Kultivate’s Black and White exhibition in Second Life

Kultivate Black and White

Opening on Sunday, August 27th and running through until Sunday, September 3rd is the last of the Kultivate event exhibitions for 2017.

The Black and White Exhibition features over 40 artists are showcasing some of their best black and white imagery! The event will also feature live performers and a special hunt, plus a Black and White masquerade event.

Hana Hoobinoo at Black and White

The artists participating in the exhibition are: Anouk Lefavre, bluesrocker, Booyakashaka Resident, ByrneDarkly Cazalet, Caingrovesnore751, demonista, Callipygian Christensen, Catalina Staheli, Char6666, Christian Ayden, Coltonvond Resident, Daruma Boa, DrusillaGwind Resident, Eleseren Brianna, Elle Thorkveld, emberdearheart, Eucalyptus Carroll, FreeDom Voix, GlitterPrincess Destiny, Grazietta Cazenove, Hana Hoobinoo, Hikaru Enimo and Marcusgay Lefevre, Karma Daxeline, John Brianna, ilyra chardin, Inara Pey, iSkye Silverweb, IthilwenRose Resident, jaime poutine, Kaijah Chrome, KodyMeyers Resident, Kylie Sabra, Lanne Wise, Lusus Saule, Myra Wildmist, Paradox Messmer, retroye resident, roxaane Fyanucci, Sheba Blitz, Slatan Dryke, Storm Blauvelt, Tayren Theas, Tiszo cioc, Veruca Tammas, and Vivienne Darcy.

Event Schedule

All times SLT.

  • Sunday, August 27th, 2017, 04:00:
    • Exhibition Area Opens to the Public.
    • Yīnyáng Hunt Begins – scattered throughout the grounds are 20 yīnyáng symbols. Touch them all and win a free prize-if you can find them all.
  • Sunday, August 27th, 16:00: Live Performer Parker Static.
  • Tuesday, August 29th, 2017, 16:00: Live Performer Lark Bowen.
  • Wednesday, August 30th, 2017, 16:00: Live Performer Dimi Van Ludwig.
  • Thursday, August 31st, 2017, 16:00: Live Performer AM Forte.
  • Friday, September 1st, 2017, 16:00 Live Performer J Lively.
  • Saturday, September 2, 2017, time TBC: Live Performer Loreen Legeion
  • Sunday, September 3rd, 2017:
  • 13:00: Live Performer Melenda Mikael
  • 23:59: Exhibition Area Closes to the Public and Yīnyáng Hunt Ends.
My own efforts at Black and White

Note that the SLurl to the event will only be available when the exhibition opens at 04:00 SLT on Sunday, August 27th, 2017.

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The beauty and expression of De*cid*u*ous in Second Life

De*cid*u*ous; Inara Pey, February 2017, on FlickrDe*cid*u*ous – click any image for full size

De*cid*u*ous is a full region designed by Trip (TrippingDaisy) and landscaped by his partner, Tate (Tate Ghost). It needs only one word to describe it: enchanting.

Sitting under a Windlight suggestive of an early morning, when the Sun’s rays cause a gentle ground mist to rise of the dew gathered on grass and leaf,  De*cid*u*ous is a mix of stunning landscaping and personal expression on love, life, relationships and the passage of time given in words of prose and  poetry – and it is a place deserving of careful and thorough exploration as there really is a lot to see.

De*cid*u*ous; Inara Pey, February 2017, on FlickrDe*cid*u*ous

“What if a virtual land could represent a real life?” Trip asks those arriving at the landing point in the north-west corner of the region, before he continues with an invitation: “Take a journey with me. Enjoy the meticulous landscaping designed by my partner, Tate. Stand in line at my heart to witness the fate of some.” And thus we’re off on a journey, following paths and trail, crossing bridges, exploring settings and passing through caves and caverns.

Along the way – most notably in the caverns and tunnels connecting them, but elsewhere as well – are easels visitors are invited to touch. Doing so will offer up a note card with a passage or poem intended to complement the scene where it is found. Collectively, the shape moments from a life – happiness, love, melancholy, regret, anger, freedom – and all should be read as a part of any deeper journey through the land.

