A nostalgic Invasion

Invasion - A Tribute to the Greenie's Home
Invasion – A Tribute to the Greenie’s Home

Sniper Siemens kindly allowed me an advanced look at her LEA Artist in Residence (AIR) installation, which opens at 15:00 SLT on Friday March 28th and will remain open through until the end of June. Like Da Vinci’s World, her installation from the fourth round of AIR works, this is another historic piece – but one of a very different nature!

Invasion – A Tribute to the Greenies Homeis just that: a loving tribute to the world of the Greenies, the tiny green aliens created by Rezzable, who were trying to get to grips with a slight matter of scale during a visit to Earth in the 1950s. Prior to their departure to Rezzable’s own OpenSim grid, they were pretty much a staple part of SL’s “must see” locations.

Invasion - A Tribute to the Greenies Home
Invasion – A Tribute to the Greenies Home

As with the original, the visitor is placed on the scale of the mischievous aliens, who have found their way into a home somewhere on Earth, and who are both exploring it, and setting-up residence in part of it. While the original was set in the 1950s, the home here has been considerably updated: there are DVDs, a boom box, flat-screen TV, CCTV and so on.

The aliens, too have changed somewhat. The original Greenies were / are the property of Rezzable, and in respect of that, Sniper has – for the most part – used her  own M&M-like aliens.  However, explore long enough, and you’ll find that the little green chaps are to be found in a special tribute space on their own, as the images topping and tailing this piece show.

Invasion - A Tribute to the Greenies Home
Invasion – A Tribute to the Greenies Home

In terms of exploring, there is a lot to see and discover, through big and little doors. Visitors can walk or fly or ride bikes or, again in a touch of nostalgia, race karts (which can take a bit of handling!) around a course, and more.   There are also some darker elements to discover as well, particularly through some of the doorways …

When you’re done on the ground, there is a teleport up to the aliens’ ship where some odd goings-on are evident. Are these attempts by the aliens to transmorgify themselves into humans? If so, they’re choosing some interesting subjects in two cases; although one appears to have been supplanted (in a clever touch of irony) by a naked young female out of the Boris Vallejo school of modelling. Look out, as well, to a small nod to Sniper’s previous AIR installation from May 2013.

Invasion - A Tribute to the Greenies Home
Invasion – A Tribute to the Greenies Home

For those who remember the original Greenies, a visit to Invasion is going to be something of a trip down memory lane. For those who arrived in SL after the Greenies departed, the installation offer a glimpse into why their world was so admired. Either way, there’s more than enough here to keep people smiling and engaged during their visit, and Sniper skillfully avoids falling into the trap of trying to re-create the original in every nuance and look, offering something that rightly stands as a tribute, and on its own.

Well worth a visit. As noted, Invasion – A Tribute to the Greenie’s Home will be open from 15:00 SLT on Friday March 28th, 2014 through until the end of June 2014.

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Invasion - A Tribute to the Greenies Home
Invasion – A Tribute to the Greenies Home

 

A second take with machinima and photography

Cinema! Take II
Cinema! Take II

Cinema! Take II, by Mary Wickentower, is an extension of her LEA interim piece, The Wonderful World of Particles, originally located at LEA13. Now a part of the LEA’s Full Sim Art series, it has relocated to LEA6 and shifted focus more towards machinima and photography.

Those who visited The Wonderful World of Particles, will find Cinema! Take II somewhat familiar, as it utilises the same large centre-piece movie theatre and drive-in movie space, complete with interlinking roads and tall palm trees. The observant may even note the greeter welcomes them to former, rather than Cinema! Take II!

Cinema! Take II
Cinema! Take II

However, this isn’t merely a relocation of the interim project. As noted, the focus is very much on machinima and photography. In terms of the former, the movie house, the Empire Movie Palace, is showing Princess Ambrosia’s Sakoku: Chained Country (which includes some adult-oriented themes), and also includes photo exhibition spaces, used to display entries into a number of photohunts and other photography-related activities being held throughout the month of March (the next being on Wednesday March 26, see below for details).

Outside, at the drive-in one can watch a veritable plethora of machinima by artists and film-makers from around the world. You’ll need media enabled for this (top right corner of the viewer). Click on the movie screen itself to start things, and use the media controls displayed above it to focus your camera or watch movies in a browser tab, etc. A complete list of film-makers can be obtained in a dialogue box by clicking the frame of the movie screen. Click on the button corresponding to a name to display a list of their available films. To select a film, again click on the number in the dialogue box corresponding to the film, then click on the screen itself if the film doesn’t start automatically after a few seconds.

