La Vie, September 2020 – click any image for full size
After receiving a poke fro Shawn Shakespeare, I was surprised to note that it has been over two years since our last visit to La Vie, the Homestead region held by Krys Vita and previously dressed by her and Arol Lightfoot. As such, following on Shawn’s suggestion, we hopped over to take a look at the region in its latest iteration.
This design is the work of Krys and her SL partner CarterNolan, and is beautifully minimalist in presentation, whilst offering an attractive and photogenic setting.
La Vie, September 2020
The easiest way to describe it is simply to say that given the current worldwide climate of uncertainty around SARS-COV-2 and so on, La Vie represents the kind of idyllic location many of us probably would like to run away to and spend time appreciating without the the pressures of the world intruding,
Sitting as a series of sand flats that poke their heads above an azure sea, the region has the feel of a place perhaps at high tide – at least on its western side, where wind breakers usually put out for sunbathers sit partially submerged in rippling waves, a pelican watching over them and possibly wondering why the silly humans didn’t move them before the water rose…
La Vie, September 2020
Raised board walks run across the sands and also connect them, their presence perhaps suggesting that at certain times in the year a lot more of the setting might be waterlogged – although for now there is enough sand and low dunes to make wandering well beyond the board walks easily manageable – not that the channels cutting through the landscape are particularly deep. At least not until you get to the east side of the region that is.
It is on the east side that the region places host to signs of civilisation: a tidy mesh of piers and moorings for boats and sail craft, most of the wharves stout and broad enough to carry wooden buildings on their backs. These are mostly commercial in nature and include workshops and sea-related places of business, although a couple of units offer the opportunity to work off the extra kilos that might be added to one’s weight following frequent visits to the Salty Dog Café.
La Vie, September 2020
There’s a strong sense of this all being a local, family-run centre given the frequent use of the “Saltwater” name. Perhaps the house at the centre of the piers and wharves being the base of operations for whoever runs things. It’s also something of a tour de force of building with AustinLiam’s designs as well, an approach that lends further authenticity to the feeling this really is a place put together by a single group of people working to create a unified presence, rather than a place that has grown over times with many different hands and views. I’ll also admit that seeing AustinLiam’s Captain’s Retreat in the region gave me a case of itchy fingers, as it is a design I’ve long wanted to fiddle around with and make into a cosy home.
With more marshy land off to the south sitting under the spread of a huge oak tree and a pair of monkeypod trees, and open sands to the north that carry the suggestion of strong winds sometimes visiting the land, this is a setting watched over by an old lighthouse to one side and an equally old forest-style look out tower on the other, both offering vantage points from which to suss out the best sunbathing spots on the sands below.
La Vie, September 2020
Completed by multiple places to sit and enjoy the setting – including a swing for watching the local sea turtles – and finished with a gentle sound scape, La Vie in this iteration really does offer a welcome sense of escape and freedom.
Logos representative only and should not be seen as an endorsement / preference / recommendation
Updates for the week ending Sunday, September 6th
This summary is generally published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:
It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy. This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.
By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
Note that for purposes of length, TPV test viewers, preview / beta viewers / nightly builds are generally not recorded in these summaries.
Official LL Viewers
Current release viewer version 6.4.7.546539, dated August 11, promoted August 17, formerly the Arrack Maintenance RC viewer – No Change.
A Falcon 9 Lifts-off from SLS-40 at Cape Canaveral Air Force Station, carrying an Earth observation into a polar orbit – the first such launch fro CAS since 1969
SpaceX has been keeping busy over the last week.
On Sunday, August 30th, the company launched Argentina’s SOACOM-1B Earth observation satellite (and two other payloads piggybacking on the flight) from Space Launch Complex 40 at Cape Canaveral Air Force Station, utilised a Falcon 9 first stage make its fourth successful launch and landing (returning to the SpaceX Landing Zone, also at Cape Canaveral, nine minutes after lift-off), after boosting the rockt’s upper stage and payload safely on its way.
The launch marked the first into a polar orbit – vital for Earth observing satellites as it allows them to pass over just about every point of Earth at some point during their orbits – from Cape Canaveral since 1969. Such launches were suspended that year after a section of a Thor rocket launch came back to Earth over Cuba, allegedly killing a cow on impact, and causing something of an international incident.
