A Calas Christmas Wish 2022 in Second Life

A Calas Christmas Wish, December 2022 – click any image for full size

In the bleak mid-winter
Frosty wind made moan
Earth stood hard as iron,
Water like a stone;
Snow had fallen, snow on snow,
Snow on snow,
In the bleak mid-winter
Long ago.

So goes the first stanza of the 1972 poem, A Christmas Carol, by Christina Rossetti, and which is perhaps known since 1906 – when it was set to music by Gustav Holst – as the seasonal hymn, In the Bleak Midwinter. It’s an odd poem in many ways, confusing the hard, cold winters of the Victorian era with the warmer climes of the Middle East and the birthplace of Christ.

A Calas Christmas Wish, December 2022

But putting the religious cast of the poem to one side, that first stanza does capture the essential point that winter can be an especially hard time for all; the weather can be bitter; snow, whilst fun for some, can also be isolating in many ways; the days are short and can often be leaden with heavy cloud or dulled by freezing fog which refuses the Sun’s urges to burn itself away, and so on.

That said, even in the depths of Midwinter do come times to celebrate, to revel – if just for a moment or two – in that the same snow on water gives the latter the strength of stone as it lay sheathed in ice; that we might look to the end of the year in joy, and perhaps think of the coming year and the opportunities it may hold and the joy it may bring. In short and despite the cold, the end of year and its association with winter within the northern hemisphere can be a special, precious time, with traditions aplenty.

A Calas Christmas Wish, December 2022

Within Second Life, one of the greatest of those traditions is the Calas Galadhon Christmas / Winter setting with its two regions of snow, entertainment, ice skating, dancing, sledding, balloon tours, sleigh rides, and lots of opportunities for photograph and exploration.

The theme for this year is once again A Christmas Wish, which this year is located on the regions of Midwinter and Midwinter 2 (the region names giving me the excuse to quote Rossetti’s A Christmas Carol!). This is perhaps actually a more relaxed setting than previous years with a greater sense of an open wilderness marked by snow and bounded by woodland and off-region surround elements which add to its since of remoteness and romance; all of which all come together under the guiding hands of Ty Tenk and Truck Meredith to offer a setting with a familiar mix of time-honoured elements and new trails to wander.

A Calas Christmas Wish, December 2022

Visits begin at the skybox landing point for those visiting for the first time. On arrival, new visitors are offered a copy of the music events schedule in texture form and a notecard of landmarks for direct teleporting to various locations within the regions, together with the option of visiting the Calas Galadhon website. From here, follow the candy stripe arrows across an icy landscape to where the portal to the regions awaits (if you’ve never done so before, you’ll be asked to join the local Calas Galadhon Experience in order to complete the teleport down to the ground level), where your explorations proper may begin.

Of course, the centrepiece for the setting remains the Pavilion, rich in its holiday / Christmas looks and home to the music and entertainment – check just inside the main entrance for dates and times of events, or join the Calas Galadhon in-world group for notices if you did not collect a copy of the schedule from the landing point. This sits above the giant skating rink at the northern end of the trails winding up from the ground-level landing point, allowing people to wander through the landscape, explore, take photos and find the little cosy spots indoors and out along the way by which to rest and maybe enjoy a cuddle or two.

A Calas Christmas Wish, December 2022

Around the frozen waters of the ice skating lake can be found other familiar touches – the Calas Polar Express, the balloon tour, the winter lodge and the fine dining pavilion with their own opportunities for dancing. For those who prefer, there are the sleigh tours alongside the landing point to carry you around the setting. Capable of carrying up to four, depending on which you select, they give the excuse of keeping a sense of warmth and you huddle under blankets and watch the sights of the region sliding by. Not far from the sleigh rides, and at the start of the Pavilion trail, is a horse rezzer for those who fancy time exploring on horseback.

A Calas Christmas Wish, December 2022

The Calas Christmas regions are always a popular destination, and avatars can place the heaviest load on the viewer, consider keeping your avatar dressed accordingly, use Bakes on Mesh, and avoid outfits that utilise multiple high-res unique textures. Also, to assist the simulators, do lighten your script load.

Also, keep in mind that because the regions are popular, you may want to make adjustment to your viewer to help with processing: reduce the maximum number of fully-rendered avatars, perhaps turn off shadow rendering, if used (other than for photography), drop your draw distance, etc.

A Calas Christmas Wish, December 2022

But above all, enjoy your visit!

SLurl Details

Note that the Midwinter estate is rated Moderate.