Cinema! Take II
Cinema! Take II

I confess that I had some issues with the drive-in when using either Firestorm or the SL viewer. Often a movie would start, but either have no audio, or feature the audio of a preceding video. Stopping and re-starting media from the viewer’s controls (top right of the viewer window) generally resolved this.

Also included in the region are Danya’s Garden by Danya Sadofsky, a place of peace & quiet, the Swing Jim Dinner, which is the setting for sock hops and dances, the Gallery of Art featuring fine SL sculpture and Dr. Petrol’s Gas Station featuring a classic collection of pin-up posters.
Special events have been a part of the installation’s month-long run, and coming up next are a photohunt and a Visionaire Institute of Photography field trip.

Cinema! Take II
Cinema! Take II

The photohunt will take place at 18:00 SLT on Wednesday March 26th. Participants will be given a theme or landmark by the moderator, and will have 60 minutes to take a snapshot that best embodies that theme / landmark, with absolutely no external photo manipulation allowed. Finished entries will displayed in one of the Empire Movie Palace exhibition spaces.
On Thursday March 27th at 15:00 SLT, students from the Visionaire Institute of Photography will visit the region to photograph Cinema! Take II, with their work also displayed in one of the Empire Movie Palace exhibition spaces.

Cinema! Take II is open until the end of March.

Derry and Bear: Bright Lights, Dark Shadows

poster-1bDerry McMahon and Bear Silvershade are a couple I first got to know via the Seanchai Library SL. As well as being skilled with the spoken word, both reading and acting, they’re also skilled photographers, albeit with very different styles.

Where Derry’s work is full of vibrant colour, Bear focuses on monochromatic / greyscale images of Second Life. While Bear most often tends to centre on the landscape as a whole, Derry draws in more closely into focal points for her images, although this isn’t a hard-and-fast rule for either of them. Thus, they contrast yet complement one another in their work.

As noted photographers, they have shared exhibit space in SL in the past, but Bright Lights, Dark Shadows, which opened on Saturday March 22nd, at the Timamoon Arts gallery, is rather special, as Bear explains:

This isn’t the first time I have exhibited with my partner Derry, but it is the first time we have done so on this scale and purposefully setting out to contrast our very different styles.

Although our styles differ in the extreme, many of the images in this show were taken at the same time on the same sim as we explored Second Life together.

Bright Lights, Dark Shadows
Bright Lights, Dark Shadows

That many of the pieces were taken within the same region and the same time, such is the difference in their approach to composition that it is not always immediately obvious – something Bear himself notes. However, this further serves to underline the character of their respective work. Individually, the pieces selected for this exhibition each tell a story of their own; when presented together like this, the two styles combine much like different voices in a chorus; both playing off one another and amplifying the other, all the time fusing into a harmony of light and colour, and grey and white.

Bright Lights, Dark Shadows
Bright Lights, Dark Shadows

Pieces in the exhibition are simply but effectively displayed over the two floors of the gallery, with plenty of room to wander and admire, or to sit and contemplate. The latter is appropriate, given Bear states his goal with his imagery is “to create an emotional response from the viewer – if one of my images make you cry, laugh or just think, I’ve done my job.” Derry, meanwhile focuses on trying to make her images look as real a possible, stating, “I love it when someone asks if the picture was taken in real life.” Given both of these goals, there is much to admire here, and having space to sit down and study encourages one to tarry and give all of the pictures their due attention.

Bright Lights, Dark Shadows
Bright Lights, Dark Shadows

This is an evocative display by two talented photographers, and one I have no hesitation in recommending to people to go and see. To Derry and Bear themselves, I’d like to say just this: congrats on a marvellous exhibition and happy “double rezday” to you both 🙂 .

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The Freedom Project: Thank you ceremony and exhibition

The Freedom Project FINAL 26 Aug, 2013

Launched on Sunday September 1st, 2013, the Freedom Project is a joint undertaking by the University of Western Australia,  Virtual Ability Inc., and the Centre for ME/CFS and Other Invisible Illnesses.

A 2D and 3D art and film event, the project extended an open invitation to artists suffering from a disability or chronic illness, or associated with those suffering from either, to demonstrate how virtual life has enabled them to engage in activities and interact with others in ways which may not be possible in the real world.

iSkye Speechless Freedom
The Freedom Project: iSkye Silverweb – Speechless Freedom

I reported on the project at its launch, and again as submissions came in, and the organisers have now announced the formal opening of the public exhibition part of the project. This will  commence with a special Thank You Ceremony, to be held on Sunday March 23rd, at 17:00 SLT.

