Wandering Highland Hills in Second Life

Highland Hills, August 2019 – click any image to enlarge

Highland Hills is the name given to a quarter Full region designed by EloiseBlake, and it is a place that packs a lot into it. Open to the sea on two sides, the parcel is described as the “Highlands of Scotland. A forgotten era. Ruined, rural and rustic. Where nature has claimed its home.”

As a representation of the Scottish highlands, I’d perhaps suggest the parcel is intended to offer some the many aspects of the highlands – the rugged hills, the rough, weather coastline, hints of glen-like slopes (al be they narrow), rushing streams, and so on – rather than any single place within them. In doing so, it presents a rough-hewn landscape that is entirely its own, one that invites exploration.

Highland Hills, August 2019

The ruins referenced in the description come in multiple forms, from the great round bulk of a coastal tower, sitting atop a shoulder of rock and protected on two sides by open sea – or perhaps intended to command an offensive view over the waters – to the squat rectangle of a castle keep brooding against the western cliffs of the land.

Between and around these two are multiple signs of what might have once been an extensive fortification – the ruins of curtain walls, ached entrances that might once have been guarded by stout gates, the remnants of a chapel, and so on. Are these all symbolic of a once might castle that dominated the landscape at some point in the past? Or are they indicative of multiple attempts to fortify and hold the land during different times in its violent history? That’s one of many questions the visitor might be tempted to ask, although the lay of the land perhaps points to the various ruins being somewhat separate in nature.

Highland Hills, August 2019

More recently, the land has become home to a small farm, the house of which sits in the lee of the great round tower, with a cattle barn sitting across the parcel from it, overlooking the eastern coast. The latter is intended to be the home for shaggy highland cattle, but the cows appear to have had other ideas, an open gate affording them the opportunity to wander down to the rocks sitting above the coastal waters.

Also down among the rocks can be found the detritus of human life: abandoned crates, broken rowing boats and so on – some of which offer places to sit. More places to sit and relax can be found scattered across the parcel, most of them easily reached from the landing point by following the dirt tracks that roll away from it. One of the latter will take visitors past the great tower, then the little farmhouse, and onwards to where beehives have been carefully set among the heather. Just to one side of these a great tree has, at some point in the past collapsed, its aged trunk now a convenient bridge by which to reach the rectangular castle keep.

Highland Hills, August 2019

In truth, getting around parts of the region can require a bit of scrambling and / or searching. Take the main steps up to the castle keep, for example. They link keep with an entry arch and one of the tracks running through the land – but the entrance itself is blocked by the stones that have fallen from the top of the arch, the keystone presumably having given way at some point in the past. On the one hand, this leaves visitors struggling to get over the fallen stones in order to climb the steps beyond, but on the other it cleverly encourages people to look for an alternate route – and those who do can be rewarded by further discoveries of hidden spots on their way up to the keep.

Similarly, finding the way up to the round tower is – without cheating – a little bit of a game of exploration. While it is possible to get up to it from inland, the easier route perhaps lies elsewhere. All I’ll say by way of a clue is that to go up, you first need to go down.

Highland Hills, August 2019

Finished with a sound scape fully in keeping with the setting, Highland Hills makes for a diverting visit with plenty to see without taking up a huge amount of time, and opportunities for photography, and pictures can also be submitted to the parcel’s Flickr pool.

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A return to HippiMagic in Second Life

HippiMagic Gallery

HippiMagic Art Studio and Gallery has relocated, and now occupies a part of a Full region. While the latter is still being developed by Sophie72 Congrejo, the gallery’s curator and the region holder, the art exhibitions have re-opened, with August seeing something of a change-up with the art on display.

Within the garden area of the gallery are displays by Anibrm Jung, featuring a mix of her Second Life and Real Life photography mounted on the wall of the gallery building. This is one the most diverse selections of Ani’s art that I’ve seen in an exhibition like this, featuring as it does her always stunning physical world macro photography, and a range of styles an finishes to her SL art that are truly engaging.

HippiMagic Gallery: Anibrm Jung

Also in the garden as a corner display of physical world photography by Phenix Wonder. This is actually my first exposure to  Phee’s work, and again, her use of the macro lens in some of the pieces is superb; just take Sun Pattern and Thistle as two examples (seen below, left). Just nine pieces are offered here, but they are enough to captivate the eye – and to leave me hoping to see more of her work in the future.

