An artistic Masquerade in Second Life

DiXmiX Gallery: Masquerade – Lou Shadow and Calypso Applewhyte

Masquerade is the title of an ensemble exhibition at DiXmiX Gallery that opened on June 20th, 2019. It features images by 34 Second Life photographers that have been selected by Dixmix Source, the gallery’s curator, along the theme of masks (which also encompasses the likes of helmets face masks, gas masks, make-up as a mask, as well as the more traditional masquerade mask suggested by the title.

Occupying all three halls of the gallery, the exhibition comprises a one or two pieces from each of the selected artist; they in turn comprise: Algezares Magic, Aniki Seetan, ByrneDarkly Cazalet, Calypso Applewhyte, Catherine Nikolaidis, Edie Horngold, Ember Adored, Gaus, Génesis Rodriguez, Guen Gothly, Izabela Navarathna, Jaggy, Kimmy Littleboots, Kimmy Ridley, Krizze Sparrowhawk, Laura Mrs S, Lou Shadow, Maloe Vansant, Megan Prumier, Mila Maesar, Ornella Batriani, Pam, Purple Leonis, Ryleigh Theas, Shocoon, Sinon Vale, Sonic, Tania Tebaldi, Tiya Aura, Tralala Loordes, Valenska Voljeti, Vallys, Wicca Merlin and Dixmix himself.

DiXmiX Gallery: Masquerade – ByrneDarkly Cazalet and Tiya Aura

Given the broad spread of photographers, this is unsurprisingly a richly mixed exhibition with wide-ranging styles and themes, with one or two of the images perhaps stepping into the realm of NSFW. Given the focus is headgear, the themes touch on science-fiction, fantasy (notably some darker shades, rather than perhaps the more wistful), adult games, etc.

Such is the volume of work here that this could easily be the kind of exhibition that desensitises the visitor to the subject matter (“Oh, look another avatar wearing a mask!”). However, through his selection and curation of the images, Dixmix utterly avoids this, putting on a display so richly diverse, and with the majority of the images offering a depth of narrative that extends well beyond their frames, that the exhibition is captivating throughout.

DiXmiX Gallery: Masquerade – Sonic and Guen Gothly

The diversity of work on display means that picking out individual pieces is an impossible task: each has its own attraction and most – as noted – have their own distinct story to tell. As such, this very much is an exhibition that should be witnessed first-hand.

SLurl Details

2019 SL User Groups 27/1: SUG and Singularity

Blaylock Island; Inara Pey, May 2019, on FlickrBlaylock Islandblog post

Server Deployments

Please refer to the server deployment thread for the latest news and updates on the week’s deployments.

  • On Tuesday, July 2nd, the SLS (Main) channel was updated with server maintenance package 19#, comprising internal changes.
  • Due to this week being the 4th July holiday week in the US, there are no deployments planned for the main RC channels for Wednesday, July 3rd These will remain on server maintenance package 19#

SL Viewer

At the time of writing, there have been no official viewer updates to mark the start of the week, leaving the pipelines as follows:

  • Current Release version, formerly the Rainbow RC viewer dated June 5, promoted June 18 – No Change.
  • Release channel cohorts (please see my notes on manually installing RC viewer versions if you wish to install any release candidate(s) yourself):
  • Project viewers:
    • Legacy Profiles viewer, version, released on June 5. Covers the re-integration of Viewer Profiles.
  • Linux Spur viewer, version, dated November 17, 2017 and promoted to release status 29 November 2017 – offered pending a Linux version of the Alex Ivy viewer code.
  • Obsolete platform viewer, version, May 8, 2015 – provided for users on Windows XP and OS X versions below 10.7.

Script Processing Issues

For those who may not have seen the comments on script run time issues (see  BUG-226851 and BUG-227099) in my week #26 Content Creation User Group and TPV Developer meeting summaries:

  • There are simulator updates awaiting deployment that should provide better script performance on the “more expensive [resource-wise] scripts events”, such as sensors. This could potentially reduce the overhead of idle scripts by as much as 20-30%, although actual mileage, may vary. The hope is that once deployed, the changes will help push script processing performance in the right direction.
  • These updates may be initially deployed to the RC channels in week #28 (week commencing Monday, July 8th – although the deployment might be after that week, depending on deploy requirements.
  • Viewer-side tools are to be provided (“after July”) viewing statistics on general script usage across a simulator to help diagnose local problems. These might even include / take the form of a visual indicator, such as the visual object update option (CTRL-ALT-Shift-U).

Singularity Issues

I don’t usually post TPV updates as a part of this report, however, there are two issues affecting Singularity users. In short, these issues can result in a user’s avatar remaining a cloud to them, and may result in other issues. Those experiencing problems are advised to update to the 7640 test version or the 7667 (redo2) version (note the latter link should only be used until such time as a new build (or the 7667 (redo2) build) appears on the Singularity Alpha viewer list.