The Second Life 18th Birthday event is almost upon us, and it promises to be a time of celebration, and also of remembrance and sadness following recent news.
Given all that has happened since the start of the year – the acquisition of the Lab by a new Board; the arrival of Board member Brad Oberwager as the management team Executive Chair and his long-time business associate, Cammy Bergren as the Lab’s Chief of Staff; the sad news concerning Ebbe Altberg; the on-going technical work on Second Life, the upcoming “new” New User Experience, and so on – many SL residents are doubtless a-buzz with questions.
To this end, and as announced on Thursday, June 10th, Linden Lab will be holding a special Lab Gab session, hosted by Strawberry Linden. She’ll be putting questions to the Lab’s leadership team of Grumpity Linden, Brett Linden and Patch Linden – and there is still time for people to submit questions.
If there is something you’d like to ask of the team, simply hop over to the submission form, type in in and send it off. But hurry – the form will be closed some time on Tuesday, June 15th, 2021.
The show itself will be live streamed via the Second Life YouTube channel. on Monday, June 21st, starting at 14:00 SLT. If all goes according to plan, I’ll have a summary of the session on this blog after the event.
This summary is generally published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:
It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy. This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.
By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
Note that for purposes of length, TPV test viewers, preview / beta viewers / nightly builds are generally not recorded in these summaries.
Official LL Viewers
Release viewer: Love Me Render (LMR) 5, version 220.127.116.110171, dated May 27th, promoted June 7th – NEW,
Release channel cohorts:
Project UI RC viewer updated to version 18.104.22.1680422, on June 8th.
I first visited Grauland, the Homestead region held by by JimGarand and home (in the sky) to his M-1 Art Pose business in March 2019. At the time, I was immediately struck by its genuine uniqueness, offering an environment that expresses art as a landscape.
Since that time, Jim has continually revised the region on a regular cycle of iterations, some of which have continued that idea of art-as-landscape, others of which might be regarded as more “natural” settings – tropical beaches, oriental gardens, deserts – all of which have been highly engaging and kept me returning to the region to write about many of them.
For the iteration I visited in June, Jim has returned the region to what, for me at least, is its roots – a setting in which art plays an important role in expressing the overall landscape.
Rapidly dropping from eastern highlands marked by a high peak and a curtain of cliffs backed by high mountains, the region is immediately visually engaging; the peak giving birth to falls that in turn feed the streams that break up the lowlands as they flow out to the surrounding waters.
Rugged and attractive, with western and northern bays watched over by a ranger’s watchtower to the north-west, two tidy woodland areas and a scattering of buildings, the landscape is highly photogenic. However, it is what is to be found within it that captures the eye.
From obelisks through the familiar concrete blocks to statues, tiered gardens and totems, the art to be found throughout the region fits neatly and elegantly into the setting, bringing it naturally to life.
As an art park, the setting is laid out as a place one travel to in order to visit: the landing point is presented as a cark park, the road running from it vanishing into a tunnel that appears to pass under the mountains to connect the part with the rest of the world. It sits bounded on two sides by the remnants of what might have once been a complete costal fortification built during the last world war, but which now stand with gaping windows and walls that have in part started to lean somewhat as their foundations have settled.
Forming the entrance to the park, the great blanks walls of this ruin also naturally lend themselves as a part of the park’s artistic statement, providing access to the tiered gardens that form the starting point for explorations.
From the gardens with their cobbled paths, visitors can roam where they please – as indicated by the static characters already in the region that add a further sense of it being a a popular place to visit. A single path does offer a route from the landing point, one that passes over the region’s three bridges – which also very much form part of the art statement. These bridges lead the way to the largest complete building on the region, a boxy unit offered as something of a meeting / relaxing space.
Jim’s designs are always engaging and a pleasure to visit, but I admit to finding this iteration particularly engaging. There’s that sense of returning to the focus of early iterations of the region whilst retaining a completely unique look and feel.
With photographic opportunities can be found throughout, and the 3D art elements bringing a richness to the environment that encourages the visitor to remain, explore and appreciate, Grauland Falls Art Park is not to be missed.