De*cid*u*ous; Inara Pey, February 2017, on FlickrDe*cid*u*ous

Following the path down from the landing points takes visitors to first of several water crossings: a bridge and deck where time can be spent sitting at cable roll tables or sitting in the rowing boats moored alongside. Beyond, the path winds through trees, forking before an ancient ruin, one arm leading to a Romany camp between ruins and water, where restful times can be had.

The other arm of the path points the way onwards to a second bridge, joined on the far side of the channel it spans by wooden boards marching over the grass to where they also fork. Turn left, and the way leads to Trip’s heart, as mentioned in the welcoming note card, and another poem of life  and reflection. Continue onwards from the path to the heart, and the trail leads to a clearing and another choice: left and out to where a Ferris wheel sits in the light of the rising Sun, or onwards to where the entrance to the caverns awaits.

De*cid*u*ous; Inara Pey, February 2017, on FlickrDe*cid*u*ous

Neither option should be missed. The Ferris Wheel sits within another scene, an easel offering up a poem. The caverns wind up through a pyramid-like hill, each offering a scene or settings, each with at least one poems to accompany it. As Trip hopes the scenes and settings throughout the region will speak personally to all visitors passing through, I’m not going to shade your thinking on encountering the caverns by offering my thoughts here.

From the top of the hill, and the cottages sitting on it, the way back down to the lowlands takes the form of a switchback path – but do check around the slopes of the rocky crown carefully, lest you miss the fort built into its southern face and the cosy hideaway it offers. From the foot of the path down the side of the hill, it is possible to continue onwards and discover the remaining secrets of the region and the various places for contemplation and quiet company it offers.

De*cid*u*ous; Inara Pey, February 2017, on FlickrDe*cid*u*ous

De*cid*u*ous is, as noted, a stunning region, offering a series of individual scenes beautifully brought together as a whole through the landscaping. The default Windlight throws the region into a misty half-light, but the land lends itself comfortably to a wide range of environmental settings, and Trip and Tate encourage photographers to experiment. They also ask that those so minded consider submitting their work to the De*cid*u*ous Flickr group. Those requiring props for their images can obtain rezzing rights by joining the region group – but do please remember to pick up your items afterwards!

All told, an eye-catching visit for any Second Life region-hopper. Mix in the poetry and prose that accompany many of the scenes found across the land, and you have a new level of engagement when visiting.  Definitely not a place to miss.

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A return to the Art of Nature in Second Life

Art by Nature

Ani (Anibrm Jung), who is an award-winning photographer in the physical world and who has been active in Second Life since 2006, recently opened a new gallery space at Gallery Graine and the Riverside Café.

Based in the Netherlands, Ani specialises in photographing nature. She captures many of her images in her own garden using only her camera and natural light; everything is framed directly through the viewfinder, and no cropping nor image manipulation is used after the fact. In this way, we are able to see each picture exactly as she did when taking it, allowing us to share her own sense of closeness with her subjects.

Art by Nature

Art by Nature, the name of her gallery space, demonstrates this in a powerful tour-de-force  of her work, spread across two floors of the gallery space. Offering a combination of macro images, wildlife studies and landscape and coastal studies, the gallery makes for an engaging visit.

I’ve long been fascinated by Ani’s work – there are times when art and photography from the physical world perhaps doesn’t gain the recognition it deserves in Second Life. Ani’s photography should persuade those who feel physical world art doesn’t work in-world otherwise. Superlatives such as “magnificent”, “beautiful” and more really don’t measure up to the images Ani has brought in-world. Her composition is – to use another superlative – exquisite; these are pictures that would grace any home – digital of physical.

Art by Nature

Were I asked to pick any particular pieces of Ani’s work, I’d honestly be hard put. However, her pictures of cats and ducks (seen in the middle image of this article),  are especially endearing and – having cats of my own – I repeatedly found myself drawn back to them in particular. But that said, all of the pieces on display are fully deserving appreciation – and purchase for those so minded.

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  • Art by Nature, Gallery Graine and the Riverside Cafe (Blue Curacao, rated: Moderate)

A further Long Journey in Second Life

Long Journey Cafe; Inara Pey, February 2017, on FlickrLong Journey Cafe – click any image for full size

In March 2017 Caitlyn and I visited Long Journey on the advice of friends Shakespeare and Max – and we thoroughly enjoyed our visit. We headed back there in August after Shakespeare IM’d to say the parcel had undergone a relocation and a rebuild, and is now known as Long Journey Café.

