Terrygold’s Empty Chairs: remembrance in Second Life

Solo Arte: Empty Chairs by Terrygold

Empty Chairs is a new art installation by Terrygold that opened on September 1st, 2021. It is perhaps the most personal installation Terry has created in Second Life, although its central theme – that of loss of a family member – is a subject many of us can particularly relate to in the current times, given so many of us have had to deal with the loss of loved ones as a result of the current pandemic.

It’s note directly indicated if Terrygold’s own loss was direct result of the COVID situation as I’ve not had the opportunity to discuss the installation with her. However, given the context of the final part of the installation, I am admittedly assuming this to be the case. But even if not, there is no denying the power Empty Chairs has to speak to all of us on the matter of loss.

The installation can loosely be split into three parts. The first presents a series of images together with words by Terrygold that contextualise the feeling she has been experiencing on the loss of her father in a deeply personal, but utterly understandable way; one that particularly speaks to anyone who has lost a close family member, regardless of our relationship with them., and Terry wears her heart on her sleeve in talking about her father and her impact on her.

I Don’t have good memories of my Dad, he was certainly not a good father. But I remember that one day he took me on a trip with the scooter, a different day for me; I thought he could change… I look at his empty chair at the table. Now the last memory of him is this loneliness. Will this sadness ever go away?

– Terrygold, Empty Chairs

Solo Arte: Empty Chairs by Terrygold

These are not easy words to read, and I know they were not easy to write; but again, regardless of our own relationship with those we have lost, the loneliness – the emptiness – Terrygold brings to her words and these images will be familiar. The manner in which their absence gives rise to that loneliness in the oddest of ways, from a chair now sitting empty, to sights and sounds we encounter as we strive to resume our own lives, the memories that, long filed away now come back unbidden…

There are so many ways in which such memories can be triggered: the empty chair, a walk that brings us into contact with a sight or object they would have appreciated and the realisation it is something they will never again see or we can no longer discuss with them, and so on, all of which are reflected in these images. Also, the use of dark tones and shadows within them not only reflects the fact they are dealing with matters of grief but also offer a metaphor for Terrygold’s relationship with her father.

At the end of the walk is a set of pieces that are brighter in tone, and which might be said to be the second element of the installation. Here a trees grows and forest birds flutter beneath its boughs, and the images speak of the point Terrygold hopes to reach; where the darkness and loneliness have given way to warmer thoughts; when memories of her father no longer revolve around unhappy memories or the emptiness of a chair or room, but rather allow her to recall those happier moments like the ride on the scooter. Here, as well, is a doorway into the final element of the installation: a street scene crafted by Terrygold that appears to speak directly to the loss the pandemic has brought on the world.

Solo Arte: Empty Chairs by Terrygold

Within this scene are many more chairs, all empty, sitting along the street and scattered through the little park, each representing those who have been lost. Among them are boards questioning the cause of the pandemic and our ability to truly live as a part of the world around us, rather than apart from it. Again, the tone is dark – but the thoughts and feeling it presents are ones we can all recognise – perhaps with a sense of familiarity. And here too, at the end, tucked behind the little row of shops is a message of hope.

Visualising and giving voice to grief can often be cathartic- and I hope this is the case for Terrygold. Speaking as one who has been through similar loss as a direct result of the pandemic – and while my own relationship with  the one I’ve lost was far closer, I think, than Terry’s with her father – I will say that visiting Empty Chairs was moving and offering a further sense of release from some of the memories that still give rise to confusion and hurt. But even without my personal experience, I would have found Empty Chairs richly poignant and with a remarkable depth of content and context.

Solo Arte: Empty Chairs by Terrygold

SLurl Details

September 2021 SL Web User Group summary

The Web User Group meeting venue, Denby

The following notes cover the key points from the Web User Group (WUG) meeting, held on Wednesday, September 1st, 2021.

These meetings are generally held on the first Wednesday of the month, with dates and venue details available via the SL public calendar. A video of the meeting, courtesy of Pantera, can be found embedded at the end of this article (my thanks to her as always!), and the following is a summary of key topics / discussions.

