Kraven Klees: a digital master In Second Life

Janus Gallery III: Kraven Klees

Towards the start of the year I wrote about the simply brilliant art of Kraven Klees, at the time being exhibited at Chuck Clip’s Janus Gallery I, Sinful Retreat (see: The digital mastery of Kraven Klees in Second Life). It therefore seems only right that as the year draws to a close, I return to Sinful Retreat and the Janus Gallery III, where Kraven is again the guest artist – and once again, presents a simply magnificent select of his work.

While it is a term more usually applied to the world of film and the idea of cinematic collaboration, it’s hard to look at Kraven’s digital art and not see him as a auteur. By taking photographs and combining them with both fractal generating software and assorted art genres – impressionism, abstractionism, surrealism, Kraven works subjectively to bring together multiple ideas and techniques to create pieces that are stunningly layered and narratively rich.

Janus Gallery III: Kraven Klees

Within Twisted Imagery, we are treated to all of this and more. Whether a piece utilises an iconic image as its basis – such as with Shhh, featuring Pete Humphreys’ finger-on-lips David Bowie – or offers a landscape that offers us a glimpse of autumnal warmth not only through the use of colour, but also through the manner in which the use of fractals creates a sense of flow within its lines (Autumn Road), all of the the pieces on display are an utter delight to behold. Wrapped within all them is not only a use of fractal generation, but also touches of abstraction, impressionism, realism and surrealism.

In terms of narrative, these are pieces are as equally as engaging. In some, the narrative is as layered as the piece; in others it forms a symbiosis with the art. Take Welcome My Son on the upper level of the gallery, for example, together with Peyote alongside of it. In the first, we have a richly layered narrative: there’s the natural protectiveness and comfort in the way the father is holding his baby son, the suggestion that the babe is either new or recently born; there’s then the sense of wonder and confusion in the baby’s eyes while his overall expression of calm suggests he is being comforted by that parental warmth, and finally the colours and swirls give the depth of emotion and feeling – pride from the father, and trust and peace from the child.

Janus Gallery III: Kraven Klees

Beside it, Peyote sits as a piece and title that both inform one another, working in a symbiosis that carries us into the world of native American Indians. Both evoke the manner in which the spineless cactus, rich in psychoactive alkaloids, has played a central medicinal roles in American Indian culture, and also its use without non-medicinal “vision quests”. Meanwhile, those seeking a rich presentation of surrealism need look no further than the exotic Clockhead, whilst on the lower level, 101st Airborne presents a richly evocative piece that draws on paintings that commemorate the US military, thus taking us in yet another direction.

All of the above really just scratches the surface of Kraven’s art, both as a whole and within Twisted Imagery as an exhibition of selected pieces. I say this because all of his work has a depth – in content, colour, narrative, and style – that is genuinely unique. As such, this is (again) an exhibition that should not be missed by anyone with a passion or interest in art.

Janus Gallery III: Kraven Klees

SLurl Details

A Calas Christmas Wish for 2021 in Second Life

Calas Galadhon 2021: A Christmas Wish – click any image for full size

December 2021 has arrived, and with it comes the public opening of the Calas Galadhon winter / Christmas regions, put together by Tymus Tenk and Truck Meredith, ably assisted by the Calas team.

There are many things that make the end of the year special: the holidays, celebrations, snow and more – all of which are to be found in Second Life. However, what is unique to SL, and looked forward to every year, are the Calas Christmas regions. A highlight of the season every year, for 2021, the Calas Christmas setting once again returns to a 2-region layout, and as always both are beautifully decorated for  visitors, with lots to see and do, be it wandering, riding, skating, cuddling, photography, or just getting into the end-of-year spirit.

Calas Galadhon 2021: A Christmas Wish

The theme for this year is A Christmas Wish, and after the last couple of years in the physical world, we’re probably all already wishing for a brighter and more open 2022. In this, the Calas regions get us off to a good start; from the landing point, it’s a short walk to the Arctic Express – a familiar motif for the regions over the years – and thence along the train tracks to where a white stag stands waiting in the train tunnel. However, before anyone can reach the stag, they are teleported to the regions proper.

From here, signposts point the way to the main pavilion, the path itself fairly direct as it winds through snow-laden trees and around the edge of the frozen lake. But while it may be direct, it is not the only route to locations awaiting discovery with in regions, so wandering and exploring is strongly recommended.

Calas Galadhon 2021: A Christmas Wish

The Pavilion overlooks the traditional skating lake, and provides within it opportunities for dancing and getting into the Christmas spirit by a roaring fire. Close by is the balloon tour gazebo, whilst a little further away is a pavilion set out for fine dining. Meanwhile, across the ice, a smaller pavilion awaits dancers who would like a smaller, more intimate dance area.