Lab announces 2022 seasonal events and offers

Winter Wonderland

On Thursday, December 8th, Linden Lab announced the core Lab-supported / provided winter / Christmas seasonal events for 2022 in Second Life.

Winter Wonderland and Annual Snowball Fight

As usual, headlining the season is the re-opening of the Winter Wonderland regions. These bring with them the familiar Village of Lights, snowboarding, snowmobiling, ice-skating, snowy walks and more. Plus, as always the snowball fight arena, open for casual and group games – and, of course, the annual Lindens (and Moles vs. residents snowball fights.

The battles take place on Monday, December 19th, 202 from 10:00-11:00 SLT and 14:00-15:00 SLT. Spots are limited, so be sure to get there early to grab your free snow-launching weaponry from the vendors around the arena, and be sure to read and accept the local Experience.

Seasonal Gifts and Offers

This year, gifts are available through two options:

  • Limited Premium / Premium Plus subscribers seasonal gift  – a holiday light kit for your Linden Home available through the Premium Gift kiosks.
  • The December Premium / Premium Plus land offer in Second Life – no set-up fees on regions ordered during the month, as previously announced – read here for more.
  • A limited selection of seasonal Last Names.

Shop and Hop

The 2022 Holiday Shop & Hop this year with 320 participating Merchants across 16 shopping regions, bringing you loads of festive fun! Every store will have at least a 20% discount on all items and a free (non-group) gift for shoppers or a gift certificate valued at L$300 or above! Check the Shop & Hop blog post for more – including the event SLurls.

Previewing The Dickens Project 2022 in Second Life

The Dickens Project, a seasonal celebration of the life, times and work of Charles Dickens with a focus on what is perhaps his most famous story, A Christmas Carol, officially opens to the public on Thursday, December 8th 2022s.

Now a tradition within Second Life – the first edition of the event was held in 2012 (and which itself grew out of a special presentation made in 2008), the Dickens Project offers a mix of reading, storytelling, music, events and activities, each year introducing something new to the mix to add a little more magic for visitors to enjoy – and 2022 is no exception.

Organised by Seanchai Library, The Dickens Project presents visitors with an immersive environment across two regions evocative of Victorian England in Dickens’ time and which is both home to settings from A Christmas Carol and stage upon which a range of events and activities take place throughout the Project’s month-long run, which concludes on January 3rd, 2023. However, this year’s event brings with it some changes.

This year we challenged a lot of assumptions about how we configured the land to tell the story, so Dickens Project fans will discover is a layout that is very different from past Projects, but still has narrative sense. It feels like a lot ‘more’, somehow, and yet will still have the friendly familiarity that many will expect.

Caledonia Skytower, Seanchai Library

The Dickens Project 2022 Edition

One of the key changes this year is the use of an Experience based teleport system and a skybound Landing Point.  The latter provides a map of the event’s two regions, information in events and requirements for visiting The Dickens Project (e.g. Victorian era costumes are not required, but if visitors wish to dress the part, they are welcome to do so).  This landing point also includes a series of teleport portals to different points within the setting – and this is where the Experience teleport system comes into play.

On walking through any of the portals for the first time, visitors to The Dickens Project 2022 visitors will be asked to accept the local Experience, allowing the portals to teleport them to their destination. Note that in keeping with the SL Experience system, acceptance only needs to be done once; thereafter all teleports through any portals will be seamless. This approach means that the regions themselves lack a common welcome area visitors to previous Dickens Project events might otherwise anticipate, but it also means visitors can have a greater freedom of exploration.

The Dickens Project 2022 Edition

Joining Seanchai Library in presenting the event this year are Virtual Community Radio, Innsmouth in SL and The Community Virtual Library, who will again provide research and information on Victorian life in the time of Dickens’ works. For 2022, the Project and its activities include:

  • Two scenic regions to explore and enjoy.
  • Live music, DJ sets, spoken word, dance events and performances.
  • Dozens of performers, presenters.
  • Educational and interpretive content featuring different aspects of Victorian life.
  • Horse rambler tour, and a hot air balloon ride.

