The 2017 Virtual Worlds Best Practice in Education (VWBPE) conference opens its gates on Wednesday, March 29th and will run through until Saturday April 1st, 2017 inclusive. A grass-roots community event focusing on education in immersive virtual environments, VWBPE attracts 2200-3500 educational professionals from around the world each year.
2017 is a special year for VWBPE, marking its tenth anniversary. With this in mind, the overarching them for the four days is that of Legacy. Taking place over six regions in Second Life, the conference covers presentations, workshops, demonstrations, and social events with the focus on using virtual environments for education and learning.
- Wednesday, March 29th, 2017 17:00: Dr. Celia Pearce (SL: Artemesia Sandgrain) – The More Things Change, the More They Stay the Same: Twenty Years in Virtual Worlds
- Firday, March 31st, 2017 13:00: Chris Dede (SL: Chris Olejniczak) – How Immersion in Virtual and Augmented Worlds Helps Students in the Real World
- Saturday, April 1st, 2017 16:00: John Lester (SL: Pathfinder Lester) – Beyond Escapism: Virtual Worlds, Vulnerable Populations and Social Good
In addition, watch out for the following:
- Thursday, March 30, 2017, 08:00 – The Legacy Panel – the panel will take a look back over the past and forward to the future, not only with virtual conferences, but also with education in virtual environments in general. The discussion will range from challenges to possibilities, the evolution of the conference, and the technology that made it possible.
- Above the book: two special sessions featuring Ebbe Altberg, Linden Lab’s CEO and video documentarian and roving reporter, Draxtor Despres. These sessions can only be accessed directly by those who submitted questions. However, they will be livestreamed on the VWBPE You Tube channel, and the details are:
- Wednesday, March 29th, 2017 13:00: Ebbe Altberg (SL: Ebbe Linden) – A Conversation about Education and Second Life
- Saturday, April 1st, 2017 15:00: Bernhard Drax (SL: Draxtor Despres) – Will VR Matter in Education? Lessons Learned from a Second Life Documentarian’s 10 Year Life
The Quadrivium: “the four ways”, to the ancient Greeks it combined space, time, harmony, and science to develop applied critical and creative approaches to issues that required innovative thinking, solutions, and practical mechanisms in an ever-changing world. VWBPE’s Quadrivium It provides an opportunity to share and contribute to the scholarly pursuit of knowledge through interaction with a community of peers in order to develop real solutions to real problems. find out more at the VWBPE Quadrivium schedule page.