Web Properties Updates

  • Back-end work is still on-going and has taken up a lot of time through August.
  • The updated SL logo has been added to further web pages.
  • New User sign-ups:
    • The e-mail validation check on the new user sign-up pages has been improved.
    • Error messages for selected names that are unavailable have been made clearer
  • Land updates:
    • The bug that required Show in Search to be enabled when selling land has now been fixed.
    • There have been some repairs to broken links in the e-mail sent to those obtaining a new Private Island.
    • The land auction page has been fixed to correctly show the highest bidder on a parcel, and further translations of the page have been added for localisation.
  • Marketplace improvements:
    • The ability to single-click empty a shopping cart has been implemented.
    • The meaning of a number of Marketplace error messages have been made clearer.

Mobile Update

  • There are some bugs with the iOS update LL had hoped to roll-out to the test group in August. These are being ironed out, so it is still internal to the Lab.
  • The Android version is still awaiting the iOS version progressing.

Marketplace Related

  • For some reason, some Marketplace merchants are using the Bulk Redelivery option introduced in August to re-send copies of demo versions of goods to people. At least one Jira has been filed on this, and LL will be fine-tuning the capability.
  • While it has been this way for years, the question was asked as to why payment details must be provided when opening an MP store. The response was that primarily, it is to prevent bots taking out MP stores.
  • It was suggested that flags should be added to allow users to report items that are not as advertised (e.g. “Item Not As Advertised → Misleading Listing Terms” or “MP listing flag Item Not As Advertised → Item(s) Not As Described”. These were seen by LL as potentially useful flags.
  • Item variations (e.g. multiple colour options for clothing items) is still a feature LL plan to add to the MP, but the work on providing / implementing it has not yet started, so no time frame as yet on when it might surface.
  • There are no plans to allow multiple MP stores under a single account – apparently the MP just isn’t set-up to support this.
  • As an alternative to multiple stores under an account, a request was made to allow goods in stores to be categorised by the store owner. A feature request Jira on the idea was requested.
  • The request was made to allow users to prioritise / rank the items they add to their wishlists so others can see the items they are really interested in.  Again seen as a Jira request.
  • A “recommended for you” / “you might also like” feature based on a user’s purchase habits on the MP is something that is unlikely to be implemented, as the MP infrastructure is not geared for this.
  • The ability for creators selling limited quantity items to publicly show the number left has been previously asked for in meetings – a feature request Jira has been requested.
  • BUG-231142 “Questions and Answers’ tab for marketplace product pages” is a feature request received and accepted by the Lab. Reed Linden requested MP store owners consider it and perhaps offer feedback on the idea at the next WUG meeting.

MP Reviews and Flagging

  • A request was made to allow creators to disallow reviews on things like demo versions of products to prevent bad reviews on the strength of people not understanding a demo may have limited functionality, etc.
    • While it is acknowledged that some bad reviews can be left that may be unwarranted (and can be flagged as such), disabling reviews for items really isn’t an option, as this could be equally abused by creators (by blocking reviews on the basis that they do not like what has been written, however valid. There is also the fact that reviews are at best subjective: just because a creator may not like  / agree with critical views, does not necessarily mean they are “bad”.
  • A separate suggestion was made to allow the possible automatic removal of 1 and 2 star reviews. Essentially, it one receipt of such a review, the creator could respond via their own comment and the user leaving the original comment would then have 7 days to respond. If they do, the review remains, if they don’t the review is removed.
    • This was also seen as a potential means for unscrupulous  creators to game their reviews, and thus not something LL would consider.
  • When dealing with reviews, it was suggested by LL that if there are better / alternative flags creators could use to highlight abusive / off-topic / unfair reviews, this would be a better option. Request for possible additional flags should be made via Jira.
  • A suggestion was made to better denote creator responses to review comments, such as through a border around them or having them appear in a different colour, so as to make them easier to spot. This was seen as a useful suggestion, and a Jira on it has been requested.

In Brief

  • Premium Plus remains on hold.
  • Two-factor Authentication (2FA) is still being worked on.
  • BUG-216465 “Viewer web widgets not HTTPS ready” was apparently fixed in an August update, although the bug report was still open at the time of the meeting.