The gallery building continues to exhibit the work of Wintergeist, another artist I admire, together with Sophie’s own images as well, both of which I wrote about back in June 2019 (see Art with a touch of HippiMagic in Second Life).

HippiMagic Gallery: Phee Wonder

Outside in the square is the Woodstock Art Contest. This features images by MikeMazrok, Kalyca McCallen, Jeri Rahja, Doris Johnsky, FreeDom Voix, Dido Haas, Edwige Monroe and Fluer Heartsdale.

As the name suggests, this is a contest with a focus on the 1960s and Woodstock, with the images reflecting the hippy counter-culture epitomised by Woodstock. The winners for the contest will be announced on Sunday, August 18th, with a party   featuring live singer StayAwayJoe from 12:00 noon, SLT.

HippiMagic Gallery: Woodstock Contest

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2019 SL User Groups week #33/1: Simulator User Group

Otter Lake; Inara Pey, June 2019, on FlickrOtter Lake, June 2019 – blog post

Server Deployments

  • There was no deployment to the SLS (Main) channel on Tuesday, August 13th.
  • On Wednesday, August 14th the RC channel should be updated as follows:
    • BlueSteel and LeTigre should be updated to server maintenance update 19#19.08.07.529856, containing internal updates which should see improvements to the percentage of scripts running per CPU cycle (particularly for Full regions) and reduce the portion of a cycle given over to idle scripts.
    • Magnum should be updated to server maintenance update 19#19.08.06.529800, containing internal fixes.

SL Viewer

The Love Me Render viewer, version 6.2.3.527758, formerly the Rainbow RC viewer dated June 5th, was  promoted to de facto release status at the start of the week.

The rest of the official viewer pipelines remain as follows at the time of writing:

  • Release channel cohorts (please see my notes on manually installing RC viewer versions if you wish to install any release candidate(s) yourself):
  • Project viewers:
    • 360 Snapshot project viewer, version 6.2.4.529111, July 16th.
    • Legacy Profiles viewer, version 6.2.3.527749, June 5. Covers the re-integration of Viewer Profiles.
  • Linux Spur viewer, version 5.0.9.329906, promoted to release status 29th November 2017 – offered pending a Linux version of the Alex Ivy viewer code.
  • Obsolete platform viewer, version 3.7.28.300847, May 8th, 2015 – provided for users on Windows XP and OS X versions below 10.7.

In Brief

Scripts

  • Script usage is still seen as possible cause of contention (e.g. because one parcel owner is consuming all script resources within a region). A means has been suggested for changing (see BUG-225391), but the Lab see the issue as complex and so wanted to get improvements such as those being initially deployed to the BueSteel and LeTigre RC channels issued first before potentially digging more deeply into the question of script usage and allocation.
  • How clear a picture does the Full private region Top Scripts give for script usage in a region? Obviously, it can help, but as Mazidox Linden noted: “I do something similar all the time. It doesn’t give you the fine grained details you’d imagine for our set-up however. For that I use other (mostly internal) tools/techniques.”
  • It’s been suggested that script information could be extended to parcel level. This is something the Lab has indicated it is musing doing – but no firm plans to implement any changes if the Lab go in that direction have been indicated. It is also a complicated issue, as Simon Linden summarised:

So how would you treat someone with 1/4 of a region and a club [and] 50 avatars come to see a popular performer, and the other 3/4 are empty at the time? Give [the club] all the script time? Or leave 75% for the  …  other land?

Region Memory Bloat

As a reminder: a region can suffer significant memory bloat during repeated terraforming. Simply put, this is the result of the navmesh (part of the region’s physics) being reformed during the terraforming. This can have numerous impacts: overall performance can be affected, as can rezzing objects. Nominally,  if a Full region’s memory allocation hits approx 900 Mb, or a homestead 230 Mb, it will shut down rezzing (if the underpinning simulator gets within ~90% of its memory limit (256MB for a Homestead & 1024MB for a full region) it will disallow rezzing).

So, if you are running a region that starts reporting issues with rezzing and have been terraforming, consider a restart (or requesting a restart from support).

An Alternate Reality in Second Life

Alternate Reality, August 2019 – click any image for full size

Designed by SimoneFiore on behalf of region holder ThisIsMyAltsAlt, Alternate Reality is a homestead region open to the public on the basis of joining the local group (no fee required).

