Previewing One Billion Rising in Second Life 2021

One Billion Rising 2021

One Billion Rising in Second Life will once again be taking place in Second Life on Sunday, February 14th, 2021. As with previous years, the event opens at midnight SLT on Saturday, February 13th with entertainment and activities then running all the way through to midnight SLT on Sunday, February 14th.

When launched in the physical world on Valentine’s Day 2012, One Billion Rising (OBR) was the biggest mass action in human history; a call to action based on the staggering statistic that 1 in 3 women on the planet will be beaten or raped during her lifetime. With the world population at 7 billion, this adds up to more than one billion women and girls who are at risk. OBR aims to bring people together, raise greater awareness of the plight of those at risk the world over, and bring about a fundamental change in how vulnerable and defenceless women and girls are treated.

One Billion Rising, 2021

This year, the global movement takes as its theme Rising Gardens, which the organisers describe thus:

Over the years, One Billion Rising campaigns have brought deeper into focus the intersectional issues of poverty, the environment, economic violence and other factors that cause and sustain the continuing violence towards women and girls (cisgender, transgender, and those who hold fluid identities that are subject to gender based violence). One Billion Rising: Solidarity initiatives in 2018 continued to see other movements coming together to address the issue of how climate change and environmental plunder aggravate the situation of women, especially in developing countries and in poor communities around the world. People all over the world joined the Risings to demand and end to violence against women and girls, by looking at policies that pillage, devastate and destroy the environment in the name of “development”.

Within Second Life, the event follows this theme, presenting the usual four event regions as a series of gardens centred on the main event stage as it straddles the centres of all four  regions, offering a place where up to 200 people can come together any any time during the event to join in with the music and dance. In the surrounding gardens, and linked to the central stage and one another by trails and paths, are the landing points (with information givers), art exhibits, gardens, and additional activity areas, such as the Poetry and Prose area and the #Me Too forest.

One Billion Rising, 2021

Artists participating in this year’s event include: 2Lei, Darkstone Aeon, Krystali Rabeni, Ilyra Chardin, Johannes Huntsman and Tempest Rosca, Jessamine2108, Fifi Oh, FionaFei, Lampithaler, Herbie Haven, Jennifer Steele, Daark Gothly, Patrick Ireland and Angela Thespian, and iSkye Silverweb. Their installations can be found around the outside edge of the four regions, with information available on each display available touching the sign board in front of each of them.

For the second year running OBR in Second Life also presents the I Rise Campaign. Earlier in the year, Second Life artists and photographers were invited to produce original images for display at OBR in SL 2021 (with the images also available on the Campaign’s Flickr group) in support the message of One Billion Rising: educating people about the plight of women, and which can include references to personal experiences. As such, some of them may be uncomfortable for those who have themselves been victims of violence – if this is the case, they are asked to reach out to event organisers if they feel they need support.

In addition, the four corners of the OBR estate offer elevated park areas providing elevated views across the regions, while the #MeToo Forest forms a place of retreat and meditation / contemplation, whilst the Heroes’ Pavilion features inspirational stories about women from many different cultures and communities.

One Billion Rising, 2021

Also, this year’s event continues with the themes of poetry and the spoken word as seen in past events in Second Life. The poetry sessions will take place between 14:00 and 15:00 SLT and 16:00 and 17:00 SLT, with recitals by selected readers. Between them, at 15:00 through 16:00 SLT, Seanchai Library will read poems and short prose to celebrate and honour women, while between 17:00 and 18:00 the microphone will be open to anyone to offer a reading in keeping with the themes of the event.

And if this weren’t enough, also on-hand during the 24 hours will be three of Second Life’s top dance and performance groups:

  • 10:00-11:00 SLT – The ChangHigh Trinity Sisters present Fireshow of Light, Life, & Love.
  • 17:30 – Misfit Dance & Performance Art.
  • 19:00 – Guerilla Burlesque.

At 13:00, the Second Life Cheerleaders will provide a display, while at 14:00, there will be an interactive dance session with Cordie.

One Billion Rising, 2021
The full schedule of events is now available, covering all live performers, DJs, dance performances and poetry, and further information on the music entertainment acts can be found here and here, and information on those presenting the spoken word can be found here.

Why Dance?

