Blues Rocker at Hoot Suite in Second Life

Hoot Suite Gallery: Blues Rocker, February 2021

The Linden Homes in Bellisseria lend themselves to many uses beyond that of home; people have turned them into clubhouses, pubs, cafés group meeting points, museums and galleries. In the latter regard they can be particularly attractive, in that their limited internal space means that they are ideal for what I’ve started calling “pocket exhibitions” – small exhibitions of art that are easy to visit and take in within a cosy environment and which don’t overwhelm visitors in terms of the size or number of pieces on display.

One of the people who has especially leveraged her Linden Home as a gallery space is the incredibly talented and giving Owl Dragonash. Having turned her home into the Hoot Suite Gallery, she uses it to invite artists from across Second Life to exhibit within in for a period of around a month, and February 2021 see her hosting The Many Shades of Blues, a pocket-sized exhibition by anther of Second Life’s talents: musician and artist Blues Rocker.

Hoot Suite Gallery: Blues Rocker, February 2021

Perhaps regarding himself first and foremost a Second Life Landscape artist, Blues is far more; as this exhibition ably demonstrates. Carefully brought together under the exhibition’s title is a selection of pieces that richly presents the full spectrum of Blues’ artistry, with individual pieces carrying the subliminal theme contained within the exhibition’s title: shades (or tints in some cases) of blue.

Found across the two floors of the gallery are avatar studies, photo portraits of physical world musicians, reflections on Second Life’s rich diversity of art that includes images of pieces by Mistero Hifeng and a marvellous portrait of Bryn Oh that, as well as combining the themes of portraiture and art in SL, capture the essence of Bryn’s creative spirit as expressed through her avatar. In addition, some of the pieces contain layered artistic references and / or pay homage to art as a whole.

The latter is perfectly demonstrated in The Bridge of Sighs, located on the gallery’s ground floor. Its title evokes thoughts of the bitter romance of the Ponte dei Sospiri bridge in Venice, whilst also evoking thoughts of he songs by Ralph McTell and Robin Trower, thus reflecting Blues’ own status as a musician. At the same time, with its rendering of the Golden Gate Bridge presented in an impressionist style, it both demonstrates Blues’ love of painting and adds an expression of the beauty to be found in man-made works, calling to mind as it does the many photos of that bridge caught within the white blanket of low-lying cloud or peeking through San Francisco’s famed fog.

A further demonstration to Blues’ passion for art can be found in Acoma Pueblo, New Mexico. An evocative piece, it carries within it a wonderful homage to the artistry of van Gogh, whilst across the room from it Once in a Blue Moon again combines romance and song within a photograph that captures the magnificent natural desolation of our natural satellite and on the floor lies a rug by Blues that encapsulates abstractionism in its expression.

Hoot Suite Gallery: Blues Rocker, February 2021

Small it size but overflowing in expression The Many Shades of Blues will, I believe remain open through the rest of February 2021, and definitely should not be missed.

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2021 SUG meeting week #6 summary

Old Town Winterland, December 2020 – blog post

The following notes were taken from the Tuesday, February 9th, 2021 Simulator User Group (SUG) meeting.

Server Deployments

At the time of writing,the release notes for the week had yet to be produced. However, deploys can be summarised as:

  • On Tuesday, February 9th, the SLS Main channel was updated to server release 555570, previously deployed to the RC channels. This update comprises: feature request BUG-230026 Extended error return for llHTTPRequest – see here for documentation – and the following fixes:
    • BUG-228783 llSitOnLink() is not generating Notifications nor logs in Events in the viewer.
    • BUG-8265  (BUG-230131) CONTROL_ML_LBUTTON and CONTROL_LBUTTON not working when llTakeControls called in the experience_permissions event
    • SL-14802 experience notifications are sent to frequently.
  • There is no deployment to the RC channels planned for Wednesday, February 10th.

The Tuesday 9th Feb deployment means that all simulators should currently be running the same version.

Rider Linden also indicated that additional micro-channels (along the lines of the Cake and Snack, etc., mini-RC channels generally used for specific testing or code and fixes) are to be created, but this work will be done outside of the normal Tuesday / Wednesday deployment time frames. These new channels are described as being need because “We want to run some controlled tests on small manageable numbers of regions at a time.”

