2025 week #51: SL CCUG and Open Source (TPVD) meetings summary

Hippotropolis Campsite: venue for CCUG meetings
The following notes were taken from:

  • My chat log of the Content Creation User Group (CCUG) meeting of Thursday, December 18th, 2025 and my chat log of that meeting
  • Pantera’s video (embedded at the end of this article) and my chat log of the Open-Source Developer meeting held on Friday, December 19th, 2025.
Table of Contents

Please note that this is not a full transcript of either meeting but a summary of key topics.

Meeting Purpose

  • The CCUG meeting is for discussion of work related to content creation in Second Life, including current and upcoming LL projects, and encompasses requests or comments from the community, together with related viewer development work.
    • This meeting is generally held on alternate Thursdays at Hippotropolis and is held in a mix of Voice and text chat.
  • The OSUG meeting is a combining of the former Third Party Viewer Developer meeting and the Open Source Development meetings. It is open discussion of Second Life development, including but not limited to open source contributions, third-party viewer development and policy, and current open source programs.
    • This meeting is generally held twice a month on a Friday, at 13:00 SLT at the Hippotropolis Theatre and is generally text chat only.
  • Dates and times of meetings are recorded in the SL Public Calendar.

Official Viewer Status

  • Default viewer 2025.08 – 7.2.3.19375695301 – maintenance update with bug fixes and quality of life improvements – December 2.
    • Notable addition: new VHACD-based convex decomposition library for mesh uploads.
  • Second Life Project Lua Editor Alpha version 7.2.3.19911032641, December 5.
  • Second Life Project Voice Moderation viewer 26.1.0.20139269477, December 12.

Viewer Updates

Viewer Side Voice Moderation

  • Introduces the ability to moderate spatial voice chat in regions configured to use webRTC voice.
  • Allows region  / parcel owners (the latter subject to local region permissions) to moderate Voice chat (i.e. muting people if required) on their land.
  • Allows existing Group moderators to moderate Voice chat, if used within their groups.
  • This function is viewer-side and limited to muting people.
    • Muting remains active through the muted individual’s log-in session (i.e. if they TP out of a parcel where they are muted, then TP back, they will still be muted; however, if they log out / in, then they will be unmuted until moderation is re-applied).
    • This approach is to make the moderation more a social tool – e.g. muting someone who has left their microphone open and are accidentally flooding the channel with background sounds whilst AFK.
  • For more obnoxious users on Voice, the currently-existing ban methods are recommended.

Viewer 2026.01 – One-click Installer / Updater

Viewer 2026.01 is in progress. This will include:

  • Improved bugsplat support (we want better reporting for freezes, and just generally better crash reporting). This work builds on the successes of 2025 in detailing with viewer crashes and reducing overall causes for crashes.
  • A new one-click installer:
    • To be powered by a new dependency called velopack.
    • The process will literally be: click once, and a (small) pop-up is briefly displayed stating the viewer is being installed, and the viewer is launched when done.
    • On Windows, the viewer will default to installing under Apps/Local; on Apple OS it will remain as a drag-and-drop; Linux is still TBD.
    • It will be possible to tell the installer to install to a custom location, if preferred, but initially, this will be via a command line argument.
    • Config files and such are not changing. Anything that counts as user data will not change. It’s only where the viewer is installed by default that is changing.
    • In addition:
      • Older viewers will need to be uninstalled.
      • NSIS installer scripts will still be around for projects that prefer that.
      • Velopack does output “portable” viewer installs – literally a zip file with everything needed to install the viewer, if required.
      • The new installer will be offered as an opt-in to TPVs wishing to make use of it.
    • The one-click install capability will likely be an alpha (formerly project) viewer, which will be made available “in the coming days” in order to gain some user feedback.
    • These changes will not affect the current viewer repos, channels, cohorts, etc., as currently used by TPVDs.
  • It is also hoped to include a new updater to make viewer updates more transparent, running the the background without the need for direct user intervention.
    • So, when there is a new version of the viewer available and a user attempts to launch their current version of the viewer, the new version will be downloaded, installed and launched.
    • It will still be possible to disable automatic viewer updates from within the Viewer Preferences.
  • The idea behind the new installer  / updater is to make installing and updating the viewer a less onerous task for newer users.

