Update August 27th: In reference to the “z-offset” notes at the end of this report. Marine Kelley has issued an important fix for her implementation of the capability for the Restrained Love Viewer (2.8.5.5). If you’re already using 2.8.5.3 as originally referenced in this article, you’ll need to update. I’ve revised the piece to point to 2.8.5.5’s release notes (download will also go to 2.8.5.5).
Week 34 saw Server-side Appearance go grid-wide in Second Life. Overall, the deployment went smoothly for the majority of people, although some have encountered issues, of which more below.
Commenting on the deployment in general terms, Nyx Linden said:
The roll-out this week went really well and seems to be performing well. We definitely have enough ovens to do the baking with, and there have only been a handful of users with issues, as far as I’m aware currently.
Issues
Where problems have occurred, there appear to be a mix of known issues and issues which appear to be related to the user’s connectivity between their viewer and the SL servers.
SUN-99
In the case of known issues, there have been further reports of issues arising with people having multiple versions of the Current Outfit Folder in their inventory (SUN-99).

Nyx reports that the Lab has been analysing the issue, and as a result has a list of accounts likely to be affected by it. They are currently putting in place a system by which these accounts will be flagged and automatically fixed when they next log-in. If all goes well, this new system should be coming into play in week 35, or at least in the not-too-distant future.
The Lab is reasonably confident that this work will eliminate the SUN-99 issue; however, Nyx has requested that if people continue to see multiple instances of their Current Outfit Folder appearing, to please raise a JIRA, including the viewer (and version) being used, so that it can be investigated for other possible causes.
Nyx also indicated that there has been one report of a user who was able to move their duplicate COF folders to their trash and then flush them, although this shouldn’t be possible. So if you do encounter the problem, it might be worth a try.
Until the new automated fix solution is implemented, instructions have been passed to LL’s support team, and they generally will try to provide a manual fix when contacted, and will do so for both Premium and Basic members. It has been suggested that the best way to gain support’s assistance is to file a ticket under Account Issues and then clearly marking it as being a BUG-99 / Current Outfit Folder problem.
High Bandwidth and Draw Distance
Issues relating to a poor connection between the viewer and the SL servers are resulting in people having either fully grey avatars or one of the three skin layers (head, upper body, lower body) remaining grey. The Firestorm support team in particular have had reports on this. Commenting on it at the TPV Developer meeting, Lead Support for Firestorm, Ed Merryman, said:
For the most part, in my personal experience, it’s been people with bandwidth and draw distance settings that were, let’s say, “extreme”. Normally, if we get them to drop their bandwidth and draw distance to a reasonable setting, they’re fixed.
The Firestorm team have a wiki item about checking and setting the viewer’s network bandwidth which is useful as a rule of thumb for all viewers.
HTTP Textures
Ed also reported that some users who found a part or all of their avatar grey were seeing the problem resolved if they disabled HTTP textures from within the viewer.
Whether this was due to a poor connection with the SL servers or a hardware issue is unclear. However, the thinking is that it is most likely due to something in the network path between the viewer and the SL servers getting hit with too many HTTP connections (which now include avatar baking). Disabling HTTP textures in the viewer forces regular texture downloads to shift back to the UDP service, thus reducing the number of HTTP connections, allowing avatar textures to load.
Issues when Connecting to SL via a Cell Phone
Problems have also been reported for those using a connection via their cell phone (non-public JIRA BUG-3323). This appears to be down to a issue whereby the size of the packet that the viewer is expecting from the SSA servers doesn’t align with the amount of data actually in the packet. The Lab is currently investigating this, but the issue does seem to be constrained to only a few users.
Next Steps
Commenting on what is coming up next while at the TPV Developer meeting on Friday August 23rd, Nyx Linden said:
I also have the next round of [viewer-side] changes ready to push from Sunshine internal [LL’s private repository] to Sunshine external [the public repository] … In it, you’ll see what should be all of the new inventory capabilities for the new inventory functionality for getting your Current Outfit Folder set. These changes appear to work on our developers’ machine, but are completely untested as far as you’re concerned. So this code is definitely not ready for merging into a mainline branch but feel free to do a merge into a side dev branch.
Continue reading “SL projects update week 34 (3): SSA update and z-offset update”