SL Viewer

No start-of-week changes to the current list of available official viewer versions, leaving the pipelines as follows:

  • Current release viewer Dawa Maintenance RC Viewer, version 6.4.12.555248, dated January 25, 2021, promoted February 1st, 2021 – NEW.
  • Release channel cohorts:
    • Project Jelly viewer (Jellydoll updates), version 6.4.13.555567, February 5, 2021.
    • Custom Key Mappings project viewer, version 6.4.12.553437, January 7, 2021.
  • Project viewers:
    • Love Me Render (LMR) 5 project viewer, version 6.4.12.553511, issued on January 7, 2021.
    • Simple Cache project viewer, version 6.4.11.551403, November 12.
    • Legacy Profiles viewer, version 6.4.11.550519, October 26.
    • Copy / Paste viewer, version 6.3.5.533365, December 9, 2019.
    • Project Muscadine (Animesh follow-on) project viewer, version 6.4.0.532999, November 22, 2019.
    • 360 Snapshot project viewer, version 6.2.4.529111, July 16, 2019.

In Brief

  • Work is continuing on trying to get the Map tile updates working, but no ETA.
  • Questions were (again) raised on the new Linden Research board for directors and things like Town Hall meetings. for the latest available information, see:  Linden Lab’s board of directors: snippets of news).
    • In terms of board members appearing in-world at public meetings, it is worth pointing out that the last time a board member appeared in-world was likely SL5B in 2008, when former board member gave his (in)famous keynote address

The captivating realm of Thor’s Land in Second Life

Land of Thor, February 2021

Land of Thor is possibly one of the most unusual and engaging realms we’ve visited in Second Life. Described as being “loosely based on Norse mythology”, we  found the region to be an engaging curio of exploration during the time of our first visit back in February 2018, whilst a recent return to visit one of the art galleries within the region see: Moni and Traci at Midgard Gallery in Second Life) gave rise to a desire to re-visit and explore once more. In doing so, we discovered that much has changed – and also remained somehow the same – greatly adding to the region’s appeal as a place to be explored.

Surrounded by mountains and itself a rugged domain with changes in elevation marked by great cliffs and domed hills which are home to, or guardians of, high tables of rock and land, the region can be somewhat divided into areas that take their name from Norse mythology: Niflheimr (“land of Mist or “world of the darkness”);  Álfheimr (“Land Of the Elves” or “Elfland”); Jötunheimr (the land of the Giants); Vanaheimr (“home of the Vanir“) Midgardr (“middle enclosure”or Earth) and Seidr Gallery, which I assume is a reference to seiðr, or old Norse magic.

Land of Thor, February 2021

A teleport system available at the landing point provides a quick means of jumping between these locations – but I would strongly suggest avoiding it; paths and stairs also interconnect almost the entire region and offer a far more rewarding means of seeing all that it has to offer, including the secrets that might otherwise remain hidden. I  should also note that for those wanting to eschew walking and teleport system, a dragon ride might also be taken to fly around the region (or you might try pulling Mjölnir from the rock in which it is partly embedded and whirling it around to fly from point to point – but good luck with that! 🙂 )..

Each of the realms noted above presents a different aspect of Land of Thor to enjoy, reflecting – at least in part – the realms from which they take their names.

Land of Thor, February 2021

For example, Álfheimr, lying to the north-east of the region remains unchanged since our original visit of three years ago – just as one might expect of a land that is home to ageless elves. With its garden-like setting (complete with somewhat Arthurian elements that add to the overall mysticism of the region) and its rather delightfully eclectic mix of ideas and objects, Álfheimr remains a place to relax as time seems to stand frozen, as indicated by the clocks with hands that never move, one of which has doves caught forever within a beat of their wings  hanging in the air above it, and the little trains that forever circle their tracks, never arriving at their destination.

Similarly, Jötunheimr sits on a high plateau and a tall peak to the south-east, marked by the presence of huge figures who – if I might borrow from a more modern mythology, that of Babylon 5 – appear in part as “giants in the playground”, disinterested in the little people who might roam the landscape, instead enjoying the views their high perches afford, and in the case of one, looking set to launch a Spitfire into the air (perhaps the ‘plane is a new airborne ride for the local Valkyrie? 🙂 ).

Land of Thor, February 2021

Midgardr, meanwhile, occupies the region’s lowlands, which are more extensive than you might think. A deep gorge cuts into the region from the south, presenting a sheltered bay in which a town has sprung up. But no abode of Vikings is this; with its large warehouse, brick-built shops, street lighting, bicycles and more, it is a thoroughly modern setting, albeit one watched over by whatever gods might dwell within the high castles above.

These lowlands also skirt the plateaus to offer paths around the water’s edge that may take visitors by way of streams and bridges to low-lying houses sitting at the water’s edge and the realm of Vanaheimr, or to the broad meadow of Niflheimr. It is here that – if not already found as a result of wandering feet and carefully prying eyes – a secret of the region is revealed: there is as much to be found underground as above it.