General Viewer Notes

  • Viewer 2026.02 will likely be UI-focused. This might include:
    • Changes to the UI font See: https://github.com/secondlife/viewer/issues/2023), which will likely require some updates to various floaters and panels in the viewer.
    • Adoption of some of the UI updates made to the Project Zero (viewer in a browser) version of the viewer.
    • More information will be available on this viewer as plans are settled.
  • As a general note on viewer performance, and within the official viewer, Geenz Linden notes that at the start of the year, LL was tracking an average viewer FPS of around 40 on the official viewer, but as the end of year approaches, the average has “moved well past that”, and “getting pretty close” to tracking above 50 FPS.

General Discussion – Both Meetings

  • No plans to offer larger sizes for prim creation at present.
  • WebRTC voice:
    • Still needs further adjustments (e.g. such as with voice roll-off with distance).
    • Can have issues of “muffling” when moving the camera, and these are still being looked at.
    • Is now available on the Project Zero viewer.
  • A general discussion on colour palette spaces in the colour picker for saving colours (e.g. providing more, and whether it might be better served as a list).
  • A further debate on having a dedicated chat bar exposed in the official viewer.
  • A general discussion on the derender capability found in various TPVs (very useful for photographers / machinima makers; silencing noisy  / spammy objects, etc).
  • A discussion in the OSUG on the upcoming viewer font update.

Next Meetings

Naughty Panda’s Return of the Light in Second Life

Naughty Panda – Return to the Light, December 2025 – click any image for full size

Occupying a quarter Full private region leveraging the Lab’s Land Capacity bonus, lies the realm of the Naughty Panda, created by Alice Embervale (Alice Sakura) and her SL partner, Krow Embervale (Poetic Doll). From now through until January 4th, 2026, the setting is home to Return to the Light, a Japanese-inspired celebration of the Winter Solstice.

Called Toji (冬至) in Japanese, the solstice is one of Nijushi-sekki – the 24 divisions of the solar year. Occurring around December 22nd at ecliptic longitude 270o, it refers to a period between the day and the beginning of the following sekki called shokan (the lesser cold season). It is the shortest day and longest night of the year, with the lowest culmination altitude of the sun, in the northern hemisphere.

Naughty Panda – Return to the Light, December 2025

Within Return to the Light, visitors are invited to take a lantern and follow a winter mountain walk. Along the path, guardians mark the way, offering information on the season, together with a riddle that leads to the next of their kind.

Thus, those travelling the route learn about the legend of Toji, solve a challenge and receive a special gift. Afterwards, there is the chance to relax in warm yuzu-infused hot springs and enjoy a shared feast in a peaceful courtyard setting. Yuzu is a citrus fruit, and it is said in Japan that taking yuzu-yu (a yuzu citron bath) is part of the traditions of the day, as is eating Toji-gayu (winter solstice rice gruel).

Naughty Panda – Return to the Light, December 2025

Whilst referred to as a quest, Return to the Light is not intended to be a race or in any way competitive. Rather, it is a personal journey, a reflection of the passage of life as we move through the depths of winter and towards the return of the light and warmth of the Sun. As such, it should be approached gently, with consideration and an openness to discovery and learning.

The Landing Point for the setting doubles as the starting point for the quest. It is here that visitors can collect their lantern and read instructions on starting the quest along the path to reach the kitsune temple.

Naughty Panda – Return to the Light, December 2025

But before starting, I would recommend – as per the introductory notes provided with the lantern – the setting should be experienced using the local environment settings and the custom audio stream. The latter’s music will not only soothe, but encourage you to take your time and appreciate the quest and the setting all the more.

