A summertime Isle of Cezanne in Second Life

The Isle of Cezanne, December 2019 – click any image for full size

The Isle of Cezanne is a 1/4 Full region that has been designed and landscaped by ElenaMicheals Core. Occupying the south-east quarter of a region that has the full region land capacity bonus applied, the setting has something of a riverside feel to it, thanks to the use of two off-sim elements sitting off of the water-facing south and east sides.

Offering in a summertime setting, The Isle of Cezanne presents a rich countryside look and feel, but one with little touches of sci-fi fantasy that are just enough to add a twist to any visit without looking at all out of place. Rather, they add to the setting’s appeal for photography – which is a core theme for the location overall.

The Isle of Cezanne, December 2019

The landing point is tucked away in the north-western corner of the parcel. It is here, among the stones of an ancient ruin that visitors can find the teleport boards leading to three further photography locations in the sky over the region. Two of these are cosy studio-style settings (the Artist Studio and the Dressmaker Attic), and the third a more open winter setting for those seeking snowbound settings for avatar photography.

From the landing point, the ruins point southwards towards a tall house that has a little hint of Provence about it and which has been cosily furnished, including – at the time of our visit – hints of the season. This sits on a broad table of grassy rock (the entire landscape here is mesh, the terrain having been pushed below water level) looking south across the “river”. The land before the house slopes gently down to the water’s edge, pointing the way to where a wooden deck stretches out of the the water, offering a place to sit and admire the view while cormorants perch and flap their wings and the water’s edge, watched by black swans.

The Isle of Cezanne, December 2019

A second pier extends out into the water from between the house and the landing point ruins, but given a pair of brown bears are patrolling alongside of it, caution might be required when trying to reach it. However, it is the north side of the parcel that offers the sci-fi fantasy feel – although at first glance, it appears to be a natural setting: a further rocky landscape that ends with a barn and shed with cattle grazing on the wild grass, suggesting the house to the south is owner by a farmer.

To reach the barn and cattle, visitors can take a choice of routes. One goes part-way through the old ruins and then down the stone steps from the and past a little camping site sitting above the water. The other is to go directly east from the landing point and over the rugged terrain.

The Isle of Cezanne, December 2019

This latter route will take visitors past a “UFO house” sitting on concrete legs. It Sits as a strange little hideaway with and very eclectic set of contents, including toys, a laptop, a bomb, a crate of ammunition and – well, other interesting items. Outside this house are two large plants, with eyes at the centre of their flowers and a curiosity of their own, fixing any passers-by with a glassy, unblinking stare.

Throughout the parcel are numerous opportunities for avatar photography – the house, the wooden deck with its seating below it, the camp site, the “UFO house”, and so on. Also waiting to be found are multiple little touches of detail: deer in the shade of trees, sculptures, cranes dancing over the the water and so on,  all of which add depth to the parcel  for explorers.

The Isle of Cezanne, December 2019

Those wishing to rez props for their photographs can join the local group (no charge), and photos are welcome in the parcel’s Flickr group. Those who enjoy a rounded setting should ensure they have local sounds enabled during a visit to appreciate the local sound scape.

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Honah Lee Wave: sun, sand and surfing in Second Life

Honah Lee Wave

I received an invitation from MarkTwain White to visit Honah Lee Wave, a new public homestead region in to Honah Lee estate to the south-east of Blake Sea, and forming a part of the United Sailing Sims.

A Homestead region, Honah Lee Wave has a lot to offer visitors, whether they TP in, or arrive by boat or air. There’s surfing, a beach, for sunbathing, moorings for small boats (emphasis on “small”, as in not the “two mansions and gardens” variety), an airstrip – again suitable for smaller aircraft, and a helipad. There’s also a GTFO (get The Freight Out – see An inside look at Get the Freight Out in Second Life and GTFO: Getting Started) terminal, and I understand the island will become the setting for assorted competitions (presumably surfing and the like).