Congratulations to Keira, Welcome Back to Reed

  • This was the last Web User Group meeting to be led by Keira Linden, as she is transitioning to take over management of the Support Operations team – congratulations to her.
  • As a result, Reed Linden has returned to the Web User Group and will again be leading in from the October meeting – so welcome back Reed.

Next Meeting

  • Wednesday, October 6th, 14:00 SLT.

Elvion expanded in Second Life

Elvion, September 2021 – click any image for full size

Bo Zano’s (BoZanoNL) Elvion has been a popular location for Second Life travellers since he first opened it to the public in 2019. Initially a quarter Homestead, it quickly expanded to cover an entire region, iterating through a series of settings over the years, with a period of absence as well.

Having returned to Second Life earlier in 2021, Elvion has now once again expanded: in August 2021 Bo relocated from a Homestead region to a Full private region with the additional LI bonus. The move has brought with it an expansion to his vision that is richly engaging, in some ways a double-headed coin offering two  very different environments that come together as a whole to keep the dedicated Second Life explorer and photographer engaged for what can be hours.

Elvion, September 2021

On the ground level there is a rural setting mindful of the earlier iterations of Elvion: a place of open spaces, glades, tall trees, running waters and animals roaming free. At the same time, it offers much that is new to Elvion: a waterfront home for fishing boats that forms a place of commerce for those landing their loads of fish, watched over by the local chapel. Horses roam and open field close by, while further along the coastline is a rugged beach presided over by the ribs of an ancient boat and the tall finger of a lighthouse.

The landing point for the region sits to the north and west of this coastal setting, on the platform of an old railway line. The station serves a little corner-built hamlet, it’s paved square offering hints of cities from across Europe (perhaps most notably London, thanks to the wall-mounted street name). The shops here are furnished and the square rich in detail, making this one of the region’s many settings for photography.

Elvion, September 2021

Great oaks rise from the land bordering the town and sit between it and the southern coast. Under their broad canopy are multiple places awaiting discovery. I’m not going to name them all here, as exploration is a central part of any enjoyment of Elvion and I don’t want to spoil that; but wander far enough and you’ll discovery a wild garden with a greenhouse bathroom, ruins of considerable age. bridges awaiting crossing and many places to sit and pass the time.

Also circling its way through the trees and under their canopy is the railway line itself, rusted with age and probably no longer in regular use. A couple of buffered spurs branch from it, one the home of an aging boxcar. Without trains to threaten explorers, the track offer an excellent means to discover many of the region’s sites – and to reveal its chief secret.

Elvion, September 2021

I mentioned earlier that this is a region of two sides, each existing in its own right, separate from the other yet part of the whole. The link between the two takes the form of a small tunnel, a former pedestrian way under one of the region’s hills. sits alongside a length of the railway track (and admittedly not hard to miss given the signage 🙂 ), and which is in fact the teleport to Bo’s Sky World.

This is a genuinely magical setting, a series of island floating high in the sky, far above the clouds. Each offers a unique setting, all of them places caught in the midst of Autumn in difference to the summertime of the ground level setting. Some may appear entirely natural, complete with buildings and other familiar structures; others are more fantastical, the home of strange creatures – ShadowBull, giant scorpion and drangonfly or the most unusual setting for afternoon tea that winds its way up a spire of rock, itself topped by a steampunk-esque teapot/clock.

Elvion, September 2021

Throughout all of this there winds the rusting lines of the railway track, rising and falling, turning and crossing itself, offering a pathway around and between the islands. In doing so, it forms the motif that joins the Sky World with the ground level, even as they remain separate. Along the track can be found circular signs. Usually marking track point, here they offer teleport jumps to reach those island the track does not directly touch. Walk to the end of the and you’ll find a locomotive taking flight as it starts on its own journey of discovery.

Elvion’s ground level and Sky World both have enormous appeal about them (those used to running with shadows enabled may want to disable them when moving around to lighten the render load) and a which offer multiple opportunities for photography and / or sitting and passing the time.

Elvion, September 2021

Sadly, the members of Bo’s own Rat Pack and his three stooges are apparently absent this iteration – so no Frank or Sammy or Curly or Moe waiting to greet wanderers; but again, this is small price to pay for the sheer richest of the settings, and the dreamlike beauty of the Sky World.

