Giovanna’s Allegories in Second Life

Solo Arte: Allegories

Opening on Friday, November 3rd, 2017, is an exhibition of Giovanna’s art entitled  Allegories, at Solo Arte, which runs through until November 24th.

Renowned for her immersive installations, Giovanna uses the open-air and gallery spaces at Solo Arte to present a range of her pieces, large and small. Some are standalone pieces, such as The Unbearable Lightness of Being, which sit in the small park adjacent to the landing point. Others are elements from larger installations, such as Circe from Il Folle Volo and also seen in Line, found in the piazza next to the bar, The Desire and The Bird from Flash Back / Flash Forward, which can be found in the small courtyard to the rear of the art space and Sirens from Il Folle Volo, as they float over the central canal.

Solo Arte: Allegories

The two largest pieces on display sit at either end of the canal, but the best way to appreciate the art on display is to follow the paths around the gallery space, starting at the park and then walking down to the main gallery building, then cross the canal to explore the other gallery building and the outdoor spaces.

Unlike the majority of Giovanna’s installation, there doesn’t appear to be a central theme to the exhibit – other than the name – but what is on display offers an intriguing glimpse of Giovanna’s significant talent in constructing thought-provoking and visually stunning pieces of 3D art.

Solo Arte: Allegories

The exhibition officially opens at 15:00 SLT, with music by DJ Faby.

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Out of the Looking Glass in Second Life

Out of the Looking Glass into the Madness

Featuring six levels to descend through, and presenting a community take on Lewis Carroll’s  classic tales, Out of the Looking into the Madness offers visitors to The Dirty Grind Independent Artist Community the opportunity to join Alice on her adventures, which comes with a twist of Halloween about it.

The journey starts up in the sky on an autumnal platform. A path indicated by a hand-written sign points the way towards a sloped bridge formed by a book open at the illustration of a certain tea party. The bridge leads to a neighbouring platform. Here the adventure proper starts, with and invitation to jump down the proverbial rabbit hole.

Out of the Looking Glass into the Madness

Doing so will take you into the adventure proper – but don’t expect a traditional journey through scenes from Carroll’s tales as seen through the artists participating in the build. What you will find is a more imaginative ride featuring compositions which present the spirit of the tales in a unique format.

The first destination is inside a vast vessel with chalk illustrations of Alice and more on the walls, floating chess sets, time pieces, chairs and more, presided over by the Cheshire Cat and the Caterpillar. A translucent path spirals downwards to a funnelled point, a sign daring you to carry on down. And this is how you progress through the various settings – by dropping down holes, or following airborne walkways, passing through various settings, most – but not all – of which offer a particular take on Carroll’s tales.

Out of the Looking Glass into the Madness

I offer the caveat because one of the levels is distinctly non-Alice in tone: a row of spooky shops sitting close to a giant tree of skulls and a horse-drawn hearse. Other twists can be found a well – such as in the Queen of Heart’s hall.

Elsewhere, you can find your way to the tea party, rich in symbolism, and eventually to a garden again celebrating the Queen of Hearts, but with another twist on the Halloween theme. Alongside of this is a separate walled garden; this offers both an imaginative route down to ground level (just follow the instructions on where to stand), and the chance to ride a hot air balloon. Should you take the former, do take the opportunity to explore The Dirty Grind if you haven’t previously done so. If you take a ride on the balloon, I do recommend your heed its warning, I’d wear this, if I were you, when it offers you a package to wear…

Out of the Looking Glass into the Madness

With art displays, live music on Wednesdays, Thursdays and Sundays, The Dirty Grind always makes for an enjoyable tarriance, and Out of the Looking Glass into the Madness offers a cleverly seasonal twist to a childhood tale, making it a more than worthwhile visit.

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Cica’s Land of Owls in Second Life

Land of Owls

“Take a cart through the land of owls,” is the invitation to those arriving at Land of Owls, Cica Ghost’s installation which opened on Monday, October 30th, 2017.

The carts in question seat two, and quaintly resemble little wooden boats on cart wheels, with a parasol raised in imitation of a sail, perhaps offering a little shade for those riding them. Stationary when empty, they will start rolling over the landscape when someone sits in the “a” seat – so if you’re going to ride one with a friend, make sure you both jump into the seats together!

Land of Owls

Cast beneath a twilight sky, this landscape is typically Cica; a mysterious mix of gently undulating, and broken up by needle like hills and copses of bamboo. Also to be found here are trees denuded for leaf and branch and little tower blocks, standing alone or in little clusters. Among the needle hills, bamboo copses and little groups of tower blocks are small expanses of tufted grass and bright, happy daisies.

It’s a whimsical setting with perhaps a hint of seasonal mystery created by the windlight. And the owls? They are to be found scattered around the setting, keeping an eye on things as they sit in the branches of the old trees, or perch atop an old wardrobe, one of a number to be found sitting out in the open. They are not the only avian locals to be found here; patrolling the south side of the island are a group of crane-like birds,  also being watched from a distance by the owls.

Land of Owls

Is there a story to be told here? Perhaps, but not all of Cica’s installations are necessarily heavy on message or meaning; they can also be as much about fun and whimsy as anything else, and that certainly seems to be the case here.

Do keep in mind that while the carts can save your feet from doing all the work, they may not carry you everywhere – so it is worth having a wander on foot as well. There are also plenty of places to sit as well – another Cica hallmark – so its worth mousing over things while exploring. All told, another enjoyable exhibition by one of may favourite SL artists.

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A Dissected Soul in Second Life

Split Screen: Dissected Soul

I don’t know how many souls I have.
I’ve changed at every moment.
I always feel like a stranger.
I’ve never seen or found myself.
From being so much, I have only soul.

