A trip to Havana, with a little Voodoo In My Blood

Little Havana; Inara Pey, September 2018, on FlickrLittle Havana – click any image for full size

We came across Little Havana as a result of an e-mail suggestion*. Occupying a Homestead region, it is a joint design between Sofie Janic, Fred Hamilton (frecoi), Alexa Maravilla (Spunknbrains) and Lotus Mastroianni. It’s an easy to visit region, offering a seafront location looking out over a sandy beach to where waves suitable for surfers are rolling in on the tide.

As the name suggests, the region takes its inspiration from Cuba. However, rather than trying to recreate anything specific from Havana – such as one of its more famous buildings of monuments, the team responsible for the design have opted to present a setting mindful of the images often seen in photos and postcards of Havana: wide streets, gaily painted buildings with something of a run-down air about them, little churches and, of course, the giant gas guzzlers, equally brightly painted and obviously lavished with care as befitting behemoths that have a design lifespan reaching back to the 1950s.

Little Havana; Inara Pey, September 2018, on FlickrLittle Havana

The seafront boulevard offers the best vista of the houses, buildings and cars, the street lighting offering opportunities for tourist-like night-time photography for those looking for an alternative to daylight photographs.

With the exception of the church alongside the landing point, which appears to be  a small gallery displaying images by Lotus Mastroianni, none of the buildings are furnished. Some do, however, carry hallmarks of el revolución cubana on their flanks. The heroic visage of Argentinian Marxist revolutionary Ernesto “Che” Guevara, arguably, and alongside Fidel Castro, a major architect of Fulgencio Basista’s overthrow and the remodelling of Cuba post-revolution, stares stoically outward from the side of one of the taller buildings, for example.

Little Havana; Inara Pey, September 2018, on FlickrLittle Havana

The northern end of the beach front road ends, quirkily enough, in an odd little helicopter landing pad, complete with a D-Labs helicopter that looks like it has been put together using bodywork from a car. When encountered, it is both unexpected and yet strangely suited to the setting.

A short distance across the water, north and west of this, sits a little sandy island given over to swimming, sunbathing and generally relaxing, a bar offering an excuse to swim over and stay a while.

Little Havana; Inara Pey, September 2018, on FlickrLittle Havana

The roads on the region also run along the east side of the buildings, where can be found more paintings typical of Cuba on walls, including one of Fidel Castro himself in all his bearded glory. This faces a recording studio sitting on another little island, this one reached via a wooden bridge. With an indoor pool and outdoor sun deck, it suggests a place of easy-going creation of Cuban music.

Ideally suited to photography, particularly avatar-centric images, Little Havana is connected via bridge at its south-western extreme to Voodoo In My Blood, the neighbouring full region. This features a design largely brought together by Megan Prumier, working with Sofi and Fred.

Little Havana; Inara Pey, September 2018, on FlickrVoodoo In My Blood

This is distinctly more run-down America in terms of tone, but equally as engaging visually. A good portion of the region is given over to commercial activities centred on but not limited to the Voodoo main store itself. However, explore southward beyond this, along the narrow, grungy alleys standing between the shells of ageing buildings, and you come to an open beach front setting. Tired it may well, but it is also packed with detail.

Running east-to-west across the southern side of the region, this beach opens out on its western side to become the sandy location of an ageing seaside fun fair. Whether the rides still work is up to you to find out, but the function here seems to have shifted over time: a music stage has been built, and the tents pitched on the white sand suggest there’s recently been a festival of some kind here.

Little Havana; Inara Pey, September 2018, on FlickrVoodoo In My Blood

A set of trimmed hedges and paved paths sit above these tents, presenting a little formal place to take a stroll. On their north side the look towards a finger of rock pointing out to sea and reached via wooden board walks. Seals have claimed this rocky ribbon as their home, and lie resting on wooden piers – although one seems intent on receiving scooter lessons! The piers are also where boats might put in, as evidenced by the pristine yacht moored close by, the affluence it exudes contrasting with the aged look of the rest of the region.

Both Little Havana and Voodoo Blood are finished with local soundscapes – such as music blaring from a car radio as you wander the streets of the former, or the sounds of the seaside when exploring the southern seafront of the latter. This means that having local sounds enable while exploring is an absolute must.