Absolutely not a version of Elvion that should be missed.

Elvion, September 2021

SLurl Details

  • Elvion (Woodland Realm, rated Moderate)

2021 SUG meeting week #35 summary

Four Bridges: Summer Quest, May 2021 – blog post

The following notes were taken from the Tuesday, August 31st, 2021 Simulator User Group (SUG) meeting. The meeting was recorded by Pantera Północy, and the video is embedded at the end of this summary. Note this summary focuses on the key points of the meeting; where there is something to report, the video should be referred to should full details of the meeting wish to be reviewed.

Server Deployments

Please refer to the server deployment thread for updates.

  • All simulators on both the Tuesday, August 31st and Wednesday September 1st deployments will be updated to simulator release 563385, which is functionally and configurationally identical to the 562252 SLS Main Channel deployment of the previous week.
  • The RC deployment on Wednesday, September 1st will additionally continue to process of changing all RC regions over to a new AWS server configuration as mentioned here, which will cause some incidental changes to how mesh land impact is calculated, but the primary change will be a small but noticeable bump in speed for most regions.
    • The new configuration can also cause a slight variation on floating point rounding that can show up in Land Impact calculations under rare circumstances. However, LL believes the impact is going to be so limited, it’s unlikely most people will notice.

Week #34 RC Deployment

The RC deployment originally planned for the previous week (Wednesday, August 25th) was pulled back due to a late-breaking issue. A fix has been implemented, but Mazidox Linden has indicated he wants to comb through the release before passing it as ready for deployment.

General Deployment Notes

  • As of the week commencing Monday, August 30th, 2021, the weekly planned deployment window is to be 06:00-11:00 SLT, Tuesdays and Wednesdays, subject to actual updates being available to deploy.
  • Rolling restarts will generally take place across all simhosts that have not been restarted in the past 14 days

Tuesday August 30th Issues

Tuesday, August 31st saw extended issues across a number of Second Life services, as per this SL grid status report, which were still on-going at the time of the SUG meeting. These issues appeared to be related to a significant problem at the AWS centre in Oregon, USA, where the SL services are currently hosted.

Part of the status update from AWS indicating they had identified the issue affecting a number of client services, including Second Life, august 31sr, 2021

SL Viewer

No updates to the current batch of official viewers to mark the start of the week, leaving the current pipelines as follows:

  • Release viewer: version version 6.4.22.561752, formerly the CEF Update RC viewer, issued July 24th and promoted August 10th.
  • Release channel cohorts:
    • Grappa Maintenance RC, version 6.4.23.563012, dated August 24th.
    • Happy Hour Maintenance 2 viewer, version 6.4.23.562602, issued August 23rd (dated August 20th).
    • Simplified Cache RC viewer, version 6.4.22.561873, dated August 9th.
  • Project viewers:
    • Legacy Profiles viewer, version 6.4.11.550519, dated October 26th.
    • Copy / Paste viewer, version 6.3.5.533365, dated December 9th, 2019.
    • Project Muscadine (Animesh follow-on) project viewer, version 6.4.0.532999, dated November 22nd, 2019.
    • 360 Snapshot project viewer, version 6.2.4.529111, dated July 16th, 2019.

In Brief

  • Rider Linden continues to work on the tools update for the simulators, and believes he may have something that could help improve the scripts run percentage issue, but also emphasises it is currently too early to make any promises that it will actually do so.
  • BUG-231158 “Allow llGetNotecardLine to return more than 255 bytes” has been raised as a result of a conversation about raising the limit to 1024 bytes, which Rider Linden indicated shouldn’t be too problematic – subject to proper review of course.

Monochrome art at Rainbow Painters in Second Life

Rainbow Painters Art Gallery, August 2021

It’s been a while since my last visit to Rainbow Painters Art Gallery, operated and curated by Timo Dumpling and Patience Dumpling (Patience Roxley), and there have been some changes made since that last visit, of which more below. However, I was specifically drawn by to the gallery following the August 26th opening of the latest themed exhibition there, this one on the subject of Black and White images.