This is the opening stanza of Fernando Pessoa’s lament about our relationship with self, I don’t know how many souls I have, the first two lines of which serve as an introduction to Theda Tammas’ Dissected Soul, now on display at Split Screen, curated by Dividni Shostakovich.

The poem examines the idea that throughout our lives, we never really know precisely who we are. Are we ever really just one person? Or are we an amalgam of experience and reaction – reaction to what we’re feeling, the environment around us, the situation we are in – and the way in which those around us perceive us at that point in time? And how are we affected by the masks we willingly wear according the circumstance – the parent, the lover, the work colleague, the confidante, et al? How do they affect our perception of who we might be – or who we think we are? Is it possible that throughout our lives, the only one who knows the mystery of who we are is God?

Split Screen: Dissected Soul

Against this backdrop, Theda presents an intriguing series of sculptures reflecting this idea of multiple selves. They are fractured, dissected, even presenting one face whilst holding aloft another. Through them wind red lines – heart lines perhaps, a reflection of the time we are given in life. Curling around these lines are strings of barbed wire; a metaphor, possibly, for the blades and sharpness of life which can so easily cause us to change our perception of self and step further away from really knowing ourselves. Central to all of this is a shattered heart, seat of the soul, further echoing the idea of dissected self, broken by our confusion over who we really are.

Given that Second Life is a place which allows us to wear whatever mask we choose and express ourselves in so many different ways, the lament perhaps has special significance; just how many of those masks we use within Second Life, the identities we adopt, further distance us from our core self – or soul?

Split Screen: Dissected Soul

Dissected Soul, is a fascinating, thought-provoking piece, both questioning who we are and presenting a new facet on the discussion of Second Life and identity.

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Dementophilia in Second Life

The Vordun: Dementophilia

“We are chased by evil throughout our lives.” Federico Sosa (TheBDKX) states in introducing Dementophilia, his new exhibition at The Vordun Museum and Gallery. “Devils we try to hide, and slowly eat us up from inside, draining our strength. The worst of all evils. Ourselves.”

Dementophilia is described as “an abnormal, obsessive attraction towards insanity, and it is the perfect title for this exhibition. Located in the rear hall of The Vordun, it features eight paintings and eight sculptures, together with a large central mixed 2D and 3D element – the Vortex. Together they personify the darker imaginings from the depths of the mind

The Vordun: Dementophilia

The eight images and eight statues are paired, the statues physical manifestations of the paintings, brought forth by the vortex bursting forth from the rear wall of the hall. Each painting / statue represents a creature – or is that an elemental aspect, a beast if you will, of our psyche? In addition, each painting is partnered with a description of the demon it represents:  Enktrik, Zatrunnya, Beltaka, Fenniaq; Nelikaw, Trezykoy, Melkyze, Yiennak; each description reads as the writings of an unsettled mind – and what mind wouldn’t be unsettled seeing creatures such as these rising from the subconscious.

Thus, entering the hall is akin to entering those thoughts beneath our reasoned consciousness; a place where our personal devils reside; parts of our being alien and terrible – yet playing a vital role in forming our personality, again as Federico notes: “Locked inside, they can heal our wounds. Out in the open they reign. Beasts from within. Beasts of love and Pain. Beasts that are on the loose, fighting against the external consciousness.”

The Vordun: Dementophilia

Within this exhibition, these beasts have been named, their nature understood, suggesting their keeper is long familiar with them. Their presence speaks to that battle with an “external” consciousness, a mind acutely aware of their existence. A mind willing to make them manifest – or, perhaps, a mind succumbing to their dominance. It is down to us to decide which.

Dementophilia is intriguing in both its concept and interpretation. As manifestations of darker thoughts and desires, they capture the unreality of the subconscious. As pieces of art, they offer an abstract hint of demons from the realms of Hieronymous Bosch.

The Vordun: Dementophilia

I did find myself wondering how much deeper the impact of the exhibit might be if presented in a more tailored environment / setting and with an appropriate Windlight, but nevertheless, it still makes for a thought-provoking visit.

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Purple, Imani and Juris at DiXmiX in Second Life

DiXmiX Gallery – Purple Leonis ONeill

DixMix Gallery, curated by Dixmix Source, has another triple exhibition, this one featuring the work of Purple Leonis ONeill (Nel4481), Juris Bergmanis (JurisJo) and Imani Nayar. All three are very different in terms of their tone and style, making exhibition an interesting visit.

Purple’s work is located in the Grey hall of the gallery, just inside the main entrance. she presents thirteen images spilt between the gallery’s two levels. – two in a very large format, and all in rich, vibrant colours. Entitled Fantasme, there is a strong avian / fantasy theme running through the series, offering a unique set of avatar studies which are – in a word – entrancing.

DiXmiX Gallery – Imani Nayar

Within the Black hall, Imani Nayar also presents thirteen black and white images under the collective title Exposed. All are avatar studies, and as the title of the exhibit might suggest, some of them should be considered NSFW.

Above the Black hall is the White gallery space, where  Juris Bergmanis is displaying eleven quite stunning landscape images captured from around Second Life; and when I say stunning, I mean just that. They all share a common theme of sky and colour, suggesting they are intended to celebrate autumn.

DiXmiX Gallery – Juris Bergmanis

It’s a shame that, again, no biographical information is provided on the artists for those unfamiliar with them, as I’ve mentioned before. However, it is fair to say that such is the diversity of the three styles on display here, the lack of background information doesn’t detract from appreciating the pieces which are offered within each of the three exhibits.

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