A critique sometimes levelled at OBR / OBR in SL is that the issues it raises cannot be solved by dance. Well, that’s absolutely true, just as marching through the streets carrying placards and banners is unlikely to have a lasting impact on whatever it is people might be marching about.

But – like marches and protests – dance and music does serve to draw attention to matters. It provides a means by which people are encouraged to stop and think, while also providing a focal point of attention that allows information and ideas to be disseminated. What’s also important is that it’s a lot harder to see dancing as a threat than might be the case with an organised march or protest – something to take into consideration given there are countries where the right to march or protest freely does not exist. Hence why, as well, OBR in Second Life is marked each year with a dance video to the OBR theme song.

One Billion Rising, 2021

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Considering No Futur in Second Life

No Futur, Kondor Art Centre, February 2021

Currently open at the Into the Future Gallery of Hermes Kondor’s Kondor Arts Centre, is an exhibition by Caly Applewhyte entitled No Futur. The easiest way to describe this exhibition is to use Caly’s own description:

No  Futur [is] a very French expression that refers to the uncertain future of our world. this exhibition is an illustration of this idea that our world seems to be running to its ruin with our madness of “progress”.
We are constantly trying to do better or more … more technology, more biotechnology, more money of course … but in the end, we may wonder if we are not doing worse. What we are experiencing today is only a bad start if our powerful political and industrial leaders do not realise that economic growth at all costs is only a countdown … game over.

– Caly Applewhyte

No Futur, Kondor Art Centre, February 2021

Given this description, it is clear that this is an exhibition that has a sombre lean. It might also be thought that given Caly’s words, it focuses on issues of the political-industrial complex that – as Caly notes – is pulling us towards possible destruction. However, this latter view would be in error.

Rather than focusing on political indifference (and / or denial) and industries that continue to find the needs of board room returns of a higher priority than that of committing more fully to ethical, environmentally friendly means of doing business, these are pieces that focus on  the individual, either directly or indirectly. This makes them far more personal in nature, with all of them carrying a distinct lean towards matters of ecology and the environment, and the damage we are doing to it through pollution and climate change.

Gas masked, often in an environment suit, sometimes an adult at others more child-like, the figures within these pieces are set within environments where it is clear the air is no longer if to breathe and monuments crumble in a toxic environment. There are figures that walk deserted streets, who even when indoors need isolated pods and / or continue use of masks to assist with breathing. In some, eyes stare out at us in pleading, in others that stare wistfully at a world they can no longer freely share, or who hug rocks they can no longer feel thanks to the separating barrier of an environment suit.

No Futur, Kondor Art Centre, February 2021

With only a single figure in each image, these are all pieces that also emphasise our essential isolation from the world.  We’ve allowed ourselves to be cut off from it through the technology Caly notes and the creature comforts of modern life; we’ve created metaphorical barriers between ourselves and nature. All of which appears to be referenced as well, through the use of fences within several of the images.

Sombre it may be, but No Futur is nevertheless rich in expression, message and artistry.

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Exploring The Redwoods of Second Life

The Redwoods, February 2021

Designed by Julia Dagger (JuliaTrouble) and occupying a Mainland sky platform The Redwoods offers people a chance to escape to a corner of Second Life devoted to nature in the form of a setting that might have been lifted from southern California’s Sequoia National Park.

It is a location that is exceptionally easy on the eye where, thanks to the design and the sound scape, it is possible to genuinely lose oneself in a sense of being deep within Nature’s realm. It’s also – on the surface at least – easy to explore; but as with many things in Second Life, actually holds a secret.

The Redwoods, February 2021

Tucked into the south-east corner of the setting and almost entirely ringed by cliffs, the landing point offers a map marking the the park and its trails. While in keeping with the sense of being within a national park, this map and the others like it aren’t really necessary, as the trails through the landscape are clearly and pleasantly laid out, complete with logs to form natural steps down and over the slopes and undulating ground.

A short distance from the landing point, the path divides, one arm running both north and west to where the lake sits, an open space within the the tall sequoia trees, both fed by and feeding the park’s streams. Around the lake’s shores can be found benches on which to sit, and a camp site tucked into the shade of the trees, while a boat and a deck offer over-the-water places to sit as well.

The Redwoods, February 2021

The second branch of the track runs along the edge of the stream that feeds into the lake, and which is in turn fed by waterfalls to the north-east. This stream largely splits the land in two, separating the main trails through the trees from the park’s lodge.

