Strand Starsider’s art and stories in Second Life

Raging Graphix Gallery: Strand

Currently open at Raging Graphix Gallery, curated by artist RagingBellls, is an exhibition by digital artist and storyteller Strand Starsider.

The exhibition is split into two chapters: Magic, Angels and Demons, which ran from February 1st through 14th, and Fantasy and Scifi, launched on February 15th, and which runs through until the end of the month, which features the images seen in this article and includes a special celebration of art and music that will take place on Saturday, February 22nd from 11:00 to 13:00 SLT.

Strand’s work covers multiple genres: fantasy, science-fiction, noir, erotica, romance, avatar portraiture, abstract, whimsical, and more, enfoldling his imagination, Second Life and the physical world (catch his renderings of Christopher Walken, Clint Eastwood and Heath Ledger as The Joker available on his Flickr stream, for examples of the latter) . Rich in compositing, his are more than just digital art, they are genuine tales, each one with a narrative reaching far beyond the frame in which it sits, many often with subtle details that only reveal themselves through considered examination, adding to the tale they have to offer.

Raging Graphix Gallery: Strand

The pieces selected for this exhibition all offer a reflection of this gift for embodying narrative through art, and his exceptional ability to  create entire worlds within each piece. To fully appreciate them, I would strongly recommend using the viewer’s camera control to focus in on individual pieces rather than trying to view them from a distance. In this way, the details of each piece in turn are brought to the eye, rather than multiple images in the frame of view each competing for attention.

As a master artist, Strand is comfortable enough in his medium to not only present his work for public exhibition in-world and through his Flickr stream, but also take us into his creative world, producing videos that reveal his compositing process from end-to-end. Take Moon Princess, for example, shown below as it appears on Flickr and at the exhibition; it is accompanied by a time-lapse video showing how the image progressed from initial idea to finished piece, including the flow of change and experimentation that form part of the real-time creative process.

Strand: Moon Princess

I confess to wishing to be able to see Strand’s work displayed in a larger format than offered  – and I say that with no disrespect to RagingBellls; we all work within the space we can make available. It’s just that a larger format for the images would allow one to more easily focus on individual pieces.

However, and make no mistake, this is a stunning display of Strand’s art, and should not be missed, particularly if you’re unfamiliar with his work. Full kudos to RagingBellls for hosting it.

SLurl Details

2020 Simulator User Group week #8 summary

Mimmo, December 2019 – click any image for full size

The following notes were taken at the Simulator User Group meeting held on Tuesday, February 18th.

Simulator Deployments

As always, please refer to the week’s deployment thread for updates.

  • The SLS (main) channel servers were updated with simulator update 2020-02-05T22:16:31.536040, providing support for the upcoming Name Changes feature.
  • At the time of writing, the deployment thread indicates there is no RC deployment scheduled for Wednesday, February 19th, however according to Simon Linden speaking at the SUG meeting, there will be an RC update. so again, check the deployment thread for updates.

SL Viewer

At the time of writing, the official viewer pipelines remain unchanged from the end of week #7:

  • Current Release version, formerly the Xanté Maintenance RC, dated January 22, promoted January 27 – No Change.
  • Release channel cohorts (please see my notes on manually installing RC viewer versions if you wish to install any release candidate(s) yourself):
    • EEP RC viewer updated to version, February 11.
    • Love Me Render RC viewer, version, February 10.
    • Yorsh Maintenance RC viewer, version, February 7.
    • Camera Presets RC viewer, version, January 24.
  • Project viewers:
    • Copy / Paste viewer, version, December 9, 2019.
    • Project Muscadine (Animesh follow-on) project viewer, version, November 22, 2019.
    • Legacy Profiles viewer, version, September 17, 2019. Covers the re-integration of Viewer Profiles.
    • 360 Snapshot project viewer, version, July 16, 2019.

Brief Notes

  • Script running: concerns continue to be expressed over recent changes to script behaviour designed to improve script performance within a region may be affecting the ability of scripts to run in a timely fashion when their object is rezzed. Up to a 2-second delay has been observed, although this is by no means constant for any given object. This is a known issue with the Lab, who are continuing to work to improve the situation.