Little Havana; Inara Pey, September 2018, on FlickrVoodoo In My Blood

Taken individually or together, Little Havana and Voodoo Blood make for interesting destinations for Second Life travel bloggers, explorers and photographers. Both had been designed to exude atmosphere and catch the eye, and both are very much worth taking the time to explore.

Those requiring rezzing rights in either region can obtain them by joining the respective groups, and each region has its own Flickr group for those wishing to share their images – see the About Land information within each region for the links.

Little Havana; Inara Pey, September 2018, on FlickrVoodoo In My Blood

SLurl Details

* I’m not offering a name, as the e-mail appears to have originated from a personal account, rather than one linked to an avatar name. If I have this wrong, the sender can ping me with an OK, and I’ll add their name for due credit. Otherwise thank you for the hat tip.

Rainbow Painters in Second Life

Rainbow Painters

Rainbow Painters is an art gallery curated by Timo Dumpling and Patience Dumpling (patience Roxley). Described as “an art gallery for the new artist in SL … a place to show off your skill at no cost to you”, it is in fact open to artists “old” and “new”, with an open invitation for them to contact the curators about displaying their images within the gallery.

Located on a quarter region, the gallery shares its space with an open-air games area (table games and 10-pin bowling) and dance / events space. Within the gallery building, artists are offered a modest amount of wall space in which to display their art – but which is more than enough for visitors to gain an appreciation of their work. There do not appear to be any restrictions on the nature of the art, so long is it is in keeping with the SL Terms of Service / Community Standards, and meets the region’s maturity rating.

Rainbow Painters

At the time of our visit, the list of artists included Jaime Poutine, BittsyBoo, Mistero Hifeng,  Rage Darkstone, JolieElle Parfort, Xirana Oximoxi, Siobhán Muintir (Qorell),  Fuyuko Amano (Wintergeist) and Callum Writer, to name but a handful of those displaying their work.

The range of art is as broad as the list of artists, featuring images captured both in-world and original art uploaded to Second Life. In what I take to be a respect for the gallery’s title, many of the in-world images offered had been processed to give the impression of being painted, while the uploaded art covered photography through a variety of painting styles. One of these, by an artist from Sri lanka (and provided by Asmita Duranjaya) particularly caught my eye for it modern take on traditional stylised paintings I’ve seen first-hand when visiting that country.

Rainbow Painters

Second Life landscapes  – my preferred form of SL art – were much on display during our visit, but I confess to being particularly drawn to Siobhán Muintir’s display, which featured three avatar studies quite powerful in their depth and presentation (two are shown above), displayed with an image again processed to appear as if painted, and which offers a further captivating view of the model, but in a broader setting.

3D artists need not feel left out, either. The gallery provides space for small displays of 3D art. Mistero Hifeng, for example had a sculpture displayed alongside his 2D art, while Asmita Duranjaya and Faith Maxwell were both displaying their 3D sculptures.

Rainbow Painters

All told, an interesting venue offering space to artists old and new – and a chance for visitors to discover the work of people they might not yet have encountered in SL.

SLurl Details

 

Tagus Enchanted Forest in Second Life

Tagus Enchanted Forest; Inara Pey, September 2018, on FlickrTagus Enchanted Forest – click any image for full size

I walk away from the world I know,
To a forest were each thing can change
And where the floor is carpeted in seasonal splendour.
It is here I feel magic,
In the enchanted forest.

So reads the description for Tagus Enchanted Forest, a homestead region held and designed by Lady Amalthea (meganwhitlock). As the stanza suggests, this is intended to by a mystical, enchanted place; one given over to woodland in which assorted locations can be found, which lend themselves to a variety of fantasy themes – a hint of elves here, those of a magician or alchemist there; a touch of Game of Thrones along the wall of a crypt or the suggestion of witchcraft possibly lurking in the mists …

Tagus Enchanted Forest; Inara Pey, September 2018, on FlickrTagus Enchanted Forest

It is a wild, free place – a rugged island rising tall from the surrounding waters, crowned by tall trees between whose trunks paths and trail wind and loop, sufficient enough to guide travellers around the various locations to be found here, but with ample twists and turns to possibly confound one’s sense of direction.

