Of stories, mythology and art in Second Life

United Artists of Second Life: London junkers – ιστορίες

If like me, you enjoy mythologies from around the world, then a visit to the United Artists of Second Life (UASL) is going to be well in order, because it is there that London Junkers is presenting ιστορίες a journey through a selection of stories from Greek mythology. 

Commencing in a the great hall of what might be a temple where a statue of Ariadne in repose, ιστορίες takes the form – appropriately enough – of a journey through a labyrinth of tunnels and passages that connect halls of various sizes in which might be found scenes from the tales London has selected for inclusion within the exhibition.

United Artists of Second Life: London junkers – ιστορίες

So it is that by following the passages one might come across the tales of the Trojan Horse, Pegasus, the Sirens, Pandora and the Charities, Ganymede, and Psyche and Cupid.

Each story is given form through the use of mesh sculptures with additional props, some of which are interactive (touch Pandora’s box for example, whilst (Psyche is presented as a butterfly).

Further stories await explorers in the the tunnels as well; within them can be found the Minotaur, together with the Cyclops, Medusa, and a walk through the realm of Hades and Persephone.

Each story is marked by a small horse sculpture, located just before or just within the entrance to the chamber or tunnel containing it, Touching each of these will offer a note card on the tale. These are well-written and present their information succinctly so that does not overwhelm, whilst communicating the core of each myth.

Beyond the hall with Cupid and Psyche, visitors pass out of the labyrinth and onto the snowy slopes of Mount Olympus where a path winds up to the gods themselves: Artemis (rather appropriately, given the times), Athena and of course Zeus himself, who obligingly provides a teleport back to the start of the installation and the opportunity to explore other exhibitions within the UASL facilities.

When visiting ιστορίες be sure to have your environment set to Midday and that Advanced Lighting Model is enabled (Preferences → Graphics → check Advanced Lighting Model – there is no need to enable shadows as well).

United Artists of Second Life: London junkers – ιστορίες

An engaging and informative installation.

SLurl Details

2021 TPV Developer meeting week #15 summary

Centre for Mindfulness, February 2021 – blog post

The following notes are taken from the TPV Developer meeting held on Friday, April 16th, 2021.

These meetings are generally held every other week.  They are recorded by Pantera Północy, and her video of each meeting is embedded at the end of the report relating to it – my thanks to her for allowing me to do so – and it is used with a transcript of the chat log from the meeting to produce these notes.

SL Viewer

[0:00-3:35]

The current run of official viewers is as follows:

  • Release viewer: Custom Key Mappings RC viewer, version 6.4.17.557391, dated March 24, promoted March 27 – No Change.
  • Release channel cohorts (please see my notes on manually installing RC viewer versions if you wish to install any release candidate(s) yourself):
    • Maintenance RC viewer – Eau de Vie, version 6.4.18.557782, dated April 12.
    • Love Me Render (LMR) 5 project viewer, version 6.4.18.557797, dated April 7.
  • Project viewers:
    • Legacy Profiles viewer, version 6.4.11.550519, dated October 26.
    • Copy / Paste viewer, version 6.3.5.533365, dated December 9, 2019.
    • Project Muscadine (Animesh follow-on) project viewer, version 6.4.0.532999, dated November 22, 2019.
    • 360 Snapshot project viewer, version 6.2.4.529111, dated July 16, 2019.

General Viewer Notes

  • LMR 5 could now be set for promotion in the next week or so. No further active work is being carried out, and the current RC version has an “acceptable” crash rate.
  • Love Me Render 6 (LMR 6) is already in preparation with a further mix of fixes, including some that are EEP related (e.g. rendering the Moon with haze).
  • The current Maintenance RC viewer is also in good shape, and also have a further Maintenance RC rolling along behind it that is getting close to being ready for issuing.
  • The Legacy Profiles project viewer is now on hold pending the outcome of internal discussions related to it. These are related to whether or not there needs to be further UI changes within the viewer or changes made on the web side of things.
  • The Simplified Cache viewer has been overhauled, and should be re-appearing as an RC viewer very soon.
  • A viewer focused on correcting the problems of Apple notifications popping-up when trying to run the viewer on a Mac system is also getting close to appearing as a project viewer.
  • The “518” viewer (the Lab’s internal reference for an in-development viewer project) that has the UI updates specifically geared towards the new user experience changes LL have been working on is liable to be appearing “fairly Soon™”.

Fee Changes, 2FA and Map Tile Generation

[6:05-8:00 for map tile and 2FA / TPV comments]

The recently announced changes to Linden dollar “buy” fees, together with the upcoming (at some point in the future) shift to Two-Factor Authentication (2FA) has apparently given ground to worries it could spell the end of third-party viewers, and an update on map tile generation were all mentioned during the meeting.

All all three have broader interest than represented by those who follow viewer news, I’ve provided a separate summary of all three – please see: Linden Lab: L$ buy fee changes + 2FA and Map tiles news.

In Brief

  • [8:56-most of the rest of the meeting] Object spamming: the issue of widespread IM-to-e-mail spamming by a range of in-world objects (e.g. scanners that record your avatar UUID and then send out IMs on “offers” and “sales”, regardless of whether or not you’ve joined a related group) is a topic that does get periodically raised within the Lab, but tends to get pushed to one side while other issues are dealt with. It is possible something might be done to mitigate the problem, but further time is needed to determine what and how.