In addition:

  • Four different dance companies – Idle Rogue Productions, TerpsiCorps Dance, Misfit Dance and Performance Art SL, and Virtuoso Dance – will present unique performances through the event.
  • Eclipse Club and Resort will contribute music sets in addition to a variety of independent DJs and musicians.
  • SL Hawks Aerobatic Team will return for a single performance of their popular “Ghost Flights of Christmas” air show in the skies above Dickens Harbour, this season with wing walkers.
The Dickens Project 2022 Edition

Of course, no edition of the The Dickens Project would be complete without Carol Week, featuring readings of A Christmas Carol. However, for 2022, things will be done a little differently. The week will begin with The Big Read on Sunday, December 18th at 12:00 noon SLT. This relay-style presentation involves a chorus of voices in a continuous reading of Dickens’ famous novella from the beginning to end. Following this, there will be daily readings of the story from December 19th, 2002 through to December 22nd, each day presenting a stave of A Christmas Carol within the various locations within the regions inspired by the story.

To keep up-to-date on the Project and its daily events, be sure to keep an eye on the Seanchai Library website and the Dickens Project calendar.

The Dickens Project 2022 Edition

About Seanchai Library

Seanchai Library (pronounced Shawn-a-kee, which means “Storyteller” in Irish Gaelic.) was founded in March of 2008 in Second Life. The program remains dedicated to promoting the power of stories to transform and inspire through live voice presentations: “We bring stories of all kinds to life, in Second Life and other virtual worlds.”

In presenting The Dickens Project 2022 Edition, Seanchai Library acknowledge the support and sponsorship of Linden Lab and the particular support of Patch Linden and the Land Team.

Links and SLurls

December 2022 Second Life Web User Group summary

The Web User Group meeting venue, Denby

The following notes cover the key points from the Web User Group (WUG) meeting, held on Wednesday, December 7th, 2022.

These meetings:

  • Are held in-world, generally on the first Wednesday of the month – see the SL public calendar.
  • Are usually chaired by Reed Linden, who is the Lab’s Product Manager for the Second Life front-end web properties (Marketplace, secondlife.com, the sign-up pages, the Lab’s corporate pages, etc.).

A video of the meeting, courtesy of Pantera, can be found embedded at the end of this article (my thanks to her as always!), and subject timestamps to the relevant points in the video are provided. Again, the following is a summary of key topics / discussions, not a full transcript of everything mentioned.

Marketplace

Marketplace Elastic Search Overhaul

[Video: 4:29-7:00]

  • The drive to get the MP search updates release is continuing.
    • It had been hoped that this would be completed by US Thanksgiving, but last minutes issues resulting from the sheer size / volume of the MP (which cannot be replicated in test environments) prevented this from being achieved.
    • The aim is now as soon as everything is working as anticipated.
    • Those using the Marketplace recently may have noticed some glitches with search – this has been due to the Search team banging on things under the hood in order to get the updates deployed.
  • This work is essentially the same kind of back-end update as carried out with Web search a few months ago, with the emphasis on faster, more robust performance, together with new search options, including:
    • Merchant and store names will no long be searched in product searches.
    • Wildcard (e.g. using *) will be possible.
    • Better exact matching against search terms
    • The back-end supports fuzzy matching to better handle typos when inputting searches.
    • There should be a noticeable increase in speed of search results being returned.
  • Once running, these updates will allow LL to add-in the relevance engine AI to the Marketplace search (as a separate API entity to the relevance engine already running on the web search).

Marketplace Styles

[Video: 7:15-7:54]

  • Work will resume on Marketplace Styles (allowing multiple colours, etc., for an item to appear within a single listing rather than each requiring its own listing) as soon as the MP Search updates are officially enabled. As such, Styles will not be deployed in 2022, but will be the first MP update for deployment in 2023.
  • It will obviously be up to merchants as to whether they use it to group variances in a product within a single listing or continue to list them separately – single listings for multiple versions of an item will not be mandatory.

Marketplace Refresh / Rebuild

  • This is still being looked at as a primary project for development and possible initial deployment in 2023, and as such will likely form a focal point for discussions and feedback through Web User Group meetings in 2023.
  • The work will at least comprise a refresh of the Marketplace appearance and the addition of further desired functionality; because of this, there is a push within LL to completely rebuild the Marketplace from the ground-up.
  • [Video 13:54-14:05] Any rebuild of the Marketplace would not require merchants to re-upload there items: a migration of listings from the current MP to any new MP would be provided.