An expansive structure, reached by way of two bridges over the stream, the lodge offers indoor and outdoor seating and the kind of information counter one might expect in such a place. It’s a cosy place to rest and / or appreciate the local comings and goings and is overlooked by a small cabin sitting on a square block of rock. With no visible means of getting up to it, I assume the latter is a private retreat, rather than a further space for visitors to spend time, and so we didn’t investigate it further.

The Redwoods, February 2021

As noted above, the setting is easy on the eye and easy to explore, whether on foot or on the back of a wearable horse – but it does have a secret, one that is best found on foot. Tucked away completely out of sight is a little bar. Of an unusual design, you’ll have to search for it to find it, and I don’t want to give its location away. Suffice it to say, walk as far as you think you can, and then go through the precipitous curtain beyond the log camp – just mind the first step!

In days when we can too easily feel as if home life is closing in around us, and walls too close for comfort, The Redwoods offers a sense of pushing those walls back and presenting us with a chance to appreciate woodland walks and the sensations of witnessing sunlight through high branches, the call of clear flowing water always close by.

The Redwoods, February 2021

In short, it presents a sense of freedom and escape, whether you wander the trails, sit in one of the camp sites our tuck yourself away within a hammock under the trees, thus making it a perfect visit.

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Sinners and saints, a new arts challenge in Second Life

UWA: Gratitude exhibition, December 2020 – Elle Thorkveld

At the end of 2020, Chuck Clip organised a special art exhibition intended to be a final farewell to the University of Western Australia (UWA) and its more than a decade-long patronage of the arts in Second Life (see: Calling artists: an exhibition to say farewell to the UWA in Second Life and Artistic Gratitude in Second Life).

While the last remaining UWA region remains present in SL (it has been anticipated it would depart the grid in early January 2021), the exhibition closed at the end of the 2020. However, such was the response to it that Chuck, together with co-organiser Mariposa Upshaw, has decided to continue the flame lit by Jayjay Zifanwe and the UWA by presenting and hosting occasional open invitation Art Challenges on a given theme.

The first of these will open at Chuck’s art-focused regions of Sinful Retreat and Angels Rest in July 2021, with the opening currently subject to confirmation. The theme will be that of Sinners and Saints, and submissions are now open.

Sinful Retreat and Angels Rest are mirrors for each other, highlighting the dichotomy of light and dark in art and humanity as a whole. We thought it appropriate that our first show should reflect that. Despite the terminology, you need not think in terms of Christianity. Sure, you could pick one of the seven deadly sins (Pride, Greed, Wrath, Envy, Lust, Gluttony, or Sloth) or virtues (Prudence, Justice, Temperance, Courage, Faith, Hope, or Charity) but we are not locking you into that in any way. We welcome all here, so if you are Buddist, Muslim, Jewish, Taoist, a Reiki Master, a member of the Church of Satan, whatever your belief system, or lack there of; submit two pieces, one for each side of the saintly / sinful coin.

– Chuck Clip, on the Saints and Sinners challenge

The challenge is open to 2D and 3D artists and to poets and writers, with those entering the challenge asked to submit two pieces, one depicting the side of light (or goodness, or saintliness or The Force, or whatever you might like to call it) and the other the side of “darkness” (or The Dark Side,  or sinfulness or wickedness – again, whatever you prefer to call it).

There are a few guidelines that those wishing to enter should observe:

  • Those participating must subject two pieces of art: one good/light and one evil/dark.
    • If  you only wish to submit is single piece, please contact Chuck Clip or Mariposa Upshaw beforehand.
  • Submissions can take the form of 2D or 3D or poetry on a prim, and individual pieces may not exceed a Land Impact of 200.
  • All pieces should be able to be interpreted by the casual viewer as being representative of the theme. Where the link to the theme is difficult to ascertain, this should be referenced in a note card accompanying the work.
  • The exhibition will remain open for a period of three months, after which pieces may be cycled in and out as part of the overall environment of the regions.