More than 50 artists responded to the call for pieces the gallery put out ahead of the exhibition, and this has given rise to a remarkably diverse exhibition that spans Second Life photography, photography from the physical world, line drawings in pencil, graphite and India ink, and paintings, with subjects ranging from still life, portraits and avatar studies to landscape and nature studies, reflections on art, and pieces touching on the abstract.

I did not see any catalogue of artists as being supplied when I dropped in, although individual displays do carry a name board for the artist for it. I’m also not sure on the overall criteria for submissions quotas; some artists have 4-6 images on offer (some even more!) others just one or two. However, both of these points make the exhibition a place to be explored at length in order to see of all of the art on offer. Further, the sheer volume of artists involved also means that there are bound to be displays and pieces offered that will appeal to anyone interested in art in Second Life.

Rainbow Painters Art Gallery, August 2021: Sandralee Palianta

Given there are over 50 artists participating, I’m not going to list everyone here – doing so can all too often sound like a space-filling litany. I will say there there is a good cross-section of names that will likely be familiar to many who visit galleries and exhibitions in Second Life (Matt Thompson (Mth63), Eta (Etamae), Sheba Blitz, Angel Heartsong, Chuck Clip, Therese Carfagno, Ilyra Chardin, for example), together with names that may be new to some or at least perhaps not generally noted as participating in art events – I was particularly delighted to come across a trio of pieces submitted by friend and colleague, Erik Mondrian, whilst Sandralee Palianta’s collection of exquisite Sharpie Pen drawings simply captivated me.

It always feels unfair to single out just two or three artists from such ensemble exhibitions, simple because of sense of favouritism that results – but then, art is subjective. This being the case, and without any casting of shade on those I don’t mention, I will say that I found Sandralee’s work compelling not least because of the etching-like quality contained within each piece, and the balance of light and dark to be found within all of them, from the deco-esque “Lady” pictures through the plant and flower studies.

Rainbow Painters Art Gallery, August 2021: Angel Heartsong

Angel Heartsong’s quartet of avatar portraits, meanwhile, held my attention for the manner in which they breathe life into their subjects in a way that colour avatar studies, no matter how well processed after the fact, can often miss; while alongside Angel’s work, Viktor Savior’s set of Japanese style wall hangings complete with verses in Russian and English, equally held my eye for the simplicity and complexity within them.

Truth be told, it’s hard not to be engaged by each display offered within the gallery as you come to it, but I will say that of them all, one piece in particular quite took my breath away – and I cannot even properly attribute it!

Together We Stand by Heather (I can give no more than this as the artist’s name is not provide when editing the image, only those of Timo and the frame’s creator) is an utterly perfect black-and-white study that encompasses  so much: balance, framing, angle, motif, narrative, depth of field, use of vignette and chiaroscuro techniques, lighting and shadow, and more, to present an utterly and genuinely exquisite piece that (sadly) is not offered for sale, but which fully deserves all the admiration it receives.

Rainbow Painters Art Gallery, August 2021: Heather

As noted at the top of this piece, there have been some changes at Rainbow Painters since my last visit. The first of these is the Rainbow Painters Maze – which as the name implies, is a walk through a maze in which pieces from a number of artists is display and which can all be seen in turn by going the wrong way through it (check the arrows on the floor!). The second change (for me at least!) is that a pair of gazebo-style structures that respectively house a display of art and poetry by Mountain String and another selection of pieces by various artists. Both the maze and the gazebos sit to the front of the main gallery, flanking either side of the events stage and the gallery’s landing point, and can nicely round-out a visit to the gallery.

SLurl Details

Stories, myths and music with Seanchai Library in Second Life

Seanchai Library

It’s time to highlight another week of storytelling in Voice by the staff and volunteers at the Seanchai Library. As always, all times SLT, and events are held at the Library’s home in Nowhereville, unless otherwise indicated. Note that the schedule below may be subject to change during the week, please refer to the Seanchai Library website for the latest information through the week.

Monday, August 30th 19:00: Goliath

The third and final instalment in  Scott Westerfeld’s Leviathan series, Goliath takes us once more to the alternative past history of Earth at the time of the First World War, and a world divided between the Darwinists- those who have evolved genetics to make animals more useful to humans – and the Clankers, who have built their society on machinery technology.

