
There are many places in Second Life from which legends and tales are sprung. As I recently noted, there is the famous Prim Rig of ANWR, itself linked to the deeper legends of Magellan Linden, Heterocera, Nova Albion, et al. Then there is the mysterious fairground at Pyri Peaks from whence Moles were said to have vanished (see here) and the equally mysterious Cape Ekim, involving Professor Linden (see here), to name but two more.
Another such place of mystery is the Temple of the Prim, located in Corsica. This strange site, ancient and perhaps hallowed, lies atop the south-east corner of the continent’s great rocky plateau, at a point where the naked rock thrusts outwards in a shoulder-like ridge. But to reach it requires no small amount of dedication, as to visit it properly requires something of a pilgrimage.

First, one should begin at the beginning – a wooden walkway strung from pole piled into the grassy ground, which slowly and gently winds its way around the base of the ridge, Trees line the walkway, and there are little rest points along the way where you might catch your breath – and you’ll need plenty of breath! Why? Because at the end of this walkway lies the start of the next part of your journey: a switchback climb up the side up the ridge.
While this starts on the grassy lower slopes, it quickly leaves all forms of flora behind, to cut its way up the side of the living rock, twisting sharply back and forth as it does so. And just as you feel you can climb no more, it turns and levels out suddenly, and there stands the Temple, its great stone walls towering over you, thick and strong, a massive gate raised between two defensive towers, inviting you to enter.

A at the top of the great stone ramp rising from the courtyard sits the Temple proper, its domed entrance flanked by trees and shrubs. Within its great hall stand three great statues, each holding aloft a giant prim so that it catches sunlight pouring through openings in the roof. Such is the intensity of the captured light, the statues themselves glow in its radiance.
On the wall close to one of the statues, aged and slowly fading, is an ancient map, perhaps the very first ever made back at a time when this world was new, revealing the (then) known lands. To one side of the room is a wooden stair, leading down to a lower level, and thence to an underground river which strangely rises and falls within the walls of the Temple’s foundations.

But what are we to make of all this? I turned to the one authority I could think of: the legendary Michael Linden himself, ensconced in his dusty office at the LDPW.
“Ah yes!” he replied. “After traversing several hundred meters of precarious rope bridges, you come to the bottom of an enormous stone mountain. A path winds up the face of the mountain. At the peak is a stone fortress, clearly meant to repel invaders. Passing through the gate you find yourself in a courtyard; majestic steps lead up to the Temple of the Prim.”
“Yes!” I replied, “I know!” But what is it for?”
He sat in thought for a moment, eyes reflecting the light of the fire burning slowly in the hearth, nose twitching. Then he looked up, eyes still shining. “You know, I haven’t the foggiest! The DPW cleared away the dust and sediment, but many questions remain!”

Perhaps one day, they will be answered. But for now, the Temple of the Prims stands tall and strong against the march of time, open to visitors and pilgrims alike.
Will you be one?
SLurl Details
- Temple of the Prim direct TP (Kwaito, rated: Moderate)
- Start of the walk and tour pod stopping point (Viktarin, rated: Moderate)
Quotes from Michael Linden in part borrowed from an old and dusty forum post which spurred this article.