The region comes with something of a back-story:

Honah Lee Wave is a place where small sail boats and motor boats can do some business; a place where HLW-made surf jewellery can be obtained, and the local delicacy HLW lobster, can be enjoyed. These are sought all over the world at around $100 wholesale, thanks in part to the high rum content in the waters around the island. When the local islanders realised there was a market for Lobster with a naturally acquired rum flavour, they began soaking the lobsters in the spirit before shipping them live to overseas markets. Visitors to the island can find an added attraction in being able to pick the drunkest lobster to be prepared fresh for their meal. 

– MarkTwain White offering some of Honah Lee Wave’s back-story

Honah Lee Wave: trying out the airstrip

South-facing, the island forms a broad, open U, a natural cove into which the tide flows, the two arms of the island helping to raise the waves to a height suitable for surfing. They are faced by a beach backed by huts that will – I understand – be available as small market places, and the island’s surf shop where demo boards can be obtained by those wishing to try a little surfing, and board purchases made by those who want to take up the sport on a more regular basis.

The south-east arm of the island is home to the local airstrip, where lines of palm trees on either side make it clear this airstrip is only suitable for smaller aircraft; anything to large is going to have issues with wing spans and the trees. The best way to approach the airstrip is from the south, coming in over Scuttle, which – for those with the draw distance – offers the opportunity to take in the SS Galaxy. Take-offs are also made to the south, the northern end of the airstrip being blocked by the island’s helipad.

… and the Helipad. Honah Lee Wave

The latter sits atop a flat-topped bank of compacted sand. It looks both south over the airstrip and west over the the beach towards’s the islands hills. It is in the lee of these that the boat moorings lie, complete with a GTFO warehouse delivery / collection point, which includes an information board and vendor for those wishing to join the GTFO community. A wooden board walk climbs up the hills from the moorings, leading the way to a small camp site for those who fancy it.

Honah Lee Wave offers a new attraction for those who enjoy flying, sailing and exploring the Blake Sea and surrounding regions – and offers the potential for new fun and socialising within the Honah Lee estate. When visiting, do keep in mind that as a Moderate region, topless bathing / tanning is allowed – but adult activities are not. Also, the region currently has open rezzing, with Auto Return set to 30 minutes. Other than that – the island is open to visitors and a worthwhile destination. Now, if you’ll excuse me, I’m going to try out the surfing!

Honah Lee Wave

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A Carnival of the Arts 2019 in Second Life

The Dirty Grid

The Dirty Grind Independent Artist community is celebrating its sixth anniversary over the weekend of Friday, December 6th through Sunday, December 8th, 2019 with a Carnival of the Arts. The weekend will be marked by live music sets throughout the three days, and an installation by artist Bryn Oh.

At The Dirty Grind, artists and patrons are family and when one visits, one is a welcomed guest in their home. Everything from the décor, landscape and building design is intentionally planned to enhance visitors’ experience. While visiting when live shows are not going, be sure to listen to the commercial-free independent radio station, Radio Grind, featuring the musicians of The Dirty Grind family. Spend some time strolling through The Hollow and enjoy the whimsically eclectic mix of Adirondack and Steampunk design and style.

The Dirty Grind Independent Artist Community has been awarded Best Unique Venue and Top 10 Live Music Venues by Showtime Magazine.

– From The Dirty Grind website

The music event kicks-off from 14:00 SLT on Friday, December 6th, and at the time from writing, the schedule looked as follows:

Time Friday 6th Saturday 7th Sunday 8th
13:00 Wald Schridde
14:00 Naga Flow Rosedrop Rust Zorch Boomhauer
15:00 CelticMaiden Warrior Shannon Oherlihy Ren Enberg
16:00 Lexus Melodie Suzen JueL The Matthew Show
17:00 Grace McDunnough David Csiszer Effinjay
18:00 Jed Luckless Dimivan Ludwig Twostep Spiritweaver
19:00 Jamba Losangeles Senjata Witt The Vinnie Show
20:00 Gypsy Dhrua

However, given that events can always undergo last-minute changes, be sure to check the Dirty Grind website for updates or changes to the schedule.

Bryn Oh: Eliose’s Dream

For the event, Bryn Oh is presenting Eloise’s Dream, featuring a scene from her 2018 installation Jane and Eloise, a story of two sisters who go fishing on Lake Superior.

