Binemust in Second Life

Binemust; Inara Pey, August 2016, on Flickr Binemust – click any image for full size

On Monday, August 15th, 2016, Biné Rodenberger officially opened her new full region, Binemust, the spiritual successor to her popular Binemist, which – with its ever-evolving look – had long been a favourite destination among SL photographers and bloggers over the years (I actually first blogged about it in September 2014, with my last visit occurring in March of 2016, visiting a number of times in between these two dates, and even producing a video in December 2014 to capture its look at the time).

Biné was kind enough to invite Caitlyn and I to see Binemust ahead of the opening, and those who always enjoyed her old region are liable to love the new one. Binemust is a region which has entirely its own identity, yet also shares much in common which Binmists of the past, offering somewhere entirely new yet delightfully familiar to explore and enjoy.

Binemust; Inara Pey, August 2016, on Flickr Binemust

A visit begins under water amidst a small set of ruins, a familiar chequered sea floor under foot. A sandy track winds its way over this, a pat of flamingos – another motif from past designs – grouped a short distance along it. In the waters overhead, a shark and marlin swim menacingly – but don’t mean anyone any harm – while in the distance a sign beckons with the announcement And So the Adventure Begins.

Just past this sign and under the boughs of trees is a camp site with tents, caravans, bric-a-bric and places to sit, examine and  / or poke around in, making for an immediate destination for the curious. But this is not the only location under the waves to be explored; close to the landing point, and in the opposite direction to the camp site, is a railway line, and just beyond this, a gently curving stair leading up the side of an island towards the surface.

Binemust; Inara Pey, August 2016, on Flickr Binemust

Follow the railway track, and it will reveal that more lies the water, as it leads you seemingly to the edge of the region. Off to one side sits Biné’s art garden, still presided over by Buddha and Mr. Batty Eyeball, her elephants standing near by. In the other direction to this is a curate’s egg of things to explore: part of a ship’s hull, a sunken fair, the broken tower of a lighthouse.

Climbing the wooden steps either before or after your submerge perambulations will bring you to the shore of a craggy up thrust of rock topped by a church. Lowlands stretch southwards from this, offering a mix of woodland, meadows, house boats and a cottage atop slits, whilst across the water, and reached via a balloon-suspended bridge, rests an even craggier island, surrounded by a sandy beach. Here visitors can circumnavigate the sands, enjoy time in the shade of a beach house, lazing in the lee of tall cliffs or climb the spiral stairway to the lighthouse up on the grassy plateau above.

Binemust; Inara Pey, August 2016, on Flickr Binemust

Throughout the region Biné’s familiar touches can be found: here celebration of 3D artists such as Bryn Oh, Cica Ghost and Rose Borchovski, together with familiar Nordic elements, such as the wrecked Viking longship. Several of the set pieces in the region – the beach house, the spiral stairway, will have those familiar with Binemists past smiling on seeing them. When visiting, don’t forget that even when you’ve explored under water and across the islands, there are still the teleport portals at the landing point, one of which will carry you to a little place on a sky rock, the other to what Biné calls, an “interior decor experiment” – but I’ll let you find out which is which!

Binemust took Biné some three months to the day to design and bring together, and the result is once again an environment rich in motifs and Scandinavian leanings, whilst also offering surprises for all around every corner, making it a destination not to be missed.

SLurl Details

2016 SL project updates 33 (1): server, viewer

Prehistorica: Dawn of Time - apatosaurus
Prehistorica: The Dawn Kingdomblog post

No Server Deployments

There was no deployment to the Main (SLS) channel on Tuesday, August 16th, and there will be no deployment on Wednesday, August 17th.

It is currently “doubtful” there will be an RC deployment next week – although this may change. A contributing reason for the slowdown is that the Lab is currently focused on server-side operating system upgrades.

SL Viewer

Release Viewer

BUG-37646 “Attachments get ghosted at login on 4.0.7.318301”; and BUG-37653 “Every time I delete Cache and Relog, my Saved Appearances do not load and I am left as a White Cloud in Second Life Viewer 4.0.7.318301”, noted in my last TPVD meeting update have both been accepted by the Lab and are being worked on.

VLC RC Viewer

As expected, the VLC Media Plugin RC viewer, which contains the LibVLC-based replacement for QuickTime for Windows, updated on August 15th to version 4.1.1.318504. An additional fix is included with the update, which should correct an issue with new MOAP objects losing audio.