Land of Thor, February 2021

For beneath and within the high tables of rock and the peaks that in place rise from them are great caverns awaiting discovery. Admittedly, at the time of our visit, one of the – and the most obvious to spot, simply because it is still being worked on – sits under the cliffs to the north of Niflheimr, in the roots of the uplands that present more elements of the region to be appreciated, from gardens to  a coffee shop and summer houses an waterfalls. The other caverns are all homes to art galleries, one of which is fairly extensive and has secrets of its own to be revealed by careful explorers (make sure you follow all of the arrows!).

Dominating the region are two great castles, one of which was present at our last visit. Neither appears to be directly accessible, although they are connected one to another by their own teleport system (which includes a hidden nod to Asgard’s Bifrost) and a great elevated stone causeway. Given their isolated nature, I assume they are the private residences of Land of Thor’s designers, Thor (Anaadi) – who also holds the region – and Selim Noland.

Land of Thor, February 2021

I mentioned above that “almost” all of the public places within the region can be reached on foot as well as by the landing point teleport system. However, there is one exception, that of Seidr Gallery. This resides high in the sky over the region, thus requiring the use of the teleport in order to reach it. At the time of our visit, it was hosting art by みどり (Midori Rotaru), some of which can also be found within one of the ground-level gallery spaces.

Land of Thor is genuinely a place deserving of careful exploration as there is so much waiting to be found – not all of which I’ve covered here. It can place something of a load on a system when visiting, so a little juggling with settings might be required – but the rewards in doing so are more than worth it.

Land of Thor, February 2021

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Magic, gifts, a law man and romances in Second Life

Seanchai Library

It’s time to highlight another week of storytelling in Voice by the staff and volunteers at the Seanchai Library. As always, all times SLT, and events are held at the Library’s home in Nowhereville, unless otherwise indicated. Note that the schedule below may be subject to change during the week, please refer to the Seanchai Library website for the latest information through the week.

Monday, February 8th, 19:00: Into the Green

The harp was a gift from Jacky Lanter’s fey kin, as was the music Angharad pulled from its strings. She used it in her journeys through the kingdoms of Green Isles, to wake the magic of the Summerblood where it lay sleeping in folk who had never known they had it.

Harping, she knew, was on third of a bard’s spells. Harping, and poetry, and the road that led – to….?

Charles de Lint takes us into lands infused and transformed by magic. Magic that grows in the roots of old oaks and dances by moonlight among standing stones. Magic that sleeps in an old soldier’s eyes and glows in the gaze of a phantom stag. Magic that pumps through the heart and the veins of those born to the Summerblood-to be stolen at knife point, burned, destroyed, in danger of fading back into the green and disappearing forever from the world.

Join Gyro Muggins for more!

Tuesday, February 9th

12:00 Noon: Russell Eponym, Live in the Glen

Music, poetry, and stories in a popular weekly session.

19:00: Ursuala Le Guin’s Gifts

Scattered among poor, desolate farms, the clans of the Uplands possess gifts. Wondrous gifts: the ability—with a glance, a gesture, a word—to summon animals, bring forth fire, move the land. Fearsome gifts: They can twist a limb, chain a mind, inflict a wasting illness.

The Uplanders live in constant fear that one family might unleash its gift against another. Two young people, friends since childhood, decide not to use their gifts. One, a girl, refuses to bring animals to their death in the hunt. The other, a boy, wears a blindfold lest his eyes and his anger kill.

In this beautifully crafted story, Ursula K. Le Guin writes of the proud cruelty of power, of how hard it is to grow up, and of how much harder still it is to find, in the world’s darkness, gifts of light.

With Willow Moonfire.

Wednesday, February 10th, 19:00: In Walt We Trust

More from Craig Johnson’s Sheriff Longmire Series with Kayden Oconnell and Caledonia Skytower.

Thursday, February 11th:

19:00 Squashed Romances

With Sandon Loring. Also in Kitely! Find teleport from the main Seanchai World grid.kitely.com:8002:SEANCHAI.

21:00; Seanchai Late Night

Contemporary sci-fi and fantasy from such on-line sources as Escape Pod, Light Speed, and Clarkesworld ‘zines, with Finn Zeddmore.

2021 viewer release summaries week #5

Logos representative only and should not be seen as an endorsement / preference / recommendation

Updates for the week ending Sunday, February 7th

This summary is generally published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:

  • It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy. This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.
  • By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
  • Note that for purposes of length, TPV test viewers, preview / beta viewers / nightly builds are generally not recorded in these summaries.

