The 2020 SL Christmas Expo in support of the American Cancer Society, will take place between Friday, December 4th and Sunday, December 13th, 2020, inclusive. The theme for this year is that of Christmas Memories, with the organisers noting:
Christmas trees towering over your head while the Lionel train makes is journey around the base. Brightly wrapped gifts spread under the lowest boughs, as the aroma of sugar cookies and gingerbread drift in from the kitchen. Carols playing on the Victrola while the family gathers together to celebrate the holidays. Christmas Memories of all shapes and sizes spring to mind each year as the holidays approach.
– Nuala Maracas, RFL of SL Christmas Expo co-ordinator
This year, the organisers plan to have:
150+ merchants.
Breedables and one-of-a-kind auctions.
nearly non-stop musical performances / entertainment via the Holly jolly Café.
Gachas and hunts.
Christmas trees, ice skating, and a snowman building contest.
The 3rd annual Lights of Hope contest, featuring the best builders and teams of Lindens and Moles in a holiday home decorating competition.
The closing Live Auction with one of a kind items from Linden Lab and SL’s top creators and the annual Holidays of Hope Ball.
Updated region crossing code on the main grid should improve travelling by vehicle across the main grid
As I’ve noted in recent Simulator User Group updates, the Blake Sea regions were cloned to Aditi (the beta gird) in late July, to give users the opportunity to test regions running on AWS services (“the cloud”). Among the more significant tests carried out (for many users) was for physical region crossings via vehicle.
Initially, things did not go well; it was almost impossible to complete more than two or three region crossings without encountering insurmountable problems – and some users (myself among them) couldn’t even get through a single crossing whilst driving a vehicle. Thanks to the data gathered, the Lab made some updates to the Aditi / Blake Sea region crossing code, and Simon Linden set-up the Blake Sea Challenge so that further data on region crossings could be obtained (see: 2020 Simulator User Group week #31 summary & the Blake Sea Cloud challenge).
Preparing for a high-speed run with my Foilstream with foils lowered…
All of this work resulted in a set of updates to the region crossing code for the Aditi regions, and on Tuesday, August 11th and Wednesday August 12th, these updates were included in the simulator deployments made to Agni (the main grid)¹.
So how are things now working?
Well, first and foremost, it is early days and less than 24 hours since the RC deployment. However, people are already reporting appreciable region crossing improvements with the updated code. While far from a comprehensive test, I took a number of my boats and aircraft out for a a series of runs across a total of 55 region crossings (east to west from Second Norway to Nautilus and around part of Blake Sea, then back again) to see how things faired. The vehicles I tested were:
Bandit 50/3 sailing cruiser.
Piaggio KV23H Foilstream (version 3.2c).
Spijkers MD900 Explorer
TBM Kronos (version 6).
…. And multiple regions later, still going at speed without loss of control, and able to orbit camera for photos 🙂
I selected these four as a mix of both medium and high performance craft. Both the Bandit 50/3 and the MD900 made the round trip without real incident. Crossings for both resulted in zero vehicle slewing, with the Bandit (always good on region crossings with 2 avatars on-board) being pretty much perfect throughout, and the MD900 making each crossing with control recovery in about a second, and only very slight camera issues.
The Foilstream was going to be a tougher proposition because of its sheer speed: when running with hydrofoils deployed and full throttle, it can cross a region in 7 seconds, so multiple back-to-back crossings inevitably lead to issues at some point, while even at lower speeds the boat was subject to loss of control on crossings lasting seconds and frequently subject to the camera slewing and becoming locked in the side of the boat. The Kronos is not particularly fast compared to other aircraft, but it is exceptionally manoeuvrable and aerobatic, so complex manoeuvres that cross regions have in the past led to issues of control loss and camera slewing.
Things still can go uncomfortably wrong – if you push too hard, as I did with repeated loops through a region crossing at speed
With both of these vehicles, region crossings were considerably improved, other than when carrying things to extremes.
The Foilstream managed so 25 region crossings at full speed with no real loss of control before I found myself on the sea floor sans boat (compared to about a dozen previously before running into problems – loss of vehicle, camera slewing), while the only issue with he Kronos came with intentional aerobatics back and forth over a region crossing. In this latter case, I will say that when it did go wrong, it did so quite spectacularly, with total loss of control and the ‘plane tumbling with no recovery at all, with the map showing it trying to continue forward.
Beyond my basic tests, others have been carrying out tests. One of these is colleague Luca lucagrabacr, who recorded her own tests using a range of craft and vehicles. Wo can catch her results in the video below.