The ceremony is to thank all the artists, filmmakers, and writers for contributing their works and of themselves, as well as to thank the many individuals, groups and organisations who made the project possible. An open invitation is extended to anyone wishing to attend the ceremony, and for them to visit and experience all of the submissions to the project.

Roiben Sweetwater: Alice and The Many Sodes
The Freedom Project: Roiben Sweetwater – Alice (l) and The Many Sodes

Entries to the project comprise 2D and 3D art, text, and machinima, featuring individual and collaborative pieces, all with their own stories to tell. The pieces on display provide some very powerful statements, and viewing of the complete exhibition is highly recommended.

About Virtual Ability

Many disabilities in the real world can be a barrier to entry into the digital as well. People may have difficulties in dealing with the keyboard due to illness or disability; others many be reliant upon voice recognition software, and so on. Virtual Ability, Inc. helps people with these kind of challenges get into and become successful in virtual worlds like Second Life.

From an individual skills assessment undertaken during a unique intake process, Virtual Ability inc., are able to refer clients for help with assistive hardware and software as appropriate, and provide customised training and orientation. Once clients are in-world, Virtual Ability Inc., helps them integrate into the virtual society, and provides an ongoing community of support.  The community offers members information, encouragement, training, companionship, referrals to other online resources and groups, ways to contribute back to the community, and ways to have fun.

The organisation runs a number of in-world centres, which can be read about on their website.

The Freedom Project: Xia Firethorn - My Body is a Cage
The Freedom Project: Xia Firethorn – My Body is a Cage

About the Centre for ME/CFS and Other Invisible Illnesses

The Centre for ME/CFS and Other Invisible Illnesses provides resources, support and guided relaxation sessions, for people with Myalgic Encephalomyelitis, Chronic Fatigue Syndrome, Fibromyalgia, Post Traumatic Stress Disorder, Irritable Bowel Syndrome, Gulf War Syndrome, and other invisible illnesses.  They host general and research discussions once a week on Mondays at 18:00 SLT, and guided relaxation sessions every day, twice a day, at 08:00 and 20:00 SLT, in the Centre to help people manage their illness.  This Centre is open to all, and all are welcome, including anyone with an illness, their families and carers to meet here and help each other. The Centre is located in Curtin University in Second Life.

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With thanks to Gentle Heron for the reminder, and Jayjay Zifanwe.

The [Void] of insomnia

The [Void]
The [Void], LEA 27
Storm Septimus’ newly opened AIR-6 installation The [Void] is not, in the words of one of her friends who witnessed it being built, “a happy fun town”. But then, it’s not designed to be, as Storm explains in the comprehensive introductory notes:

The idea was to create a representation of the space that falls between waking and sleeping, but one born of an exhausted mind.

As such, this is a place where insomnia rules, and the line between reality and the imagination becomes increasingly twisted, mixing the two together the longer the condition goes on, confusing the eye and mind.

The [Void]
The [Void], LEA 27
Insomnia isn’t the easiest of subjects to tackle for many reasons – the most obvious being that few of us ever suffer from it, and for those who do, it isn’t perhaps the easiest sensation to describe, even when willing to do so; particularly once it has gone on so long, our mental faculties are less than optimal unable to correctly process even the most basic sensory inputs.

This is a very dark piece – literally. If your viewer doesn’t automatically switch to the region’s default windlight, flip it over yourself to AnaLu Outdoor City Night (or failing that, Midnight, if your viewer doesn’t have a really dark option). Do bear in mind the images here have been toned-up to reveal details. The darkness is intentional; long-term insomnia is said to induce feelings of confusion, disorientation and upset, and the use of an extremely dark setting of this piece soon induces the same feelings in the visitor.

The [Void]
The [Void]. LEA 27
You start off boxed into a claustrophobic environment where the only sources of light coming from flickering television sets, the first of which will provide information on the installation, the rest of which appear to be literal flashes of random thought from a tired mind (and also, in places, the artist, offering words of comfort).

Nothing is linear here; movement is a case of feeling your way around, walking, falling, flying and discovering things as shapes and forms loom out of the darkness. Here and there, power cables from the different television screens snake through the murky world, offering guidance; but how much guidance rather depends.

The [Void]
The [Void], LEA 27
Frustration is liable to be a common reaction to initial attempts to explore, as will be the temptation to try to “turn up the lights” with a brighter windlight. I’d encourage you to try to resist the latter and accept the former; frustration and confusion are very much a part of the experience, as noted above. Just stay with things, and you will find your way around. Remember, as per the hints card, touch is an important part of the experience, and keys and a heart play important roles in moving you between the various levels of the piece, which range from high in the sky, right down to beneath the waves and back again (the last being the one genuinely bright element o the exhibit).

