2020 viewer release summaries week #14

Logos representative only and should not be seen as an endorsement / preference / recommendation

Updates for the week ending Sunday, April 5th

This summary is generally published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:

  • It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy. This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.
  • By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
  • Note that for purposes of length, TPV test viewers, preview / beta viewers / nightly builds are generally not recorded in these summaries.

Official LL Viewers

  • Current Release version  version 6.3.8.538264, dated March 12, promoted March 18th. Formerly the Premium RC viewer – No Change.
  • Release channel cohorts:
    • No updates.
  • Project viewers:
    • No updates.

LL Viewer Resources

Third-party Viewers

V6-style

  • Kokua updated to version 6.3.8.43751 (non RLV) and 6.3.8.46425 (RLV variants) on April 1st – release notes.

V1-style

Mobile / Other Clients

  • No updates.

Additional TPV Resources

Related Links

2020 viewer release summaries week #13

Logos representative only and should not be seen as an endorsement / preference / recommendation

Updates for the week ending Sunday, March 29th

This summary is generally published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:

  • It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy. This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.
  • By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
  • Note that for purposes of length, TPV test viewers, preview / beta viewers / nightly builds are generally not recorded in these summaries.

Official LL Viewers

  • Current Release version  version 6.3.8.538264, dated March 12, promoted March 18th. Formerly the Premium RC viewer – No Change.
  • Release channel cohorts:
    • Camera Presets RC viewer updated to version 6.3.9.538729 on March 25th.
    • Love Me Render RC viewer updated to version 6.3.9.538760 on March 25th.
  • Project viewers:
    • No updates.

LL Viewer Resources

Third-party Viewers

V6-style

  • No updates.

V1-style

Mobile / Other Clients

  • No updates.

Additional TPV Resources

Related Links

Second Life companion app: mini update, March 2020

As I’ve previously reported (see: Linden Lab confirm Second Life iOS client in the making), Linden Lab is developing a companion app for Second Life.

As the last mini-update I gave for the product was in July 2019 and there is some further news to be had, I thought it time to provide a further update on where the client stands.

First and foremost, while the client was initially defined as an iOS client, speaking during the 19th episode of Lab Gab on March 27th, 2020, Ebbe Altberg confirmed the Lab has now started on an Android version as well, which they have to have up to parity with the iOS version at some point.

In addition, he indicated that the iOS version is currently close to being at an “alpha” testing status, which may only be for internal testing.

So, lot’s of activity there. We have a person who’s worked on a mobile – what do we call it? Companion client, because I want to make it clear that people understand that the mobile client will be primarily a communication client, where you can chat with people, and stay connected, but it’s not a 3D viewer. So you will not be running around with your avatar in the mobile client for quite some time. But you can at least, when you’re on the road, stay connected with your friends and customers, etc.

The iOS client is very close to what we call an “alpha”; I don’t know exactly how the alpha will then progress to a beta to like a full release that people can try…

I’m not sure if alpha is even just for internal people; we probably want to get the whole company using it first, but we might, umm, some pre-production grid, get some external users involved in the alpha as well, I don’t know the exact details. But it’s being worked on; hopefully most of us will be able to use the iOS client to stay connected with Second Life in, I don’t know, a month or two, I’m guessing.

And we also have added more resources, so we now have people working on an Android version as well. So hopefully that will catch-up and will get neck-and-neck or almost parallel with iOS here by the time we get to full release. So, actively being worked on.

– Ebbe Altberg, Lab Gab, March 27th, 2020
(video extract)

Summary of What is Known

The following notes are an amalgam of my July 2019 mini-update, and more recent comments from Third Party Viewer Developer Meetings, Simulator User Group meetings and the aforementioned Lab Gab session.

General Capabilities

  • As noted, the app should initially be regarded as more of a communicator / companion app than a fully-rounded client. The intention is to provide users with a means of maintaining basic contact with other users whilst away from their main means of accessing SL.
  • It will support logging-in to the Second Life service and initially provide IM and group chat support.
  • Initially it will not:
    • Present you with an in-world location, nor will your avatar rez in-world.
    • Support local chat (as your avatar does not have a defined in-world location)

A mobile user won’t actually be in an area … they can use p2p or group chat, but not local, because we’re not rendering the world (yet) in the mobile app [and] we didn’t want things to be unbalanced: you can see me but I can’t see you, I can “go” somewhere but can’t see anything [etc.]. [But] direct IM is supported (that’s what I meant by p2p).

– Oz Linden, VP of Engineering, Simulator User Group Meeting,
March 17th, 2020

  • In theory, the app should work with both mobile ‘phones and tablets / iPads, although there may be some configuration differences.
  • Over time it will be enhanced – but additional capabilities and their order of development is still TBD.

Availability

  • As noted above, the iOS client will likely be available to users ahead of the Android client.
  • The time frame for the iOS client appearing is not confirmed, but might be in a next 2-3 months.
    • The Lab had started the work on getting the initial test versions through Apple’s acceptance process some time ago.
    • It had been previously stated that iOS users will need to have TestFlight installed on their iPhone (or iPad), as the app will be made available though Apple’s beta testing environment for apps. I assume this is still the case.

