
In April 2020, we visited SombreNyx’s latest design for Endless, her full region (see A journey to Orkney in Second Life). It’s a region we’ve often visited to appreciate Sombre’s work, and it has also been the home to at least one build – located in the sky over Sombre’s work – by Jackson Cruyff. It was Jackson’s work that drew us back to Endless, as he has recently completed another sky build.
Entitled Yes, this new build that keeps up with the rugged island feel of Endless 58-58N, albeit with a more mountainous look to it. It is also a most unusual setting, as Jackson explains:
A set of rickety structures, barely held together, creaky and possibly perilous. On the mountain top, optimism against all odds, and turkeys.
– Jackson Cruyff

From the landing point – a wooden deck built over an outcrop of rock sitting just off shore from the main island – a rope bridge points toward the route of exploration. Not that the latter is hard to miss; directly in front of any arrival, the island rises from grassy lowlands to the high rocky peak of it single mountain that tend to beckon to anyone on the landing point deck.
Trees and bushes are scattered over the lowlands, which undulate gently while rocky outcrops mark the coast. There are no beaches to be found here, and no distractions from the main features of the island.
These take the from a set of five wooden board walks, each raised on stilt-like legs. Each offers something different: a walk out over the waters of a small bay, a circular walk looping around a central deck, a figure-of-eight that offers an infinity walk over bushes and a camp site; a second circular walk that passes endlessly through a rocky arch in the mountain’s foothills; and the greatest of them all, a swirling climb offering the way up to the summit of the mountain.

From a distance it is possible to mistake the latter walk as perhaps part of an old-style roller coaster, or scaffolding designed to enclose some form of tower or similar structure. Only the long arms connecting it with the flank of the mountain suggesting it is in fact something else.
The impulse to climb this structure first is completely natural – but I’d urge you to leave it until last, and explore at least a couple of the other board walks first. I say this because this large structure makes for an interesting climb. Vertigo is not a common sensation people tend to experience in Second Life, and few things in-world tend to be a challenge to the senses. However, these are the feelings a climb around and up this walk can cause.

I say this not in any way negativity; rather it is to Jackson’s credit that a walk up the spiralling board walk can result in very real sensations of giddiness. In this I’d venture to say a walk up to the top of the structure is one of the more unique experiences found in Second Life.
Once there, a more sedate walk along the uppermost outstretched finger of the board walk will take you by stair, ramp and additional climb to the mountain top, where can be found a deck on which to appreciate the view and the aforementioned turkeys.
Rounded out by a subtle sound scape that is again in keeping with Endless 58-58N, Yes is a location well worth taking the time visit and appreciate.

SLurl Details
- Yes (Endless 58-58N, rated Adult)