Official LL Viewers

  • Current release viewer Dawa Maintenance RC Viewer, version 6.4.12.555248, dated January 25, 2021, promoted February 1st, 2021 – NEW.
  • Release channel cohorts:
    • Project Jelly viewer (Jellydoll updates) update to version 6.4.13.555567 on February 5th, 2021.
  • Project viewers:
    • No updates.

LL Viewer Resources

Third-party Viewers

V6-style

V1-style

Mobile / Other Clients

Additional TPV Resources

Related Links

Moni and Traci at Midgard Gallery in Second Life

Midgard Gallery: Monique Beebe, February 2021

Midgard Gallery is – for me at least – a new arts venue I was delighted to be pointed towards by Traci Ultsch by way of a personal invitation to witness the new joint exhibition she has there.

Occupying an underground cavern within the Land of Thor – a place I’ll be discussing in greater detail in an upcoming article -, the Gallery is one of three within the region, and is currently featuring Crash Traci and Portraits and Other Things Monique Beebe. these are two very different in focus, but which share certain aspects and elements in the manner in which they challenge the viewer to look into them and consider what they are seeing, that mark them as complimentary to one another.

Midgard Gallery: Traci Ultsch, February 2021

Crash, located on the mezzanine floor of the gallery, takes as its inspiration English author J.G. Ballard’s 1973 novel Crash, later made into a 1996 film by the same title, written and directed by David Cronenberg. Both novel and film gained notoriety for their depictions of symphorophilia – the experience of intense sexual arousal as a result of stage-managing and watching a disaster – in their case, the focus being that of car crashes.

Given the nature of the subject matter, it might be tempting to dismiss Traci’s Crash as a further excuse for voyeuristic gratification; however, this would be a complete mistake. Whilst sexual undertones are apparent within the images (take, for example the placement of the lock to a car’s glove compartment in Bodies: framed within the outline of a female body, it clearly serve the purpose of a nipple), this is no mere excuse to revel, as it were, in the subject matter of the novel.

Midgard Gallery: Traci Ultsch, February 2021

Rather, these are pieces, each one carefully constructed and presented, that use the theme of the novel to explore the basic concepts of art: how we define it; whether something that is intrinsically repelling as symphorophilia or some other socially unacceptable outlook, contain within it a thread from which some form of more positive expression be drawn. At the same time, there is a personal dimension added to the piece, with Traci noting that in producing these pieces, she sought to address a situation from her own life.

Each image is presented as a layered, almost abstract collage, taking images captured from within Second Life, editing and transforming them in tone and look, then combining them one with another and / or with images of wrecked vehicles from the physical world. The result is a set of tableau pieces that can be looked upon purely as abstracted art and / or through the prism of the exhibitions theme, each one daring us to look again and again; their concept and content shifting, challenging our overall perception of each of them.

Midgard Gallery: Traci Ultsch, February 2021

On the ground floor of the gallery, Monique presents Portraits and Other Things, a baker’s dozen of utterly engaging avatar studies that in places mirror Traci’s work by offering us collage-like pieces to appreciate and perhaps decipher, whilst elsewhere presenting narrative and / or pieces linked by theme, such as the “rabbit” series along the back wall of the gallery.

Moni is an artist I’ve long admired for her ability to capture an entire story within a single frame, whilst often also challenging us to look beyond the surface of her art, be it erotic in nature or a seemingly straightforward facial portrait, or which at first glance appears to tell a simple story, and see what lies within. She has an innate ability to layer emotions and feelings with her work that I find utterly captivating.

Midgard Gallery: Monique Beebe, February 2021

A  good deal of this is to be found in the pieces within Portraits and Other Things. With Chaos for example, we start with a collage featuring a human face that draws us to it simply as a piece to be appreciate for its sue of image, line, and colour. But it also contains hints of commentary on the chaotic nature of thought and mood, both of which can swirl and shift within us, such that the face we show the world around us is ever-changing; also within it stand the ideas of the chaotic bustle and churn of life around us, with all of these elements perhaps calling into question just who we are – as signified by the eyes of the central faces, the sockets becoming emptier as we scan from left-to-right.

Across the hall, Sadness offer a subtle layering of expression and condition to evoke the desired mood: that the subject is unhappy might appear to be evident from the forward tilt of her head and downcast eyes – although equally, this could be the prelude to a flick of the eyelids to provide an altogether different image, such as a coy glance into the camera lens. What actually gives this piece its emotional frame are the water droplets scattered across the subject’s face and their trails along her cheeks; they are as effective – if not more so – at conveying mood than had she been shown to be crying.

Midgard Gallery: Monique Beebe, February 2021

With two evocative displays of art from two of Second life’s most engaging artists, Midgard Gallery is well worth a February visit – and as noted, I’ll have more on the region as whole in an upcoming article.

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