Sadly, theirs is not a happy tale, as they are caught by the changing weather, their boat capsizing and Jane drowning. Afterwards, Eloise is left tortured by guilt that she survived and nightmares. You can read more about that installation in Bryn Oh: Jane and Eloise in Second Life. The inclusion of the piece is somewhat fitting, given that Jane and Eloise made its début a year ago, on Saturday, December 8th, 2019.

So, do make a point of hopping along to the Dirty Grind over the weekend to appreciate the region, the installation, the music and to wish the folks there a happy anniversary.

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2Lei 2019: Black Label Exhibition Corner in Second Life

BLEC: Cherry Manga – 2Lei 10th Edition

2019 marks the 10th Edition of 2Lei’s annual campaign to raise awareness of the plight of women the world over who face violence – physical, sexual and psychological – on a daily basis. The event, mixing art, music and talks, runs through November and December each year. I’ve already provided an introduction to this year’s Edition (see: No Violence! the 2Lei 10th edition in Second Life), and wanted to take a little time to focus down on the largest collection of art within the event, which can be found at the Black Label Exhibition Corner and urban city.

Some fifty artists are involved in No Violence! this year, with 20 of them presenting a rich mix of 2D and 3D art at BLEC and the neighbouring urban city. They are: Alpha Auer, Bamboo Barnes, Rebeca Bashly, Mavi Beck, Monique Beebe, Mona Byte, Cica Ghost, Storie’s Helendale, Livio Korobase, Kimeu Korg, Cherry Manga, Paola Mills, Meilo Minataur, Frenchy25, Pixelbeing, Natalia Seranade, Theda Tammas, Sunset Theas, Nino Vichan and Ciottolina Xue. Which, however you look at it, is an impressive list!

BLEC: Natalia Seranade – 2Lei 10th Edition

The art is equally impressive – and more importantly, evocative of the subject at hand.  With the exhibition spaces, the 2D art can be found within gallery-style buildings and mounted on street fences within the urban city area, where the artists are able to present multiple image, with 3D artists similarly presenting installations throughout the city and amidst its more open areas.

As getting around everything can be confusing given the volume of art on offer, teleport boards are available allowing visitors  to hop to specific installations – but I really do recommend exploring the gallery spaces and streets of the city on foot in order to gain full exposure of the sheer richness of art and narrative present here; particularly given the way the decaying condition of the urban city setting perhaps stands as a metaphor for the physical and mental decay suffered when subjected to repeated bouts of abuse.

BLEC: Mavi Beck – 2Lei 10th Edition

Such is the power of the art offered here, that offering a blow-by-blow review of the installations with BLEC is really meaningless: this is art that really should be seen first hand.

However, I couldn’t help but feel that were a single image to be used to encapsulate the purpose of No Violence! and the 2Lei collective within the art gathered at BLEC, Mavi Beck’s All’improvviso c’e’ tanto freddo (“Suddenly there’s so much cold”) would perhaps be it.

There is a haunting simplicity of message within this piece, seen on the right, from the faint indentations on an upper lips suggestive of nervous biting, to the single open wound on the raise palm that shields half of a face, to the depth of feeling that is conveyed through the one visible eye staring outward from behind that protective hand.

The 2Lei 10th Edition runs through until the end of December 2019, and I thoroughly recommend taking the time to visit BLEC to appreciate the installations there. I also recommend visiting the other locations across the grid that are supporting the event. You can pick up a teleport HUD containing all the No Violence! exhibitions from the information kiosks alongside the landing point listed in this article.

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Snowed in at Zom’s in Second Life

Snowed in at Zom’s, December 2019 – click any image for full size

Occupying a quarter Full region that has the full region land capacity bonus, Snowed in at Zom’s has been design by Exde and LexxiHudson on behalf of parcel holder Zomborg Vollmar. Originally intended to be a private space, Zom notes:

After being told this was too pretty to keep all to myself I have decided to share my winter wonderland with everyone for a limited time! Plenty of hang out spots, and perfect set-up for winter photography! Hope you all enjoy it as much as I do.

– Zomborg Vollmar

Snowed in at Zom’s, December 2019

The parcel is beautifully decorated as a winter setting – but this can come at something of a performance hit for some due to the volume of mesh snow within the setting. As such, some might find it easier to disable shadows for ease of walking around, but this is the only issue that might be found here.