From the landing point, lantern-marked steps offer a way up inland or down to the waterside, where further islands, long and thin and equally as rugged, can be seen.  These can be reached via rowing boat offered at a small pier – although only one offers a similar boat for getting back!

Tagus Enchanted Forest; Inara Pey, September 2018, on FlickrTagus Enchanted Forest

It is on the largest of these outer island that the Game of Thrones reference can be found: a wall of faces of the dead waiting to be worn, sitting at the back of a cliff-top crypt. A short distance from this crypt, and situated upon the highest plateau of the island is a small chapel, its organ being played by a ghostly, skeletal figure…

The remaining islands are marked by high waterfalls, one the home of an alchemist, the other featuring the ruins of a tower in which an ancient elven throne resides. Across the main island, to its north-west, another low tower is to be found atop a ridge, the seat of someone fascinated with the movement of the stars and the planets – an astrologer or magician, perhaps….

Tagus Enchanted Forest; Inara Pey, September 2018, on FlickrTagus Enchanted Forest

Finding your way around all of the trails and paths on the island can be an adventure in itself. Some are obvious, others perhaps less so as you climb and descend stone steps – just watch for the lanterns hanging from their ivy-draped poles. Along the way are numerous points of rest: camp fires to sit around, tents to sit within, places to dance, places to rest alongside still waters… All of this given a further air of mystery by the selected windlight.

There are one or two rough points one might journey into: the physics alongside the chapel’s only working entrance can at times knock the unwary sideways, and there are some landscaping elements floating above their peers. However, these do not prevent Tagus Enchanted Forest from being photogenic – and there is a Flickr group for those who wish to add their pictures.

Tagus Enchanted Forest; Inara Pey, September 2018, on FlickrTagus Enchanted Forest

A mysterious, place, Tagus Enchanted Forest perhaps awaits those willing to weave a tale of those who might reside in its towers and buildings.

SLurl Details

ArtCare Gallery in Second Life

ArtCare Gallery: Care

Yany O’Real (Yany Oh) recently invited me to visit ArtCare Gallery, where a selection of his work is currently being exhibited. Curated by Care (carelyna), the gallery offers a large display space for her own art, whilst also featuring – at the time of my visit – the art of Yany, together with Leonorah Beverly, Lam Erin, Sandi Benelli, Marga J, Shakespeare (SkinnyNilla) and Maxie Daviau, with 3D art and particle displays by Pol Jarvinen and Kurk Mumfuzz.

I admit to having missed Care’s art up until now, and the gallery offers an excellent opportunity to gain familiarity with it. Focusing primarily on landscape studies from within Second Life, which she presents post-processed to resemble paintings.

ArtCare Gallery: Care

One group of her images are vividly rich in colour, strongly evocative of the likes of Van Gogh in their style and offering truly unique views of Second Life. The more lightly processed images are likewise attractive whilst more fully illustrating Care’s eye for presenting views of Second Life as we are familiar with them. Also included in her selection of art is a set of images captured at one of Kurk’s particle shows, which offers a further contrast in style and approach.

Facing Care’s work are gallery bays featuring the work of Max, Leonorah, Lam, Shakespeare, Marga J and Sandi. All are enticing Second Life landscape artists – and in the interests of disclosure, I have an abiding admiration for the work of Max and Shakespeare. Taken together these artists offer a natural flow of images hat allow us to travel through Second Life to many places and regions.

ArtCare Gallery: Shakespeare and Max

Situated in a hall of its only, Yany’s work covers both landscapes and avatar studies, and in a rich mix of styles. I found two of the images particularly captivating:  We Are Many, presenting a single image of avatars attending a presentation, which has been repeated several times over to become a collage, with the groups of images mirrored to offer something of a unique perspective on how we might perceive our avatars.

The second is Starman, a rich – and lighthearted? – take on the launch of Elon Musk’s Tesla Roaster into space as part of the first launch of the Falcon Heavy in February 2018.

ArtCare Gallery: Yany

Located against one of the walls of the gallery are two pairs of doors marked “reception” – one of which leads up to to a 3D display of Pol Jarvinen’s 3D work, and the other down to ground level and a small display of Kurk’s particle art.

