A return to Storybrooke Gardens in Second Life

Storybrooke Gardens – click any image for full size

Lauren Bentham’s Storybrooke Gardens has long been a favourite of mine, particularly when it is dressed for winter (see here and here for more). With spring now upon us, Lauren has remade and expanded Storybrooke, so Caitlyn and I recently hopped over to have a look.

The new design means that there is now even more to see and enjoy, including part of the space retaining the snowy looks of the Gardens in winter – of which more anon. Winding past the landing point with its bright little tent, the familiar springtime trail still wind through the trees, lanterns hang from posts and branches, inviting visitors to follow. It meanders past little vignettes of charm and past cottages and houses available to rent, gathered here and there in little hamlet-like groups, sheep and deer grazing around them, foxes roaming nearby.

Storybrooke Gardens

This is a place of story-time fancy, so don’t be surprised when you bump into some familiar characters as you explore – both indoors and out (although again, do please be aware some of the houses may be privately rented when considering venturing inside anywhere). Humpty Dumpty, for example sits (a little headless) alongside the trail at one point, while gingerbread men peep and wave around the base of a tree at another and little fae folk hover and play. Those who are regulars to Fantasy Faire may also recognise little touches from popular FF creators adding to the magic of this realm.

Opportunities for photographs lie around every corner and along every path; for those looking for romance and a place to share a cuddle or two will find much to please them here, both under the trees and up in tall towers of varying descriptions. Camp sites, benches, blankets, even a bicycle suspended beneath dozens of colourful balloons, offer places to rest and enjoy. And, as noted above, those seeking a last touch of winter also won’t be disappointed.

Storybrooke Gardens – A Winter’s Tale

A short distance from the landing point is the entrance to A Winter’s Tale. This is a place where the snow lies heavy on the ground, frost wraps itself around bark and bough, and quaint little cottages, roofs laden under heavy white blankets, huddle close to the imposing bulk of a great castle. Above the two imposing guardians of the path leading up to the castle’s great doors, circles a magical boat held aloft by two translucent balloons, its deck offering a vantage point from which to observe the lands below.

Not far from the castle the single spire of a wizard’s tower points to the sky rises from the snowy landscape, a winding path curled around its rocky base leading to its front door. Children skate on the frozen pond at the foot of the tower, while reindeer keep an eye on all who climb the path to find out why lies inside.

Storybrooke Gardens

Towers are very much a part of this landscape – both winter and spring – as are windmills. They variously rise above tree-tops or swing their sails lazily in the breeze, adding yet more story-time feel to the land. Beneath all of them, the local folk sit and read or play, wave greetings to passing visitors, and go about their own little tasks, adding a further depth to all the scenes to be found through the Gardens.

Lauren has always had a gift for expression with her region builds, but sitting in the sky (not always the easiest place to create something with a truly natural look and feel), Storybrooke Gardens is perhaps one of her most magical environments. One we were delighted to once again visit and explore.

Storybrooke Gardens

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Journey of Life in Second Life

Paris METRO: Journey of life

Journey of Life is the title of a new exhibition of art by Satus Voltz (satus9), which opened at the Paris METRO Art Gallery on Saturday, March 18th. In terms of broad theme, it in some ways continues and extends the examination of life seen in the previous exhibition at the gallery, Life Is A Journey by Elin Egoyan (which you can read about here). However, where Elin considered our physical lives in her exhibition, Satus here considers time and travels through Second Life.

Twenty-three pieces of art are offered for display. They offer both an intriguing presentation of evocative individual pieces and a finely balanced collection when taken as whole, bringing together a number of subtle pairings, from the balance between monochrome and colour in the landscapes, through the use of either anticipation or pensiveness as an emotional driver in the avatar studies or the subtle mixing of purely 2D images with those with a 3D aspect; all the way through to the mix of landscapes and avatar-focused  images. In short, this is a richly diverse collection of pieces which are not only encapsulated within the overall theme, they beautifully demonstrate Satus’ artistry and expression.

Paris METRO: Journey of life

The use of 3D elements with a 2D art display perhaps isn’t new. Several artists  – notably Molly Brown – have incorporated 2D and 3D art into a single whole in the past; and on entering the gallery to encounter Shattered (in the foreground of the banner image at the top of this piece), I was immediately put in mind of her work. However, the sheer dynamism and narrative in Shattered is breathtaking. Elsewhere, the use of a 3D element is more subtle but no less emotive and effective; from starlight filtering through the fan of branches of distant trees, to the fall of rain or the use of dandelion seeds and dust motes drifting through the air.

