The Rusty Nail in Second Life

The Rusty Nail, December 2019 – click any image for full size

The Rusty Nail is a new Homestead region designed by BadboyHi offering a mix of photogenic setting open to the public and four rental opportunities for those seeking a Second Life home. We were pointed to it by Shawn Shakespeare, and were also welcomed by BayboyHi (aka Busta), who has been keeping himself busy with a number of designs of late.

For The Rusty Nail, he presents a rugged, hilly island that has a sense of being somewhere in the tropics, although the fauna clearly indicates it is very temperate in climate. The coastal areas to the south-west and along the western side of the region offer shale and muddy flats deeply cut by inlets that are crossed by low wooden bridges and board walks and are home to a smattering of trees and bushes.

The Rusty Nail, December 2019

The landing point is tucked into the south-western corner of these lowlands, where a shack sits on a raised platform over a mud flat, the shale before it presenting space for music and dancing. A path runs eastwards from here, spanning one of the inlets via two of the aforementioned board walks and bridges, a careworn path on the far side of the bridge running up a shallow channel that appears to have at one time been cut into the rocks there by water action. The path ends at the gate of one of the rental properties – so please avoid trespassing further if the house appears to have been rented.

The rentals should be mentioned here as they have clearly been selected with care to match the environment. All four sit on decently-sized parcels and are all unique to one another in style. They are separated such that it’s possible for any occupants to feel as if they are the only ones living on the island. Three of the houses are perched just above the south, east and north coastlines of the island, presenting seaward views, with two having direct private access to the water.  The third sits up and back from the water, with a short finger of public waterfront between it and the sea –  although given the lay of the coast to the west of it, it is unlikely explorers wandering to it will be a problem.

The Rusty Nail, December 2019

The fourth house sits more inland compared to the others, occupying the shoulder of an east side island that affords it good views over the open sea to the south and east, and which is particularly notable for being located above the island’s river valley. The latter is home to a café bar sitting on a deck overlooking the clear waters of a quite broad stream that bubbles up from a pair of springs nestled at the foot of the hills closing off the inland side of the cove, before flowing out to meet the sea.

Presenting a slightly oriental look, the café is open to visitors and residents of the island and offers a convivial meeting point. A ladder that dips into the waters from the side of the deck suggests swimming in the stream is allowed – a low-slung bridge at the stream’s mouth ensures it is not open to water vehicles – although the water looks a little too cold for casual dipping. Board walks on either side of the cove provide access to two of the rental properties, so again, do be aware of the risk of trespass if exploring beyond the café and its deck.

The Rusty Nail, December 2019

Those venturing to the north-east corner of the island will find another public space. This is home to a copper brazier in which a warm fire is blazing, a semi-circle of trunks converted into seating and a hot chocolate bar enclosing it in the arms of a cosy semi-circle. A deck steps out over another mud flat close by, the height of its legs suggesting the mud beneath it may well be flooded by incoming tides.

For photographers, The Rusty Nail offers a lot to occupy the eye and camera, while those seeking a home may find the size of the properties here (which all appear to be pre-furnished) attractive – rental information and LI allowances can be obtained from the rental boards located in each parcel.

The Rusty Nail, December 2019

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Xiola Linden departing the Lab, but not Second Life

One of Xiola’s many looks. Credit: Strawberry Singh

Over the last 24 hours, the news has been spreading about the upcoming departure of one of Linden Lab’s most popular members of staff: Xiola Linden.

It was Xiola who actually announced she would be leaving Linden Lab at the start of 2020, as she and Strawberry Linden sat down to host the December 18th, 2019 Lab Gab live stream programme.

I managed to miss the show (I confess I wasn’t even aware there was a session scheduled for this week – so shame on me!); however, thanks to You Tube, I’ve embedded the portion of the show where she makes her announcement below, and you can watch the entire segment via the Lab’s You Tube channel.

In breaking the news, Xiola said in part:

Just a little over eight years ago, I think it was, I showed up for my first day at, quote, “the Lab”, and I basically walked into my dream job. It was a place that I had, for a very long time, been a resident of, so to speak, since 2006, I think …

It’s been a job that has really allowed me to grow … and it’s given me a ton of incredible stories of things that you can not only just image, but also realise. And I learned that from the community, to see the way that they continuously adopt the features of the platform and do it in ways that we never expected or would do…

And here we are eight years later, and it’s still my dream job, and I still cannot imagine who I would be and what I would be like without this community and without Second Life and the Lab. That said, the time has come for me to work on some new dreams.