New “Plus” Subscription Level and Beyond

[Video: 8:00-10:34]

  • The Plus subscription level was launched on November 18th, 2022 – for details please refer to the official blog post and my own reporting on the release.
  • Work is continuing to bed this in alongside of the other subscription options.
  • The Lab is generally pleased that the majority of users appeared to understand what they were trying to achieve within the introduction of Plus.
  • Plus is the last of the currently-planned subscription options the Lab has on the boards, and there are currently no plans to make further offerings available.
  • However, consideration is still being given to providing future possible options, such as:
    • A “Premium A-la Carte” level whereby your subscription fees are based on the options you select from a list.
    • Subscriptions based on specific interests (such as a “creator subscription”.
    • BUT these are only in the “Soon™” phase, indicating they are a feature or capability Linden Lab would like to implement, but which is not far enough along in development to determine if or when it might / could / will be implemented.
  • [Video 21:19-22:42] Will subscriptions ever support payment in Linden Dollars?
    • This is being considered, although the overall implications, etc., have yet to be fully understood.
    • In particular, it could have ramifications on the status of the Linden Dollar (which is not at present regarded as a virtual currency, but could be if it were to become a recognised payment system for benefits.
    • As such this is an idea that is not even in the “Soon™” criteria of thinking; however, there is an internal goal to make it possible to pay for “all things” SL-related in L$ – the questions are really what will this do to the Linden Dollar in making it a virtual currency; how will that effect how the LindeX will function / be regulated, how Tilia can support such a move, etc.

In Brief & Q&A

Video, 17:00 onwards, unless indicated.

  • [Video: 12:10-12:54] Real-time population stats:
    • The Lab is working on improving the ability for the Destination Guide to provide a real-time reflection of the number of avatars within a specific in-world location.
    • Should this be achievable, the capability will be extended into Search so that Places searches will return the number of avatars within the location at the time of the search.
    • This work might be completed by 2022 year-end.
    • [Video: 14:20-14:54] Concerns were raised over the use of unregistered bots (i.e. avatars not correctly flagged as Scripted Agents) to game the numbers. LL is aware of the unregistered bot issue across Second Life, but outside of users reporting them on finding them, there is no easy solution to this issue.
  • [Video: 19:00-19:36] With the acquisition of CasperTech, will Caspertech Drop Boxes and vendors be integrated into the Marketplace?  Yes. However, what form this will take and when it might be undertaken has yet to be determined internally at the Lab / with Casper Warden.
  • [Video: 23:22-29:42 + via text earlier in the meeting] The suggestion was made to make OpenSpace regions (aka Void or Water regions – not to be confused with the 2008 OpenSpace offering which morphed into Homesteads in 2009) as a part of a “Super Premium” offering (+ a nominal tier fee on to of the subscription fee) purely for use as private homes.
    • These regions have a Land Capacity of 1000, and are limited to 10 concurrent avatars, and are regarded as being for light use and a special purchase via support with the requirement that the purchaser must hold at least one Full private region.
    • While the idea was taken under advisement, such a offer could still impact the existing private estate market, and so would have to be considered carefully.
  • The OpenSpace discussion further raised the idea of having these regions potentially on an on-demand basis (e.g. only spun-up when avatars are present within the regions. H
    • However, it was pointed out that regions, whether “up” or “down” require grid slots, and the infrastructure configurations means that grid slots have underpinning hardware, so there is still a potential hardware cost, regardless of whether a region is spun up for use or not.
    • As such, this cost impact would have to be resolved in order for regions (or a specific region type) to be made available through an on-demand system.
  • [Video; 30:11-30:35] Land ownership Overhaul:
    • As noted in previous WUG summaries, this is a complete re-write of every route by which users can obtain and hold land, from Premium (+Plus) Linden Homes, obtaining Mainland (incl. Abandoned Land), and private island regions, and renting from private estates.
    • A focus at the moment is on defining what “land” and the associated terms around it actually means (e.g. what is “renting land”? Where can land be rented? How is it rented?, etc.) .
    • The first element that will be surfaced is a new Land Portal, a central hub from which to get to all aspects of land “ownership”.
  • For all other discussion points,  please refer to the video below.

Next Meeting

  • Wednesday, January 4th, 2023. Venue and time per top of this summary.

 

 

Mareea’s Enchanted Garden in Second Life

IMAGOLand Gallery: Mareea Farrasco – Enchanted Gardens

Enchanted Garden is the title Mareea Farrasco has given to a small exhibition of her own work available at her IMAGOLand gallery. Comprising just 10 paintings reproduced within Second Life, it is nevertheless an engaging exhibition, taking visitors literally and figuratively on a walk through a garden whilst asking a question.

The paintings are of a classical nature, encompassing themes and styles familiar to any lover of art: nature, women in flowing gowns, hints of faery and fantasy, ideals of love and marriage, summer days with fields of flowers and lavender, and so on. They are presented with a dream-like finish, the haze and soft form suggesting horizons and ideals which extend far beyond the edge of the canvas.