That point aside, the snow and the parcel’s sound scape really make this a place where on arrival, you physically feel you need to wrap up warm in order to explore. Not only is the snow falling, there is also what seems to be on first hearing, the sound of a cold wind blowing  through the dense woodland of the setting and over / around the rocky backdrop to the parcel.

Snowed in at Zom’s, December 2019

From the landing point with its steam locomotive, a single path winds towards a cabin sitting on elevated ground. The cabin connects what appear to be the only obvious paths through the setting, so don’t be afraid to step inside whilst exploring. With a north-to-south line, the cabin includes an large wooden deck overlooking a river gorge and snowbound beach (reached via stone steps leading down from the deck), while on its east side, a second path runs between the trees to where more stone steps climb a broad table of rock overlooking the train sitting on its tracks.

The cabin is delightfully decorated and offers a warm, welcoming feeling. A fire burns in the modern fireplace tucked into a cosy lounge space, the kitchen is filled with food, complete with freshly made toast in the toaster, while a large picture window overlooks the deck and the cold river below, adding to the sense of warmth and comfort of being indoors.

Snowed in at Zom’s, December 2019

The path to the steps climbing up to the top of the rocky table will also take you past a little garden gazebo, while the plateau itself is home to a rectangular ice rink, complete with the offer of hot chocolate, although as far as well could tell, no ice skates are offered to visitors, which is perhaps a shame.

Elsewhere waiting to be found, is a little outdoor sitting area that can be accessed via a stone arch alongside the waiting train. It is set as an outdoor film space, complete with brazier keeping a meal and drinks hot (and which is also the reason for the wind-like sound that can be heard when first arriving, and is in fact the hissing of liquids being heated and the first itself). Walk out among the trees close to the cabin, and you might also find an old cable car re-purposed as a blanket-laden cosy snug, while the snow-covered beach offers a place to wrap up warm and watch the icy waters of the river flow by.

Snowed in at Zom’s, December 2019

I’ve no idea how long Snowed in at Zom’s will remain open to the public – but while it is available, I do suggest those who like seeing and photographing winter settings take the time to drop in sooner rather than later to avoid disappointment.  It is more than worth the time – and our thanks once again for the pointer from Shawn and Maxie.

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Raging Graphix Gallery in Second Life

Raging Graphix Gallery, December 2019

Raging Graphix Gallery is a newly-opened gallery curated by artist Raging Bellles and Jimbo Neximus with a mission “to promote these amazing artists and inspire those who appreciate their talent with monthly events … featuring well-known and new artists on the scene.”

For the opening exhibition, which runs through until the end of 2019, the gallery is featuring the work of two well-known artists, CybeleMoon and Big Zee, neither of whom need any real introduction. Both are quite modest exhibitions, between them occupying around one third of the total gallery space, and for those perhaps not familiar with either Cybele’s work or that of Zee, they offer warm introductions to their art.

Raging Graphix Gallery: CybeleMoon, December 2019

Cybele is a visual storyteller; her art steeped in narrative and beautifully layered. Here she presents something of a winter’s theme from her Song and Stories collection, with Winter Homecoming in particular standing as tale perfect for the season of the year.

Raging Graphix presents my second encounter with Big Zee’s art, coming on the heels of his exhibit at THE EDGE gallery (see Artistry at THE EDGE in Second Life), and once again the selection of pieces here – two of which can also be found at THE EDGE – demonstrate his feel for landscape images and his rich use of colour.

Raging Graphix Gallery: Big Zee, December 2019

The majority of the gallery features Raging Belle’s art, a number of pieces of which can also be seen at her selection on display at the December exhibition at THE EDGE. As I noted with that exhibition, her work presents insight into the richness of opportunity for expression in Second Life through a series of studies constructed around her avatar, together with vivid landscapes.

Compact without feeling small, with room to appreciate the art on offer, Raging Graphix Gallery is an interesting addition to Second Life’s artistic community. When visiting, please ensure you also visit the garden display of avatar studies by Strand, located to one side of the gallery building.

Raging Graphix Gallery: Raging Bells, December 2019

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