With a rich mix of themed 2D art, together with the 3D and particle work above and below, ArtCare Gallery makes for an interesting visit.

ArtCare Gallery: Lam and Leonorah

SLurl Details

The Art of Lu in Second Life

Holly Kai Gallery: Art of Lu: Fantasy and Nature

Now open at Holly Kai Gallery, in the first exhibition of our new season, is The Art of Lu: Fantasy and Nature, featuring the art of Lu Anne Anatine (LeeLu Anatine). It’s an exhibition I am absolutely delighted about, as I’ve been enthralled by Lu Anne’s art since I first encountered it at an exhibition at Diomita Plaza Gallery / R&D Gallery (read here for more).

A professional illustrator and digital artist in the physical world, Lu Anne produces some of the most stunning art I’ve had the privilege to see in Second Life. Her work is deeply nuanced; each image stands on its own as an incredible work of art, while many of them suggest that are actually a frame of a much broader story or tale we are invited to let our imaginations weave.

Holly Kai Gallery: The Art of Lu

This is particularly evident in the fantasy images. They offer us glimpses into other worlds, some of which may be from fiction, as with the marvellous Alice, other of which might be born straight from Lu’s own imagination and which feature elven folk and merfolk and more.

The use of birds and flowers within these images links them directly to the selection of nature art Lu has provided for the exhibition – and I was delighted to see Colours of Winter among the latter: this hangs in our lounge at home. It’s a piece that ably illustrates Lu’s use of colour – even when used almost minimally or in muted tones  – as a means of giving a generous depth to her work.

Holly Kai Gallery: The Art of Lu

Throughout all of her art, Lu offers a wonderful mix: these are richly digital images, and yet each one is alive; as alive as it might have been if the subject had been captured in real life via a photograph. It’s not hard to image the coal tit of Colours of Winter flittering rapidly away from its perch a moment after its image had been captured, or to have the merman reach out a hand to help guide you in Swimming Lesson. This breath of life is achieved through Lu’s compositional technique with her work.

The materials I use are a traditional and digital mix of mediums. I will render in graphite the line work for the paintings then scan them into Photoshop so then I can paint digitally. I use a Wacom Cintiq to paint and the programs I use cross between Photoshop and Corel Painter. I may even use other traditional mediums like water-colour as an under painting that gets scanned as well the possibilities are endless …

– Lu Anne Anatine on creating her art

Holly Kai Gallery: The Art of Lu

It’s an honour to have Lu Anne with us at holly Kai Park, and The Art of Lu will be open through until October 13th, 2018, and I invite you all to come along to Holly Kai Gallery and witness her work first hand – you will not be disappointed!

SLurl Details

Ashemi: an Oriental reprise in Second Life

Ashemi Reprise; Inara Pey, September 2018, August 2018, on FlickrAshemi Reprise – click any image for full size

Almost two years ago, we visited Ashemi, the second Oriental-themed region we’d explored that has been designed by the team of Ime Poplin and Jay Poplin (Jayshamime) and Shaman Nitely. Along with Imesha, it offered a gorgeous setting which quite captivated me on visiting both. Sadly, Ashemi disappeared from the grid a while ago – so when I heard via Shakespeare and Max it is now back, we had to jump over and take a look.

Now located on a full region and taking the form of Ashemi Reprise, this cityscape environment is once again an absolute delight to witness. As with Ashemi (which you can read about here), the new region – open just four days at the time of our visit, presents a dusk setting (although given the Sun is in the east, it could be early morning, depending on your preference). I did opt to go with a late afternoon windlight setting for some of the images here, just to offer a little contrast, but I do recommend seeing the region under its default, as a lot of effort has gone into creating an atmospheric experience. Good use is made of projected lighting, so having Advanced Lighting Model (Preferences > Graphics) enabled is an essential part of a visit.

Ashemi Reprise; Inara Pey, September 2018, August 2018, on FlickrAshemi Reprise

Several motifs from Ashemi’s previous incarnation are apparent in the build: the use of water in a central open area, the smooth merging of region with its surrounding backdrop, some of the statues and decoration, the placement of quiet little places, and the attention to detail. But make no mistake, this is a new design, offering a lot of extra detail and a rich mix of settings, the design sufficiently different to the original that it is easy to imagine that this is another district within the same city as the original Ashemi.