The redesign is every bit as atmospheric and charming as the one we visited in March, which trains a tracks once again playing a role – and further shows that you don’t necessarily need an entire region, Full or Homestead, in order to make something unique and photogenic.

Long Journey Cafe; Inara Pey, February 2017, on FlickrLong Journey Cafe

A visit begins on one of the four levels the parcel has been split into, at the terminus of a small tramway. The tram itself appears to be just arriving, and going by the camera set up close by, is the subject of a film or documentary. The tram tracks pass over a cobble surface, which provides access to a little café – one of several in the parcel – alongside of which is a set of steps leading to one of the upper levels.

This upper level road comprises a small motel, not exactly in its prime, and neighbouring cafés and eateries before it ends in a rickety looking, but quite sound, set of wooden steps and walkway raised on a wooden scaffold. These provide access to the remaining levels in the build – a railway carrying viaduct with a canal below. More little boutique café sit on platforms under the arches of the viaduct, reached by a wooden walkway running parallel to the bridge. These little eateries face an entertainment stage built out over the canal and a modest floating restaurant.

Long Journey Cafe; Inara Pey, February 2017, on FlickrLong Journey Cafe

Follow the board walk along the canal far enough, and you’ll find steps offering a way back up to the tram level and another little street of shops, or wooden stairs making their way up the railway line. Nor is this all; a second set of steps descend from the elevated walkway, giving access to the large warehouse sitting at the northern end of the parcel, while the path around the film camera sitting at the end of the tram station can be used to reach a tattoo parlour, if you’re so inclined.

All of this is presided over by the tall figure of an Indonesian statue – although this, and many of the details in the region may not always be easily seen. On our first visit, Caitlyn and I arrived at night, with snow falling and which showed up the local lighting to good effect; it also meant we had to explore carefully in order not to miss anything. However, on a return visit, 24 hours later, the parcel was bathed in sunlight, suggesting its environment changes according to the owner’s whim or perhaps a schedule.

Long Journey Cafe; Inara Pey, February 2017, on FlickrLong Journey Cafe

Yang (Sun2idea) has an eye for detail, and this latest iteration of Long Journey demonstrates this once again.

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A Viking Lost Dream in Second Life

Les Reves Perdus; Inara Pey, August 2017, on Flickr Les Reves Perdus – click any image for full size

I try to avoid returning to regions visited as a part of my Exploring Second Life series too soon after blogging about them. However, a tweet from friend Miro Collas prompted me to suggest to Caitlyn we head back to Les Reves Perdus (“Dreams Lost”), the homestead region designed by Chanell (zaziaa) for another look despite having only blogged about it in June.

As Miro pointed out in his tweet, a lot has changed in the two months since that visit. The provincial look has now gone, replaced with something far more Nordic in expression, but which is nonetheless as photogenic, particularly under the right environmental conditions.

Les Reves Perdus; Inara Pey, August 2017, on Flickr Les Reves Perdus

The setting is a Viking settlement, the surrounding hills and waves breaking in the distance beyond them suggesting it is perhaps set upon an island towards the mouth of a fjord or deep-cut river valley. A visit begins towards the centre of the island, on a small bridge linking the low-lying village with a set of fortifications. The latter has tall wooden walls marching between square towers which look ready to withstand attackers – but which also appear to be protecting a flooded area of land or a former inlet, rather than the village itself.

This arrangement at first seems a little odd: the village sits on a low-lying stretch of land between the fortifications and the high cliffs of a plateau to the east, open to access from the surrounding waters – which are deep enough for longships to sail or row right up to the wharves. It thus seems to be without protection, exposed to any attack which may come. Where one might expect the village to nestle, within the protection of the fort-like walls and towers, horses and sheep graze beside the inland waters.

Les Reves Perdus; Inara Pey, August 2017, on Flickr Les Reves Perdus

Perhaps the walls and towers are the remnants of a more violent time, when there was a need for fortifications. Perhaps they once completely encircled the lowlands of the island, joining at either end with the rocks of the plateau, but more peaceful times and circumstance led to the removal of part of their protection  to make way for the village buildings.

