African wars, feline protection, music and wizards

Seanchai Library

It’s time to highlight another week of storytelling in Voice by the staff and volunteers at the Seanchai Library. As always, all times SLT, and events are held at the Library’s home in Nowhereville, unless otherwise indicated. Note that the schedule below may be subject to change during the week, please refer to the Seanchai Library website for the latest information through the week.

Sunday, July 11th,  13:00: Tea-Time At the Movies: The African Queen

As World War I reaches the heart of the African jungle, Charlie Allnutt, a dishevelled trader and Rose Sayer, an English spinster missionary, find themselves thrown together by circumstance. With the Germans closing in on them, they must fight time, heat, malaria, and bullets to make their escape on the rickety steamboat The African Queen, pausing only to hatch their own outrageous military plan.

Originally published in 1935, The African Queen is a tale replete with vintage Forester drama – unrelenting suspense, reckless heroism, impromptu military manoeuvres, near-death experiences and a good old-fashioned love story.

Most famously, perhaps it became a 1951 film directed by John Huston and produced by Sam Spiegel and John Woolf. It starred Humphrey Bogart as the hard-nosed, crusty Allnut, and Katharine Hepburn as the prim and proper Methodist missionary. Unable to provide an English (or more specifically, a Cockney) accent, Bogart’s Charlie Allnut was re-cast as a Canadian.

The film opened to somewhat polarised reviews by critics who either found it “contrived” and “implausible” or who saw it as two powerful performances by two exceptionally well-matched Hollywood talents which, together with Huston’s panache behind the camera, elevated the film to worthy Oscar status, something reflected in the fact that Bogart’s performance as Allnutt gained him his only Oscar.

A year after the film’s release, the script – written by Houston working with James Agee, Peter Viertel, and John Collier, was turned into a radio presentation by Lux Hollywood and with Academy Award winner Greer Garson taking over the role of Rose Sayer.

So why not join Corwyn Allen, Gloriana Maertens, Kayden Oconnell & Elrik Merlin  in the first of a series of special garden presentations, celebrating great movies of the 20th Century?

Monday, July 12th 19:00: The Weigher

A world ruled by sentiment big cats where the rule of law is enforced by the Weighers, a combination of judge, peacemaker and accountant through a brutal code of honour and combat. Without their violent intervention in things, all-out war and anarchy would ensue.

When two human explorers – fragile, weak and potentially easy prey – arrive on that world, Slasher, a Weigher of skill and talent in physical combat, finds herself defending them. In doing so, she finds herself a disgraced outcast.

Join Gyro Muggins as he read the story by Eric Vinicoff and Marcia Martin.

Tuesday, July 13th

12:00 Noon: Russell Eponym, Live in the Glen

Music, poetry, and stories.

19:00: TBA

Check the Seanchai Library website for updates.

Wednesday, July 14th, 19:00 Hogwarts An Incomplete and Unreliable Guide

a collection of J.K. Rowling’s writing from the Pottermore archives: short reads originally featured on pottermore.com. These eBooks, with writing curated by Pottermore, will take you beyond the Harry Potter stories as J.K. Rowling reveals her inspiration, intricate details of characters’ lives and surprises from the wizarding world.

Hogwarts An Incomplete and Unreliable Guide takes you on a journey to Hogwarts School of Witchcraft and Wizardry. You’ll venture into the Hogwarts grounds, become better acquainted with its more permanent residents, learn more about lessons and discover secrets of the castle . . . all at the turn of a page.

With Caledonia Skytower.

Thursday, July 15th

19:00: The Dragon of Og

With Shandon Loring.

21:00: Seanchai Late Night

Contemporary sci-fi and fantasy read by Finn Zeddmore.

Friday, July  16th, 14:30: Terry Pratchett’s Unseen Academicals

Football in Ankh-Morpork is not as we might know it. Rather than being comprised of rules and played within a recognisable ground, it is far more akin to the somewhat violent mob football of medieval Europe.

Not that this is a concern for the elderly, mostly indolent and (some might be tempted to think) somewhat inept old wizards making up the faculty staff at the city’s school of wizardry, the Unseen University. Until, that is, their very handsome annual endowment becomes subject to their playing the game themselves.

