LL announce “first set” of advanced creator tools now live

Yesterday, as I reported, Linden Lab rolled-out the first pass of the advanced creator tools across the main release channel for the grid. These are the functions that lead to an outbreak of griefing when they were first rolled-out on the Magnum Release Channel back in June.

Since then, the code has been revised – and now includes a “master switch” that allows Linden Lab to disable the functionality should anyone try to get up to mischief using the tools. The code was in fact enabled on both LeTigre and BlueSteel last week without major incident, and so the code was rolled-out to the main channel in an enabled mode on July 31st.

Today, LL has formally announced this initial release of the tools via a new blog post. This initial release comprises three new functions:

These functions should allow a range of new experiences to be created, some of which are demonstrated in the Linden Realms game, wherein the attachment option is used to attach the game HUD to avatars and the teleport options are used in conjunction with things like the rock monsters.

Linden Realms HUD (top left): attached using the full experience tools

The functions are also designed to be used with a new permissions system, which has yet to be rolled-out across the grid. This means that until the new permissions are rolled-out, some of the functions will not operate as transparently as they eventually will. For example, rather than something like a HUD being automatically attached to your avatar (as is the case with the Linden Realms game, which does use the new permissions system), you will be prompted to accept the object first (thus making you the owner) in order for it to attach.

It’s not currently clear as to when the new permissions system will be rolled-out, but with the “master switch” at their disposal, Linden Lab are confident that the kind of issues that marred the June RC roll-out can be avoided.

The official blog post includes a video from Torley.

7 thoughts on “LL announce “first set” of advanced creator tools now live

    1. Yup… an earlier LL video made a big point of this when the tools were first introduced. Will be interesting to see how / if store owners, etc., adopt the capability & when.

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  1. llAttachToAvatarTemp (integer attach_point), hopefull the attachments can be moved on your screen and the position stored for the next time. Note. Afraid its terrible thing, afriad its going tin interfere with other attachments on your screen. ANd chat windows etc.

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  2. Just tried the Teleport Agent and it worked excellent when I tried it as the object owner. But…….using another non-object-owner Avatar it fails to function at all. Hopefully this will be fixed with the new permissions system. A Teleport Agent for only Object Owners is ****Totally Worthless.****

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    1. Currently, permission has to be granted under the current permissions system to avoid the kind of griefing situation which occurred following the initial RC roll-out for the tools.

      Hopefully, once the permissions system has been updated, current shortfalls will be eliminated.

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