Tag Archives: VWBPE 2017

VWBPE 2017: call for volunteers; attendee registration

Image courtesy of VWBPE

Image courtesy of VWBPE

The 2017  Virtual Worlds Best Practice in Education (VWBPE) conference will be taking place between Wednesday, March 29th and Saturday April 1st, 2017 inclusive. A grass-roots community event focusing on education in immersive virtual environments, VWBPE attracts 2200-3500 educational professionals from around the world each year.

In the context of the conference, a “virtual world” is an on-line community through which users can interact with one another and use and create ideas irrespective of time and space. As such, typical examples include Second Life, OpenSimulator, Unity, World of Warcraft, Eve Online, and so on, as well as Facebook, LinkedIn, Twitter, Pinterest or any virtual environments characterised by an open social presence and in which the direction of the platform’s evolution is manifest in the community.

Image courtesy of VWBPE

Image courtesy of VWBPE

2017 is a special year for VWBPE, marking its tenth anniversary. With this in mind, the overarching them for the four days is that of Legacy. However, in order to the event to proceed smoothly, help is always required and welcomed. To this end, the organisers have put out a Call for Volunteers to help fill the numerous vacancies in the following areas:

  • Hosts (formerly known as Meet & Greet)
  • Mentors
  • Quadrivium Facilitator
  • Quadrivium Assistant
  • Technical Support
  • Volunteer Media Stream Team

For more information about each role and to sign up, please visit the VWBPE Call for Volunteers web page, which includes a sign-up form. Note that full training for volunteers will be provided, and volunteers will be contacted by a member of the VWBPE team, who will provide more information of the training and dates, schedule sign-ups, and a couple of Volunteer Committee events volunteers will be welcome to attend.

Registrations and Sponsorship Social

Also, remember that conference registrations are open, and there will be a special Sponsorship Social  – The Roaring Twenties – on Thursday, February 16th at 17:00, hosted by Rockcliffe University. If you would like to attend or find out more, please visit the VWBPE Sponsorship Social web page.

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VWBPE 2017: Call for Proposals

Image courtesy of VWBPE

Image courtesy of VWBPE

The 10th annual  Virtual Worlds Best Practice in Education (VWBPE) conference was recently announced, together with a call for proposals.

Scheduled to take place between Wednesday, March 29th and Saturday April 1st, 2017 inclusive, VWBPE is a global grass-roots community event focusing on education in immersive virtual environments which attracts 2200-3500 educational professionals from around the world each year.

In the context of the conference, a “virtual world” is an on-line community through which users can interact with one another and use and create ideas irrespective of time and space. As such, typical examples include Second Life, OpenSimulator, Unity, World of Warcraft, Eve Online, and so on, as well as Facebook, LinkedIn, Twitter, Pinterest or any virtual environments characterised by an open social presence and in which the direction of the platform’s evolution is manifest in the community.

2017 is a special year for VWBPE, marking its tenth anniversary. With this in mind, the overarching them for the four days is that of Legacy. A call for proposals has been issued to those wishing to participate in the event as speakers and presenters.  It invites educators and those involved in the education sector to reflect on work and their accomplishments within the context of the conference, and consider submitting a proposal and sharing their work with the wider education community.

Image courtesy of VWBPE

Image courtesy of VWBPE

As with 2016, the event is interested in papers carrying the ideal of Looking Forward and Looking Back:

  • Looking Forward – do you have a new project, research, service, or tool that you wish to share, something you have never before presented at VWBPE or elsewhere? Submit a proposal to start building the legacy for the future
  • Looking Back – do you wish to do a retrospective view of a past VWBPE session, where you share lessons, new research or updates, to your original presented work? Submit a retro proposal to help look back at the legacy you helped to create, and how it has impacted current practice.

Those wishing to submit a proposal should visit the VWBPE 2017 Call For Proposals page, read the guidelines and submit a proposal under the relevant category – Academic, Communities of Practice, Creative, Immersive Experiences. All proposals must be submitted by Sunday, November 27th, 2016.

Virtual Science Fair

via VWBPE

Image courtesy of VWBPE

VWBPE 2017 will include a new  event: the Virtual Science Fair which invites educators from all disciplines and levels are invited to participate in the Virtual Worlds Best Practices in Education Science Fair. If you are interested in including an immersive project as part of your curriculum, consider showcasing it with VWBPE. You can find out more by visiting the Virtual Science Fair page at the VWBPE website.

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