Submission Guidelines:

  • Completed items should be dropped into the Sinners & Saints Submissions drop box located at the Sinful Retreat landing point.
  • Submitted pieces should be accompanied by a note card with the following information:
    • Your user name (Not a Display Name, as these can change).
    • Titles of the submitted pieces.
    • Any required explanatory notes per the guidelines above.
    • Biographical notes on yourself.
    • A landmark to a location where more of your work might be seen and / or Flickr link.
  • If you are unable to submit you pieces and note card via the drop box, please place them all into a single folder entitled “Sinful Retreat Challenge” and pass the folder to either Chuck Clip or Mariposa Upshaw.
  • All submissions must be received no  later than Saturday, June 26th, 2021.

Questions concerning the challenge should be directed to Mariposa Upshaw or FallenAurora Jewell.

Landscapes at IMAGOLand in Second Life

Imago Gallery – Tresore Prada, February 2021

Currently open at Imago Gallery, owned and curated by Mareea Farrasco is an ensemble exhibition entitled Landscapes and featuring the work of Blip Mumfuzz, Carelyna, Michiel Bechir and Tresore Prada. Together they present views of regions and places within Second Life that encourage a desire to visit them whilst also allowing us a glimpse at them through the artists’ eyes and narrative framing.

Within the gallery’s lower floor left side hall, Tresore Prada offers thirteen pieces that might be said to reveal places within Second Life, but also the passing of the seasons from winter to summer and mixing cooler shades that might suggest spring and autumn.

These are pieces that all immediately draw the eye and offer a story;  whose house is that beyond the snow-bound bridge? Does it belong to the artist, or to a friend they were on their way through the deep snow to visit? Has the cat lying on the sun-warmed wall simply found a place to rest whilst wandering, or does it call the little cottage across a summery river home? What are the promises to be found off the canvas of each of the trio of images depicting little boats on or near the water? The threads of possible stories exist within each piece, simply awaiting you imagination to thread them together.

Imago Gallery – Carelyna, February 2021

Across the hall, Carelyna also presents a baker’s dozen of images, all of which have been processed and finished to offer a painted-like composition of the settings she has captured. Suggestive of a mix of oil and watercolour works, these offer some unique perspectives on popular SL destinations. Take Littlesquaw’s Midnight in Paris (which I wrote about back in November 2020) as an example; normally witnessed at night by visitors, Carelyna here offers a view across its rive Seine towards the Eiffel Tower rich in the colours and tints of an Autumn day. On the opposite wall, her take of Takoma presents a impressionist style take on the subject that brings to mind the likes of Turner’s The Fighting Temeraire.

The upper floor of the gallery is split between an open mezzanine area and a second hall running across the back of the gallery. The mezzanine is home to the display by Michiel Bechir, who offers a selection of eight images that stand not only as landscape pieces but also studies of the architecture of Second Life, with two focused as they are on a large manor house seen under different conditions with two more  presenting views of settings redolent of older parts of US cities like New York. Offered as both colour and monochrome images, this selection allows us to see the diversity of Michiel’s approach to, and presentation of, his SL photography.

Imago Gallery – Michiel Bechir, February 2021

In the rear hall, Blip Mumfuzz presents a series of images in her own inimitable style. Far removed from what might be called “conventional”, they border on the abstract; rich in colour, their form taken by the rise of grasses against the sky, against a backdrop of open water or curtain of tress. Frequently flecked by out-of-focus elements dotting the air above them, these are pieces that are very much reflective of the moment in which they were captured – the soft-focus elements suggestive of seeds caught on the breeze, carrying with the the promise of new life; the colours reflecting the fact that these are not images of places just seen, but places both seen and re-imagined by the mind’s eye in the same instant.

Blip’s exhibition is also semi-immersive: climb the steps and  walk the photo-mural of the stream;  imagine the coolness of the water about your feet and look out into the scenes on either side and both in front of you and behind you, and let your mind wander free…

Imago Gallery – Blip Mumfuzz, February 2021

Four very individual and very captivating exhibitions well work dropping in to see.

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A Mindfulness retreat in Second Life

Centre for Mindfulness, February 2021
Mindfulness means maintaining a moment-by-moment awareness of our thoughts, feelings, bodily sensations, and surrounding environment, through a gentle, nurturing lens.

– The Greater Good, University of California, Berkeley

Modern life means we tend to always be on the go, both physically an mentality.  If we’re on on our way from something, we tend to hurrying to something else; if were not thinking about tomorrow, we’re reviewing yesterday; we have very little time in which we allow ourself to simply be in the now.