The balloon ride offer a skyborne tour of the regions, and it is joined at the ground level by the traditional sleigh rides through the region – these can be found close to the arrival point at the start of the pavilion trail. Also awaiting discovery within the region are a number of romantic spots, indoors and out, such as the cabins among the trees. These can be found via exploration or by grabbing a note card from the giver just inside the entrance to the main pavilion and which contains local LMs.

Calas Galadhon 2021: A Christmas Wish

Prior to the public opening, Ty confessed to me he tends to drive himself to have the Calas team “outdo” the previous year’s build, which is getting harder and harder to achieve. My response to this is that, really, I don’t think it is necessary; all of the Calas Christmas designs have been richly engaging down the years, and sometimes a sense of less is more is better than trying to pile things on.

For 2021, A Christmas Wish offers an also perfect balance between offering a richness of Christmas cheer and a relaxed openness of winter settings and walks – some with touches of Ty’s and Truck’s usual humour. There are also numerous poses awaiting discovery that further enhance the opportunities for photography that also make it well worth while taking a wander, rather than just heading for the pavilion and the skating. Finally, there is a also a nice use of off-region elements to the setting that allow for a dense of depth without throwing up huge amounts of off-region landscape to distract the eyes.

Calas Galadhon 2021: A Christmas Wish

Entertainment will, as always, be presented at the Pavilion, with additional entertainment also available via the main Calas regions; for dates and times, refer to the Calas Galadhon blog in the coming days.

The Calas Christmas regions are always a popular destination, and avatars can place the heaviest load on the viewer, consider keeping your avatar dressed accordingly, use Bakes on Mesh, and avoid outfits that utilise multiple high-res unique textures. Also, to assist the simulators, do lighten your script load..

Calas Galadhon 2021: A Christmas Wish

Also, keep in mind that because the regions are popular, you may want to make adjustment to your viewer to help with processing: reduce the maximum number of fully-rendered avatars, perhaps turn off shadow rendering, if used (other than for photography), drop your draw distance, etc.

But above all, enjoy your visit!

Calas Galadhon 2021: A Christmas Wish

SLurl Details

Note that Sincere Estates is rated Moderate.

2021 SUG meeting week #48 summary

The Rock, September 2021 – blog post

The following notes were taken from the Tuesday, November 30th, 2021 Simulator User Group (SUG) meeting. The meeting was recorded by Pantera Północy, and the video is embedded at the end of this summary.Note this summary focuses on the key points of the meeting; where there is something to report, the video should be referred to should full details of the meeting wish to be reviewed.

Server Deployments

See the server deployment thread for further updates.

  • On Monday, November 29th / Tuesday, November 30th, all simulators on the SLS Main channel were restarted to allow for a hardware upgrade.
  • On Wednesday, December 1st:
    • The Le Tigre RC channel will be updated to the simulator version using the new toolset.
    • Pending a final QA decision, the remain RC channels may also receive a new simulator version.

Simhost Configuration

While the Lab is not prepared – yet – to discuss the simulator host configuration changes that are being made, we have been promised a blog post on the subject in the near future. However, in commenting on the work, Rider Linden stated:

Amazon offers a variety of hardware configurations. We’ve been switching from one that closely mirrored what we had in the colo[cation facilities, the Lab’s former dedicated server facilities] to a new one that fits our usage pattern better.

End-of-Year Deployments

  • There are potentially two more simulator deployment periods left for the year: December 7th / 8th, and potentially the 14th/15th, if anything has to be pushed back – although LL would prefer not to have that happen.
  • There should be restarts on the 21st / 22nd December for the holiday period, but no deployments.
  • The next scheduled restart / deployment period will then come on January 4th / 5th 2021.

Available Viewers

This list reflects those viewers available via Linden Lab.

  • Release viewer: version version 6.5.0.565607, formerly the Maintenance RC and dated November 10, promoted November 15 – this viewer now contains a fix for the media issues caused by the Apple Notarisation viewer.
  • Release channel cohorts (please see my notes on manually installing RC viewer versions if you wish to install any release candidate(s) yourself):
    • The Tracy Integration RC viewer version 6.4.23.563771 (dated Friday, November 5) issued Tuesday, November 9.
    • 360 Snapshot RC viewer, version 6.5.0.564863, issued October 21.
    • Simplified Cache RC viewer, version 6.4.23.562623, dated September 17, issued September 20.
  • Project viewers:
    • Performance Improvements project viewer updated to version 6.4.24.565672 (dated November 17) November 22.
    • Performance Floater project viewer, version 6.4.23.562625, issued September 2.
    • Mesh Optimizer project viewer, version 6.4.23.562614, issued September 1.
    • Legacy Profiles viewer, version 6.4.11.550519, dated October 26, 2020.
    • Copy / Paste viewer, version 6.3.5.533365, dated December 9, 2019.