Commenting on her forthcoming departure from the Lab to me personally, Xiola added:

It is one of the hardest decisions I have made, and honestly still does not feel real. It has been a pleasure to serve this community as best I know how, and supporting all the various communities that it is comprised of. I hope to perhaps one day be able to work with so many of the incredible talents and interesting folks that I have gotten to know over the years here.

Born and raised in California’s silicon valley, Xiola naturally immersed her career in technology, working for the likes of Yahoo!, with a particular interest in creative communities. It was a friend’s invitation that she try Second Life that got her started on the platform, and she remains active in-world on her personal account to this day.

Due to this engagement with SL, she became interested in working at Linden Lab and started keeping an eye on the company’s career page in the hopes of being able to apply for a suitable role. Fortunately, a community related post opened in late 2011, and her application was accepted.

Xiola, centre, at the May 2015 Linden Meet-Up

As a part of the Community Team, her first major event was the Second Life Birthday (SLB) celebrations – something she regards as her “SL event boot camp” – helping bring together information on the event as well as helping to organise the festivities.

Since then, over the intervening years, her role has been broad-ranging, encompassing elements of customer support, putting together events like the former Linden Meet-ups, activities like the annual Creepy Crawl and the Meet the Lindens sessions during the SLB celebrations, and moderating Town Hall meetings. She has also been instrumental in building Second Life’s social media presence across various platforms and in revitalising the official SL blogs.

With the arrival of Sansar, she moved over to that platform, taking on the role of Community Manager there, and shouldering the responsibility for building up a weekly social and meetings schedule, getting members of the Sansar team in-world to meet with users and discuss the platform. Once this was ticking along and the Lab could bring in a dedicated Sansar Community Manager, she transitioned back full time to Second Life, where she’s been for almost the past two years.

Throughout all of this, she has acted as strong liaison between the Lab and its user communities, linking them through social events, programmes and activities. Within Second Life, she’s been instrumental in a number of programmes, some of which I’ve been fortunate to have been involved in, the most recent of which has been the Second Life Blogger Network (SLBN).

While she is departing Linden Lab on January 3rd, 2020, Xiola has made it clear she’s not leaving Second Life – she fully intends to remain an active resident and user of the platform through her personal account.

Xiola in her role as Community Manager in Sansar (centre left), cooling herself in a portable pool at a time when California was experiencing a heatwave!

On a personal note, what has always struck me about Xiola through a number of years of interaction with her – albeit it at a distance, so to speak, given we’re on different continents –  is that her enthusiasm for both the platform and its users has never waned, and has always been infectious. Simply put, the Lab couldn’t have asked for or sought a better ambassador to help manage and grow their relationship with users over the last 8+ years. Working with her – be it with things like the SLBN or in e-mail exchanges or direct conversation – has always been an absolute pleasure.

So, thank you, Xiola for your work, your enthusiasm and your involvement. Wishing you the very best over the holidays and in the new career. Do stay in contact – even if only in-world!

 

All4Art in Second Life

All4Art: Black Rose

All4Art is a relatively new project set up by Carelyna Resident, intended to encourage the exhibition of art beyond galleries in-world and to make it more accessible to SL residents; a goal the group’s description describes thus:

The vision of this group is to make art inclusive and not limit them to the galleries in SL. This is a group of artists who are driven by the need to express themselves and create art for art’s sake. The artists will show their artworks in public places other than galleries in successive itinerant exhibitions.

– from the All4Art group description

All4Art: PatrickofIreland

In keeping with this ideal, the group’s latest exhibition opened on December 18th, 2019 in The Whale, a region described as “an urban town set in the English 1970s”, and apparently available for free-form roll-play and photography whilst embracing new age, hippy and biker group elements.

The art is featured across the region, both indoors and out, and so sits as a natural extension of the region’s environment. As a landing point is set, sign posts have been set up to help those interested in the art to find their way around- and thus offer something of a semi-guided tour of the region. The artists participating in the exhibition comprise: CliveDinngham, Katverde, Vivena, Black Rose, Mareena Farrasco, PatrickofIreland, Haveit Neox, Black Rose and Thus Yootz.

