer; On the right, as I appear to others who are using a viewer which does not support SSB.
    The SSB problem in part: I’m standing on an SSB-enabled region. On the left – as I appear to others who are using an SSB-enabled viewer; On the right, as I appear to others who are using a viewer which does not support SSB.

    As it stands, Firestorm has yet to be merged with the Lab’s supplied server-side baking code for the viewer, although work has been underway within the team in a separate repository to the 3.4.5 code merge. A major problem here, as I again reported earlier this week, is that SSB has considerable (and negative) impact with RLVa. These problems are compounded by the fact that the test regions for SSB functionality are all on Aditi, which has considerable issues of its own at the moment, which are affecting people’s ability to reliably test code, and all have scripts disabled – which makes testing RLVa fixes alongside SSB somewhat difficult.

    Currently, the Lab remains sympathetic to the issues TPVs are facing (and have offered help wherever practicable), and are not currently pushing a date by which TPVs must be ready for SSB to go live. They’ve also acknowledged that some of the problems TPVs are facing are down to delays on the Lab’s part, such as not making any bug fixes to the viewer code available until January 30th, some seven weeks into the planned eight-week window in which it had been hoped TPVs would be able to integrate the code. However, it is clear that TPVs are feeling under pressure to get SSB-capable versions of their viewers sooner rather than later.

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