Thus, Archchancellor Mustrum Ridcully sets out a two-pronged strategy: to ensure the city’s version of football is restructured with proper (and favourable?) rules, and to put team preparations at the university in the hands of the talented candle dribbler, Mr. Nutt and his assistant, Trevor Likely, the son of the city’s most famous (if deceased – did I mention the game can be violent?) player, who are in turn supported by Glenda Sugarbean, who runs the university’s night kitchen and her assistant Juliet Stollop.

Except Mr. Nutt soon discovers he has problems of his own to deal with, and Trevor has promised his Mum he’ll never get involved in the game.  Meanwhile, Glenda has the daily responsibility of baking the Discworld’s best pies, and Juliet is about to find herself whisked towards the heights of fame as a fashion model, thus potentially leaving the team a little short on practical advice…

Join Caledonia Skytower as she presents the 37th novel in the Discworld series, and possibly one of its greatest satirical undertakings encompassing football, academia, traditions, the fashion industry, politics, love, fandom, and which mixes in more serious themes of identity, crab mentality and self-worth.

A sanctuary with a touch of Indonesia in Second Life

Suaka, ValiumSL, July 2021 – click any image for full size

Vally Lavender opened the latest iteration of her ValiumSL region to group members at the weekend. Once again designed by Dandy Warhlol (Terry Fotherington), the region this time takes us on a trip to the far east focused on Indonesia, but with hints of the broader region as well as a twist of Africa.

I came across the phrase ‘sacred spaces’ today and realized it is what is being created at ValiumSL, as we speak.
Unfortunately, we all live in a real world that’s both astonishingly beautiful and horrifically cruel, and  having a  “sanctuary” can be as vital as breathing. I have found mine at Suaka and I hope you will feel a sense of peace when you visit here.

– Vally Lavender, describing the creation of the new ValiumsL region design

Suaka, ValiumSL, July 2021

The title of the region – Suaka – is the Indonesian word for sanctuary / haven (and also asylum  or harbourage).  Whichever way you opt to translate it, it amounts to a place of rest and respite. Hence why, in a change from the usual for the region, the setting will not be open the the general public, but remain available only to ValiumSL group members (joining fee L$395).

While I have no wish to see the setting overrun by visitors, given it is intended to be a place of sanctuary and rest, I have to say that it is as near a perfect blend of setting and idea I’ve witnessed.

Suaka, ValiumSL, July 2021

In terms of the design, the general layout is suggestive of a coastal area, a place where an island sits cupped within a shallow bay – shallow enough for an old coaster to have run itself aground and wind up a part of the local scenery. A number of large rock formations rise from the waters add a sense of the broader region – similar outliers and domed islands can be found in the Philippines and along the coasts of Vietnam, Cambodia and Thailand – all of which embody elements of  Buddhism and Hinduism – elements that can also be found within the setting.

The landing point may be set within a Japanese style structure, but it is a place that fits within the overall theme for the region exceptionally well, with the tribal bells, candles and lanterns very much suggesting a place of retreat and peace.  Similarly, whilst the elephants down on the beach to the north might be from the wrong continent, they nevertheless fit the setting perfectly and add to the sense of tranquillity to be found within it.

Suaka, ValiumSL, July 2021

To offer a step-by-step description of Suaka would be to miss the point: this is a place to be discovered through exploration, as the many settings and places it has to offer each present its own sense of retreat and peace. However, should you opt to visit, do please keep in mind that Vally has a private residence located in the south-west of the region, the surrounding curtains of rock designed to gently enforce the fact that it is not open to the public.

Dandy’s landscaping can be heavy on meshes and unique textures which can in turn have an impact on viewer performance when running with multiple bells and whistles enabled. However, they are always highly photogenic and engaging, making them well worth the time needed to explore and appreciate. And I have to say, with Suaka, he has, with Vally’s help, created something very special and more than worth the group joining fee.

Suaka, ValiumSL, July 2021

My thanks to Vally for the invitation to drop in and explore, and to Shawn for the extra landmark. 