Then there is balance between monochrome and colour in the landscape pieces, which brings a certain harmonic tension to them. We are at once drawn towards the three black-and-white images sitting among their more numerous colour companions, but at the same time, they encourage is to consider the use of colour as well as light and shade within the colour pieces.  A similar tension can be found within the more avatar focused studies. Within these, the pensiveness within pieces like Departure, Burning House (both of which are shown below), and I Don’t Wanna Live Forever, is countered by the depth of anticipation evidenced in Silent Awakening, Polar Express and Confetti of The Sky, with both emotions perfectly brought together in  Can’t Take You With Me.

Paris METRO: Journey of life

Evocative, emotive, beautifully (and naturally) composed, the images in this exhibition are utterly entrancing and perfectly set within an environment accented by Satus. Absolutely not to be missed.

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The Heart of the Sea in Second Life

The Heart of the Sea – click any image for full size

The Heart of the Sea is a marvellous homestead region design by Elyjia (Elyjia Baxton) and Brayan Friller (Brayan26 Friller) that Caitlyn and I were (once again!) pointed towards by Shakespeare (SkinnyNilla) as a result of one of our regular exchanges of landmarks with one another. For those wishing to spend it in idyllic, natural surroundings rich is a sense of peace and tranquillity, I thoroughly recommend a visit.

As you might expect from the name, water features strongly in the design, the region comprising the gentle sweep of a rocky island sitting within shallow waters, accompanied four rocky islets, together with a smaller island which forms the landing point. On this sandy hump,  lying across the wild grass holding the sand in place, lies the broken finger of a candy-striped lighthouse; once it may have warned passing vessels about the rocks laying on the eastward side of the isle, but no more.

The Heart of the Sea, Catalinas; Inara Pey, March 2017, on FlickrThe Heart of the Sea

The two main islands are connected – by way of one of the smaller rocky outcrops – by an old board walk – almost. But while at one time it may well have linked the three sandy beaches it passes between, now it lays broken and sagging into the shallow waters in two places. However, in the lee of the middle islet sits a rowing boat draped with a cuddle blanket, while the sand of its beach has a message written upon it; the first indications that romance is welcome here.

Rising from a ribbon of sand that almost entirely encompasses it, the main island comprises three low, flat-topped tables of rock. Two of these are home to a small farm. On one, horses and sleep graze on a rich thatch of grass, a nearby barn offering some shelter should the elements turn. On the other sits what might be the farmhouse, reached by crossing a natural stone bridge spanning a narrow channel of sand below.

The Heart of the Sea, Catalinas; Inara Pey, March 2017, on FlickrThe Heart of the Sea

More horses graze near the house, while the broken frame of a greenhouse looks out over the sea. A well stands close by, and flowers, though wild, appear to subject to care even as grapes ripen on the vines strung to one side of the old greenhouse. Even so the house sits deserted, bereft of all furnishings save for a single porch swing.

The last of the island’s three low-slung plateaus is home to another lighthouse, possibly a replacement for the one broken near the landing point. Tall and white, as if newly painted, it rises from a broad, square concrete plinth, also home to a little keeper’s cottage. This lighthouse stand, sentinel-like over the westward curve of the island, overlooking three little beach houses offer for rent, each sitting within its own parcel.

The Heart of the Sea, Catalinas; Inara Pey, March 2017, on FlickrThe Heart of the Sea

A short walk across another board walk from these and snuggled by the rocks of another of the islets, sits a Romany caravan, a little camp fire and rug set out on the sand offering a place for sitting and / or cuddling. It is one of several such places awaiting discovery around the island, both on the beaches, on wooden decks and rocking rowing boats. Keep an eye out, as well,  for the dance machine tucked under the shade of a tree.

Set against an early morning’s light – the Sun just tipping over the eastward horizon, an old boat shack offering the ideal point from which to observe it – Heart of the Sea feels like a place caught in a moment of time. Tranquil, softly lit, enriched by a gentle soundscape, it is perfect for gentle meandering, and unhurried exploration. Should you enjoy your visit as much as we did, please consider making a donation towards its upkeep via the jar at the   landing point.

The Heart of the Sea, Catalinas; Inara Pey, March 2017, on FlickrThe Heart of the Sea

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The Photo Game in Second Life: Proph and a Pey

The Photo Game: Proph, as selected by me

In February 2017 I wrote about The Photo Game, an intimate exhibition of art hosted at Boudicca Amat’s An Uncertain Destiny (which you can read about here). It formed the in-world continuation of an idea Boudicca and fellow artist Ricco Saenz started on Flickr in the latter part of 2016, where they would each choose two on one another’s compositions and comment on them.

