Lyra Romanas at Galerie Alice in Second Life

Galerie Alice: Lyra Romanas

I first encountered the art of Lyra Romanas in 2018, and was immediately struck by the richness of story contained within her images, so I was delighted to learn a further small selection of her work is on display through until April 2019 at the Galerie Alice, curated by Alice (angedem).

Renewal and Transformation presents nine images by Lyra in respect of the theme, with a broad split between avatar and art studies. No liner notes are provided for the exhibition or its theme but frankly, the images themselves are so expressive, few additional pointers are required.

Galerie Alice: Lyra Romanas

The four avatar studies in particular perfectly embody the ideas of renewal and transformation of self. Each offers us a moment in time, seemingly personal,  with Mutation perhaps must clearly underlining the transformation theme. Within its monochrome lines it is clear something is happening – and that from the expression on the face of the subject, it is either not unpleasant, or she is oblivious of the change – although this seems unlikely; but what the trigger for her change, and why it is happening is the tease, the story we are invited to weave around the piece.

Equally, When It Rains, It Pours speaks of transformation – although this time it focus is on emotional transformation, rather than physical, while The Twilight Zone perhaps invites us to consider our own ability to transform ourselves both in and of the moment. It is left to the titular piece to offer an image suggestive of pure renewal, brought about through peaceful reflection whilst lying a warm waters. Yet, at the same time, the first three pieces also carry the theme of renewal as well: the birth of a new life-form, the opening of a new page of a life; the renewal of limber exercise, while the titular peace also carries with it a message of transformation, of rebirth from the water.

Galerie Alice: Lyra Romanas

Supporting these four pieces are four focused on the 3D art of Mistero Hifeng. Again the themes of renewal and transformation are evident in all of them: the transformation of stone into caring figures, the emotions generated in their form itself renewing; the pure strength of renewal and simultaneous transformation from passive to active seen in Blown Away. Only the last piece, The Scales might at first seem at odds with the rest; until that is, one looks part the very different approach to colour and presentation and consider the balance between matters of renewal and transformation that can mark our own lives.

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A return to Tokyo Street and a visit to Umi

Puddlechurch; Inara Pey, March 2019, on FlickrUmi – click any image for full size

Update: Dox, the region on which these builds were hosted appears to have been closed or renamed / relocated. SLurls in this article have therefore been removed.

In October 2018, I wrote about our trip to Tokyo Street Subway Entrance, created by Paradox Ivory under her Dox brand and about which you can read more here: Emerging from a Tokyo Street Subway Entrance. Since then, Paradox has been busy extending this full region, both up in the air and down on the ground.

The main landing point remains unchanged, delivering visitors to the subway entrance from which the sky build takes its name. This leads up to the same street level, with its tall buildings and side alleys and roads, but whereas the tunnel at the far end of the road once ended in a blank wall, it now provides access to the extension to the sky build.

Puddlechurch; Inara Pey, March 2019, on FlickrTokyo Street South

Here, laid out around a grid of narrow roads are further buildings, including the Tokyo South Gallery, a small carnival area (with a tunnel linking to a temple on its far side, an apartment building and surface railway station. As with the original build, the attention to detail is excellent, complete with an atmospheric sound scape, with the outlying building shells giving a further sense of depth.

However, it is on the ground level and reached via a separate LM, that the village of Umi is to be found, hugging the coast of a small island (so far as I could tell, there was not TP connections between ground and sky). This is where the city can be left behind and visitors can explore the beauty of a coastal setting.

Puddlechurch; Inara Pey, March 2019, on FlickrUmi

The village is a curious and oddly attractive design. A sweep of buildings are nestled under the steep slopes of the island, partially sheltered by trees and rich foliage. These face another arc of wooden and cement buildings standing on what might have once been a sand bar or a sweep of rocks, but which is now clearly a man-made breakwater.

Examination of the houses on the breakwater will quickly reveal they are perhaps a little unusual. Their lower floors are open to the sea on one side, offering moorings and work spaces for small boats, although some have been decked out to provide extra accommodation space, perhaps to offset the somewhat compact – some might say cramped – living spaces of their upper floors. Be aware that four of them – the cement-faced units – are available as private residences.

Puddlechurch; Inara Pey, March 2019, on FlickrUmi

To the west of the village are working wharves and a warehouse. Fishing boats are tied-up alongside, possibly waiting for the next tide and nets are set out to dry. To the east of the island is a fuelling station, it and the wharves neatly bracketing the village. Alongside the fuelling station is a pedal boat, if you’re careful you can ride own around the island – but take care getting off the boat, any attempt to double-click TP to land will bounce you back up the the main landing point in the sky.