SLurl Details

  • Suaka (ValiumSL, rated Moderate)

Sinners and Saints in Second Life

Sinful Retreat: Sinners and Saints

The Sinful Retreat Sinners and Saints exhibition opens at 12:00 noon SLT on Saturday July 10th, featuring the work of an incredible 50 artists across two regions through until September 2021.

First announced in February 2021 (see: Sinners and saints, a new arts challenge in Second Life), the exhibition is in many respects the spiritual offspring of the great Art Challenges sponsored and hosted by the University of Western Australia and their partners (both in-world and out-world), and organised by FreeWee Ling and Jayjay Zifanwe on behalf of UWA.

In the wake of the UWA Gratitude Art Show back in November which Chuck Clip curated alongside Mariposa Upshaw, we here at Sinful Retreat and Angels Rest decided to carry UWA’s torch onward into the future in the form of occasional themed art shows. Sinners & Saints Art Show is our first show which serves the dual purpose of carrying the aforementioned torch and celebrating the culmination of our first year in Second Life. 

– From the Sinful Retreat team

Sinful Retreat: Sinners and Saints – Morlita Quan

The challenge has been for 2D and 3D artists and poets and writers to submit two pieces, one depicting the side of light (or goodness, or saintliness or The Force, or whatever you might like to call it) and the other the side of “darkness” (or The Dark Side,  or sinfulness or wickedness – again, whatever you prefer to call it). In this, the organisers were keen to emphasize that despite the exhibition’s title, they were not asking artists to think  along purely Christian (or general religious) lines.

Sinful Retreat and Angels Rest are mirrors for each other, highlighting the dichotomy of light and dark in art and humanity as a whole. We thought it appropriate that our first show should reflect that … With submissions from 50 artists and poets from across the grid, and over 20 hours of performances by musicians and DJs, plus poetry and science fiction readings, this show is sure to encapsulate all of us and serve to start some interesting conversations. We cannot wait to gaze deep into the mirror with you.

– From the Sinful Retreat team

The result is an incredibly diverse range of art that is mixed – as noted above – with more than 20 hours of music throughout the event, together with live reading of prose and poetry. The canvas of participating artists could not be broader, featuring name both well-known, and those who many not be so familiar, as well as some those who enjoyed visiting the UWA challenges will likely frin familiar from those exhibitions as well.

Sinful Retreat: Sinners and Saints – Traci Ultsch (l) and Chuck Clip (r)

Just how broad a spectrum of art the theme of the event has provided can be seen in the fact that within the pieces offered, are works that might reflect the nature of human nature – that we can be led by turns by the inner voices of our better angels or our worse demons;  on the broader suffering we can inflect on one another through multiple means, all of which lead to so many displaced and lost people; how our selfishness has led to untenable climate and environmental damage – but has also awakened the need for us to do more to reverse that damage; and more, all mixed with more familiar offerings on the themes of saints / angels and sinning / demons. There are even cosmological pieces drawing on idea of yin and yang, universal balance, and creation and entropy awaiting discovery.

Readings and music will be provided throughout the event, as noted, and the activities for July are now available via the Sinful Retreat website – expect August and September’s activities to be posted at the start of each month.

Sinful Retreat: Sinners and Saints – Meilo Minotaur

Richly diverse, Sinners and Saints will open on July 10th, 2021 with a 3-hour event featuring singers SpiritLed (nnon-13:00 SLT), Semina (13:00-14:00 SLT), and Acoustic Energy (14:00-15:00 SLT).

When visiting, I’d suggest using the local EEP settings and strongly recommend you have Advanced Lighting Model (ALM) enabled in your viewer (Preferences → Graphics → make sure Advanced Lighting Model in checked).  Also note that following the end of the exhibition, selected pieces from Sinners and Satins will be displayed in rotation on Sinful Retreat and Angels Rest.

SLurl Details

Euphoria in a Sweet Paradise in Second Life

Euphoria, July 2021 – click any image for full size

Photographer and blogger Rig Torok drew me by way of a Tweet and blog post to the Homestead region held by KrisMiss Munster (KrisMiss) under the name of Euphoria.