In Brief

  • As many have noticed, avatar bakes have been taking noticeably longer when logging-in, with some also reporting changes of outfit. This looks to be a systemic issue.
  • Some have been reporting a log-in issue that manifests as a warning that the computer running the viewer may have an incorrectly set clock, exacerbated by the fact the suggested resolutions to the issue do not appear to correct it. However, LL believe the underpinning cause has been identified, and a fix should be deployed “soon”.

Art and Virtual Identity in Second Life

Nitroglobus Roof Gallery: Margherita Hax, Virtual Identity

To round out what has been another year of totally flawless exhibitions at Nitroglobus Roof Gallery, Dido Haas has invited Margherita Hax to present the first ever gallery exhibition of her SL photography, which will be up through the month of December.

Entitled Virtual Identity, this is a fascinating series of black-and-white avatar studies that are in and of themselves, a demonstration of the art of photography in its truest. From framing through the use of focus, depth of field, filters, cropping, to post-processing, these are images that are visually engaging. Within them, can be found both single-frame narratives and threads of broader stories and themes.

While the title of this exhibition suggests a focus purely on a matter of the “real” and “virtual” identity dichotomy, it does so from a broader perspective than we might normally view it:  purely from how an individual presents themselves through their avatar, actions and words to create a character. While this is part of Virtual Identity, so to is the other – oft overlooked  – aspect of identity: how we overlay what we see through projection, being overly focused on our own emotions and even idolatry. In doing so, it also touches on subjects such as honesty and filtering.

Nitroglobus Roof Gallery: Margherita Hax, Virtual Identity

Within Second Life, much has been made about the freedom of expression we have: one to another, the majority of us are very much anonymous, with complete agency over how we choose to present ourselves via our avatar’s appearance and – more intrinsically –  what we chose to reveal of our actual natures and selves. Many commentators have seen this as something that leans very much towards the beneficial, with a  quote by Oscar Wilde often being used to underline this point:

Man is least himself when he talks in his own person. Give him a mask, and he will tell you the truth.

– Oscar Wilde, The Critic as Artist (1891)

However, as a truism, this quote is actually a double-edged sword; whilst broadly taken as a being a “good” thing for our freedom of expression in Second Life; Wilde’s words also underline the fact that that very anonymity can be used to detriment; not only in the more obvious ways we all think of, but also in one-to-one interactions and relationships, in that the likes of avatar appearance and the use of text make it both next to impossible to judge intent. Thus, within it lies a paradox, as Margherita notes:

I have always felt the fascination of this paradoxical combination of emotions which, although limited and contained by an important filter in one sense, flow even stronger into the other. Thus, suspended from judging what is true or fake, in my photos, through portraits, gazes, stories and attitudes, I try to show and narrate emotions, lifestyle, relationships and (why not) love in 3D.

Through a central story – told down one arm of the gallery, and more individual pieces down the other, Margherita tells both the story of a Second Life relationship from beginning to end, whilst also opening up questions of what level of reality that can be found purely through a screen / text relationship. Both are somewhat linked through the use of mythological figures: Narcissus, Eros and Athena.

Nitroglobus Roof Gallery: Margherita Hax, Virtual Identity

In particular, the former is used in an emphasis of what the artist calls “fake love”. It actually sits well with Projections, the two underlining how projecting our own needs / wants / desires into a relationship as a result of what we see is something that can result in heartache and hurt, regardless of any intent on the part of the other within the relationship. Eros, meanwhile, is used as a symbol of true love, and in the process perhaps offers a pairing with Athena and PinkPower in expressing the natural outflow of emotion and contentment that can be brought to the fore when our real personalities and heartfelt feelings are brought to the fore, and honesty forms the basis of our interactions with one another.

By using different avatars throughout, Margherita offers a reminder of how the two sides of identity and its role in a relationship and who we are. That something as simple as a change in appearance  – from skin tone through to gender – can completely alter perceptions, responses and personal outlook. This further underlines her central tenet of Margherita’s description of the exhibition: that when we are reliant purely on a single filter, emotions and projection also become singular; something that can be, depending on the intent of both parties, potentially harmful  – or actually unifying.

Remarkable in its power, this is an exhibition that offers multiple opportunities for discussion, there is simply so much wrapped within the images and the themes. As individual pieces, the images at Nitroglobus are all inspiring in their presentation and depth; by using the west-east arm of the gallery to focus on a core story of love (and regret), and the north-south arm for more “individual” pieces that can also help to underline the motifs and emotions of the other arm, Margherita offers an exhibition of two intertwined halves that might be said to present a metaphor that again underlines her idea of paradox.