All4Art: Haveit Neox

The art itself is predominant 2D in nature, and richly varied in content. Katverde and her SL partner CliveDinngham between them present an intriguing set of SL landscapes, some of which offer interesting finishes: looking as though they have been painted on brick or scratched glass or corrugated surfaces. Black Rose, occupying a garden square not far from Katverde and CliveDinngham’s displays, shares more of her physical world paintings, while PatrickofIreland takes up residence in what might be an old industrial yard, his monochrome pieces imaginatively presented as large video advertising boards.

The industrial theme continues with Mareena Farrasco’s urban setting work, mounted on the side of a large warehouse, while across the alley and within a large factory building, Haveit Neox presents Neighbourhoods, a series of 3D models of city and townscapes. Rounding-out the exhibition, Vivena offers a selection of stunning landscape and Thus Yootz a series focused on sea and river craft that is wonderfully evocative.

All4Art: Thus Yootz

With much of the art available for sale, All4Art offers an excellent opportunity for collectors and appreciators of art alike to purchase and / or enjoy the art on display whilst exploring The Whale’s urban setting.

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The Survivors of Suicide Christmas Fair 2019

Survivors of Suicide Christmas Fair

Running now through until January 1sts 2019 is the 2019 Survivors of Suicide Christmas Fair, an event that serves as a both fund-raiser for the group, and to mark its anniversary.

Founded in December 2008, Survivors of Suicide (SOS) is the longest running support group of its kind in Second Life. A a peer to peer support group, it is dedicated to helping those who have been impacted by depression, thoughts of suicide, or who have attempted suicide or have lost someone to suicide. The group offers support and a safe platform for Second Life residents through weekly activities at their in-world headquarters, one to one support, mentorship, and via group chat.

The 2019 Christmas Fair features:

  • 40+ merchants and designers, each offering at least one item with 100% of sales proceeds going to Survivors of Suicide.
  • A photo contest with prizes by The Bearded Guy and Paper Sparrow.
  • Raffles.
  • Live entertainment and DJs.
  • Donation kiosks.
Survivors of Suicide 2019 Christmas Fair – the meeting place (l), two of the photo contest boards and the entertainment stage and dance area

The schedule of entertainment for the event can be found at the Survivors of Suicide Information Kiosk in the event’s shopping area, and also via the group’s event calendar. The information kiosk also provides details on the photo contest, as do the photo contest boards located around the entertainment area.

As Christmas can be an especially stressful period for many, the Christmas Fair includes an Information Gazebo, located between the shopping and entertainments areas of the event. This provides self-help guides to those who many want to take advantage of them. For those who may want more direct help, Survivors of Suicide mentors will be available at the Fair, and there is a special meeting area with chairs and an open-air fire for those who would like to meet and talk, while the Survivors of Suicide headquarters will be open throughout the holiday.

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Lab issues 2019 snowball fight challenge

Winter Wonderland – the Snowball Arena

The holiday period commences at the weekend, and to mark the end of the 2019 working year, Linden Lab has once again issued a challenge to Second Life users to join them in the Winter Wonderland for a snowball fight that will take place on Friday, December 20th.

Get your warm clothes and throwing arms ready – it’s time for a Lindens and Residents snowball fight! This Snowball Showdown means you’re free to pelt your fellow Second Life Residents and Lindens with a bevy of sparkling snowballs- launched fresh from the snow-arsenal available at the arena.

– from Joy to the Grid! A Snowball Fight Cometh!

This year there will be two fight sessions, the first between 10:00 and 11:00 SLT, and the second between 14:00 and 15:00.

As with previous years, the challenge will be played out in the two regions of the snowball fight arena in the Winter Wonderland. Weapons can be obtained at the entrances to the Snowball Arena, one of which I’ve linked to in the above SLurl. Just touch the weapons vendor for a HUD. By default, users have a choice of a Snow Pistol or Snow Rifle. However, Premium members can claim their 2019 Winter Premium Gift and get a Token to obtain a SnowZooka.

Collect your weapons at the vendors in the Snowball Arena.

For those who may not have previously visited the Winter Wonderland, the location also includes a winter snow track for snowboard and snow mobile racing, a skating ring, a Ferris wheel, and spaces to walk as well as the snowball arena and the village – so lots to enjoy.

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Regions rated Moderate.