When we first visited Tokyo Street Subway Entrance, we found it to be engaging, detailed, beautifully modelled and presented. That is still the case now – although I admit to finding the Tokyo Street South extension a little too hemmed in and claustrophobic in places. It does, however, provide an interesting contrast with the ground level village setting, which is eye-catching, taken together. they both sit as a visual reminder of the different faces of Japan.

Puddlechurch; Inara Pey, March 2019, on FlickrUmi

The one major complaint that might be levelled at the region is that of performance; there is a lot packed into it, and depending on local settings ant the use of things like shadows, a viewer and computer can take a hit and end up struggling. So, be prepared to make some adjustments to your viewer, should this prove to be the case. This said, for those with the patience, the region is worth a visit, and offers very different opportunities for photography within the ground and sky builds.

With thanks to AJ and Shakespeare.

Exploring Puddlechurch in Second Life

Puddlechurch; Inara Pey, March 2019, on FlickrPuddlechurch – click any image for full size

Marty Triellis e-mailed me in late February with an invitation for us to visit Puddlechurch, the latest region design he and Cherish Demonge have developed. The invitation came almost exactly a year after we had visited one of their previous designs (see A NonStop visit in Second Life) and Shug Maitland also pinged me about the region via IM, we set off to have a look.

Described as a residential / photography region, Puddlechurch is beautifully conceived and executed. Some 14 rental properties of varying sizes are scattered through the landscape, but you’d hardly know this from a casual visit; such is the design and spread of the rentals – up on hill, down in dale, on the coast, over the water – that without a count at the rental office, you’re be pushed to tell the number was this high.

Puddlechurch; Inara Pey, March 2019, on FlickrPuddlechurch

The landing point sits close to the rental office, in a little village-like setting towards the north-east of the region. Largely deserted, the village is little more than bricked and boarded-up buildings, tumbled walls and a slightly forlorn little square, the rental office seemingly the last place of business still operating.

Three routes lead away from the square: east to a waterfront area (which I understand from Marty is still under construction). A similar path points west to the coast on that side of the region, while up a set of steps, a worn track points the way south, a tree-lined lane that passes the local chapel and graveyard.

Puddlechurch; Inara Pey, March 2019, on FlickrPuddlechurch

Which of these you take is up to you, but I confess, I found the westward path and the way it opens out to present the bay and buildings that reside there to be utterly captivating and beautifully natural. It is here that several of the rental properties are to be found, sitting close to the shingle beach or raised up on platforms build over the water and facing the mainland from the low-lying shingle bar that lies across most of the entrance to the bay, giving the impression this might once have been low-lying land that the sea has opted to lay claim to over time.

The houses out on the shingle bar are reached via wooden board walks. With a view out over the westward sea and the high peaks d the surrounding islands on one side, coupled with the view back inland on the other, these make for desirable properties for those looking for a home, their careworn looks adding a further layer of shabby chic to their attractiveness. Each sits within its own parcel, allowing parcel privacy to be used (each parcel additionally includes a security system) – a smart move given the close proximity of the public path running along the shingles betwixt houses and water.

Puddlechurch; Inara Pey, March 2019, on FlickrPuddlechurch

This approach has also been taken with the offshore units sitting on their wooden decks. Reached via their own board walks, these might be small, single room structures, but they also offer a little space for mooring boats (LI allowing!).

It is the breadth of housing style, as well as the landscaping that also makes Puddlechurch so appealing. If the small wooden cabins and houses on the west coast don’t appeal, follow the paths inland from beach or landing point (they all interconnect perfectly), and you’ll find a good mix of housing styles: a converted warehouse here, a town house there, a stone cottage in a corner; for those looking for an expansive property, there is even something of a manor house, and several of the properties have decks and / or planted gardens.

Puddlechurch; Inara Pey, March 2019, on FlickrPuddlechurch

Of course, what might be available for rent is liable to vary over time, so be sure to check the boards at the rental office, which will also furnish you with the rent and LI allowance for each property. These will also provide the estate’s rental guidelines, and I strongly recommend these are given a careful read through prior to renting.  When exploring, available properties are signified by a real estate (or if you are in America, a realtor) board outside, while memories of prices can be refreshed with the visit to the estate’s web page.

Cherish and Marty describe the setting as inspired by “British” countryside. By this I assume they mean a variety of influences from across the British Isles have informed the finished design. Certainly, there is no singular point of influence that appears to have gone into the design; rather, what is presented is singular and unique, carrying with it odd (and pleasing) little aspects of familiarity to anyone who has visited some of the more remote spots around the Irish and Scottish coastlines, or has visited some of England’s woodlands.

