
The following notes are taken from the Sansar Product Meetings held on Friday, January 12th, 2018. These Product meetings are usually held every Friday at 9:30am PST and 4:00pm PST, and are open to all. There is currently no set agenda, and the meetings are a mix of voice and text. The official meeting notes are published in the week following each pair of meetings, while venues change each week, and are listed in the Meet-up Announcements. and the Sansar Atlas events section.
Joining both sessions alongside Jenn and Cara was Pierre (aka Paul), from the Business Operations team at the Lab, covering Sansar. His work involves the business side of Sansar (something not so in the public eye, but which particularly interests me), including corporate strategies and road maps, and among other things, he spoken about the Sansar presence at CES in partnership with Intel.
General Notes
Avatar Cap
There has been a 15 avatar limit imposed on Sansar experience during the past week. This has been to prevent individual instances of the experiences associated with the Consumer Electronics Show (CES – January 8th through 12th) becoming overloaded. As individual experiences cannot currently be capped for access, the 15 avatar limit was applied across all experiences. It should now have been lifted, or will be lifted soon.
Fashion and MD
The Lab will be starting a new series of meetings on Sansar fashion. It’s not clear what this will involve, but most likely will include information not only on what is upcoming on the fashion side, but also Marvelous Designer (MD). A request has also been put forwards for a new MD-specific channel on Discord. This is being considered, but for now, MD issues will be folded into the fashion channel.
Sansar Store 50 Item Limit for Free Accounts
In October, the Lab announced new Sansar Store policies, which at the time generated some negative feedback so that not all of them – e.g. the credit / debit card requirement – were implemented. At the Friday morning Product meeting, Jenn indicated that another restriction – limiting free Sansar account holders to only listing up to 50 items at a time – is also being lifted for the time being.

Intel and CES
As noted above, Linden Lab and Sansar were represented at the 2018 Consumer Electronics Show, Las Vegas in partnership with Intel. Three experiences were made available as a part of this partnership: the Intel CES Booth (actually the entire Intel display floor), Step Inside Intel’s 8th Gen Core (a tour inside Intel’s latest CPU), and Aech’s Garage, an experience reproducing one of the film sets from the Warner Brothers Entertainment / Amblin Entertainment / Village Roadshow Pictures film Ready Player One, also presented in association with HTC – and which you can read more about here.
This partnership was so high-profile, it featured in the CES opening day keynote by Brian Krzanich, Intel’s CEO, and his specific remarks can be heard in this extract from his address.
While it may look a little cheesy to some, this kind of exposure is extremely beneficial for a platform like Sansar:
- It offers huge exposure to an audience, even allowing for Sansar’s current stage of development.
- Perhaps more importantly, it offers a practical demonstration of how an environment like Sansar can be used as a tool for business (e.g. running virtual booths where people can see / learn about products, innovations, etc., without necessarily being physically present), and for learning (e.g. take the Step Inside … experience, and learn how a CPU actually works…).
I should have more to say on this in a separate article.
2018 Plans
Pierre re-iterated that 2018 will see a shift in a lot – but not all – of the Lab’s focus from content creation tool development towards encouraging general user engagement and retention. This was in part couched in terms of wanting to improve / smooth the user on-boarding process so that as and when experience creators start looking to bring their own audiences into their experiences, it will be a lot easier for them to do so. He also expanded on some points touched on by Ebbe Altberg in the January 5th meeting:
- Concurrency indicators are to be added to the Atlas, providing a measure of people using experiences, and the Atlas can be sorted based on this.
- Improved options for making friends.
- A broadening of events support to allow experience creators and users to be able to host more of their own events and activities and promote them more easily through a range of channels – the Atlas, the web, social media, etc.
- Performance is to be looked at to ensure the experience people have in Sansar is optimal, whether in terms of the number of people concurrently in an experience (e.g. 50-100 having a smooth experience in Sansar towards the end of the year), the load time of experiences, being able to appropriately hear people across and experience, etc.
Experience Numbers
In line with the above, the Lab is looking at – and seeking feedback on – “ideal” limits for numbers within an experience. For example: is it better to have a band performing to one mass audience of 200-300 avatars (or more) in a single experience, or to have them play before a mass audience that is split between a number of experience instances “looking in” on the band? The later could help counter performance degradation with large numbers in a single space, prevent interruptions, etc., affecting the entire audience but – if the audience is so sharded to groups of 100-ish, each unable to see the other audience groups, it could detract from the overall immersion offered by the event.
There are also other issues to be addressed as well: audio (voice) roll-off seems to be problematic in Sansar experiences. Sometimes it is possible to have 3 or more little groups conversing around an experience without all the audio running together; at other times, even with groups spread around an experience, all the conversations seem to over-run one another, leading to an ugly mess of voices.
