Dressed in an everlasting winter, the region offers visitors a break from all the summertime region designs that tend to be presented for public enjoyment at this time of year, and comes with a lot to see and appreciate.

Euphoria, July 2021

This is a place with an eclectic mix of settings strung along the snowy lands that rise from the intervening waters that break up the region, all of which flow together so as to be both individually placed yet still part of a flowing whole. All can be easily reached by foot, but for those who wish, a horse rezzer just across the bridge from the landing point offers the opportunity to ride along the paths winding through the region, while teleporters might also be found neatly hidden away here and there  for those who prefer to hop around.

As noted by the About Land description, these spaces include a wedding venue with an open-air reception area just a short walk from a little country chapel, a memorial space where those who have passed might be remembered, and an off-shore meditation space. Not mentioned in the description but sitting close to the latter, is a high diving point awaiting those who get to the top of the large table of rock that hides the meditation space from the rest of the region, giving it a sense of restful separation.

Euphoria, July 2021
I got this idea when a really nice guy messaged me asking if he can propose to his true love at Euphoria. Of course I said, Yes! 🙂
I got all kinds of fuzziness inside that now I want to offer it to all of you. If you want to propose to your partner at Euphoria, please message me. I will be happy to set it up for you.

– KrisMiss on providing the wedding venue at Sweet Paradise

Euphoria, July 2021

All of this barely scratches the surface of all that is to be found within Euphoria, however, as there are also places to sit and enjoy the company of a loved one (and which also extend into the air!), marvellous water-based features, atmospheric ruins and hints of magic thanks to things like the chandeliers that float in the air, the glowing waters and crystals, and a mirror frozen in time as it explodes, glass turning slowly like a glittering tornado caught in slow-motion.

From the landing point, the wedding venue of chapel and reception space lie to the east, the meditation area reached via a bridge and stepping stones just off to the south from the entrance to the wedding reception area. Across the centre of the region, with its water features and frozen fountain, lies the Memorial space.

Guarded by gates and a curtain of shimmering lights at the end of a narrow tongue of land, the Memorial space offers the means by which loved ones can be remembered in one of four ways:

  • By standing close to one of the unlit candles fixed to the columns of the memorial space and touching it. This will prompt you to enter the name of the person you wish to remember in local chat, after which the candle will light for a 24-hour period the name of the remembered one displayed above it.
  • By clicking on one of the Remember Me books on the alter, then entering a message in the displayed dialogue box and then clicking the Submit button.
  • By providing details on a note card and dropping it into the little mailbox on the alter.
  • Group members only, and limited by number / space: a glass plaque and wreath, obtained by again dropping a note card with details into the mailbox.

The above details can also be obtained by touching the Info panel on the alter plinth, and benches are placed within the Memorial space for those who wish to sit and remember.

Euphoria, July 2021

To the west of Euphoria is a second region that through both design and layout, might well initially appear to be a furtherpublic setting, but is in fact a residential region – so do be careful of any trespass.

A storybook setting rich in detail, caught until a sparkling late afternoon sky, and wrapped  within a gentle sound scape, Sweet Paradise presents much to see, enjoy and appreciate.

Euphoria, July 2021

SLurl Details

  • Euphoria (Sweet Paradise, rated Moderate)

Carmel Air Fair 2021 in Second Life

2021 Carmel Air Fair

Now open at the Carmel Art Community, is the 2021 Carmel Summer Art Fair, organised by Martha and Robert McFarren. An open-air air show the winds its way through the streets of the community’s village and passing it shops and studio galleries, the Fair is organised for members of the Carmel Art Community and their guests.

This year, around 28 artists (assuming I’ve not missed anyone, which is always possible!), are exhibiting at the Fair, with members of the community displaying up to three pieces of work, and their guests two pieces each.

