This summary is generally published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:
It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy. This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.
By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
Note that for purposes of length, TPV test viewers, preview / beta viewers / nightly builds are generally not recorded in these summaries.
Official LL Viewers
Release viewer: Love Me Render (LMR) 5, version 22.214.171.1240171, dated May 27th, promoted June 7th – No change.
Release channel cohorts:
Project UI RC viewer updated to version 126.96.36.1990520 on June 14th.
Each year the Second Life Birthday events attracts resident exhibitors from across Second Life and its multiple communities, giving them the opportunity to promote their work and their activities to the virtual world at large, and SL18B in no exception. One of the communities that, through individual and cross-supportive exhibitions, always offers much to see is the Second Life arts community, and in this article I’ve tried to highlight as many of those that I’m aware are participating in this year’s event. If I have missed yours, then I extend my apologies.
Be sure to have Advanced lighting Model (ALM) active in your viewer (Preferences → Graphics → check Advanced Lighting Model) and that you are set to use Shared Environments (World → Environment → check Use Shared Environment).
The Ablyss – an immersive art experience by Manx Wharton and Zinnia Zauber that invites visitors to experience “the seen and the unseen”
Using the title of the 1926 novel of self, perception and identity by Luigi Pirandello, Vita offs a labyrinth-like wall through her photography that presents the many facets of her involvement in Second Life – creation, design, role-play, sailing, horse-riding, fashion, art, exploration, so so on. Through these images, we can explore all that makes this virtual platform both a single place and a multitude of places without actually existing as a place; somewhere we can be both a single person or a multitude of identifies whilst remaining no-one at all.
What Are You Hiding? – Pixels Sideways – an immersive, interactive environment featuring streaming media and ALM, in which kiosks ask you the question, What Are You Hiding? Click those to which you want to reply. A teleport will carry people to the Skyview for a view out over SL18B, and also to the Underworld.
Weymann Gallery – the Second Life photography of Luther Weymann celebrating the work of the Moles / Linden Department of Public Works.
The Stickleys – iSkye Silverweb’s house of (prim) stick people, a getting-back-to-basics installation celebrating the humble prim.
UASL’s Lucid Dreaming – an immersive environment by the United Artists of Second Life (UASL), an artist group in SL that creates and exhibits art.
STÖMOL – in 2020, Huckleberry Hax released STÖMOL, a feature-length science fiction film created entirely in Second Life (you can catch my review here). A runner-up in the 2020 Supernova Digital Motion Art Festival, the film is celebrated within this installation.
The Lost Refuge – a collaboration between Silas Merlin and Solas Enchantment. Stand amongst the statues upon the 5 giant pillars that guard the elements and seek the book of lore, then use it to find five stones that house the gifts and a hidden world beneath you.
Happy Art Maze by Yoko Ayukawa – explore the maze of painting by Yoko.
House of Cards by Johannes Huntsman – representing the chance that life plays which determines how our world and life will turn out. Sometimes we exist surreal, sometimes abstract, other times realistic.
Chuck Clip’s Sinful Retreat fell region has become an expressive centre for promoting all forms of artistic expression. With a focus on 2D art from both the physical and digital domains and 3D art, Sinful Retreat also offers a centre for performance art as well. For SL18B Chuck has brought together a highly expressive journey into art that features the works of 34 artists active in Second Life, a rich mix of “d and 3D works from many of the most recognised artists using the platform and an equal number whose names may not be so familiar, but whose work in no less engaging.
Alongside the visual art, Dive Into Art offers a peek into the art of the written word – poetry and prose – that also has a place within Second Life. More than an exhibition, Dive Into Art is itself a chapter of the story of art in Second Life, as demonstrated by the panels opposite the main entrance that start you on your journey.
The Archetype of Emergence – Vanessa Jane is more widely known as a 2D artist. However, as SL18B she presents a 3D work challenging visitors to ask: “What’s swimming in your unconscious ready to emerge and take flight?”
The SL18B Meet the Lindens events kick-off on Monday, June 21st with an initial Lab Gab Special that was initially billed as being the Leadership Team of Grumpity, Brett and Patch Linden.
In initially covering the series – which will run through each day of the week until Friday, June 25th, I lamented that we didn’t appear to be hearing from either board member and Executive Chair Brad Oberwager (Oberwolf Linden) or from the Chief of Staff (and herself a skilled CEO) Cammy Bergren.
Well, it’s time for me to eat my hat, as early on Monday Junes 21st, Linden Lab updated their original announcement on the Meet the Lindens schedule to indicate the Monday session – streaming 14:00 SLT – will include Oberwolf Linden.
This means the updated line-up of Meet the Lindens events is as follows:
Day (Times SLT)
Monday 21st June
Lab Gab SL18B Special with the Leadership Team (Grumpity, Brett, and Patch Linden) together with Executive Chair Brad Oberwager (Oberwolf Linden).
Grumpity Linden, Vice President of Second Life Product, who will be discussing several Second Life initiatives including recent efforts focusing on growth, a stronger, more balanced economy, movement towards better community cohesion.
Brett Linden, Vice President of Marketing, who will be talking about recent user acquisition and retention efforts for Second Life including advertising, public relations, content strategy, and social media.