Offering a simple, low-lying island, it is a place with plenty of space, most of which is open to the public, with the exception of the house located towards the north-west of the region, sitting within a private parcel clearly denoted by ban lines should you get too close.

Alternate Reality, August 2019

Predominantly sandy, Alternate Reality is home to scattered clumps of grass, all of varying sizes, which break through the surrounding sand like islands poking up above the surface of an ocean.

These little islands of green sit under the shade of trees that grow above them, tress that largely suggest that this is place located within temperate, rather than tropical climbs – although there are a few palm trees and other suggestion that perhaps we’re not that far from the warmer tropics.

Alternate Reality, August 2019

Within this setting are numerous opportunities for photography (as group access is required, rezzing of props is also possible) and some fun activities – including a see-saw, beach volleyball and swings. There are also multiples places to sit and relax. These can be found along the beach  in shaded little hideaways. Or, for those who prefer, there is a bar, with indoor and outdoor seating, again offering opportunities for photographs while the deck across the sand from the bar is a DJ’s set-up, suggestive of music events.

This is an easy location to tour, requiring little in the way of description, offering a quiet getaway that demonstrates that when it comes to landscaping, sometimes, less really is more. So, this being the case, and unusually for me, I’ll leave you with a couple of back-to-back photos.

Alternate Reality, August 2019
Alternate Reality, August 2019

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2019 viewer release summaries week #32

Logos representative only and should not be seen as an endorsement / preference / recommendation

Updates for the week ending Sunday, August 11th

This summary is generally published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:

  • It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy. This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.
  • By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
  • Note that for purposes of length, TPV test viewers, preview / beta viewers / nightly builds are generally not recorded in these summaries.

Official LL Viewers

  • Current Release version 6.2.3.527758, formerly the Rainbow RC viewer dated June 5, promoted June 18 – No change.
  • Release channel cohorts:
  • Project viewers:
    • No change.

LL Viewer Resources

Third-party Viewers

V5/V6-style

  • No updates.

V1-style

  • Cool VL Viewer Stable Branch updated to version 1.26.22.56 and Experimental Branch to version 1.26.23.9, both on August 3rd (release notes).

Mobile / Other Clients

  • Radegast updated to  version 2.28 on August 11th (release notes).

Additional TPV Resources

Related Links

Truth at Artful Expressions in Second Life

Artful Expressions: Anu Papp

Artful Expressions Gallery curated by Sorcha Tyles, has (another) new home, and with it, a new exhibition.

Veritas (“truth”) is a selection of images by Anu Papp split into two groups of fives images apiece in the gallery’s two exhibition wings. Avatar studies all, the majority appear to be a mix of self-portraits and images that feature Anu’s SL partner Ferdinand, with around three photos of friends rounding out the mix.

Each of the images has its own sense of mood and presence, which can be added to by hovering the mouse over each in turn to see the title displayed. In this, I found the title of the exhibit somewhat intriguing. While each of the images offers its own narrative (and insight into mood, the possible creative intent), etc., there is little that intrinsically link the images back to the ideal of truth.

Artful Expressions: Anu Papp

This actually offers a possible conundrum, as it leaves those so minded (like myself) to ponder over title and subject. Is the title a reference to the truth that however hard we try to insist “SL is SL and RL is RL and never the twain shall meet”, we actually cannot avoid imbuing our avatars with some (or all) of the traits and foibles of our personalities? Is it the truth that our avatars present the means for each of us to express our inner self to the world more openly and as we would like to be seen by others?

Determining what truth is being referred to can have darker shades, such as the idea is there in truth no beauty? For truth is harsh to almost everyone; it forces us to accept our flaws and snap out of our grand illusions – and our avatars are perhaps one of our grandest illusions. So beautiful they may be – but do that reflect truth? But what then of the individual titles of the pieces presented? Do they fall into place with the idea that in truth, our digital presence is mere illusion, or do they push back against it, revealing that other truth referenced above: that they actually reveal who we are, more so that all of the masks we might otherwise wear in life?

Artful Expressions: Anu Papp

Not that this exhibition demands we engage in such an internal debate. The images are captivating in and of themselves – and I admit to becoming very drawn to the two period pieces offered. Both are marvellously presented, and the case of Les Nobles in particular, I once again saw the greatest truth Second Life offers to us: that no matter who or where we are in life, SL gives our imaginations wings.

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