Five stone Jizo – little carvings of a bodhisattva – form the aforementioned guardians along the route. Jizo is (in the simplest terms) the protector of all souls on their journey through life and reincarnation. Here, the little statues serve as the means to impart the story of Toji and its significance in Japanese tradition, before passing on a short riddle in which lies the clue to finding the next Jizo.

Naughty Panda – Return to the Light, December 2025

On reaching the shrine, visitors should hand over their lantern to hear the words of the wise kitsune – but do note, there are no shortcuts; wisdom only comes by following the path from point to point. After Kitsune has spoken, visitors are asked a five question challenge before a gift is given, and the journey can be taken back to the landing point.

Returning to the lowlands will bring visitors to a series of building built around a large onsen pool.  Here is where the feast mentioned in the setting’s notes might be found, and – on December 18th, it will host a solstice music event commencing at 13:00 SLT and continuing through until 18:00.

Naughty Panda – Return to the Light, December 2025

Small, engaging and with a wealth of easy learning to be had, Naughty Panda’s Return of the Light is a genuinely unique take on the time of year, and well worth a visit.

SLurl Details

Eira’s charming wintertime setting in Second Life

Eira, December 2025 – click any image for full size

Occupying a Homestead region, Eira is a cosy wintertime island offering a mix of quiet retreat and opportunities for activities and fun. The work of Yoon (Toyono), apparently supported by estate holder AMExperience, it is a delightful location well-suited to its role, and sitting under very appropriate environment settings.

Ruggedly steep, the island is crowned by snow-frosted pine and birch trees which in turn surround a modern cement-and-wood cabin (open to the public) and a large wooden gazebo forming a covered ice skating rink. The main Landing Point (not enforced) sits close by the cabin, making it and the gazebo an obvious first point of exploration.

Eira, December 2025

A path winds away from the cabin and past the gazebo, heading west. As it does so, it passes a close-range snowball fight area to reach wooden decks and steps as they dogleg down to a frozen-over cove on the west side of the island to offer more ice skating (together with the opportunity to pick up some seasonal goodies as a gift from Yoon and – across the bay – to have a little posing fun with a snowman!).

The skating here looks a little more risky as the ice is clearly cracked and there is a warning of thin ice as it hugs the coast around a headland to the south, where a further shallow bay sits.  This is backed by a ski / sledding slope running down from the cabin and gazebo (rezzers at the top), with the chance to go skiddling out onto the ice if not careful!

Eira, December 2025

For those preferring a more traditional way of enjoying the ice, a further skating rezzer can be found at the foot of the slope, whilst off to one side on a shelf of snow-coated rock there’s a little place to sit and warm hands before a fire.

Just beyond the trees marking the rezzer for the southern ski slope lays another snowy path winding between the trees. Travelling east to start, it turns more to the south-east to descend down wooden stairs to a deck build out over the water and another chance to go skating.

Eira, December 2025

More skiing / sledding can be had from the top of the east-side slope of the island, where rezzers sit just behind the Landing Point, and angled snow slope dropping away from them, this time with a fence at the bottom to prevent any zooming out into icy waters (unless one steers for the gap in it! Also at the bottom of this slope, people can opt to shovel snow or (again) take to skates out on the ice.

Also reached via a path leading away from the west side of the cabin is a further path. After descending a set of steps, it branches, one arm running on down to where a little dock sits, offering both a skating rezzer and a little rowing boat for sitting and cuddling. The second arm of the path runs around the shoulder of the hill, offering places to sit and spend time.

Eira, December 2025

Skaters setting out from the dock can easily make their way over to the smaller island sitting off to the north-east, which offers a couple of little attractions of its own, reached via steps running up from its north coast. I should also perhaps here note that the other little island sitting to the north-west can also be skated to and explored, but is given over entirely to nature (and so might be a good backdrop for photography).

Those not wishing to explore entirely on foot should also keep an eye out for the tall directional signs. These are actually teleport boards and allow for quick hops around the setting’s major features (or a quick hop back to the Landing Point if you get lost!).

