Avination add vehicle sim crossing

With the SL-centric news on TPV policy changes, it was easy to miss the announcement that vehicle sim crossing capabilities have been rolled-out to the Avination Grid. I actually caught the new through Maria Korolov’s ever-excellent Hypergrid Business News.

The official press release reads in part:

Avination is the first Grid beside Second Life advanced to the point to offer cars, ships and other vehicles driving across sim borders.

“Breaking down the borders and crossing them!” Avination literally made just that possible for it’s residents. With the latest rollout of its server software Avination became the first grid beside Second Life to allow residents to explore their world using cars, ships, bikes or horse pulled carriages.

The days where one could only cross sim borders hiking or flying or needed a TP to get somewhere else are over.

Whether Avination was the first outside of SL is debatable. InWorldz may equally lay claim to that honour. However, sim-crossings are now available on Avination.

In discussing the roll-out with Hypergrid Business, Melanie Thielker, CEO of both Avination and hosting company 3D Hosting said, “We have worked continuously to improve vehicle physics and we have a good driving feel as it is,” she said. “However, we have also just started a complete revamp of vehicles with the aim to get even closer to Second Life behavior. At this time, Avination supports most of the API [application programming interface] and most values match or need only minor tweaks.” This essentially means that scripts that currently work in SL should work on Avination with minimal revision.

The capability will initially be proprietary to the Avination grid, but will eventually be released to the OpenSim community as a whole, in keeping with Avination’s policy of supporting the OpenSim community, in which it has its roots and strong ties (Thielker is one of the core OpenSim developers).

To mark the roll-out, Avination will be hosting a cross-sim race, sponsored by VirWox, the Austria-based virtual currency exchange and backer of the multi-grid Open Metaverse Currency (OMC), and organised by M Events, a Dutch marketing company which invested in Avination at the end of last year. Details of the race have yet to be announced, and I’ll endeavour to report them when known.

With thanks to Maria Korolov & Hypergrid Business

10 thoughts on “Avination add vehicle sim crossing

  1. Apart from it being a lie that Avination is the only grid outside Second Life that offers region crossings with vehicles.

    Dont get me wrong I thinks its good that they have it but they shouldnt lie.


        1. TBH.. I was tempted, as I’m aware of the sim crossing as a result of the Home & Residence exhibition last year (indirectly helped get the balloon script issue fixed), but decided to leave the item “newsy” rather than “opiniony”, as I’ve been voicing a fair few opinions of late :).


  2. Well I fear without Havoc engine, none of the grids will ever be as close as SL regarding this matter.
    I do Nascar there and no other gird can come as close of the feelings when racing in there!
    But for the rest, Im more and more devoted and encouraging ppl to try Os grid.
    Is stable, all can be created and even if there is the idea that there are no good skins there, Claudia Sainz ones are au pair with any of the great brands of Sl in quality!


    1. What ethnicities do Claudia’s skins come in?

      And are the non-caucaisn ones made that way, or just recolored caucasian skins (as was the norm as recent as a year ago in SL).


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