2021 Carmel Art Fair – Emeline Laks (l) and Deyanira Yalin (r)

In all, the participating artists include: Carelyna, CybeleMoon (Hana Hoobinoo), Martissima (Marta Gabardini), Mousie (Malia Kenyon), SecondHandTutti, Venk (Stephen Venkman), Victoria (VictoriaBlue), Willow (cutewillow Carlberg), Xirana (Xirana Oximoxi), Aneli Abeyante, Anouk Lefavre-Huntsman (Anouk Lefavre), Audie Whimsy, Dhyezl Ravenhurst (Dhyezl), Deyanira Yalin, Elle Thorkveld, Emeline Laks, Jaelle Faerye, Life Charron (Zeroys), LilyKitty Sixpence, Maggie Starr (maggiemagenta), Michiel Bechir, Robert McFarren (RobertMcFarren, Tara (TaraAers), Trinity Ermintrood, Vanessa Jane (VanessaJane66), Viktor Savior (ViktorSavior), Zia Sophia (Zia Branner) and moi.

The art itself is an engaging mix of physical world paintings and photography, avatar studies and Second Life landscapes, all presented in a broad range of styles: watercolour, oil, mixed media, digital manipulation, abstract, colour, monochrome.  Thus, there is much for visitors to appreciate and, if the mood takes them, purchase. And of course there is the opportunity to pop into the studios used by members of the community and see more of their work.

2021 Carmel Art Fair – Zia Sophia (r) and someone called “Pey” (l)

As well as the art, the Fair features a range of events, all of which are promoted through the community’s in-world group, highlight of which can be summarised as (all times SLT):

  • July 8th, 13:00: Special July Chatnic hosted by Jaelle Faerye, and guest artists.
  • July 12th 13:00: Particle Show with VENUS ADORED & music by DJ Hein.
  • July 19th 12:00 noon: DJ Riff Gaffer Music & Poetry.
  • July 21st 12:00 noon: Live Stream with artist Kisma Reidling as she shares a 40 minute “Come Smudge With Me” class.
  • July 24th 12:00 noon: Concert with Bsukmet with a particle show by Roxy & 1Earthling.

Those visiting the art fair also have the opportunity to take the stairs down to the little courtyard alongside the two large gallery buildings, where Hermes Kondor is exhibiting a selection of his utterly mesmerising digital art.

Carmel Art Community – the Art Fair also offers the opportunity to visit the current exhibit by Hermes Kondor

SLurl Details

July 2021 SL Web User Group summary: mobile and new user experience

The Web User Group meeting venue, Denby

The following notes cover the key points from the Web User Group (WUG) meeting, held on Wednesday, July 7th, 2021.

These meetings are generally held on the first Wednesday of the month, with dates and venue details available via the SL public calendar. A video of the meeting, courtesy of Pantera, can be found at the end of this article, and the following is a summary of key topics / discussions.

Web Properties Updates

  • Operating system updates are still on-going; the tools work has been continued through the last month as a well.
  • The Land Store has had some cosmetic updates.
  • World API and Map:
    • There has been some work on the World API to make it faster.
    • Searching for an empty string on the Map should no longer generate an error message.
  • New user sign-up: two small improvements:
    • E-mails are now validated when entered during the sign-up process.
    • The viewer download link no longer opens a separate tab to display the download button – on sign-up the browser is now directed to the download page / button.
  • Marketplace improvements:
    • Work has started on updating to the new Second Life blue logo.
    • Test deliveries have been fixed so they no longer generate an error message.
    • There have been updates to search / keywords to better match the maturity of words against the maturity rating on the item. This was largely due to some creators were adding punctuation marks into their adult item descriptions in an attempt to get around the maturity rating and have the item show up in results where the user has otherwise restricted what they want to see to General / Moderate.
  • Premium downgrading:
    • Until now, if a Premium user decided to downgrade their account from Premium to Basic and then changed their mind, they would have to contact support to cancel the downgrade.
    • It is now possible to cancel a downgrade request directly from the website without any need for Support intervention.

New User Experience

See also: Poking at the new Welcome Islands.