Serene Footman’s Scottish vision in Second Life

Lairig Leacach, December 2019 – click any image for full size

Open for a short period over the holidays is Serene Footman’s latest creation, and for this setting he has turned his eye to the central highlands of Scotland, in the Lochaber region, home of the Grampian mountains and the Mamores ridge. In particular, Serene takes his inspiration from an area close to Stob Bàn Munro that includes the Lairig Leacach bothy.

For those unfamiliar with the term, “bothy” refers to a basic form of accommodation or shelter. In the former guise, it provided accommodation for gardeners  / workers on an estate (such as the one in the Royal Gardens at Windsor Castle). In the latter guise – and how it is used within Serene’s Lairig Leacach – a bothy offers free shelter for anyone wishing or needing to use it in remote mountainous areas across Northern Ireland, Wales, Northern England and Scotland, where they are particularly common and number in the hundreds to offer shelter for those hiking or climbing in the highlands and / or temporary places from which freshwater fishermen cast fish for salmon, etc.

Lairig Leacach, December 2019

The mountain bothy is analogous to similar shelters across the mountainous regions of Europe, such as the Alps. But it is somewhat different to at least some of its European brethren, as Serene notes:

Unlike the ‘refuge’ or ‘refugio’ that is typical of the Alps, bothies are unstaffed, contain no supplies or proper bedding. A bothy is usually just a simple hut – often a converted farm building. It is maintained only through the care and diligence of those who use them, and the goodwill of a network of volunteers making up the Mountain Bothies Association.  

– Serene Footman, writing about Lairig Leacach

As such, the MBA describes the use of a bothy as “camping without a tent”, as you’ll need everything associated with camping sans a tent in order to stay in a bothy

The Lairig Leacach Bothy, Lochaber, Scotland, with Stob Bàn Munro behind it. Credit: Chris Bowness

In particular, the Lairig Leacach Bothy is regarded as one of the primary examples of the Scottish Mountain Bothy. It sits on the the old drovers road linking the Great Glen with the south, and is a popular stopping point for hikers climbing the hills of the Grey Corries range, and cyclists travelling through the pass. Oft-photographed, it has been maintained (and refurbished) by the MBA since 1977, and can also see use during the stag hunting season (late October through mid-February), when the public are advised to contact the local estate prior to wandering at large around the Grey Corries.

The bothy is the centrepiece for Serene’s build, caught as it is in the depth of a snow-heavy winter. Made specifically for the region by artist and mesh designer Impossibleisnotfrench (aka Harry Cover), and the detail afforded it is superb. The structure of the bothy is a faithful reproduction, and like the original, backs its way into the slope behind it. Inside, the sparse nature of the accommodation is also reproduced (those staying in the bothy during the colder months are advised to carry coal for stove!), and Serene has included some excellent touches to his – the MBA sign on the door, and further information sheets from the MBA framed on the walls inside.

Lairig Leacach, December 2019

As with the original, the bothy sits close to a bubbling burn (stream), but here the landscape – due to the constraints imposed by region size – diverge from the actual Lairig Leacach area around the bothy. While there are woodlands Lochaber, they are not as close to the bothy as seen within the build. The placement of the trees is interesting.

On the one hand, when compared to the open, rolling glen in which the actual bothy sits, they might appear to be something of an incursion, and interrupt the landscape when compared with photos such as the one by Chris Bowness shown earlier in this article. On the other, however, Serene’s build is inspired by the bothy and its surroundings, not a one-to-one reproduction; therefore the trees help to offer an alternative setting that in no way spoils the finished region. Indeed, given the noted constraints imposed by region size, the trees help break up what might otherwise be a limited sense of depth between the bothy and the off-sim peak that represents the 999m high summit of Stob Bàn Munro.

Lairig Leacach, December 2019

The fact that this is a setting inspired by Lairig Leacach rather than a reproduction also leaves room for some of Serene’s little touches, such has his signature placement of chairs in his builds. There’s also the large frozen pond of the landing point that perhaps reflects Serene’s reference to the region as a “vacation” region as it seem to invite visitors to perhaps try a little ice skating (but bring your own skates!).

Overall, however, Lairig Leacach once again demonstrates Serene’s mastery of the art of representing physical world locations within Second Life. The region is captivating in design and in detail – and makes for a worthwhile visit given it winter appearance.

Lairig Leacach, December 2019

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