Remaining Official Viewers

This leaves the remaining list of official viewers, at the time of writing as follows:

  • Current Release version: 4.0.7.318301 (dated August 8), promoted August 11 – formerly the Maintenance RC viewer
  • RC viewers:
    • Visual Outfit Browser viewer updated to version 4.0.7.318263, on August 1 – ability to preview images of outfits in the Appearance floater  – due to update
  • Project viewers:
    • Project Bento (avatar skeleton extensions) updated to version 5.0.0.317597 on July 14 – incorporation of final skeleton and slider updates from the test viewer
  • Obsolete platform viewer version 3.7.28.300847 dated May 8, 2015 – provided for users on Windows XP and OS X versions below 10.7.

 

West of the Rain in Second Life

West of the Rain; Inara Pey, August 2016, on Flickr West Of The Rain – click any image for full size

West Of The Rain,” Oobleck Allagash says of the region, “was originally conceived to be a tribute to the San Juan islands, as a token of love to my partner, Nodnol Jameson, given her respect and admiration for the nature and beauty of the Pacific North-west.”

While I’ve never been to the San Juan Islands, I have spent time looking at photographs from the web, and I have to say that Oobleck and Nodnol have done a superb job in recreating much of the look and feel of the islands, including some notable landmarks.

West of the Rain; Inara Pey, August 2016, on Flickr West Of The Rain

Visitors begin their journey on the south side of the region, where a quay juts out into the sea, a ferry alongside. Shoreward of this, rising up a gentle slope, are two rows of little shops and boutiques facing one another across a road. The first of these are, respectively, a charming little café and an old bed and breakfast – both perfect for anyone thinking of staying a while. Close by, on a little headland and in an homage to Friday Harbour on the main island,  sits a lighthouse.

Follow the road up through the town, passing the parking lot, and it will lead you north and east around the region. Or, if you prefer, you can follow the footpath running past the lighthouse and along the west side of the island. Whichever route you choose, the is a lot to see, be it the beach to the north, or past the steps leading up to the local church to the boat yard, and then onwards from either.

West of the Rain; Inara Pey, August 2016, on Flickr West Of The Rain

In addition. a footpath winds its way across the middle of the region, taking hikers through woodland, over a bridge and around a small lake to reach the main road once more. It is in the design of the road and footpaths where at least some of the magic of the region lies: they have been laid out in such a way as to give a feeling you’re travelling through a place much bigger and more irregular in form than a 256 metre on a side square of land.

The rest of the magic lies in the natural flow of the land, from little town to rural roads and footpath, from woodland to rocky cliffs and sandy beaches, from boat yard to lake, there is a natural, organic flow to everything here. There’s also a lot of nice little touches, from the rooftop terrace of the café, though the roadside picnic areas to the little cuddle spots dotted around; the care and love put into building the region is clearly evident.

West of the Rain; Inara Pey, August 2016, on Flickr West Of The Rain

“The entire region is public,” Oobleck says, “and will over time evolve and include installations by friends who we also want to feel a part of the creative process. There will be no commercial activities on the sim, nor do we solicit or ask for contributions. Our goal has always been to make this as pure as possible in every way.”

That’s a noble goal, and having spent a fair amount of time exploring the region on foot – you can grab a bicycle near the arrival point, if that’s your preference – I’d say Nodnol and Oobleck have already succeed in their goal to a good degree, and I’m certainly looking forward to seeing how things develop.

West of the Rain; Inara Pey, August 2016, on Flickr West Of The Rain

Rounded off by a subtle sound scape and offering many opportunities for photography, exploration and relaxing, West Of The Rain makes for a most enjoyable visit.

SLurl Details

 

Team Diabetes of Second Life announces Red Gallery and seek artists

TD-logoTeam Diabetes of Second Life has announced The Red Gallery, a new art venue focused on raising money for the American Diabetes Association (ADA), for whom Team Diabetes of Second Life are the official and authorised in-world fund-raising team.

The idea for the gallery is to allow artists to display and sell their work, splitting the proceeds of any sales with Team Diabetes of SL, who will in turn donate the proceeds to the ADA.

The new gallery will be opening in the near future, but applications are now being accepted from artists wishing to participate in exhibitions rounds (lasting around 2 months apiece) at the gallery. If you are interested in supporting the ADA and Team Diabetes of Second Life in this way, please read the guidelines below and complete the official application form.

  • All artists and artwork must follow the Second Life Terms of Service and Community Guidelines
  • All displayed art must be the artist’s own intellectual property
  • All artwork must be in keep with the Second Life moderate / mature rating; adult themed artwork is not allowed
  • All items offered for sale must use the Team Diabetes split profit script
  • Artists may register for multiple rounds, but must change the artwork they place on display for each round.

