Neveruex’s EXTRAprimitives in Second Life

EXTRAprimitives, November 2019

EXTRAprimitives is a new art installation by Nevereux that is open through until the end of November 2019, thanks to the sponsorship of Dreamseeker Estates. A semi-immersive installation, it is a multi-faceted piece that has been through a long gestation period, rooted in the idea of offering a piece intended to be largely theme-free, as Nevereux explains in her introductory notes to the exhibit:

EXTRAprimitives – a project I started in April 2018, initiated for fun and with no great theme in mind, a project I wouldn’t be doing without the support of people* who believe in art. Personally, I believe in love.

– Nevereux, introducing EXTRAprimitives

EXTRAprimitives, November 2019

Interestingly however, the installation opens with a “Manifesto” – or perhaps commentary might be a better term – that revolves around a series of observations on life, offered in a semi-cryptic manner. As one progresses through the installation, it is evident that those cryptic messages are evident as observations within EXTRAprimitives. They exist as a thread, rather than theme, that gently runs through the broader tapestry of pieces, coming to the fore here and there before slipping quietly back into the weave before again coming to the fore.

The best way to describe the installation is perhaps as a series of vignettes and displays. Some are defined within walled display spaces; others stand free on the walls. Each vignette or display is unique unto itself, with many offering a celebration of the creative potential within SL, again as Nevereux noted to me in conversation:

There is a bit of everything because when I started [I had] this idea [of] was what can I do with a cube and a sphere. Sadly, [due to space limitations] this is only half of the collection. I sacrificed the straight cube and sphere ones for the more interesting or meaningful ones.

EXTRAprimitives, November 2019

So it is that EXTRAPrimitives offers an extraordinary richness of content from the more light-hearted (notably among the signs on along the back wall of the installation – although several of these also provoke the grey matter between the ears into cogitating –  through to the completely psychedelic Healing – which those who find moving lights and / or are prone to motion sickness should enter with care (and you should enter the piece with your avatar and draw your camera full inside Healing’s “box” to appreciate it properly).

The commentary on modern life can be found threaded throughout the installation within pieces such as Evolution, with it’s very clear Apple Inc., reference, Nothing Is All White and Inner Mechanism. Sometimes, as with these pieces, the reference is clear; elsewhere it is more subtle – such as with In A Bar, where the emptiness of the bar setting references the lack of genuine socialising modern life encourages.

Similarly, the piece reflecting Joy Division’s Unknown Pleasures perhaps references the punk / Goth movements a lot less than it does the album becoming something of an anthem of the digital “social” age (e.g. as reflected in its use within the likes of Ready Player One), and so again underscores the shallowness in eschewing face-to-face social interaction in favour of the structured artificiality of virtual socialising.

Some of the pieces also offer a broader commentary on life. Feelings, for example appears to highlight the advertiser’s peddling of the idea that a genuine emotional response can be obtained via a can of soda. Meanwhile Fine Line points a finger at the collapse of social leadership with a clear reference to current politics, while Love Hate illustrates, perhaps the slow erasure of the separation between civility and incivility in society.

EXTRAprimitives – Healing, November 2019

There is also something of a personal statement here as well: EXTRAprimitives might be considered Nevereux’s legacy to Second Life arts, as she indicated to me that for her, the platform is perhaps not what it used to be and the time is ripe to turn her attention to pastures new, although she will continue to cheer the work of other artists. If true, this additionally makes a visit to the installation something not to be missed.

However you look at EXTRAPrimitives, it is richly expressive and engaging, with wonderful layering throughout that is likely to have you looking at the various pieces more than once as the brain cells start contemplating ideas, themes and constructs. As noted, it will remain open through until November 30th, 2019.

EXTRAprimitives, November 2019

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A new ensemble at La Maison d’Aneli in Second Life

La Maison d’Aneli: Senka Beck

La Maison d’Aneli, curated by Aneli Abeyante, opened its November 2019 ensemble exhibition on October 30th, once again offering a rich mix of art.

The featured artists for this exhibition comprise IndigoClaire, Gitu Aura, Beertje Beaumont, Senka Beck, Treacle Darlandes, Lala Lightfool and Norton Lykin. With the exception of Treacle Darlandes’ Undiscovered Planet / La Serre, the individual exhibits primarily focus on 2D art.

La Maison d’Aneli: Beertje Beaumont

Beertje Beaumont and Lala Lightfool present their physical world art, with some very different pieces on offer.  Lala presents a display entitled Flowers, a series of watercolour paintings of trees and flowers, some of which are conventionally presented – trees in fields, flowers in pots, while others are more abstract in nature.