Symbolism is strong throughout the piece, such as with the aforementioned televisions. Poppies are also much in evidence here as well, unsurprisingly given their link with opiates and sleep (perhaps the greatest desire of the insomniac), their association with death and remembrance (the memory of times when sleep came), and their classical links with resurrection after death (perhaps mirrored in the insomniac’s mind as their awakening after that hoped-for deep and peaceful sleep they long to experience).

This is a quite powerful piece, assuming you can keep your frustration from getting the better of you – I confess, I read Honour’s post on it in the LEA blog late at night and hopped over only found my own (minor, in the scheme of things) tiredness caused me to get frustrated enough to give up first time around!

The [Void]
The [Void], LEA 27
I understand from the introductory notes that some live events may be planned for The [Void]. Keep an eye on the LEA blog for details.

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Of art and poetry and Surreal Effects

Surreal Effects, March 2014Surreal Effects – click for full size

I happened upon Surreal Effects quite by chance while poking at the Destination Guide.  This is the home for the gallery of Darius Damour (also known in-world as Raemus Nightfire), and offers visitors the opportunity to see (and buy, if they wish), his real-life photography reproduced in-world in a size suitable for viewing and for gracing any home, and to also enjoy some of his poetry while embarked on an elven boat ride around the edge of the region.

Surreal Effects
Surreal Effects – click for full size

From the arrival point, a cobbled path winds its way across an ethereal landscape, lit by a huge Moon and featuring standing stones, stone arches and giant fungi. Following the path will lead the visitor to little groups of Darius’ photography, displayed two or three pieces at a time, each piece framed and  accompanied by notes from the artist.

To say Darius’ photography is evocative would perhaps be an understatement. Each piece is a marvellous study – and I quite envy him his eye. The liner notes provide added depth to each piece, forming a window into the artist’s mind, allowing us to share both his feelings towards the pieces offered on display and a glimpse of the creative stirrings behind them.

The path eventually leads to a small dock where the visitor can continue their journey via elven boat, travelling around the island and passing a number of pieces of Darius’ poetry. These are framed and set against displays made up of one or more sculptures and other pieces from a number of different SL artists, which serve to illustrate each poem. Again, many of these are deeply evocative – I was particularly drawn to Asleep. Some are interactive, as with What has happened to human Kind? While one –  Alone – is somewhat darker in tone compared to the others, literally as well as figuratively…

Surreal Effects, March 2014Surreal Effects – click for full size

If any of the poems strike a chord with you, do please note that they are also on sale as framed pieces in the Poetry Shop, which can be found in the tree house on the small island across from the boat ride dock.

On Sunday March 16th at 13:00 SLT, the latest addition to the gallery opens. Wisdom’s Fortress is another interactive piece, which I personally think is beautifully conceived and executed, and the starting point for which lies alongside the elven boat dock.

Wisdom's Fortress ADVERT

“It is centred more around my writing, and set up in such a way of an ascension towards awareness, knowledge and wisdom,” Darius informed me when discussing the new piece. “It features quotes and poetry by myself – in both a journey and philosophical level.”

The ascension element of the new piece is quite literal – and somewhat magical. I don’t want to say too much about it, as that would spoil it, but I will say it involves a crystal stairway leading the way up to an island floating in the sky.

Surreal Effects, March 2014Surreal Effects – click for full size

The opening of Wisdom’s Fortress will include a raffle in which winners can select a favourite quote or poem from the exhibit as their prize.

When visiting the region, I do recommend using the default windlight for the perfect atmosphere (there is also a music stream available as well, should you choose to enable audio streaming).

As well as the gallery, the region offers places to hang-out (one up on a balloon floating over the region which is reached via a rope climb), and is also the home of the Anime-related Oktaku Paradise, reached via a teleport near the arrival point. As this requires all visitors to appear as an Anime-related avatar, and I don’t have anything remotely appropriate, I didn’t pay it a visit. However, should you , do read the Sim Code alongside the teleporter.

I regard Darius’ gallery as a real find. I’m already mulling over a couple of the pieces I’ve seen on display, and need to see how well I can reshuffle things at home in order for them to fit. If you enjoy evocative poetry and photography, this is most definitely a place to add to your list of galleries to visit. highly recommended.

Surreal Effects, March 2014Surreal Effects – click for full size

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