With the SARS-CoV-2 pandemic still raging around the world, even with the bright promise of vaccines and a growing confidence that it can at last be brought to ground and controlled, life has been and remains even more chaotic and stressful, both as we carry concerns about the pandemic and concerns for ourselves, our families and our income whilst also become impatient for a future where we can resume more “normal” lives.

Centre for Mindfulness, February 2021

Hence why perhaps now more than ever  we need the means to escape daily pressures and find room to simply be – and Second Life with all of its potential for freedom of expression, creativity and so on, can be an ideal channel through which we can do this. But even so, we all tend to spend our time in-world doing things and staying occupied; we rarely take a moment to be Mindful of ourselves, to be aware of what our bodies are experiencing and what we are thinking and feeling in the moment we are experiencing them.

It’s easy to stop noticing the world around us. It’s also easy to lose touch with the way our bodies are feeling and to end up living ‘in our heads’ – caught up in our thoughts without stopping to notice how those thoughts are driving our emotions and behaviour.

– Professor Mark Williams, Oxford Mindfulness Centre

Centre for Mindfulness, February 2021

The Centre for Mindfulness is an environment created within Second Life to help anyone who wishes to regain their sense of balance and self. The work of Cythe (Cytheria Teardrop) with the assistance of Anna Timmerman, the Centre has recently completed a relocation to a sky platform over Cythe’s Full region (which has the the added Private region LI bonus), to provide the complete experience for those wishing to re-centre themselves.

An important part of mindfulness is reconnecting with our bodies and the sensations they experience. This means waking up to the sights, sounds, smells and tastes of the present moment. That might be something as simple as the feel of a banister as we walk upstairs.

– Professor Mark Williams, Oxford Mindfulness Centre

Centre for Mindfulness: Meditation lesson; February 2021

Ringed by mountains that suggest it might be located within the highlands of Japan or the mountains of Nepal or Tibet, the setting offers the ideal environment for those who wish to de-stress, either on their own or through scheduled events (details of which can be found on the Centre’s website and on the information board at the the in-world landing point).

In terms of its design, the platform is divided into a number of areas,  all of which can be reached via the landing point’s teleport station  or on foot – but I very much recommend the latter, as it presents far more of the location’s natural beauty. Located within a Zen Garden watched over by a seated Buddha, the landing point offers circular walks to be enjoyed in their own right as a means to lose oneself in the act of walking.

Centre for Mindfulness, February 2021

This garden also offers paths to two of the centre’s facilities  – the Soul Meet, within its walled garden, and the Peaceful Minds pavilion sitting over a pool of calming water. Both of these play host to events at the Centre – at the time of my second visit, a class in meditation was taking place within the pavilion, underlining the fact that whilst in the virtual realm the Centre is very much about our condition in the physical.

Another important part of mindfulness is an awareness of our thoughts and feelings as they happen moment to moment. It’s about allowing ourselves to see the present moment clearly. When we do that, it can positively change the way we see ourselves and our lives.

– Professor Mark Williams, Oxford Mindfulness Centre

Beyond the gardens, a bridge reaches out to a peak offering the opportunity to perform simple yoga exercises alongside your avatar at the Happy Stretch gazebo – just follow the information boards on the gazebo’s walls. The bridge also provides a view down over a crater-like lake. Reach via path, stair and walkway and sitting on the the waters of the lake is the Tranquillity Bath, where your avatar can rest and you can  learn about the restorative power of the Osen.

Centre for Mindfulness, February 2021

Across the ridge of the gardens and to the east, is a second body of water. Reached via a walk along the ridge and between tress, it is home to the Dreaming Buddha, it is a place where swan boats can be ridden in a perpetual circle while you turn your thoughts inward and in peace.

Also close to the landing point is the Coin Store. To encourage participation in the Centre’s activities, visitors can earn CfM coins and exchange them for selected items. While I’m not sure the idea of involvement for reward is entirely in keeping with a genuine desire to reach a state of Mindfulness, I do understand the reason for including it; Second Life has more than enough to distract the mind and keep it occupied, that having a means to entice return visits can only help with on-going participation.

Centre for Mindfulness, February 2021

With space to explore, room for centre staff and what looked to be additional facilities waiting to come on-stream together with a full schedule of events open for anyone to join in, The Mindfulness Centre has a lot offer open minds. My thanks to Malburns for pointing me towards it by way of The World of Yana.

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