Red Gallery

  • When displaying work:
    • All artists are allotted 10 LI
    • Artists must group the designated Team Diabetes group to rez their work
    • No auto group joiners, particle makers, temp rezzers, or chat spammers or hover text  allowed within the gallery spaces, but touch group joiners are permitted
    • No donation kiosks or charity info for any other charity but Team Diabetes of Second Life
    • All items should be removed at the end of an artist’s assigned round(s), or will be returned. Team Diabetes of Second Life cannot be held responsible for the condition of returned items in the latter case.

Further information on exhibitions, etc., will be made available to artists who apply, and publicly announced in due course through the Team Diabetes website – and I’ll of course be carrying the information in these pages as well.

About the American Diabetes Association

 Established in 1940, the American Diabetes Association is working to both prevent and cure diabetes in all it forms, and to help improve the lives of all those affected by diabetes. It does this by providing objective and credible information and resources about diabetes to communities, and funding research into ways and means of both managing and curing the illness. In addition, the Association gives voice to those denied their rights as a consequence of being affected by diabetes.

About Team Diabetes of Second life

Team Diabetes of Second Life is an official and authorised fund-raiser for the American Diabetes Association in Second Life. Established with the aim of raising funds in support of diabetes treatment and to raise awareness of the disease in SL, Team Diabetes of Second Life was founded by Jessi2009 Warrhol and John Brianna (Johannes1977 Resident), and is served by an advisory board comprising Eleseren Brianna, Veruca Tammas, Sandie Loxingly, Rob Fenwitch, Earth Nirvana and Dawnbeam Dreamscape, with Saiyge Lotus serving as a special advisor.

Additional Links

Lab announces new SL Marketplace search now live

Update: August 16th: Merchants have been reporting a number of reported issues with the new search tool. The Lab has set-up a forum thread for general discussions on issues and problems. If you are experiencing issues with the new MP search, please join the discussion on the forum thread.

If you are noting specific issues which appear to be bugs, the Lab requests you add details to  BUG-37670.When doing so, please provide the following: Affected Field:  (Demo linking, Related Items, Quick Fill, etc.);  Name of Product you are editing:  (What is the name of, or link to, the item listing that you are trying to add a demo or related item); Search Term:  (What is the exact search term you have entered to try to locate the Demo, Related, or Quick Fill Template);  and if possible, provide a screenshot showing the empty search return showing the search text and the lack of results. The exception to this is “Adult rated items that contain profanity”.

On Monday, August 15th, Linden Lab announced the “new” SL Marketplace search is now live.

First issued as a beta test in November 2015, the updated search has been undergoing refinement and improvement (and bug fixing!) since then, hence why it has taken some time to reach a release status.

The new search mechanism is designed to address some of the shortfalls inherent in searching for listings and products on the Marketplace, which can often by a frustrating and time-consuming, as anyone who has used it will be able to attest.

To achieve this, it is said to be a complete step away from the older infrastructure supporting Marketplace search, with the new system hopefully being faster and more robust. In particular, the Lab point to it having a learning algorithm intended to improve search results over time – essentially, the more search is used, the better it performs. The new search also supports the use of boolean operators – AND, OR, NOT – so users can hopefully set-up more focused search criteria.

During testing, the Lab took feedback from merchants and users into account, using it to further refine and improve the new system. This obviously doesn’t mean it is flawless, but the hope is the overall experience will be improved, and will continue to improve over time. Should anyone encounter significant bugs or issues, they are asked to file a bug report. There is also a pinned Commerce Forum thread where general discussions might be continued.

2016 viewer release summaries: week 32

Updates for the week ending Sunday, August 14th

This summary is published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:

  • It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy. This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog
  • By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.

Official LL Viewers

  • Current Release version: 4.0.7.318301 (dated dated August 8), promoted August 11 – formerly the Maintenance RC viewer download page, release notes
  • Release channel cohorts (See my notes on manually installing RC viewer versions if you wish to install any release candidate(s) yourself):
    • No updates.
  • Project viewers:
    • No updates.

LL Viewer Resources

Third-party Viewers

V4-style

V1-style

  • Cool VL viewer Stable branch updated to version 1.26.18.19 and the Experimental branch updated to version 1.26.19.21, both on August 13th (release notes)

Mobile / Other Clients

Additional TPV Resources

Related Links