This 333 second exposure captured via the 4m Blanco telescope at the Cerro Tololo Inter-American Observatory, shows at least 19 streaks crossing its line of sight created by the second batch of Starlink satellites launched November 2019. Credit: Clara Martínez-Vázquez and Cliff Johnson / CTIO
On Thursday September 3rd, and after delays due to weather, the company launched another Falcon 9 vehicle, this time from Pad 39A at Cape Kennedy. It carried 60 Starlink Internet satellites into orbit, the rocket’s first stage successfully returning to Earth to land on the autonomous landing ship Of Course I Still Love You.
Starlink is designed to provide a global Internet service from orbit using a constellation of some 12,000 satellites operating in three “shells” (different altitudes) around the Earth. However, the system has come in for fierce criticism for the way – with less than 1,000 satellites currently in orbit, it is already causing noticeable levels of pollution is is impacting astronomers.
While SpaceX has tried to minimise the amount of light the satellites reflect, CEO Elon Musk has also demonstrated a cavalier attitude towards the concerns of astronomers, and also towards those voicing concerns over the potential for the system to greatly add to the amount of debris orbiting the Earth over time, particularly if SpaceX opt to expand the programme to a long-term goal of flying 42,000 Starlink satellites.
Also on September 3rd, the company completed the second successful Starship prototype launch from their Boca Chica, Texas, facilities. Starship is the upper section of their huge interplanetary launch vehicle that is central to Musk’s “plan” to “colonise” Mars (although initially the vehicle will be used to ferry cargo such as multiple satellites to orbit – for example, a single Starship could carry 400 Starlink satellites).
The second Starship prototype flight, utilising vehicle SN6 (which again only comprises the cylindrical fuel tank section of the vehicle, topped by a 23-tonne mass simulator, all powered by a single Raptor engine), was again to a modest 50 metres altitude, the same height as achieved during the SN5 prototype flight some 3 weeks ago. This was sufficient for the vehicle to clear the launch platform and translate a short distance to the landing area and make a successful landing.
As I noted following the SN5 flight (see: Space Sunday: Hops, glows, plans and Perseids), SpaceX plan to build out a test programme incrementally, moving from an unspecified number of low-altitude flights to flights of increasing height and complexity, including those using a “complete” prototype vehicle flying up to 20 km, allowing the vehicle’s horizontal descent and handling capabilities using the planned aerodynamic surfaces, as well as the vehicle’s ability to translate to a vertical orientation for landing.
Alongside the ongoing Starship prototype flights, SpaceX plan to commence test of prototypes of the reusable Super Heavy booster intended to push Starship vehicle reach orbit. The launch platform for the prototypes of these behemoths is currently being constructed at Boca Chica, as is the enormous “high bay” building where the prototypes will be assembled.
A conceptual image of a Super Heavy returning to land after launching a Starship vehicle. Elon Musk recently indicated the lower end of the vehicle will be revised to have just four landing legs rather than the 6 finned units seen in this image, and which will deploy in a similar nature to the three on the Falcon 9. Credit: SpaceX
Initial Super Heavy prototypes will be powered by just two of the enormously powerful Raptor engines, with the production vehicle likely being powered by 28 of the motors. This is reduction in the number of motors from 31 or 32, and this number may decrease further if SpaceX can further improve on the Raptor’s performance as they aim to try to operate it as an very of 250 tonnes of force (that’s well over half a million pounds of thrust) per motor. If this can be achieved operational Super Heavy boosters will have slightly more than twice the launch thrust as both NASA’s Saturn V rocket and the agency’s upcoming Space Launch System.
Musk reckons the the first Super Heavy prototype vehicle is liable to fly in early 2021. That’s also the year he has timetabled for the first Starship prototype flight to 20 km altitude flights.
Toyota’s Lunar Rover Gets a Name
Back in July 2019, I reported on an agreement reached between the Japan Aerospace Exploration Agency (JAXA) and the world’s second largest manufacturer of motor vehicles, Toyota, for the latter to develop a pressurised rover for use on the Moon.