In-world, The Photo Game has expanded to three images apiece for each pair of invited artists, and for the inaugural February event, Bou and Ricco took to the stage. For March / April, the spotlight has shifted to two more artist / photographers, one of whom has the last name of “Pey” …

The Photo Game: me, as selected by Proph

To be honest I was thrilled, surprised and apprehensive about things when the invitation arrived – and apprehension turned to a feeling akin to panic when Bou revealed I have been paired with Proph (burningprophets); a man with a talent for weaving a tale with his images, and an eye for composition and framing which far surpasses my own.

I was instantly drawn to the three pieces I’ve selected from Proph’s portfolio both because I was instantly attracted to them and because they all encapsulate his skills so beautifully. The three are: Never Hide Your Heart, Wasn’t Tomorrow Wonderful and If You Miss the Train I’m On. I’m not going to comment further on them here, as I have already written a fair essay on each, but all three are genuinely remarkable pieces, and well worth contemplating – so I do encourage you to go along as see them for yourself.

The Photo Game: “If You Miss the Train I’m On” by Proph – a brooding, dynamic, piece expressing an entire novella in a single image

Speaking as someone still finding my way with images, photographs and illustrations – I see my work far more as illustrations for this blog than as being in any way “art” – I’d like to thank Proph for his feedback on the pieces he chose; hearing another frame one’s own work in words and  reflect the few nuances within a piece that were intentional, was reassuring and a boost to confidence that I’m actually starting to understand the medium I’m dabbling in.

My thank, as well to Bou and Ricco for the invitation to participate so early on in the Game, I loom forward to reading thoughts and feeling from other on all six of the pieces on display at An Uncertain Destiny.

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An intangible field of dreams in Second Life

Field of Dreams; Inara Pey, March 2017, on FlickrField of Dreams / L’intangible – click any image for full size

Update: Field of Dreams  / L’intangible have closed. SLurls have therefore been removed from this article.

“I love creating landscapes and dreaming inside,” Iska (sablina) says of herself. Anyone who has visited one of her creations will know that her love of landscaping and her dreaming give rise to some incredible environments in Second Life.

Take Field of Dreams, her homestead region for example, which Caitlyn and I recently visited. It is nothing short of stepping into a dream of yesteryear and visiting a place rooted in years gone by. Not centuries ago, but a time just a few decades ago, the world seemed much smaller, simpler, friendlier; when power and telephony wires were carried overhead by stout wooden poles marching along the sides of roads and tracks, when farming and cultivating the land was a way of life, not an industry.

Field of Dreams; Inara Pey, March 2017, on FlickrField of Dreams / L’intangible

Presenting an eclectic mix of housing styles, Field of Dreams – together with its southern neighbour, L’intangible (held by Sighvatr Crowbone (Worthaboutapig), but also designed by Iska) – presents a marvellously rural environment filled with rustic charm, which could exist almost anywhere in the world. For me, and no doubt aided by the sim surround bordering the two regions,  I was put in minds of Scotland, the Mediterranean aspects of the villas sitting in L’intangible notwithstanding.

Both regions should be explored, rather than described, so rather than offer a travelogue style piece, I’ll endeavour to give you a flavour of things. From the landing point on the northern extreme of Field of Dreams, visitors have a choice of dirt tracks to follow, offering routes around and though the land, passing the slopes of hills held back by high stone walls, passing between land and sea, and pointing the way to houses and shops.

L'intangible, Reve; Inara Pey, March 2017, on FlickrField of Dreams / L’intangible

What appears to be a private abode also sits on a headland to the north of the region, otherwise everything appears open to visitors. At one point, steps lead up the side of a hill and past terraced grape vines to an old farm-house, in another, herons patrol the water between the shore and a little summer-house topped island. Further south, a stone-built house sits between a boulangerie and an empty store, windows covered by paper. All three face the river dividing Field of Dreams from L’intangible over a rough cobbled terrace.

Two bridges and a set of stepping-stones span the river. However, we would advise the use of the stepping-stones or taking a short flight over the water to reach L’intangible; both of the bridges appear to be phantom and result in getting dunked if used. Once in L’intangible, the windlight changes to something perhaps a little more Mediterranean in feel, framing the Tuscan styled villas sitting alongside the river, but there is no mistaking the region is paired with Field of Dreams.

