2020 Simulator User Group week #39 summary

Dim Sum Gardens, July 2020 – blog post

The following notes were taken from the September 22nd Simulator User Group meeting – although there is not a lot in practical terms to report.

Simulator Deployments

Please refer to the server deployment thread for news and updates.

  • On Tuesday, September 22nd, the grid’s main SLS channel was updated to simulator maintenance release 548903, containing updates related to the cloud uplift work which contain no user-visible changes.
  • There are no RC deployments planned for the week.

SL Viewer

The Bormotukha Maintenance RC viewer, version 6.4.8.548890 dated September 18th, was promoted to de facto release status on Tuesday, September 22nd.

The rest of the official viewer pipelines remain as follows:

  • Current release viewer version 6.4.7.546539, dated August 11, promoted August 17, formerly the Arrack Maintenance RC viewer – No Change.
  • Release channel cohorts:
    • Mesh uploader RC viewer, version 6.4.8.548061, September 8.
    • Love Me Render RC viewer, version 6.4.8.547427, August 21.
  • Project viewers:
    • Project Jelly project viewer (Jellydoll updates), version 6.4.8.547487, issued August 26.
    • Custom Key Mappings project viewer, version 6.4.5.544079, June 30.
    • Copy / Paste viewer, version 6.3.5.533365, December 9, 2019.
    • Project Muscadine (Animesh follow-on) project viewer, version 6.4.0.532999, November 22, 2019.
    • Legacy Profiles viewer, version 6.3.2.530836, September 17, 2019. Covers the re-integration of Viewer Profiles.
    • 360 Snapshot project viewer, version 6.2.4.529111, July 16, 2019.

Cloud Uplift

  • There is a known issue with Navmesh retrieval on cloud-hosted regions on Aditi.
  • The Lab believe they have a solution for the outward e-mail issue with cloud-based regions. However, due to the way in which Aditi regions are set-up, testing of the fix is being carried out elsewhere, but the hope is the fix will be usable once there are user-accessible regions on Agni that are running on AWS services.

In Brief

  • There is no update on the Group chat / IM failure issue (see BUG-229219).
  • The majority of the meeting focused on a general discussion on region crossings – notably with vehicles – and the assorted problems that can arise, including the inconsistencies in some things like object entry and group access are handled (the former can prevent vehicle and avatar entry, whereas the latter can allow a vehicle into a region / parcel, but then eject the driver / passenger, obviously resulting in problems).

A new Muse in Second Life

The Muse, September 2020 – click any image for full size

In February 2020, we visited The Muse, a Homestead region designed by the superbly named “United Nerds of Building” (see: Finding The Muse in Second Life). Earlier this month, I received a note from Liss Beattie, that The Muse’s owner, Tribish Tammas, has both relocated and redesigned The Muse, so we took the opportunity to hop over and take a look.

Still occupying a Homestead region, The Muse retains some elements from the design we saw back in February, whilst also offering an entirely new look. As with the previous design, The Muse remains split between a core ground-level build and a sky platform, with the stated aim of the region being to offer a “space for couples, lovers, and friends to relax and spend time together”.

The Muse, September 2020

The main landing point is located in the the ground-level setting, on the south side of the region. Backed by a flat-topped bluff with grassy slopes to its seaward side, the landing point sits within the ruins of an ancient building – perhaps an aged temple – with a westward view towards the surrounding mountains. These sit beyond a small island that appears to have been formed by the local water cutting a channel to separate what had once been a headland.

Reached via a stone bridge that arches between two weather-beaten and somewhat decrepit gates, this little island is home to one of the elements seen within the previous design: an open-air Elven Ballroom.

The Muse, September 2020

The bluff behind the landing point runs east and then north, forming a low-lying table of land, its landward faces formed by rocky cliffs over which a waterfall tumbles to feed a stream that winds its way across the region. In doing so, it neatly cuts the lowlands into two unequal parts. On one of these sits a single barn, converted to an adult play area, surrounded by a sea of flowers. On the other, close to the rocky plateau, is a more expansive ruin that sits close to a place that winds up to the top of plateau.

Two bridges span the stream,providing easy passage between the two parts of the lowlands, while a third bridge reaches across a further channel of water to reach a north-eastern island.

The Muse, September 2020

The north-eastern island has a backbone of cliffs against which the intriguing bulk of The Retreat from The Looking Glass sit.. In the last iteration of The Muse we visited, this formed a mystical library. Now it fulfils more of the role of being a home, its westward aspect commanding a view across the region’s lowlands, ruins, barn and Elven Ballroom all visible among the trees sprinkled across the landscape. Also visible from this vantage point is a large garden bar sitting at the north end of the main island, a comfortable walk from both this house and the barn.

The sky platform is reached via teleport from the landing point (you’ll need to accept the region’s experience when asked). As  per the previous iteration of the design, it offers a large dance floor with and animated finish and now bracketed by a pair of floating islands  – one the teleport point, the other offering space for Tai chi exercise. It is watched over by a blue whale that swims through the air above it, and the eye of a large moon that slowly orbits the dance floor along with the stars and nebula of skybox surrounding the platform.

The Muse, September 2020

Throughout both settings, ground and sky, are numerous opportunities for dancing and / or sitting and relaxing, whilst on the ground, the islands are nicely rounded-off by a natural sound-scape.

One of the charms of The Muse when we last visited was the manner in which it comprised a series of individual vignettes loosely woven together by the setting in which they sat, rather than presenting a truly contiguous whole. It was both eclectic and yet complete, the various areas offering their own individuality but nevertheless flowing together as a whole.

The Muse, September 2020

This new iteration presents farm more a feeling of being a contiguous whole at ground level, a single environments with multiple points of interest. On the one hand, this means the current Muse perhaps lacks the eclectic mix of the old, but on the other, it means it offers its own unique look and feel – that of a temperate island that has seen the passage of time and human habitation, and is now a retreat from the pains and pressures of the world, ready to greet and comfort all who visit it.

SLurl Details

  • The Muse (Consensual Kinks, rated Adult)