Team Diabetes weekend in Second Life

Team Diabetes of SL: World Diabetes Day weekend

November marks Diabetes month in may parts of the world, with the World Diabetes Day falling  on November 14th, 2021 this year is an especially notable celebration, as it marks the 100th anniversary of the discovery of a treatment that has saved millions of lives around the world: that of insulin. One of the 20th century’s greatest medical breakthroughs, insulin is today, still the only effective treatment for type 1 diabetes.

Team Diabetes of Second Life is marking both Diabetes Month and World Diabetes Day – the latter with a weekend of activities that kicked-off on Friday, November 12th, and concludes on Sunday, November 14th.

The weekend features 2D and 3D art, music and the first annual Team Diabetes of SL Diabetes walk – and while I’m a little late in getting to things, there is still time to appreciate the art and participate in the activities of Sunday, November 14th, where you can help raise money for the American Diabetes Association.

Team Diabetes of SL: World Diabetes Day weekend – Jamee Thomson (Jamee Sandalwood)

The artists participating in this year’s event comprise: Jamee Sandalwood, Aquarius27, Inara Pey, Eucalyptus Carroll, Vita Theas, Kayly Iali, Myra Wildmist, Johannes Huntsman. & Jennylynn Capalini. Several of the artists are offering their work for sale, with some / all of the proceeds of sale going to Team Diabetes of SL / the American Diabetes Association (100% of the proceeds of any sales I make will be donated).

Sunday’s events and entertainment will comprise:

  • 12:00 noon until 14:00 SLT – World Diabetes Day Walk: join other walking the track at the event.
  • 12:00 noon until 13:00 SLT – live music by Ziggy Sixpence.
  • 13:00 – 14:00 SLT – live music from Agatha Knowles.

Also running throughout the month is the Red Hunt in support of Team Diabetes of Second Life. You can click here for a list of participating merchants / brands and hints. Items in the hunt cost L$10 each, with all proceeds going to the American Diabetes Association.

About the American Diabetes Association

 Established in 1940, the American Diabetes Association is working to both prevent and cure diabetes in all it forms, and to help improve the lives of all those affected by diabetes. It does this by providing objective and credible information and resources about diabetes to communities, and funding research into ways and means of both managing and curing the illness. In addition, the Association gives voice to those denied their rights as a consequence of being affected by diabetes.

Team Diabetes of SL: World Diabetes Day weekend – Bryn Oh

About Team Diabetes of Second life

Team Diabetes of Second Life is an official and authorised fund-raiser for the American Diabetes Association in Second Life. Established with the aim of raising funds in support of diabetes treatment and to raise awareness of the disease in SL, Team Diabetes of Second Life was founded by Jessi2009 Warrhol and John Brianna (Johannes1977 Resident).

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Touring Jurassic Park in Second Life

Jurassic Park! November 2021

It’s hard to believe that Spielberg’s Jurassic Park is nigh-on 30 years old. Whatever you may think of the sequels, the original was a seminal piece of cinematic adventure, a lightning-in-a-bottle moment of film-making (even if the science is as wonky as ride on a bus with hexagonal wheels); even now, the scene where Grant and Sattler first see the dinosaurs on Isla Nubar, complete with John Williams’ soaring theme, can bring a lump to the throat and cause the eyes to water.

I cannot promise the same reaction when visiting Justice Vought’s Jurassic Park! in Second Life – but I can say you’ll get to have quite the adventure when visiting (complete with a extract of Williams’ theme). In places drawing on the entire film franchise but with a strong emphasis on Isla Nubar, Justice presents a personal interpretation of the film and novel that captures several of the former’s iconic moments, and which includes some rather unique chuckle moments that set outside of the film’s story, but very much feel well-suited to the moment here.

Jurassic Park! November 2021

A visit starts down within caves where dinosaur skeletons are being uncovered together with insects trapped within fossilised amber. From here, visitors are invited to find their way to where they can board a helicopter (rezzed on touching the box at the helipad) to fly, a-la Alan Grant, (Sam Neill), Eliie Sattler (Laura Dern) and Ian Malcolm  (the always brilliant Jeff Goldblum) to John Hammond’s fabled park.

From there, and progressing through the visitor centre, the park is laid out as several distinct sky-based areas linked by teleports and various means of travel (including the caverns of the arrival point). The visitor centre itself gives a nice feel of the one seen in the film, complete with the T-Rex skeleton (check for a sit-point!) and the huge banner that is intended to greet guests. A little ride (best taken in Mouselook) reveals the secrets of creating dinos, whilst touching the door at the back of the centre will carry you to the park gates, where you can start your tour via jeep.

Jurassic Park! November 2021 – “Don’t look up… Don’t look up… Don’t look up!”

I really do not want to give too much away here, for fear of spoiling a visit; however, some elements are hard to avoid mentioning. The jeep ride will take you so far – passing by way of the T-Rex enclosure and its hapless goat – before you’ll have to continue on foot, coming across a Triceratops and a pair of Diplodocus, passing on the other side of the T-Rex enclosure (now looking somewhat the worse for wear and with a fun pose), whilst close by, a Baryonnyx appears to be stalking a Parasaurolophus.