Again, while it is early days, fresh after a restart of the entire grid, etc., so gremlins may still climb out of the woodwork, but on the whole, region crossings by vehicle should generally be a lot smoother and easier. Of course, the code doesn’t mean all region crossings are solved – if you push things really hard, things can still go wrong (as with me and repeated Kronos loops back and forth between regions at high speed.
For clarity: this is a code update to the simulators within the Lab’s co-lo data centre, it does not mean Agni regions are now running in the cloud.
New gallery spaces for PAC artists at Cherished Melody
Friends on Twitter know that my blogging has slowed of late as I’ve been working on a number of projects. One of these is that of some major updates on behalf of the Phoenix Artists Collaboration (PAC).
Cutting a long story short, after PAC lost the ability to use a dedicated full region, Audie Whimsy and I volunteered space for the group, Audie offering a part of her own Full region, whilst I – as the former curator of Holly Kai Park – was able to secure space for some of the group there (see Providing a home for PAC in Second Life and Phoenix Artists Collaboration: April update).
Nine of the new gallery spaces with gardens at Cherished Melody
More recently, it has become apparent this arrangement is not beneficial to the group. The whys and wherefores aren’t important; suffice it to say that thanks to Audie, we’re now able to take the step of consolidating all artists in the group into a single location once again, and we hope that this will allow us to finally kick-start art and other events more centrally, and in the knowledge we have full autonomy in managing our location.
So right now, I’m in the middle of working with Audie to expand the Cherished Melody sky platform to accommodate the 30 artists presently at Holly Kai Park. It’s work that is taking time, as Audie has worked hard to create a unique environment at Cherished Melody, and it’s important that what we do in increasing the platform’s capacity both blends in with Audie’s work without dramatically changing things – and without inconveniencing the artists already there.
We’ve still got a fair amount of work to do!
As it is, the first eight studio galleries are now in place, complete with the core landscaping and garden space (with room for 3D art displays within the garden). A second group of eight units is nearing completion, and we’re working on developing new exhibition spaces for use by members for their own exhibitions as well as group art displays.
All things being equal, the initial work should be completed before the end of August at which time we’ll start to transition the artists at Holly Kai Park over to Cherished Melody. Once that has been done, we’ll be looking to finally gets started on an active programme of activities and events, including:
The long-awaited start to group exhibitions.
Featured Artist exhibitions.
New teaching / learning opportunities via a new Workshop area that will include lessons being streaming into Second Life by artists and photographers.
Opening-out the PAC website to allow members to blog about their work, exhibitions they are a part of, etc.
Five more studios and garden under construction
Cherished Melody remains open for visits during the work, and artists already based there do not have to do anything. However, we would ask that if you do drop in,be aware that things are unsettled around the outer edges of the platform, and do please note the Under Construction signs – we don’t want to have people finding a building or garden suddenly dropping on their heads or whooshing off from under them without warning in the construction areas!
On Tuesday, August 11th, the majority of servers were updated to server maintenance update 545966, comprising updates to assist with the cloud uplift work and includes the updated region crossing code that came about as a result of testing carried out on Aditi in relation to running simulators via AWS services (see my previous SUG summary).
On Wednesday, August 12th, There should be at least one deployment, which should also include the adjustments made to the region crossing code, so these will be grid-wide.
SL Viewer
The Tools Update 2 viewer, version 6.4.6.545962, dated Monday, August 10th, was released and promoted at the de facto release viewer on Monday, August 10th.
The Arrack Maintenance RC viewer updated to version 6.4.7.546539 on Tuesday, August 11th.
All other official viewer remain unchanged at the start of the week:
Release channel cohorts:
Mesh uploader RC viewer, version 6.4.5.544027, July 27.
Love Me Render RC viewer, version 6.4.5.544028, June 30.
Project viewers:
Custom Key Mappings project viewer, version 6.4.5.544079, June 30.
Copy / Paste viewer, version 6.3.5.533365, December 9, 2019.
Project Muscadine (Animesh follow-on) project viewer, version 6.4.0.532999, November 22, 2019.
Legacy Profiles viewer, version 6.3.2.530836, September 17, 2019. Covers the re-integration of Viewer Profiles.
360 Snapshot project viewer, version 6.2.4.529111, July 16, 2019.
In Brief
At least one large in-world group (60K+ members) is reporting group chat issues, vis: people engaged in group chat suddenly not seeing their own text when entered while other receive it; people typing into group chat and seeing their chat appear on entering, but some others saying they didn’t see it and others confirming they can see it, etc. This issue has thus far only bee reported via support ticket and a Jira has been requested.
There is a general request that those using the Blake Sea + Morris and Ahern regions on Aditi (all running via AWS) who notice unusual, reproducible issues, to please raise a Jira.