  • The new Welcome Islands that form a part of the new user experience are now undergoing A/B testing alongside the existing Learning / Social Islands and monitored against Firestorm’s Community Gateway for the next month or so.
  • These islands are used in conjunction with the Guidebook that is now part of the official viewer (and starting to be included in TPVs).
  • There is a “Welcome Back Island” that is physically identical to the Welcome Islands, but which is open to general visits for those who are curious.
  • During the A/B Testing, the Lab will be particularly looking at the numbers of retained users who come through the various points of entry (Welcome Island, the Learning / Social Islands / Firestorm Gateway) and how each performs.
  • If the Welcome Islands / Guidebook prove to be successful, then the Guidebook will likely undergo language localisation to make it more useful. In the meantime, and during testing, there could be smaller changes to both the Guidebook and the Welcome Islands (e.g. the station for new avatars may undergo further updates and offer a “newer” selection of avatars).
  • Both the Welcome Island regions and the Guidebook have been developed as modular units, allowing both to be revised / updated.

Mobile Update

  • The iOS version has now been accepted by Apple.
  • HOWEVER, it is not currently publicly available through the Apple Store, as the Lab is working on the first set of updates, which they want to incorporate before the app is made generally available.
  • At the moment, the iOS version is in testing with some 40 or so users.
  • The Android version remains somewhat behind the iOS version and won’t be appearing in the short-term.
  • As has been repeatedly indicated, the client will initially be a communications companion and will not include any 3D world rendering – this is on the roadmap (assuming the interest / use of the mobile app warrants the additional development work), but is “way down the line.”
  • Those using the app will be logged-into dedicated “SL Mobile” regions for the purposes of communication. Obviously, if the app reaches the point where it is rendering the world, this will all change. However, until then:
    • These regions will not be accessible to anyone not using the SL Mobile client.
    • Those using the App will not have a physical presence within the regions.
    • It will not be possible to engage in local chat within the regions – although obviously, IMs will be possible, and the ability to use Group chat will be added.
  • Again, the initial purpose of the App is not to offer a fully-function alternative to the viewer for people on mobile devices; rather, it is intended to provide a means by which people can stay in contact with those they already know / need to contact (via search) when they are unable to make use of the viewer. Although again, functionality will be added as time goes by to move it beyond this initial use-case.

In Brief

  • Marketplace Requests:
    • Bulk image uploads for listings: this has been requested numerous times, and a feature request Jira has been asked for, so it can be logged.
    • Store block list (feature request BUG-230941): the ability for users to compile a list of MP stores where (for whatever reason) they do not wish to shop, and have them excluded from Search results. This is actually something the Marketplace team have been discussing as a general idea.
    • “Discount linking” for listings: the ability for creators to offer links between listings in their own store to give shoppers a discounts.
      • Example: a creator brings out a completely new version of s product (rather than an updated version) – they could use the “discount linking” to allow those who purchased the “old” version at a discounted price).
      • Example: a creator could offer a discount on a new skin or make-up kit for a specific mesh head within a their range of head products, rather than for all of the heads they sell.
      • This is something that, if submitted as a feature request, would receive consideration by the Lab.
    • Variant listing: Keira re-iterated (as per my June meeting summary) that the Lab is considering variant listings (e.g. a single listing for multiple colour versions of the same item). However, this is unlikely to be something that is implemented before 2022.
  • Search: an upcoming project is that of Search, encompassing how it currently functions, how the Lab would like it to function and how users expect it to function. This will then hopefully lead to improvements being make to Search, although this may not happen until much later in the year or until 2022.
  • Broken Support links: some of the pages on the dashboard at secondlife.com (e.g. Billing Information, Account History/Statements) have a broken Help / Support links due to a missing “secondlife.com” in the URLs. This is a known issue.
  • Last Names:
    • The Premium account SL Birthday themed Last Names will be shortly be withdrawn from use and replaced with a new selection of Last Names, possibly within the next week or so. After this, next update to Last Names will likely be timed for Halloween.
    • Feature request BUG-230299 asks for the current Custom last Name programme (US $500 annually for a dedicated last name) to be made more broadly available, if on a more limited basis (and presumably a lower price-point) for those who wish to have a dedicated Last Name for their “family” / community / group. This is something that the Lab is considering, but it is unlikely that there will be anything to announce on it, should it move forward, until some time in 2022.
  • Grid-wide user experiences: there has been some further internal discussion on these at the Lab, but right now, they are a long way down the list of priorities.

Next Meeting

  • Wednesday, August 5th, 14:00 SLT.