Visiting The Fallen in Second Life

The Fallen City

The Fallen – click any image for full size

Halloween is always a time when ghostly goings on and ghoulish gambits of games and explorations take over many parts of the grid. The Destination Guide can be awash with places to visit, so much so that those who love this time of years have both a cornucopia of places to visit, and a bit of a headache in choosing where to go and what to do.

The Fallen, open for the month of October, offers a destination which includes touches of Salem, Sleepy Hollow and Transylvania gathered around a small urban setting overlooked by castle and mansion. It’s a dark, mysterious place which extends over a rolling, misted landscape – and also under it at the couple of locations.

A visit starts towards the south of the region, beneath the roof of a circular gazebo. menacing sounds grumble and reverberate through the air, echoing hollowly as mist wraps its way around shadowy trees. to the left, the leaded panes of church windows glow strangely, while to the right, rotting piers point broken fingers out to sea. The strains of Speak Softly Love, seemingly played on a trumpet, drift through the air, drawing one along a path to where modern buildings reveal themselves in the darkness.

As one might expect, this is no ordinary town; pentagrams and mystical signs glow on the ground before the entrances to establishments and homes, bats flit and fly, and the locals are somewhat bony in looks. This is a place where you might want to tread carefully as ghouls are prone to rising from the ground, and even some of the plants have an interest in the taste of human flesh; even the local nuns appear to be up to a certain amount of mischief.

Beyond the town, over a rickety wooden bridge, the road plunges underground before emerging into daylight, the great mass of a castle rising from amidst the densely wooded landscape. Does it offer greeting or more ghoulishness for those who step through the heavy front doors? I’ll leave that to you to decide as you explore, and simply say fangs for allowing the visit, to the castle’s occupant.

Back across the river, the castle is overlooked by a mouldering mansion up on a hill above the town, while a path running north and east leads visitors to an apparently sleepy little hamlet, complete with thatched cottages, creaking windmill and farm animals. All seems normal and safe – until a faded proclamation on a sign reveals you are somewhere near a latter-day Salem, or perhaps Sleepy Hollow. Elsewhere, an old mine plunges underground, begging to be explored by the brave, and stone steps wind their way around a cliff to a small Japanese resting house protected by three Kokeshi dolls.

Designed by Lily Poptart Kazagumi (iheart Wonder) and #TeamLazy (who style themselves as The Pirates Who Don’t Do Anything, although this region suggests they actually do!), The Fallen City is an interesting place to visit with lots of little touches throughout, although given all that is going on means it can be a little taxing on systems, particularly when things are rezzing. However, if haunts and Halloween are your thing, why not hop over and take a look?

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One thought on “Visiting The Fallen in Second Life

  1. diomitamaurer

    Reblogged this on Diomita and Jenny Maurer’s Blog and commented:
    On Monday, October 17th, I visited The Fallen City as Inara Pey’s blog post inspired me. It is spooky, has grat Sound and some nice effects and is what you expect from a sim for Halloween. There’s not that much to add. The card playing Skeletons, the nun circling around a child Skeleton, spooky houses with dead bodies, ghosts, screaming voices of kids … pumpkins… and what I liked in particular the Billard table in form of a coffin. For me a “must-see” during Halloween Season. I add some of my pictures for myself (this is a diary too) and for those who want to get an impression before visiting. Have Fun!

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