L'intangible, Reve; Inara Pey, March 2017, on FlickrField of Dreams / L’intangible

From the front of the villas, a dirt track winds through the farmlands to a decidedly odd little pub sharing one of the three fingers of land forming the western and southern edges of the region with a lighthouse. Sheep and goats gaze outside of the pub, while out on the water a fishing boat chugs its way towards a stone quay sitting below the lighthouse.

The middle of these three fingers, reach by another dirt track leading away from the villas and between tended fields, is home to an astonishing trailer house which could well be every child’s dreams of the ideal home. Before the track reaches a path leading up to the trailer house, it is intercepted by a set of stone steps cutting through a  stone retaining wall. These present a route up to the last of the three fingers of land: a massive rocky plateau, stepping its way into the sky.

L'intangible, Reve; Inara Pey, March 2017, on FlickrField of Dreams / L’intangible

A Path winds its way around the tallest part of this great upthrust, which rises sharply our of the water on one side, but forms broad grassy steps descending to a beach on the other. Never reaching the summit, the path offers those following it an exercising walk, but the views it offers across both regions more than the effort worthwhile.

Finished with a subtle, natural soundscape, this is a remarkable pairing of two regions to create one of the more unique vistas to be found in Second Life. Field of Dreams and L’inangible have been beautifully intertwined in the landscape they present, giving a very real sense that you are really on an island amidst islands. A must-see destination.

Field of Dreams; Inara Pey, March 2017, on FlickrField of Dreams / L’intangible

Art Is… Rhythm in Second Life

Art Is … Rhythm – Nessuno Myoo

Art is… Rhythm is a collaborative arts installation now open in Second Life. Led by Dunt Gant, it involves Daco Monday, Kicca Igaly, Nessuno Myoo and Paola Mills, with a concert series presented by Ahnue Heartlight.

“Rhythm is a progressive succession in the order of things,” Dunt says. “In this installation, rhythm works as a subtle link between poetry (Daco Monday), dance (Kicca Igaly), and music (Nessuno Myoo), as shown by the three artists as 3D constructions. Paola Mills presents her vision of these three art forms by completing the 3D installation with her 2D photographs. As for myself, I tried to accompany these works with my presentation: a large 3D charcoal drawing, white and black, light and shadows.”

Art Is … Rhythm – Paola Mills

On arrival, visitors are asked to adjust their viewer settings as per a board on one wall of the arrival area. Note this has a slight error, referencing “basic shadows” rather than “basic shaders”. The 512m minimum draw distance also seems excessive, given the installation is enclosed; 260m-270m is really sufficient and less taxing on a system.

A teleport platform from the landing point carries people down into the installation proper, which I believe will also be the locations of the planned concerts. This is a space in which light and shadow accent monochrome walls and floors, the ivory teeth of a piano keyboard undulating around the walls. The space is actually split into two, the upper level largely covered by transparent prims, offering a view down to the lower, on which sit two of the artist’s pieces: Kicca’s Dance with Me and Nessuno’s Before the Silence. To one side of this level, poala’s photography floats as pages in a book of music, or is held aloft by the outlined figures of dancers.

Art Is… Rhythm – Kicca Igaly

Two ramps descend from the photo area to the lower floor (also reached via TP), where Daco Monday’s piece rises to pass through the transparent upper level. This level also houses an interactive ballet barre by Kicca. The concert season for the installation will launch on Sunday March 19th, celebrating Before the Silence with Ultraviolet Alter will performing live. Additional events will likely be posted on the installation’s web page.

“I always used memories from my RL life as a source of inspiration for my SL artwork. The collages I do, my travels, the sea, my pictures, my artistic preferences, etc,” Dunt says of the design for the space.

Art Is … Rhythm – Daco Monday

“For the sim rendering, I got inspired by my conté pencil and charcoal drawings on paper. A 2D in which lights and shadows are seeking the volume this medium do not have. I therefore used flat prims as brush strokes.  Shadows provide volume to the flat medium, allowing all my artwork to become 3D.”

I found Art Is… Rhythm is a curious installation. Artistically, there is n doubting the creativity and expression presented within it; but emotionally – for me at least, over two visits (and a brief stop-over at the opening) – it didn’t resonate. Perhaps this is because, as a space intended to support visual and aural art, seeing it sans any concert robbed it of its voice.  As the installation is open through until the end of June, I may well have to return for a third visit to find out.

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