Once again we join Alek and Deryn in their adventures, this time with both of them aboard the living airship Leviathan. Unexpectedly, the ship is diverted mid-flight over Russia with orders to pick up a single large create being transported overland by a fighting bear. Once aboard the whale-ship the crew set about constructing the machine as the ship continues on its way.

Passing over Siberia, the Leviathan comes across an area of great mystery: a devastated region where the trees have been flattened to form a great series of rings, the corpse of another whale-ship lying near its centre, the beleaguered survivors needing rescue even as they are protected from out-of-control and starving fighting bears by another strange machine.

Bringing them aboard the Leviathan, the crew discover the survivors have been protected by the work of one Nikola Tesla, a scientist and inventor who may have the weapon that can bring an end to the Great War.

As the adventure continues, Deryn, still disguising herself as a boy in order to be a part of Leviathan’s crew, struggles with her feelings for Alek and whether she should reveal the truth about herself to him…

Tuesday, August 31st

12:00 Noon: Russell Eponym

With music, and poetry in Ceiluradh Glen.

19:00: Going Greek!

The Greek myths are the greatest stories ever told, passed down through millennia and inspiring writers and artists as varied as Shakespeare, Michelangelo, James Joyce and Walt Disney. They are embedded deeply in the traditions, tales and cultural DNA of the West.

While Stephen Fry is perhaps best known as an actor / performer with a flair for also being a raconteur, he has also made a name for himself as a writer of both fiction and non-fiction. As a lover of Greek mythology, he has penned three volumes on the legends: Mythos: The Greek Myths Retold (2017), Heroes, The myths of the Ancient Greek heroes retold  (2018) and Troy Our Greatest Story Retold (2020).

In his hands, these legends – from Athena born from the cracking open of Zeus’s great head to Persephone’s descent into the underworld courtesy of Hades or the 12 trials of Heracles or Perseus’ facing of the Medusa or the fate of Prometheus after he betrays Zeus or the vanity of Cassiopeia and the fate it placed on her daughter, all the way through to THAT war with the horsey thing – Fry turns the stories of the titans and gods and heroes, heroines, kings and queens of the ancient Greek tales into an entertaining account of ribaldry and revelry, warfare and worship, debauchery, love affairs and life lessons, slayings and suicides, triumphs and tragedies.

With Going Greek! Willow Moonfire offers a mix of some of the re-told tales from all three volumes in what is sure to be an entertaining reading.

Wednesday, September 1st, 19:00 Creatures of Light and Darkness

Two gods, two houses, one quest and the eternal war between life and death. To save his kingdom, Anubis, Lord of the Dead, sends forth his servant on a mission of vengeance. At the same time, from The House of Life, Osiris sends forth his son, Horus, on the same mission to destroy utterly & forever The Prince Who Was a Thousand.

But neither of these superhuman warriors is prepared for the strange & harrowing world of mortal life. The Thing That Cries in the Night may well destroy not only their worlds, but all humankind.

With Corwyn Allen.

Thursday, September 2nd, 19:00: The Map of Perfect Tiny Things

Teenager Mark is having something of a Groundhog Day life, caught in a time loop, repeating the same day over and over again. He’s been in the loop for so long, he can aid other people by anticipating their movements, and one person in particular has caught his attention: a girl he has come to develop a crush on, and who gets knocked into the local community pool by a beach ball.

Summoning the courage to gain her thanks by preventing the mishap, Mark sets out for the swimming pool – only his attempts to intervene are constantly frustrated by interruptions.

One such interruption is another girl called Margaret, and Mark discovers she is is living the same time loop as he. As the days pass, they share their hopes and dreams with one another, and Mark sees those dreams and hopes as a possible means of breaking the loop – but Margaret appears less enthusiastic about doing so. She also repeatedly breaks their evenings together when she receives a text message from the mysterious Jared, a medical student, which always cause her to leave Mark for reasons unknown.

Increasingly disenchanted with their friendship, Mark starts to return to the perfections of his own routines – but then something happens to change everything…

Shandon Loring reads the short story by Lev Grossman which is now the subject of a 2021 film directed by  Ian Samuels and using a screenplay by Grossman.

21:00: Seanchai Late Night

Contemporary Sci-Fi-Fantasy with Finn Zeddmore.