Puddlechurch; Inara Pey, March 2019, on FlickrPuddlechurch

Whether or not you are looking for a place to live, Puddlechurch offers a pleasing visit and includes multiple opportunities for photography. Our thanks to Marty for the invitation and to Shug for the tip.

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Mathilde and Kayak at Raglan Shire

Raglan Tree Gallery: Mathilde Vhargon

Currently open through until the end of March 2019 at the Raglan Tree Gallery are two exhibitions by two physical world artists who have a very different focus for their art to one another.

Mathilde Vhargon entered the world of the arts as a classical musician, but for the last 10 years she has seen digital art as her creative medium, having originally  presented 3D sculptures in Second Life before moving to 2D creativity using Gimp and ArtRage.

Raglan Tree Gallery: Mathilde Vhargon

My paintings suggest themselves to me a little at a time without conscious planning. I often use small sections of them as materials to develop into new paintings. I also like to create kaleidoscope and mandala versions of some of my original paintings.

I love strong colours and flowing abstract forms. You will often find ambiguous suggestions that lead the viewer to imagine various possibilities and interpretations. I am most happy when my art creates a chain of associations and questions about life and humanity.

– Mathilde Vhargon, discussing her art

Raglan Tree Gallery: Mathilde Vhargon

The richness of abstraction in Mathilde’s work is immediately evident on seeing the piece presented at Raglan Tree. These are bold pieces, rich a colour and depth, some encompassing natural shapes and elements – flower petals, leaves or the suggestion of a squirrel. Also on display are monochrome pieces, together with simple paintings that perfectly convey their sentiment, all rounded out by a collage-like piece Toward the Light and even one with a fractal-like suggestion to it, Memories of Grandma, that make this an eye-catching and rewarding selection to visit.

Sharing the gallery space with Mathilde is Kayak Kuu. Apparently taking his name from the fact he used to teach whitewater kayaking, his interests span the theatre and computers – he makes note of both his love of all things Macintosh / Apple and that a good deal of his time is spent immersed in community theatre activities. He is also an avid photographer, as his exhibition at Raglan Tree more than demonstrates.

Raglan Tree Gallery: Kayak Kuu

Photography has been a hobby of his most of his life since the black and white and early Polaroid instant film days … [he] travels extensively and that is where many of his photographs displayed here come from.

– from the notes accompanying Kayak’s exhibit at Raglan Tree

Just how extensive Kayak has been fortunate enough to travel is certainly laid witness to in this exhibition. Pictures from across the United States sit shoulder-to-shoulder with those from Canada, Europe, Ireland, the United Kingdom, Mexico, Roatan…

Raglan Tree Gallery: Kayak Kuu

Such is the diversity of locations on offer, I suspect that anyone who has travelled in the United States or France or the UK in particular are liable to recognise some of the locations Kayak has uniquely captured. I admit to smiling through each of his pictures of York, Belfast and Edinburgh, all of which have particularly happy memories for me, as did his image of the Smithsonian’s Air and Space Museum in Washington D.C).

Presented in the round in on one of Raglan Shire’s great tree platforms, these are selections of art that demonstrate (again) that physical world art can have a place in our pixel lives and – with Kayak’s work – allows us to witness small scenes from places in this world we might otherwise not get to see.

Raglan Tree Gallery: Kayak Kuu

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Lab launches Second Life video travelogue

The Pen – subject of Linden Lab’s new video travelogue series

On Wednesday, March 6th, 2019, Linden Lab launched another new video series: Second Life Destinations, highlighting locations across the grid that residents might like to visit. The series is intended to be issued on a weekly basis and the Lab notes:

In this series, we’ll highlight different places focusing in on the beauty and imaginative possibilities in no more than 60-90 seconds so that you can get a quick peek at the creations and communities inside each virtual space. At times we may even speak to creators of theses spaces so they can shed some light on what inspired them. Look for each new episode on our blog and social media channels, including Facebook, YouTube and Twitter.

For the first in the series, the Lab visit The Pen, Bay City’s beatnik hang-out operated by Marianne McCann, home to a range of activities include Marianne’s regular “Expresso Yourself” events, where the microphone is opened to visitors to express themselves in words (prose or poetry) or song on the first Tuesday of the month between 18:00 and 20:00 SLT.

The Pen was recently the venue for Marianne’s 13th rezday celebrations, and these are the focus of the video, which includes the voice of singer Grace MacDonnogh, a long-time friend who has a wonderfully mellow way with music and lyrics.