Eira, December 2025

Throughout all of this, Yoon has added plenty of little details to enjoy, together with a subtle soundscape of birdsong and the bubbling, rushing of the local stream and it tumbles over rocks and falls to the sea. For those who would like a Christmas-y soundtrack to go with their explorations, Yoon provides a curated selection of song on the region’s audio stream via Listen.fm.

In all, and as noted, Eira is a delightful, photogenic and enjoyable location!

Eira, December 2025

 Slurl Details

  • Eira (Karma Isles, rated Moderate)

Kitten’s Asphalt World at Nitroglobus in Second Life

Nitroglobus Roof Gallery, December 2025: Joanna Kitten – Asphalt World

Joanna Kitten (Joaannna) makes a fourth – and welcome – return to Nitroglobus Roof Gallery, curated and operated by the talented Dido Haas, with an exhibition to see out the year.

It was at Nitroglobus that I first encountered Kitten’s work in a dedicated exhibition, and I was immediately captivated by her work. Until that point, she’d largely focused on landscape images; but with Noir, featured at Nitroglobus in October 2022, she moved towards more avatar-centric and narrative collections, often presented in monochrome, as was also witnessed by her second and third exhibitions at Nitroglobus: Fourth Wall in July 2023 and Nude in January 2025.

Nitroglobus Roof Gallery, December 2025: Joanna Kitten – Asphalt World

All three of these past exhibitions were engaging in the way in which they offered a narrative flow; one that was not necessarily linear in nature, but which nevertheless offered insights into a world both built by Joanna and somewhat reflective of her own as she lives it in SL. With Asphalt World, which opened at Nitroglobus on November 15th, 2025, Joanna continues this interweaving of narrative, imagination and images whilst adding a fourth strand: music:

Anyone familiar with my Flickr feed will know that music plays a big part in my creative process. One of my favourite bands is Suede, formed in the 1990s and credited with kick-starting the Britpop movement in the UK. They may be less well known than their more famous contemporaries, Oasis, but they have infinitely more depth.
In 1994, Suede released their album Dog Man Star, which features the song The Asphalt World—a track that, for me, evokes the vision of a dark, gritty cityscape.  …  This is the world I aimed to create in my images—enhanced with a touch of science fiction inspired by novels such as Neuromancer by William Gibson and Neal Stephenson’s Snow Crash.

– Joanna Kitten (Joaannna), describing Asphalt World

Nitroglobus Roof Gallery, December 2025: Joanna Kitten – Asphalt World

Thus, within Asphalt World we have a collection monochrome images captured within the region of Voodoo Land, a nocturnal urban setting. This forms a perfect backdrop for Joanna to offer her captivating studies, each one of which in turn offers flashes of the song’s lyrics wrapped in a film noir approach and edged with touches of science-fiction.

Given the use of the song as an inspiration for the exhibition, I would strongly recommend listening to it when visiting Asphalt World. This is what I did, and whilst viewing Joanna’s images I was struck by the way the lyrics could flow between them, sometimes a line or two landing in one, only to drift away and land on another, to be replaced by a different line.  Thus, Asphalt World became even more enticing fluid as a narrative in my eyes.

Another aspect of the images I appreciated – which might be accidental, to be sure, is the way several of the sculptures places across the gallery floor resonate with the song’s lyrics. Sisyphus, for example, with its representation of the hopeless act of pushing a rock uphill whilst knowing it will only tumble back own, seems to embody the song’s central hopelessness in trying to discern what goes on in the head and life of the featured girl when she is out of the lyricis’s sight – and control. Similarly, Easy Murdering perhaps offers a (very viscerally, admittedly) twist on how it feels when the sex turns cruel, and leads to a broken heart.

Nitroglobus Roof Gallery, December 2025: Joanna Kitten – Asphalt World

In all, Asphalt World is richly engaging in and of itself; a clear demonstration of Joanna’s skill and growth as an artist-photographer, elegantly framed within Nitroglobus.

