2022 SUG meetings week #28 summary

The Wylde, May 2022 – blog post

The following notes were taken from the Tuesday, July 12th, 2022 Simulator User Group (SUG) meeting. They form a summary of the items discussed and is not intended to be a full transcript. A video of the entire meeting is embedded at the end of the article for those wishing to review the meeting in full – my thanks to Pantera for recording it.

Server Deployments

For the latest updates and news, please refer to the simulator release thread in the forums.

  • There was no deployment for the SLS Main channel on Tuesday, July 12th, leaving all servers assigned to the channel on the crash fix deployment of Friday, July 8th (version 573149).
  • On Wednesday, July 13th, the Ferrari RC will be upgraded to simulator version 573176 (joining BlueSteel), intended to help future deploys work better. Simhosts on the remaining RC channels will be restarted without any deployment.

Available Official Viewers

  • The Nomayo Maintenance RC (Maintenance N) viewer updated to version 6.6.2.573023, on July 11th.

The rest of the current crop of official viewers remains as follows:

  • Release viewer: version 6.6.1.572458 – formerly the Maintenance M(akgeolli) RC viewer, promoted June 29 – no change.
  • Release channel cohorts:
  • Project viewers:
    • Performance Floater project viewer, version 6.5.4.571296, May 10.
    • Mesh Optimizer project viewer, version 6.5.2.566858, dated January 5, issued after January 10.
    • Legacy Profiles viewer, version 6.4.11.550519, dated October 26, 2020.

In Brief

  • The PNG-instead-of-jpg200 images issue and the “fallback” use of UDP messaging via the simulator for texture data fetching was covered in brief – both are outlined in more detail in my TPVD week #27 meeting summary.
  • The question was asked whether – should the need arise for an automated return of items within a region / parcel due to overflow – there is an implied hierarchy in which items are returned (e.g. are “unlocked” items returned before “locked”?
    • LL does not believe there is any differentiation between unlocked or locked objects when it comes to an automated return, but this will be confirmed at the next SUG meeting.
    • There are other potential factors involved in the selection of items to be returned in these circumstances which may come into play that could complicate which items are returned.
    • The purpose of the question was to ascertain a way of minimising damage in a region where a griefer manages to trigger the return of objects.
    • The question sparked a broader conversation on returned objects (particularly as coalesced packages) across much of the rest of the meeting – please refer to the video.
  • BUG-231802 “Prevent vehicles from entering parcels their riders cannot access”, together with providing a means for a viewer to request all active ban lines within a region, is said to be “queued” for work to commence on them – although no coding has started as yet.
  • BUG-232324 “Add STATUS_DIE_AT_NO_ENTRY Object Status” is described as being in the next maintenance simulator update.
  • There is a discussion on map tile texture UUIDs and surfacing them so that tools similar to those used by the (3rd party) Grid Survey tools could make use of them.

Summer at Missing Melody in Second Life

Missing Melody, July 2022 – click any image for full size

Bambi (NorahBrent) has been busy with her region designs, with both Longing Melody and Soft Melody gaining a lot of attention – including in this blog – since the start of the year (see: Visiting Longing Melody in Second Life and A Soft Melody in Second Life). Given this, a return to her Missing Melody was on my game card for 2022, but a poke from Shawn Shakespeare encouraged me to make a summer visit to this always-engaging homestead region.

What is a Missing Melody? It’s that song in your head that you can’t get out but not sure how it really goes. It’s that temptation you want to have in your life so you can fight to resist. It’s that place in your heart that is always waiting to be filled.

– Bambi (NorahBrent)

Missing Melody, July 2022

For this iteration, Bambi offers a region setting that is beautiful in its simplicity: a pair of small islands separated by a deceptively deep channel spanned by a long boardwalk floating serenely above the waters.  Both islands occupy the northern half of the region, sitting under a bright summer sky (I recommend using the region’s shared environment settings).

To the north-east, the small island rises a rich green hump of land, its slopes carpeted by flowering wild grass, and its crowned by green trees and a copse of lavender wisteria.

The latter form a canopy over the landing point, sitting as it does at the end of a fence-bordered track that points the way westwards before dropping down the gentlest of the island’s slopes, and along which an unexpected family is taking a constitutional walk.

Across the channel, the larger of the two islands holds multiple attractions awaiting discovery. These include the winding climb of steps which lead up to where a caravan and cabin lie on a tree-shaded shoulder of the island’s hills, through a second set of steps that descend to the island’s arc of beach to the north-west, through to the rocky path the climbs up the west side of the island, connecting the beach with a high promontory where a lighthouse watches over the southern waters.

Missing Melody, July 2022

The beach offers the most tropical feel to the setting – and the most places for visitors to relax and spend time, both on the sand and over the water. However, both the cabin and the caravan up on the hill top are furnished as well, making for quiet retreats, whilst between them there sits a little stage and outdoor seating for impromptu musical jams.

Picturesque, (obviously) photogenic, and finished with a gentle soundscape, Missing Melody really doesn’t require a lot of exposition on my part; it genuinely speaks for itself, as I hope the images here show. So why not pay a visit yourself?

Missing Melody, July 2022

 

Missing Melody, July 2022

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