Whatever the reason, the village sits on open land, thatched huts and semi-stone barns offering homes and shelter for animals. Goats, chickens and cattle roam the gasses outside the huts as fires burn to cure cut meat and racks of fish are being dried on the wharves. Across the strip of water from the wharves sits an ancient circle of standing stones, a henge suggesting this island has been settled in the past as well.  Elsewhere, longships lie off-shore or moored close to the village – one of which is even ablaze, although I suspect this might be a funeral ship, rather than it being aflame as a result of battle.

Les Reves Perdus; Inara Pey, August 2017, on Flickr Les Reves Perdus

The high plateau, reached by steps cut into the living rock, passing a tall statue as they climb upwards, is home to a great hall, where fires burn, plans are being made. It’s easy to imagine much carousing and drinking of ale and mead within its walls in the long evenings.  Although the fort-like walls run outward from the plateau, there is no way to reach them easily, other than scrambling over the rocks; nor is there any way to get up to their walkways from the lower ground areas. Whether this is intentional or the result of the region still being tweaked, I’ve no idea.

This is in some respects an oddly eclectic region design, About Land suggesting it is for exploration and perhaps role-play. While the design is primarily Norse, there are also oddities hinting at other genres / activities. There is, for example a very fantasy-leaning collection of statues representing the four elements, while the great hall contains a medieval iron maiden in one corner. But none of this detracts from the setting offering good opportunities for photography (with a suitable windlight selected) and exploration.

Les Reves Perdus; Inara Pey, August 2017, on Flickr Les Reves Perdus

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Selfies and an exhibition in Second Life

Club LA and Gallery: Burke Bode

Club LA and Gallery, curated by Fuyuko ‘冬子’ Amano (Wintergeist) has a new ground-level location, which is still partially under construction. To celebrate the move, the gallery is hosting two exhibitions; the first, Selfies: Some of My Faces, by Burke Bode, has been open since July; the second, An Exhibition by Twain Orfan, opens on Sunday, August 20th.

“Pablo Picasso said ‘Everything you can imagine is real,'” Burke says of his exhibition. “He is right. Living in a world that is completely created from scratch just by the imagination of its residents you experience this. A place where you can invent yourself new every day and for a creative person a place where you MUST create yourself new every single day. [I’m] changing my look constantly as shape shifter. Some of my shapes last for a day, for one picture; and some stay.”

Club LA and Gallery: Burke Bode

He reflects this beautifully with an exhibition of images illustrating many of his various looks. These are presented in an enclosed space within the gallery, the images laid out to present something of a maze visitors walk through. Semi-translucent, the images resemble layers visible one through another so that as you walk through them, each appears to be peeled away, revealing the next, which is in turn peeled back at the next turn, and so on.

It’s both an artistic approach to presenting change and the possibilities to reinvent within the digital medium, and an intriguing means of commenting on the nature of identity and how we present ourselves in the physical world. While we may not be able to change our looks here, we do “change” according to circumstance, situation and those around us: the person we are with a lover is not the same as the person we are with a child; the person we present to colleagues at work is not the same as the one we share with our closest friends, and so on. Thus, Selfies might be seen as a reflection of this.

Club LA and Gallery: Twain Orfan

Twain Orfan his been active in Second Life for over eight years, but only immersed himself in the world of SL photography in 2016. “I enjoy taking photo [the] art of items that are often overlooked when photographers visit various sims,” he says of his work. “Finding pure art in objects such as a chair, a table, a flower-pot, or, perhaps a bicycle. From time to time I also try my hand at Landscapes, or an occasional shot involving my own avatar.”

An Exhibition reflects all of this with a collection of 18 images taken from around second life, all of which also demonstrate Twain’s interest in, and experiment with, angle, light and shadow. What is particularly fascinating with the images is the fact they are all raw: Twain resists the use of GIMP or Photoshop for post-processing, relying instead purely on the viewer and Windlight for his pictures. The result is a fascinating collection of pieces which are individual and collectively eye-catching, offering unique windows into our virtual lives.

Club LA and Gallery: Twain Orfan

Both Selfies: Some of My Faces and An Exhibition make for an engaging visit, with the latter officially opening at 12:00 noon on Sunday, August 20th, with music by Marain Dufaux.

The new gallery space itself offers more room for exhibitions, and includes a landscaped garden visitors can enjoy and an information centre / studio space. Teleport disks are provided to assist visitors in getting around – although in truth, everything at ground level is within easy walking distance of the landing point.

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