Since then, both JAXA and Toyota have been working on the design and developing / testing elements of the vehicle, which has the goal of being powered by fuel cells and capable of an operational cruising range of up to 10,000 km (allowing it to practically circumnavigate the Moon on one set of fuel cells). At just over 6m in length and 5.2m wide, the vehicle is intended to provide some 13m³ (460 ft³) of living / working space for crews of 2-4 at a time, and will be delivered to the lunar surface by a dedicated automated lander to be built by Mitsubishi Heavy Industries.
An artist’s impression of the Toyota Lunar Cruiser showing it with its stowable solar cell arrays deployed to supply additional electrical power when parked, and an astronaut added for scale. Credit: Toyota
At the end of August, Toyota and JAXA announced the unofficial name for the rover: Lunar Cruiser, a nod towards Toyota’s Land Cruiser 4×4 utility vehicle, first developed in the 1950s and which are still in production today as luxury and capable SUVs. The Land Cruiser in turn has a heritage rooted in rugged 4×4 designs – notably America’s original Willy’s Jeep and the UK’s Land Rover (from which Toyota “borrowed” the first part of their 4x4s name).
Japan plans to fully develop the vehicle and its lander over the next 8 years, and make it available in support of human missions to the Moon, such as the Artemis programme.
China launches Secretive Space Plane
China launched an experimental reusable spacecraft on Friday, August 4th, following months of low-key preparations at the Jiuquan Satellite Launch Centre. It was delivered to orbit via a Long March 2F launch vehicle, with the launch reported by the Chinese state media Xinhua some three hours after the rocket lifted-off.
No images of the launch vehicle or the space plane have so far been released; however, orbital images of the Jiuquan facilities captured in July revealed modifications being made to a launch pad there, which suggest it has been updated to handle Long March Long March 4F with a 5 metre diameter payload fairing. This in turn suggests the Chinese space vehicle could be roughly comparable to the US Air Force X-37B automated space plane.
While little is known about it, the Chinese experimental space plane could be of a similar size ro the USAF’s X-37B space plane, seen here.
The vehicle remained in orbit for several days, during which time it is reported to have been used to test reusable technologies that will be used to provide “support for the peaceful use of space” according to the Chines state media agency.
China first indicated it is in the process of a space plane in 2017. Under a “space operations roadmap” released at the time, the China indicated it plans to have a single stage to orbit (SSTO) space plane capable of taking off and landing horizontally. It’s not clear if the launch of this experimental vehicle was part of the programme, or a separate initiative. However, Chinese officials have indicated this will be the first in a series of launches of the vehicle to verify rapid re-launch and repeated use capabilities, and to reduce the country’s cost of payload access to space.
It’s time to highlight another week of storytelling in Voice by the staff and volunteers at the Seanchai Library. As always, all times SLT, and events are held at the Library’s home in Nowhereville, unless otherwise indicated. Note that the schedule below may be subject to change during the week, please refer to the Seanchai Library website for the latest information through the week.
Sunday, September 6th, 13:30: “Welcome to Our Home”
Seanchai Library celebrates their new, spacious home today with an opening session of stories. Join them for an hour of tales, followed by an hour of Music and Dancing in the new Ceiluradh Glen.
Seanchai Library’s new Ceiluradh Glen
Monday, September 7th: Anything You Can Do
Gyro Muggins reads Randall Garrett’s (writing as “Darrell T. Langart”, one of his many pen-names) story of an alien encounter first published in serial form in 1962.
What do you do when you finally make contact with E.T. after it crash lands on Earth and you find that, unlike Hollywood, it’s not here for reasons of conquest- but that, despite its clear intelligence, it just doesn’t care about the destruction and death it wreaks across a city, because its norms of behaviour are so thoroughly – well, alien – compared to ours, and its sheer power means very little can actually harm it?
Well, you obviously take a man and rebuild him – but not with bionics; rather you do so purely biologically- so that he can match anything the alien can do. But then, when you’ve done so, is your creation still human?
Tuesday, September 8th:
12:00 Noon: Russell Eponym, Live in the Glen
Music, poetry, and stories in a popular weekly session at Ceiluradh Glen.