Broadly Japanese in its overall styling, Ashemi Repise includes touches from all over the orient and Asia. Those who remember the original will instantly recognise the tall Indonesian style statue watching over the central park / water area, while in the south-east corner, Ganesh sits in a smaller park, while tuk-tuks are to be found throughout.

We’re not afraid of mixing things. I think that makes it a bit more personal. Some small items scattered around that you wouldn’t expect.

– Ime Poplin, discussing Ashemi Reprise

Ashemi Reprise; Inara Pey, September 2018, August 2018, on FlickrAshemi Reprise

From the landing point, a wooden deck just off the centre of the region in the parkland / open water area, visitors are immediately faced with a choice of routes: explore the park and water front and work out to the surrounding streets, or follow the multiple paths through the park and over the water to see what they might find? Personally, I suggest the latter, as this – to me – shows the depth of the region’s design, and allows the details to become more apparent. Dragons guard a Torii gate marking the way from the landing point to the park – and thence to the rest of the region.

To the south, a grassy route under trees rich in blossom leads to the water’s edge where a small pavilion sits at the end of the wooden walkway, candle-lit lanterns floating on the water around it. Another path points west, to where a series of small traditionally styled Japanese houses sit with little gardens, before connecting with the western side of the region. Also to the west, and connected to the houses and their gardens, is a larger pavilion, reached by a stone bridge. But really, to describe all of this area would be to spoil it: this is a place deserving of eyes-on exploration, following the paths and bridges and discovering all seating areas, platforms, shrines little market stalls and more, broken up into little islets under trees and edged by rocks.

Ashemi Reprise; Inara Pey, September 2018, August 2018, on FlickrAshemi Reprise

Surrounding the central space is a square of roads mixed with low-rise buildings whose looks are suggestive of age, giving the setting a feeling of being an outlying, older district of a city, perhaps almost forgotten by the more distant skyscrapers and high-rise blocks, with their glowing windows and promise of big city life. The fact that this is a careworn place, lacking in attention is perhaps indicated on the southern side of the region, where a partially collapsed overpass can be found. Possibly the result of an earthquake, it has remained without repair long enough for an open-air theatre company to set themselves up amidst the remnants of the elevated road, which itself has become a place for advertising hoardings.

A market environment curls around the east and south sides of the region, sitting between water and the tired buildings lining the streets. It passes Ganesh in his little park, passing from under the flashing sign for China’s famous Tsingtao beer (fun fact: the Tsingtao brewery was founded by a group of German brewers in 1903, whilst under the ownership The Anglo-German Brewery Co. Ltd, but passed to Japanese ownership in 1916 before becoming wholly owned by the Chinese), to a construction site over on the west side, where a broad road points a straight finer to the fun fair that has shouldered its way into the setting.

Ashemi Reprise; Inara Pey, September 2018, August 2018, on FlickrAshemi Reprise

The attention to detail in several forms, not just visually (although do keep an eye out for the fat little Kermit taking a break in his explorations to a café, for example 🙂 ); extraordinary care has been taken with local sounds. In the market place are the sounds of commerce, for example, and around the warehouses are the sounds of people at work; while music plays in the fun fair and, if you pass a caravan on the back streets you might hear Jan Hammer’s Crocket’s Theme fade in and out as you walk by.

These back streets and alleys are another reason for the region’s sheer depth. They allow the seamless blending with off-sim buildings and scenes which in turn help blend the setting with the sim surround. So well done is this blending, it is very easy to find yourself bouncing off the region boundary and you explore, as the off-region areas look so natural.

Ashemi Reprise; Inara Pey, September 2018, August 2018, on FlickrAshemi Reprise

It is a delight to see Ashemi return to Second Life and take advantage of a full region, complete with the additional 10K LI. Due to appear in the Destination Guide soon, this is definitely not a region to be missed – and I strongly recommend allowing a good amount of time to explore it fully. Should you appreciate your visit, do please consider offering a donation towards Ashemi Reprise continued presence in Second Life.

SLurl Details