For her part, Beertje presents a series of pieces that share a floral theme with Lala’s. However, Beertje prefers working in acrylics, often working them over a layer of sand and gesso. As shown in a number of pieces offered here, this gives them a marvellous textured look that is particularly effective given their subject matter.

Beertje Beaumont: IndigoClaire

With her installation, Senka Beck presents Detoxomania, Reboot, which she describes as her “individualistic version” of her collaboration Detoxomania, presented at La Maison d’Aneli in 2018 (see: Abstract and surreal in Second Life). This is a piece that must be viewed with Advanced Lighting Model enabled (Preferences → Graphics) and with local sounds enabled, presenting a mix of 2D and 3D elements that are best experienced rather than described.

IndigoClaire and Gitu Aura present exhibits that predominantly focus on avatar studies, while Norton’s exhibit comprises a series of pieces intended to be reflections on nature, love, perception and cognition.

Beertje Beaumont: IndigoClaire

Eclectic, diverse and rich in presentation and colour, this is another intriguing selection of art.

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Above an Endless sky in Second Life

Endless Above - The Lost City
Endless Above – The Lost City – October 2019; click any image for full size

In January 2019 we visited Endless, a Full region designed by SombreNyx and a place of untamed beauty suggestive of coastal fens and lowlands (see: Endless: lowland beauty in Second Life). Since that visit, the region has been extended – albeit it not on the ground. Instead, there is an element in the sky Endless Above – The Lost City, that is also captivating to the eye.

Designed by Jackson Cruyff, this is a region-wide platform that offers, as the name might suggest, an ancient and lost city sitting within a forest. It’s a place that appears to be under investigation: the landing point is set within a camp on the south-west corner of the landscape. Others are to be found scattered around the landscape, inviting exploration.

Endless Above – The Lost City

The stone ruins give the impression of great age, in places suggestive of large halls with arched doorways while other offer a limited hint of what might have been homes, together with circular structures, all of which is overlooked by a large structure sitting on the landscape’s lone plateau. Is it a place of former rulers or a place of ancient worship? That’s for visitors to decide.

There’s no set path for exploration per se; while there are blazing torches sitting within and between the various ruins, they offer more suggestions of routes that might be followed rather than set paths. Thus, the best way to explore this setting is to simply follow your feet. Doing so will not only heighten a sense of discovery when seeking the ruins, but also lead you to the beaches to the south and north of the land, both of which offer places to sit and relax.

Endless Above – The Lost City

To be honest, Endless Above is the kind of place that doesn’t require that much description; it does so for itself. The simplicity of design and layout naturally encourages exploration, with repeated motifs among the ruins that offers a sense of continuity as you wander between them.

For those looking for a slightly different location for avatar photography, this is a setting that could be worth investigating; there’s a certain Lara Croft / Indiana Jones suggestion to it. Similarly those looking for a more unusual style of SL landscape to photograph might find Endless Above worth a visit, the setting lending itself well to most outdoor Windlight settings.

Endless Above – The Lost City

There’s apparently a teleport point connecting the ground level setting to Endless Above. It is described as being at a crossroads, but I confess that while we found a roads sign referencing the sky build, we completely failed to find a hint of any obvious teleport – but we could have easily missed it; therefore a direct SLurl is offered in this piece and one for Endless for those who have not visited that location.

Finished with an immersive soundscape, Endless Above offers something of a different setting to Endless below it, but both environments do complement one another and offers similar feelings of escaping civilisation and freedom of wandering that invites visitors to tarry and enjoy the surroundings as they explore.

Endless Above – The Lost City

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Haraiki Bay is rated Adult

A return to Dystopia in Second Life

Dystopia // Carnage City, October 2019 – click any image for full size

We originally visited Dystopia // Carnage City (then called Dystopia // [flit ink] + aberrant) almost three years ago  – see A taste of Dystopia in Second Life – so a return visit seemed well overdue.

As the name suggests, this is something of a post-apocalyptic themed region that offers a group build – supported by a website – intended to offer some fairly free-form role-play for those interested, based around a back-story set in the 2030s and a time when global warming has passed beyond the tipping point.

Dystopia // Carnage City, October 2019

A group build, the region is divided into a number of parcels – most open to the public, although be warned that there is a private parcel in the middle of the north side of the region – which run together and the overall build sprawls across them.

Given it is a post-apocalyptic design, it should comes as no surprise that the city that takes up most of the region is in a state of decrepitude: the roads are partially flooded  – the result of rising sea levels, perhaps – the buildings in a state of ruin, and nature is taking back control.

Dystopia // Carnage City, October 2019

The city is roughly divided into three areas: Carnage City, which I’m using as the landing point here; the Boondock Slums and Happenstance, a wilder element of the region which – as the description states, offers a coastal forest and air crash site.