Nitroglobus Roof Gallery: Margherita Hax, Virtual Identity

As this is the end of the year, and  – as I’ve noted – another superb series of exhibitions at Nitroglobus, I’d like to close with a personal note with regards to Dido herself. Her approach to the exhibitions she hosts – invitation, collaboration, encouragement, the use of additional 3D to offer contrast or emphasis, her sheer enthusiasm for art, makes any visit to Nitroglobus a consistent delight and an absolute pleasure to write about in these pages.

SLURL DETAILS

2021 viewer release summaries week #47

Logos representative only and should not be seen as an endorsement / preference / recommendation

Updates from the week ending Sunday, November 28th

This summary is generally published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:

  • It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy. This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.
  • By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
  • Note that for purposes of length, TPV test viewers, preview / beta viewers / nightly builds are generally not recorded in these summaries.

Official LL Viewers

  • Release viewer: version version 6.5.0.565607, formerly the Maintenance RC and dated November 10, promoted November 15 – this viewer now contains a fix for the media issues caused by the Apple Notarisation viewer.
  • Release channel cohorts:
    •  No updates.
  • Project viewers:
    • Performance Improvements project viewer updated to version 6.4.24.565672 (dated November 17) November 22.

LL Viewer Resources

Third-party Viewers

V6-style

  • No updates.

V1-style

Mobile / Other Clients

  • No updates.

Additional TPV Resources

Related Links

Hera’s Neverever Land in Second Life

Neverever Land, November 2021

I’ve already said I’m a Hera (zee9) fangirl. So when an IM from her drops into my chat window, it immediately grabbed my attention:

Hi there, you may remember me saying in a notecard a couple of build back that I most likely would never do Neverland, well just to prove myself wrong I just did, thought you might like to visit.

– Hera (Zee9) in telling me about her latest build

Neverever Land, November 2021

And with that, I was reorganising my list of places to visit and then on my way to visit another chapter in Hera’s evolving story of Neverworld settings, places born of the imaginations of children; places of escape and fantasy that, as we grow up, become increasingly hard to find as the paths become overgrown and eventually lost to the demands of work and life.

Neverever Land is a place that holds within it touches of J.M. Barrie’s tale of Peter Pan, Wendy, the Lost Boys and Captain Hook whilst offering a setting that is undeniably born of Hera’s creativity. It also starts with a story – a further chapter concerning Jane (Wendy’s daughter from the epilogue F.M. Barrie added to his original story of Peter and Wendy four years after its publication) – and introductory  notes. Both should be read in full before proceeding further.

Neverever Land, November 2021

With the story and notes read, it’s time to enter the house and – as with some of the recent builds that have carried us into Herea’s Neverworld – is to find the story book the will carry you to Neverever Land, and I’ll use her worlds to introduce it:

The Neverever land exists at the edge of dreams just before the wall of sleep.
It is not like the real world,
even though it may at times seem very familiar.
Yet Neither is it the land of sleep and dreams,
Because the people there are all awake.
It is created from what is left in memory of the real once the mundane has faded.
A place of wake dreams or daydreams.
What happens there is not real,
But might change forever that which is.
It is the neither neither land.
The funambulatory path between the worlds.

Hera (Zee9) describing Neverever Land

Neverever Land, November 2021

And so we find ourselves in an] circular archipelago of islands rising from a glass-like sea that captures their reflections through a mist of surf. Only it’s not a sea nor surf; we are in fact among the clouds, the islands floating in a world of their own, surrounded by more distant peaks. The central island has a peak of its own that rises from a sandy beach landing point, a path spiralling upwards to where the first of several stone bridges connect most of the islands one to the next, while two rope bridges complete the possible connections from landing point to islands, so providing multiples roots by which to explore.

In taking a leaf from J.M. Barrie’s book, the setting is rich in motifs. There’s the Lost Boy’s camp, a garden suitable for Tinkerbell, a cavern that perhaps forms Peter Pan’s hideaway, a further camp that might be seen as the home of some of Tiger Lily’s tribe, and out on the water, a pirate ship that might be that of Captain Hook. Perhaps the clearest motif of all, however, is the crocodile; even if he does seem a little… tied up … in things in one location!

Neverever Land, November 2021

This is a place very much where visitors have space to find places to sit and relax without being overcrowded in any way. There are also – as always – plenty of opportunities for photography.

After the intensity of recent builds such as Whitechapel (see here for more) and Whitby (see here), Neverever Land presents a distinct and relaxing change of pace within Hera’s recent designs; as such it makes for a very different – but nevertheless equally imaginative – visit.

Neverever Land, November 2021

Slurl Details