19:00: Firelight
Willow Moonfire reads selections from what is effectively the epilogue of Ursula K. Le Guin’s Earthsea saga.
Ged of Gont reminisces about his life in the comfort of his home as he prepares to pass on. Firelight is a short story full of warmth that brings closure to Earthsea, and also to Le Guin’s own life. Published posthumously, it’s hard not to hear Le Guin’s own voice in Ged’s — saying goodbye along with her beloved character.
Wednesday, September 9th, 19:00: More of Cale’s Greatest Hits
Caledonia Skytower reads various short selections of popular stories that she has presented over the last 12 years. This week’s selection includes selections from Neil Gaiman’s The Graveyard Book and a touch of Maeve Binchy!
Thursday, September 10th
19:00 Captains Courageous, Pt 2
Shandon Loring reads Rudyard Kipling’s adventure. Also in Kitely: teleport from the main Seanchai World grid.kitely.com:8002:SEANCHAI.
Harvey Cheyne Jr. an arrogant, spoiled son of a multi-millionaire, is en route to Europe with his parents via luxury liner. As the ship enters the fishing grounds of the Grand Banks, He manages to fall overboard – the result of rushing to the deck in a heavy sea feeling sick from attempting to smoke an illicit cigar.
His fall passes unobserved aboard ship, which passes onward, leaving him to drown. Fortunately, he is rescued by Portuguese fisherman, Manuel. Unable to convince any of the fishermen of his position in life or his father’s wealth, Harvey finds himself forced to earn his passage aboard one of the larger fishing vessels.
At first indignant, Harvey quickly learns it is work – or go hungry. And so he embarks on a new life one which eventually leads him to a surprising realisation.
21:00: Seanchai Late Night
Contemporary Sci-Fi-Fantasy presented by Finn Zeddmore form such on-line sources as Escape Pod, Light Speed and Clarkesworld magazine, and more.
The September exhibition at Attention Gallery, owned, managed and curated by Isle Biedermann and Mirabelle Sweetwater (Biedermann), opened on Saturday, September 5th. It offers a double-header of an exhibition, displaying the art of Jon Wyck and Deckhard Neox in what are two somewhat contrasting exhibitions in terms of their respective themes, which can perhaps best be described as “light” and “dark”.
With Perspectives of light and Life, Jon Wyck presents ten images that offer a mix of landscapes and avatar studies, each neatly reflective of its title. Each is intriguing in its representation of light, be it Moonlight over a shadowed tower, sunlight filters through drapes that adds warmth to a sculpture, the metronomic sweep of a lighthouse lamp caught in mid-rotation, the curtain of light created by the skyscrapers of a city backdrop, or use of colour throughout an image as a whole.
Attention Gallery – Jon Wyck
At the same time, and as the title of the selection indicates, each of the images in this selection offers a comment on life, from the desire for an island retreat to the thrill of living on the edge trying to control a powerful machine, going by way of reflections on art, mysticism and and beauty of nature around us.
With October and Halloween once again approaching, Deckhard Neox offers a trip into the darker side of life with his ten pieces, as he explains in his introductory notes:
PANDEMONIUM is my small gift to horror genre in film and literature, genre that I loved and feared since my early childhood. Emotions, either beautiful, uplifting, inspiring or in this case terrifying make us human and thus curious, enchanted and alive, forever searching for mysteries of life … and death.
– Deckhard Neox
Attention Gallery: Deckhard Neox
The result is a series of images that celebrate all that we tend to bring to mind when we consider in the silver screen’s (and television’s) delight in thrilling / scaring us: werewolves, vampires, knife-wielding and masked maniacs, balloon-carrying clowns, the threat of shadows moving in the darkness and more.
These are – in a literal sense as much as thematically – dark images (so much so, I admit to finding myself wishing they were perhaps presented in a larger format just to bring more of their details to the fore). Each evokes a sense of atmosphere whilst also playing due homage to the film it is intended to evoke, sometimes clearly – as with The Well (The Ring) Halloween (Halloween), They All Float (It – film and mini series), etc. Others are more subtle – such as Ave Satani (The Omen – which also carries a hint of a certain “hell hound” from Holmesian mythology that has oft been played for horror).