It’s time to highlight another week of storytelling in Voice by the staff and volunteers at the Seanchai Library. As always, all times SLT, and events are held at the Library’s home, unless otherwise indicated. Note that the schedule below may be subject to change during the week, please refer to the Seanchai Library website for the latest information through the week.
Monday, August 10th, 19:00: Voyage to the City of the Dead
Gyro Muggins reads the 11th volume in Alan Dean Foster’s Humanx Commonwealth series, first published in 1984.
The Humanx Commonwealth is an interstellar ethical/political entity spanning multiple star systems and worlds. One of the more unique of these worlds is Horseye, the home of three alien cultures and renowned throughout the Commonwealth for having the most spectacular river valley anywhere in the known galaxy.
It is both the cultures and the river that has drawn scientists Eitienne and Lyra Redowl to Horseye. Now, after months spent in quarantine, they embark on a voyage to the source of the 12,000 long River Skar, and study it and the peoples living on its banks.
Veterans of exploration and discovery, the Redowls believe they are ready to face anything. But how can you prepare for things like treachery, lies and greed? For a local legend would have it that at the source of the Skar lie a great treasure – and the locals who appear to be willing to help the Redowls in fact plan on finding it for themselves.
Assuming, that is, the treasure is in fact something at can be regarded as offering wealth or power…
Tuesday, August 11th:
12:00 Noon: Russell Eponym, Live in the Glen
Music, poetry, and stories in a popular weekly session at Ceiluradh Glen.
19:00: The Stars Below
Willow Moonfire reads Ursula K. Le Guin’s short story the initially came to prominence when reprinted in the anthology volume The Wind’s Twelve Quarters alongside of The Word of Unbinding and The Rule of Names, two of the founding short stories of what would become her Earthsea novels.
THE WOODEN HOUSE AND OUTBUILDINGS CAUGHT FIRE FAST, BLAZED UP, BURNED DOWN, BUT THE DOME, BUILT OF LATHE AND PLASTER ABOVE A DRUM OF BRICK, WOULD NOT BURN. WHAT THEY DID LAST WAS HEAP UP THE WRECKAGE OF THE TELESCOPES, THE INSTRUMENTS, THE BOOKS AND CHARTS AND DRAWINGS, IN THE MIDDLE OF THE FLOOR UNDER THE DOME, POUR OIL ON THE HEAP AND SET FIRE TO THAT.
The opening of The Stars Below
Fearing the zealots who razed his observatory burn him at the stake for heresy, an astronomer is forced underground into the cold tunnels of ancient mine workings that sit upon deeper, more extensive tunnels and caverns hewn by nature. Here he is discovered by a group of old miners who still try to eke out a living chipping silver out of the hard rock. Rather than turn him in, they adopt him, and slowly he learns some of their ways and helps them with their work, but never venturing back to the surface, afraid for what might happen if the authorities come upon him.
But his learning of the stars of heaven will not leave him, nor will the skills he learned in making his own telescopes and fine lenses – one of which he rescued from the pyre of his observatory. And so the miners see him less and less as he explore the great caves and caverns, until one evening he comes to them to tell them he has once again found the stars – and they are below the mine.
Wednesday, August 12th, 19:00: Whittington
Caledonia Skytower reads Alan Armstrong’s 2006 Newbery-Honor winning tale.
Whittington is a roughneck tom cat who arrives one day at a barn full of rescued animals and asks for a place there. Present at the barn is a menagerie of animals and young Ben and Abby, whose grandfather owns the barn and does the rescuing.
To earn his place, Whittington tells the tale of his famous ancestor, the nameless cat who brought Dick Whittington to the heights of wealth and power in 16th-century England. In telling his story of how his ancestors saved and elevated Whittington, this tom-with-a-chip, elevates another little boy above his fear of learning to read.
Thursday, August 13th
1900: TBA
Please check the Seanchai Library blog.
21:00: Seanchai Late Night
Contemporary sci-fi and fantasy from such on-line sources as Light Speed, Escape Pod, Clarkesworld, and more. With Finn Zeddmore.
Logos representative only and should not be seen as an endorsement / preference / recommendation
Updates for the week ending Sunday, August 9th
This summary is generally published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:
It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy. This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.
By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
Note that for purposes of length, TPV test viewers, preview / beta viewers / nightly builds are generally not recorded in these summaries.
Official LL Viewers
Current release viewer version 6.4.4.543157, dated June 11th, promoted June 23rd, formerly the CEF RC viewer – ROLL BACK..
Uses new viewer build tool chain, but does not include any user-facing updates outside of bug fixes.
Release channel cohorts:
Tools Update 2 RC viewer updated to, version 6.4.6.545962 on August 4th.