The Slums are perhaps the most inhabited aspect of the region: homes and places of commercial stacked one atop another, reached via ladders and steps or – for the keen eyed, a tunnel under the nearby hills. Aglow with neon signs and with pier for those seeking a little beach-side relief, it has the look and feel of life trying to pull itself together and thrive beyond the disaster that has overtaken the city.

Dystopia // Carnage City, October 2019

Elements of the region offer echoes of past designs – such as the fun fair, aspects of which were present when we visited in 2016. Others are more unique to this build – but all offer a plenty of opportunities for photography and exploration.

I do confess to having some issues with performance when visiting – fps dropped to single digits until I disabled shadows. A little annoying, but not enough to prevent my appreciating the region during our wanderings.

Dystopia // Carnage City, October 2019

All told, Dystopia // Carnage City remains an eye-catching visit that comes complete with the opportunity for light role-play among groups visiting the region, or for photography.

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The Artists Choice in Second Life

Rainbow Painters: Nina Camplin and Janelle

Currently open at the Rainbow Painters Art Gallery, curated by Timo Dumpling and Patience Roxley is an ensemble exhibition entitled Artists Choice, which once again offers a rich mix of art from both Second Life and the physical world and a broad cross-section of Second Life artists.

To be honest, I’m unsure as to the origins of the exhibition title and whether it is a reference to the fact each artist selected their own pieces for it rather than it being set to a theme, or whether the pieces on offer were selected by those within the Rainbow Arts group on seeing the various artists’ work, or some other mechanism. Not that it really matters (although I suspect the first of these options) – what matters is the art on display.

Rainbow Painters: Doc Romano

For those who enjoy SL centric art, the exhibition offers pieces by the likes of (but not limited to) Alena Pit and Arin Bellios (avatar-centric studies), and Doc Romano, Fabio and Bella Firefly (landscapes); while artists such as CheekyJane Sahara, Eta Goldsmith, Callum Writer and Pure Love offer pieces of their physical world art.

Also to be found within the gallery is some admirable wildlife art by Nina Camplin and Janelle (who is also the gallery’s “New Artist of the Month”), displayed with a 3D elephant by Claude Belgar. Meanwhile, on the upper wing of the gallery, one can find Milly Sharple’s always impressive art leading the way to a exhibition of art featuring the Boston role-play region, as entered in a competition to depict Boston at the time f the famous Tea Party.

Rainbow Painters: Callum Writer and Pure Love

With 40 artists exhibiting, the above is barely scratching the surface for this exhibition. There really is a richness of art that is engrossing. Given this, Artists Choice offers more than enough to sate the thirst of any art lover, and I admit to being particularly drawn to certain pieces – notably Callum Writer’s fabulous abstractions, Nina Camplin’s tiger and lion studies and Doc Romano’s two SL landscapes.

These six pieces proved to be personal eye magnets during my exploration of the exhibition even though I found all of the art engaging (and wanted to both fuss Milly Sharple’s Blue Cat and step into either tempestad de fuego or En el corazon de las tinieblas by Javier, simply because the manner in which they present the same scene so independently of one another.

Rainbow Painters: Pils Kish

All told, Artists Choice is engaging, and well worth taking the time too jump over to Rainbow Painters Art Gallery to see. And if you like images suitable for Halloween, do check out Haunted Picture by Edwige Monroe – just give it a minute when viewing.

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A pop-up art exhibition in Second Life

Kerry Harbour Pop Up Gallery – ViktorSavior

Kerry Harbour Pop Up Gallery is currently hosting an exhibition of art arranged by Michel Bechir of the Lyric Gallery. It features art by ViktorSavior, Xia Firethorn and Carey Chenault, and forms a small, cosy exhibition, with Xia and Carey noted as winners of the Lyric Gallery’s Visual Feast Music Competition.

Located in a small town house, the exhibition sits on two floors. On the ground floor and occupying the front room is a selection of ViktorSavior’s paints of cloud formations. Half a dozen of these charming and rich cloudscapes, and the opportunity to take your own picture against a backdrop of clouds over a coastal sea-scape by Viktor.

Kerry Harbour Pop Up Gallery – Xia Firethorn

In the back room of the house is a set of four images by Xia Firethorn and focused of Second Life landscapes that are captivating in scope and presentation, and one avatar study, The Kimono, which is quite bewitching in its form and narrative.

The single upper floor of the gallery is devoted to Carey Chenault’s art. Again focusing on Second Life landscapes, Carey’s work is smaller in scale than Xia’s and Viktor’s allowing for a larger display of pieces  – 11 in total – featuring some of SL’s popular destinations.

Kerry Harbour Pop Up Gallery – Carey Chenault

Cosy, easy-on-the-eye and with some captivating images, this is a charming exhibition worth taking the time to visit.

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