IMAGOLand Gallery: Mareea Farrasco – Enchanted Gardens

Looking at these images, it is hard not to see within them the echoes of great painters mixed with the imagination of a modern-day dreamer with the rich range of image manipulation tools at her disposal and an imagination capable of carrying us on the wings of story to wherever our own imaginations and dreams choose to alight.

At least three of the pieces paint a story of their own: one of a wedding, the bride and her maids – possible post-ceremony – caught in moments of contemplation (or lightness) within a garden. Posed they might be, as all such wedding photographs are, they encompass both s sense of the romantic painters of a bygone age and the artificial construct of a posed photograph in a manner that might be seen through a certain lens as, well, kitsch.

It’s a sense evident within the other paintings to different degrees, and in using the term I am not in any way denigrating Mareea’s work; for in presenting these pieces, she asks us to define what is kitsch.

IMAGOLand Gallery: Mareea Farrasco – Enchanted Gardens

Often used in a pejorative manner to express the feeling that a piece of art – visual, written or musical – is naïve, overly-eccentric, gratuitous, or of banal taste. “Kitsch” is a term that at its height became – ironically – somewhat passé, the means by which not so much to pass a critique but to demonstrate our own hipness. However, the term has other connotations; some kitsch art can, for example, be appreciated for the irony or humour or quirky nature without it being visually offensive.

More particularly, Kitsch as a statement has been around for long enough that it might itself be considered an aesthetic category and style of its own; and it is this idea Mareea explores through these ten images. For while they may well encompass themes and elements we might – in different ways – require as “kitsch”: the flowers in the hair, the “soft focus”, the posed nature, the themes of gardens and faeries, there can be no denying that each piece within this collection is beautifully executed as a work of art, and the pieces collective are an expression of art and talent that is richly evocative. As an adjunct to this, Mareea also asks us to consider kitsch more widely, pointing our thinking – if we are so inclined – towards how it might be considered as broadly as within the topic of politics…

IMAGOLand Gallery: Mareea Farrasco – Enchanted Gardens

However, I’ll leave that for you to discover and close this piece by saying this is a engaging, easy-to-view selection of art, whether you opt to see it in its own light, or through the lens Mareea casts upon it in her introduction.

SLurl Details

2022 SUG meetings week #49 summary

Perpetuity, October 2022 – blog post

The following notes were taken from the Tuesday, December 6th, 2022 Simulator User Group (SUG) meeting. They form a summary of the items discussed and is not intended to be a full transcript. A video of the entire meeting is embedded at the end of the article for those wishing to review the meeting in full – my thanks to Pantera for recording it.

Server Deployments

This week will see all simhosts on all channels restarted, but no deployments.

The hoped-for RC release (which includes a fix for BUG-229301 “Maximum Memory allowable by scripts not being reset until teleport or relog”) has been delayed as a result of a fix being required for an odd crash which could cause some regions to crash on starting. This has now been resolved, but the fix needs to pass through a QA cycle before any release is made, so the deployment should now occur in week #50.

Available Official Viewers

This list reflects those viewers available via Linden Lab.

  • Release viewer: version 6.6.7.576223 – MFA and TOS hotfix viewer – November 1 – No change.
  • Release channel cohorts (please see my notes on manually installing RC viewer versions if you wish to install any release candidate(s) yourself).
    • Performance Floater / Auto-FPS RC viewer, version 6.6.8.576737, November 28.
    • Maintenance P (Preferences, Position and Paste) RC viewer version 6.6.8.576863 Monday, December 5.
    • VS  2022 RC viewer, version 6.6.8.576310, issued November 4 – utilises Visual Studio 2022 in the Windows build tool chain.
  • Project viewers:
    • PBR Materials project viewer, version 7.0.0.576966, December 3 – this viewer will only function on the following Aditi (beta grid) regions: Materials1; Materials Adult and Rumpus Room 1 through 4.
    • Puppetry project viewer, version 6.6.3.575529,  issued on October 12.
    • Love Me Render (LMR) 6 graphics improvements project viewer 6.6.2.573263, July 21.

In Brief

Refer to the video below for more information on the following:

  • There is a generic Puppetry-related discussion (Kinnect), but as there is a Puppetry meeting due on December 8th, so any updates will be covered in my summary of that meeting.
  • There is a similar generic discussion on the complexities of the PBR Materials Project, which is covered in my CCUG updates.
  • A discussion on potential LSD bugs / issues – no specifics from LL’s side, as Rider Linden (who runs the LSD project) was absent the meeting.