As a seasoned SL travel writer (and videographer when my PC decides to behave itself), I admit to finding myself caught between two conflicting feelings regarding this new series. On the one hand, there are a lot of people like me in the blogging community: we may not all focus on blogging destinations (although equally, some do), but  considerable effort goes into writing-up places and taking photos  / producing videos. Give all that, a series like this might be felt as coming a little close to treading on toes. On the other hand, the series is intended to be limited to 60-90 seconds, and as such it shouldn’t really impact on the work done by videographers and bloggers.

Nevertheless, it’ll be interesting to see how the series develops. In the meantime, I’ll leave you with the first, which demonstrates the potential innocuousness of the series.

A dip into Salt Water in Second Life

Salt Water; Inara Pey, March 2019, on FlickrSalt Water – click and image for full size

I recently received an invitation from region holder Kye (Kyevaiy) to visit her Homestead region of Salt Water. The initial part of the region’s description certainly piqued my interest – “The cure for anything is Salt Water — in one form or another, sweat, tears or the Salt Sea”; but it was Kye’s invitation that captured my desire to pay a visit sooner rather than later:

I asked Tippy Wingtips to help me recreate a places I had recently visited in Mexico, Belize and the Island of Roatán. I sent her several photographs of my trip and she tried to duplicate many of them in order to capture the places I love.

– Kye (Kyevaiy) describing the development of Salt Water

Salt Water; Inara Pey, March 2019, on FlickrSalt Water

Belize is one of those places in the world that has long fascinated me, and I was keen to see how elements of it had been interpreted in the region design, hence pushing a visit to the top of my list. Sadly, I can’t really speak for Mexico or Roatán – the latter was completely out of my ken until I looked it up, and my one visit to Mexico was limited to Sonora. However, what I can say is that, even without any in-depth knowledge of all the countries and locations used as inspiration for the design, Salt Water is marvellously conceived and designed.

The region presents itself as a rugged, tropical island that climbs slowly from a western bay up to high plateaus. It has also, at some point in the past, been split into two: to the north-east a narrow gorge breaks the land, spanned by a single rough bridge, looking for all the world like it has been cut over time by water action. Throughout the entire region, the attention to detail is stunning.

Salt Water; Inara Pey, March 2019, on FlickrSalt Water

“I loved doing this sim! It took me almost 3 months to get it the way I wanted it!” Tippy informed me. In spending several hours over the last couple of days exploring, I can see why.

The low-lying areas of the region to the west offer beach houses, sand, board walks over the shallow waters of the bay, open decks over both sand and water, all of which are woven together to present the most idyllic setting: the perfect vacation paradise. As the beach houses are presented for public access, there is no danger of trespass, and they offer additional places to sit and relax and become immersed in the setting as the westering Sun casts long shadows over sand and grass.

Salt Water; Inara Pey, March 2019, on FlickrSalt Water

As well as the waters of the bay, the west side of the island offers a small rock-encircled pool for bathing while the board walks continue over the sands, helping to form  – along with the bay itself – a natural boundary between the low-lying beaches and the island’s uplands.

The latter are reached via stone steps cut into the rocks  or an age-worn path, and rise in tiers, the trees slowly changing with altitude, with the palm trees gradually giving way to a small rain forest that hugs the upper reaches of the island. These tiers are cut by a the passage of water that cascades down falls and flows along rocky channels to feed the bay below.

Salt Water; Inara Pey, March 2019, on FlickrSalt Water

It is up on the highest level of the plateau, where the air is rent by lightning, the ancient Aztec ruins can be found, presided over by a large stone tablet raised onto its edge. These ruins, backed by the dense foliage of the rain forest, actually form the region’s landing point, and offer a marvellous lookout down and to the west to the beaches and the setting Sun.

Two paths – one at the foot of the steps cut into the rock of the plateau and which lead down to is first lower tier, the other running through the trees of the rain forest and then down through a rocky gorge, lead the way north to where that heavy bridge of felled (or fallen) tree trunks crosses the chasm separating the two parts of the region. Across it, more ruins await discovery while paths and steps wind down the land to the west, passing snuggle spots and look-out points until they reach the little beach of a headland.

Salt Water; Inara Pey, March 2019, on FlickrSalt Water

All of this only really scratches the surface of Salt Water. There is a wealth of detail to be discovered, from the way in which all of the snuggle spots, seating and look-out points offer views over and between trees to the ocean and the lowering Sun, to the inclusion of suitable wildfowl across the waters and in the air, to the selected sound scape.

A marvellous design, perfectly put together and well worth visiting and exploring. Photographs are welcome at the region’s Flickr group, and gratuities towards the upkeep of the region will be accepted by the monkey at the landing point.

Salt Water; Inara Pey, March 2019, on FlickrSalt Water

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