SLurl Details

2025 SL viewer release summaries week #50

Logos representative only and should not be seen as an endorsement / preference / recommendation

Updates from the week through to Sunday, December 14th, 2025

This summary is generally published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:

  • It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy.
  • This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.
  • By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
  • Outside of the Official viewer, and as a rule, alpha / beta / nightly or release candidate viewer builds are not included; although on occasions, exceptions might be made.

Official LL Viewers

  • Default viewer 2025.08 – 7.2.3.19375695301 – maintenance update with bug fixes and quality of life improvements – December 2 – No Change.
    • Notable addition: new VHACD-based convex decomposition library for mesh uploads.
  • Second Life Project Lua Editor Alpha (Aditi only), version 7.2.3.19911032641, December 5 –  No Change.
  • Second Life Project Voice Moderation viewer 26.1.0.20139269477, December 12 – NEW.
    • Introduces the ability to moderate spatial voice chat in regions configured to use webRTC voice.

LL Viewer Resources

Third-party Viewers

V7-style

  • Kokua: 7.2.2.57909 (no RLV) and 7.2.3.61786 (RLV variants), December 13 – release notes.

V1-style

  • Cool VL viewer Stable: 1.32.4.13, December 13 – release notes.

Mobile / Other Clients

  • SL Mobile (Beta) version 2025.1075 (A) / 0.1.1075 (iOS) – December 12 – Avatar loading improvements

Additional TPV Resources

Related Links

Alpha’s Quollidays in Second Life

Quollidays, December 2025

December brings with it a last visit for 2025 to Alpha Auer’s Alphatribe Island. I did so to spend a little time wandering through Quollidays, Alpha’s end-of-year setting which continues a theme seen with Ginger Bread and the Woodies, Quirklewick Hollow, and Critterflop Hallowpop, and which here is inspired by quolls.

For those who didn’t know – like me, so I’m relying totally on the likes of Wikipedia here – quolls are carnivorous marsupials found in  Australia (4 species) and New Guinea (2 species). Furry and tailed, adult quolls tend to be between 25 and 75 cm long in the body and between 20 and 35 cm in the tail. They vary in size by species, with the northern quoll being the smallest, an adult male averaging 900 grams; and the spotted-tailed quoll being the largest, with males averaging around 7 kg. All six species are denoted by long snouts, pink noses and spots across their black, brown or sandy fur.

Quollidays, December 2025

Once numerous across Australia, numbers have declined since European settlers arrived, with all six species suffering predations from feral cats and from foxes, with urban development destroying many habitats and many quolls falling victim to pest control poisons. In the wild, things have been made hard for them by the introduction of the toxic cane toad to Australia in the 1980s. As a result, quolls are now considered endangered species and subject to conservation protections and programs, including attempts to reintroduce them to areas where they have previously been thought extinct.

By nature, Quolls are apparently solitary creatures, generally only coming together in winter months – which makes Alpha’s Quollidays high suitable in nature, as it brings together quolls in a celebratory mood and within a wintry village setting. Here visitors can wander along the little winding streets between snowy cottages and houses there green roofs often decorated for the season, stands of bare, frosted trees gathered around them as snow drifts down from above.

Quollidays, December 2025

Along the streets and among the trees the local inhabitants can be found, individually or in pairs or groups, often wrapped up warm against the cold and / or sporting colours of the season and touches of fancy dress. Some have clearly been having fun building snowmen whist others are content to stand and chat, noses truly pink in the crisp air.

Travel far enough along the paths and you’ll likely arrive at the Christmas carousel guests can ride upon. The carousel sits alongside a little skating rink, complete with a sign offering skates for those wishing to join some of the locals on the ice.

Quollidays, December 2025

Easy to explore and offering opportunities for photography, Quollidays is a charming, easy-going location to visit; one bound to bring a smile to the face and lift the heart. For those interested in Alpha’s workflow in making these settings, do make sure you grab the information notecard from the snowman at the Landing Point. Should you wish to go home with one one of Alpha’s quolls as your own, make sure you visit the Alpha Tribe store in the north-east corner of the region.

SLurl Details