Other dinosaurs waiting to be encountered include Carnotaurus, Pteranodon (one of which you can rez and ride), Stygimoloch (which may actually be juvenile Pachycephalosaurus), Iguanodon, Allosaurus – and, of course, velociraptors and ol’ T-Rex himself, complete with a novel recreation of a scene from the film (with pedal extremities replacing the jeep!).

Jurassic Park! November 2021

Along the way there are numerous things to click on, from rezzers to givers and assorted interactive elements – look for the red and blue arrows and click where directed – but also be sure to Mouse over in places. There’s also a trap featuring monsters of its own, and one particularly novel way of … blasting … yourself between points in the park!

At the end of the adventure, you can rez and grab a helicopter to escape what might otherwise be a grizzly fate, and this will carry you to a waypoint you can use to either journey back to the start of the adventure, or hop back to the visitor centre or the disaster area. With tiny meteor periodically falling the the ground, this also offers a reminder of the eventual fate of the dinosaurs. Donations for the maintenance of Juctice’s Oxygen locations (of which this is a part) can be made here as well.

Jurassic Park November 2021 – “Where’s the bloody jeep when you need it?!”

Justice always puts a lot of effort into his builds, and Jurassic Park is no exception. The range of dinos means that most of the film franchise is represented, although the focus is clearly on the original film / book, as noted. Yes, not all the reptiles are animated – but this does help reduce script load and things like animation loading / running on the viewer, and it doesn’t stop a visit from being fun; I think I can safely say it’s the first time I’ve ever been digested by a closet when travelling!

Fun to visit and explore individually or with friends. My thanks to Justice for the personal invite, and to Shawn for also sending me the LM!

Jurassic Park! November 2021 – “I’m ready for my close-up, Mr. Spielberg!”

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2021 TPV Developer meeting summary, week #45

The Path to Buchhaim, August 2021 – blog post

The following notes are taken from the TPV Developer meeting held on Friday, November 12th, 2021.

These meetings are generally held every other week.  They are recorded by Pantera Północy, and her video of the meeting is embedded at the end of this report – my thanks to her for allowing me to do so – and it is used with the chat log from the meeting and my own audio recording to produce this summary, which focuses on the core topics discussed.

SL Viewer

  • The Tracy Integration RC viewer version (dated Friday, November 5) entered the list some time after Tuesday, November 9.
  • Performance Improvements project viewer updated to version (dated November 5) also some time after Tuesday, November 9.
  • The Maintenance RC viewer updated to version, on November 10th – this viewer now contains a fix for the media issues caused by the Apple Notarisation viewer. If you have been impacted by these issues and have had to roll back to an earlier version of the official viewer, it is recommended you download and install this RC.

The remaining official viewer flavours remain as:

  • Release viewer: version version, formerly the Apple Notarisation Fix RC viewer, issued September 24 and promoted October 15.
  • Release channel cohorts (please see my notes on manually installing RC viewer versions if you wish to install any release candidate(s) yourself):
    • 360 Snapshot RC viewer, version, issued October 21.
    • Simplified Cache RC viewer, version, dated September 17, issued September 20.
  • Project viewers:
    • Performance Floater project viewer, version, issued September 2.
    • Mesh Optimizer project viewer, version, issued September 1.
    • Legacy Profiles viewer, version, dated October 26, 2020.
    • Copy / Paste viewer, version, dated December 9, 2019.

General Viewer Notes

  • It is possible the 360 Snapshot RC viewer and the Simplified Cache RC viewers may be merged prior to either being individually promoted to de facto release status.
  • The Performance Improvements viewer has been further updated, but will likely go into a round of bug fixing before progressing further – as Vir pointed in the meeting, the problem with moving operations between threads / to their own threads, things can have undesired consequences, and these are to be addressed with fixes.
  • The focus at the Lab is to try to get all of the current list of viewers updated & quite possibly promoted to release status by the end of 2021.

In Brief

  • Mojo Linden indicated that the Lab is keen to hear back from users on the Performance Improvements viewer, and in receiving suitable performance improvements code from TPVs, and the emphasis remains on trying to improve overall performance for all users.
  • BUG-231417 “ADITI LOGIN – Fields not conforming to previous login behaviour” (preventing clients reliant on libomv and libremetaverse from logging into Aditi (the Beta grid), and BUG-231303 “Scripted agents can no longer log in” (an outcome of the dropping of TLS 1.0/1.1 support) together form the backbone of discussions in the meeting, which includes cipher sets, use of (effectively) deprecated operating system versions (e.g. Windows 7, Windows Serve 2012), TLS / SSE support, etc. Please refer to the video below for details.
  • Catznip R13 is now on the horizon as a release.
  • Firestorm is testing an “auto tune” capability to better handle other avatars to help boost performance – LL are apparently also looking at something similar.