Attention Gallery: Deckhard Gallery
Two small but engaging displays that will be available through until the end of the month, I believe.
The following notes are taken from the TPV Developer meeting held on Friday, September 4th, 2020. These meetings are generally held every other week, unless otherwise noted in any given summary. The embedded video is provided to Pantera – my thanks to her for recording and providing it. Time stamps are included with the notes will open the video at the point(s) where a specific topic is discussed.
Two length text conversations dominated the meeting. The first focused on mesh heads and brains, the second on graphics and users and system updates.
Current release viewer version 6.4.7.546539, dated August 11, promoted August 17, formerly the Arrack Maintenance RC viewer – No Change.
Release channel cohorts:
Bormotukha Maintenance RC viewer, version 6.4.8.547468, issued August 28.
Love Me Render RC viewer, version 6.4.8.547427,August 21.
Mesh uploader RC viewer, version 6.4.5.544027, July 27.
Project viewers:
Project Jelly project viewer (Jellydoll updates), version 6.4.8.547487, issued August 26.
Custom Key Mappings project viewer, version 6.4.5.544079, June 30.
Copy / Paste viewer, version 6.3.5.533365, December 9, 2019.
Project Muscadine (Animesh follow-on) project viewer, version 6.4.0.532999, November 22, 2019.
Legacy Profiles viewer, version 6.3.2.530836, September 17, 2019. Covers the re-integration of Viewer Profiles.
360 Snapshot project viewer, version 6.2.4.529111, July 16, 2019.
General Viewer Notes
All three RC viewers have updates that are being queued for issue.
It is possible the Bormotukha Maintenance RC viewer will be promoted to release status at the start of week #37 (commencing Monday, September 7th).
As noted in my previous CCUG summary, a new Love Me Render (LMR) RC viewer should be available soon (it is currently in QA, so could potentially appear in week #37). This viewer will have further EEP fixes, although not all of them may be in the initial RC release.
The Legacy Profiles viewer is awaiting a back-end update to the feeds, which may be being worked on.
In Brief
[4:09-7:00] there is an intermittent problem of people viewing the Lab’s own web pages via the viewer’s built-in viewer finding at time that the website doesn’t see them as logged-in (although it should pick this up from the viewer).
This appears to be the result of a validation issue with the token generated at log-in and which should be passed to LL’s websites to allow the viewer to access them without the need for a further log-in.
LL are hesitant to fix the issue at the moment, as the back-end service handling the tokens is in the process of being moved to the cloud. Once the service has been transitioned, then the matter will be investigated and rectified.
This issue may have been triggered by changes make to the way server certificates are validated, which may have had an unintended knock-on impact.
[9:07-15:20] a general discussion on performance issues that are most often tied to Linden Water, and suggestions on how it might be dealt with. This largely matches the discussion summarised in my previous CCUG summary. These again included the idea of an update to prevent the viewer attempting to draw the Linden Water plane when above a certain altitude (and the majority of users cannot see it when at that altitude or above), or f having a UUID that can be set via the environment controls that effectively stops Linden Water Rendering when applied. Again, these are just *suggestions*, not things that have / are / will be implemented.
[21:12-23:12] OpenGL replacement: LL are not considering “seriously starting” on any OpenGL replacement work within the viewer until they have reasonable confidence the worst of the EEP bugs have been dealt with, simply because this is consuming the majority of the rendering team’s bandwidth.
Currently efforts are focused on gathering data on people’s systems – how they are running in terms of graphics options, what they are capable of running allowing for their GPU., etc., in order to hep the Lab better define parameters they need to consider. The code for this is in the current release viewer, and is propagating to TPVs as they merge and release that code.
One problem is that there are users who have hardware capable of running Vulkan, but they’ve not updated their Windows OS to a version that can support it.
[32:08-33:03] Viewer stats: by log-in session, the official viewer currently has a average of around 76% of sessions using Windows 10 64-bit; 15% using OS X, and the rest split between other Windows + Linux flavours. In terms of average users, Firestorm believe that have around 6% of users on OS X, perhaps 2% using various Linux flavours and the rest on various versions of Windows (32-bit and 64-bit).