Cherishville’s 2026 autumn years in Second Life

Cherishville Autumn, September 2026 – click any image for full size

Autumn has come to Lam Erin’s Cherishville for 2026, and with it a complete change of setting.

Gone is the Baja-like beach and duty roads of the summer iteration with their suggestions of southern California with a mix of New Mexico; instead Cherishville now takes us to somewhere along the coast, possibly further north, a place backed by mountains already topped by snow.

Cherishville Autumn, September 2026

Just where this might be is up to visitors to assume; but for the mountains, it could just as easily be New England – there’s even a sign board with a hint of this – or even somewhere here in damp and dreary England!

Wherever one chooses to place it, Cherishville now sits at the mouth of a wide river running down from the mountains to slice it into two (yes I know the land has been blended with the off-region surround so the water also passes to either side – but use your imagination 🙂 ).

Cherishville Autumn, September 2026

This leaves the setting split between houses with a few small businesses scattered among them facing off against more mercantile / business premises on the far side of the river, a single bridge serving to bring them together.

The majority of the buildings are little more than empty shells – but this doesn’t really matter; it is the ambience of the setting which is important, and in this they sit perfectly, their façades saying more than any interior might.

Cherishville Autumn, September 2026

With the rain falling from a sour, overcast sky, falling leaves taking over the footpaths and the bridge, together with the fading colours on awnings, window frames, wooden walls and doors, this is a place oozing a sense of age and tiredness.

Attempts are being made to mark the time of year – such as the obligatory pumpkins – but on the whole, this is a place increasingly sitting well beyond its prime, something not even the more recently and colourful posters pasted to the walls of some building can hide, particularly even the deserted, semi-collapsed state of some of the houses.

Cherishville Autumn, September 2026

Beyond one side of the town sits a small farm, still very much active going on the sunflowers, corn and pumpkins being cultivated. But even this is unable to shake that general feeling of fatigue that seems to lie heavy on the setting – perhaps courtesy of the local weather.

The farm overlooks the local church, normally the hub of such a community; but here too, things are decidedly careworn.

Cherishville Autumn, September 2026

All of this results in what is actually a very atmospheric setting, one brought to life both by the steadily falling rain and the use of PBR surfaces to create additional wet surfaces, puddles and a general sense that this is a place enduring the sogginess of a persistent downpour.

Lamps hang from the walls of the houses on the north side of the river, doing their best to offer a sense of warmth and invitation to the properties, the little café (one of the few building with an interior setting) does its best to entice anyone who might be hurrying by, eager to escape the rain. Dreary it may be, but there is still life here, and this draws us further into the setting.

Cherishville Autumn, September 2026

Given the approach of October and Halloween, there is also a certain air of spookiness as well – particularly around the church and its graveyard. This is also added to on a more humorous level by the headlines blasting from the newspapers offered at the local kiosk – do drop by there to see for yourself.

For those looking to sit and pass the time together, opportunities for doing so can be found, be they at the café or open on the deck of the riverside warehouse or in the back of a pick-up or cart: just wander and you’ll find a place.

Cherishville Autumn, September 2026

In wandering myself, I couldn’t help be hear the final verse of Ervin Drake’s It Was a Very Good Year echoing around my head. It just seemed to fit with mood of Cherishville and the idea of a place now past its prime – but possibly with the memories of the sweetness of times past locked within its aging walls and tired sidewalks.

But now the days are short
I’m in the autumn of the year.
And now I think of my life as vintage wine
From fine old kegs;
From the brim to the dregs,
It poured sweet and clear,
It was a very good year.

Cherishville Autumn, September 2026

As always with Cherishville, an engaging setting rich with opportunities for photography.

SLurl Details

2026 week #38: SL Open Source UG Summary

Hippotropolis Theatre: home of the OSD/TPVD meeting
The following notes were taken from:

  • My chat log of the Open-Source User Group (OSUG) meeting held on Friday, September 18, 2026.
  • The video of the meeting, recorded by Pantera and embedded at the end of this article. My thanks to her for providing it.
Table of Contents

Meeting Purpose

  • The Open Source User Group (OSUG) meeting is an open discussion of Second Life development, including but not limited to open source contributions, third-party viewer development and policy, and current open source programs.
  • This meeting is generally held twice a month on a Friday, at 13:00 SLT at the Hippotropolis Theatre and is generally text chat only.
  • Dates and times of meetings are recorded in the SL Public Calendar.

Official Viewer Status

  • Default viewer  26.3 – 26.3.0.31203661088, August 10, promoted August 17 – quality of life improvements; performance improvements; bug fixes – No Change.
  • Second Life Lua Editor RC / Beta viewer with Linux support 26.4.0.34502396632, September 11 – No Change.
    • Lua scripting support (on regions with Lua scripting enabled).
    • Improved communication between the Viewer and the newly published Second Life VS Code extension.
    • Offers an experimental Linux viewer build.
    • Includes the latest WebRTC Voice and viewer-maintenance updates.
  • Second Life Chat Modernization viewer 26.3.0.33643480083, September 4 – No Change.
    • Recent conversations follow you seamlessly: a direct message you receive on SL Mobile can also be available when you return to desktop, and vice versa; Recent direct message history will be available on logging-in; existing desktop chat logs are preserved – previously saved local history isn’t being replaced or removed; conversation history feels continuous: on desktop, your existing local history and newer message history are brought together into a single conversation.

Viewer Notes

  • An update to 26.4 is in progress.
  • Work is going into the 26.5 viewer – no firm details on what will be going into it.
  • Geenz noted he is:
    • Hoping to put “a bit more time” into the Lab’s CI/CD in order to get more regular builds going for the various feature viewers in development – things like weekly builds.
    • Is working on the simulator-side PBR specular and emissive parameters in preparation for the upcoming Graphics Care Package (GCP) viewer. 

General Discussion

  • Kyle Linden noted that the simulator Nectarine update is now on the BlueSteel RC channel, and it contains the back-end support for game_control.
  • Henri Beauchamp (Cool VL viewer) has apparently found a crash bug affecting all viewers running on Windows within LL’s with LL’s precompiled version of zlib-ng and connected to a MSVC optimizer bug. Viewer developers should refer to the video at 7:20-8:40 for further details.
  • Questions were again asked on bot data collection – this has been doing the rounds at various meetings for some time, but no-one from LL is prepared to discuss in an open forum, some – such as members of the engineering teams who manage things like the Open Source and Server User Group – because such policy is outside of their purview.
    • Given the need for clarity on this matter it would be good if someone in LL management could attend a meeting to at least hear the reasons for asking, and suggest a means by which they could be addressed.
    • What is primarily being sought is some form of LL-supplied API which could deliver an agreed packet of information on regions.
  • In relation to the above, the request was further made for data on parcels set to restricted access (e.g. ban lines) be transmitted to the viewer via some means to aid those travelling across the grid (and particularly the Mainland). While some TPVs do this on the Minimap, it is more of a hack, and a supported feature would be preferred.
  • Roxie Linden indicated she has thoughts on making WebRTC Voice making attenuation tuneable – there have been concerns voiced about the way fall-off currently works (flat for the first 10 metres, then in theory falling-off through to 60 metres).

Next Meeting