 

There may be further news on the mobile client in the April 3rd Lab Gab session, in which case, I will update this article.

2020 viewer release summaries week #12

Logos representative only and should not be seen as an endorsement / preference / recommendation

Updates for the week ending Sunday, March 22nd

This summary is generally published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:

  • It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy. This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.
  • By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
  • Note that for purposes of length, TPV test viewers, preview / beta viewers / nightly builds are generally not recorded in these summaries.

Official LL Viewers

  • Current Release version  version 6.3.8.538264, dated March 12, promoted March 18th. Formerly the Premium RC viewer – NEW.
  • Release channel cohorts:
    • EEP RC viewer updated to version 6.4.0.538823, on March 20th.
    • Zirbenz Maintenance RC viewer, version 6.3.9.538719, issued on March 19th.
  • Project viewers:
    • No updates.

LL Viewer Resources

Third-party Viewers

V6-style

V1-style

Mobile / Other Clients

  • No updates.

Additional TPV Resources

Related Links

Speedlight client: recent updates and 3D world view

via Speedlight

The Speedlight client for web browsers and Android, continues to be developed apace, with a number of recent updates delivering further functionality, including:

  • The ability to teleport, including via landmarks.
  • The ability to buy and / or sell land.
  • The initial 3D world rendering capability (currently only available to Gold subscribers).

Teleporting

Speedlight now offers two means of teleporting around SL:

  • Via the summary screen.
  • Using inventory landmarks.

Via the Summary Tab

If you know the name of the location to which you wish to teleport, you can do so directly from the Summary tab when logging-in to Sppedlight and Second Life (see Speedlight: access SL via a browser (incl. mobile devices for details on creating Speedlight accounts and linking them to your Second Life account(s) if required).

  • When you are logged in to Second Life with Speedlight, click on your avatar’s name on the left-side menu to display the Summary tab (if it is not already displayed).
  • Click the Teleport To… option under the name of your current location. The location display changes to a field where you can enter a SLurl Or Region Name.
    • As you start to type-in a SLurl / name, the field will further change to display spaces for (optionally) entering the X, Y, Z coordinates for the location.
  • Click the Teleport button.
  • The location map should update to show you have moved to the desired location.
Teleport via the Summary tab: 1. Click the Teleport To… option; 2. The Enter SLurl or Region Name input field is displayed. 3. Start entering a SLurl or region name and the input field will add (optional) X, Y, Z coordinate fields; 4. Click the Teleport button to teleport your avatar.

Teleport via a Landmark

  • When you are logged in to Second Life with Speedlight, click on the Inventory option in the left-side menu.
  • Open your Landmarks folder and click on the Landmark you wish to use.
  • The landmark’s details are displayed in the Inventory Details tab.
  • Click the Teleport button to teleport.
Teleporting via Landmark

Buying and Selling Land

As of March 2020, it is possible to buy / sell land using Speedlight.

Buying Land

As with a viewer, you need to be on land that is for sale in order to purchase it.

  • In the Summary Tab, click on the About Land link displayed to the top and right of the map.
  • The About Land tab is opened, detailing information relating to the land – location, name, description, whether it is for sale or not, etc.
Buying Land in Speedlight: the Buy Land button
  • At the bottom of the tab will be a combination of up to three buttons: Sell Land, Buy Land and Abandoned Land.
  • Click Buy Land.
  • A summary of the land you are about to purchase is displayed, giving information on size, purchase price etc.
  • If you want to purchase the land:
    • Click the check box to accept the covenant (required whether or not a covenant is displayed). This enables the Purchase Land button.
    • Click Purchase Land.
    • To cancel a purchase, return to the Summary tab display without clicking the Purchase Land button.
Buying Land in Speedlight: completing the purchase
  • Providing you have sufficient funds on account, the purchase will be made, and the summary screen will update to display your purchase has been made and display you as the owner.
    • Note that you may be required to complete additional steps to make full use of the land – such as contacting the estate owner and request group access for rezzing rights, etc. These are land-dependent and outside the scope of this article.
  • With the land purchased, you should be able to rename it and change the description, and use the Parcel Options link to set the parcel’s capabilities (Fly, Build, Object Entry, Run Scripts).

Selling Land

To sell land you have permission to sell:

  • In the Summary Tab, click on the About Land link displayed to the top and right of the map.
  • The About Land tab is opened, detailing information relating to the land – location, name, description, whether it is for sale or not, etc..
  • At the bottom of the tab will be a combination of up to three buttons: Sell Land, Buy Land and Abandoned Land.
  • Click Sell Land.
  • The Land Management summary is displayed.
  • You must now:
    • Set the price for the land.
    • (Optionally) set an avatar name against the sale (so the land can only be sold to that avatar, if required).
    • Set whether or not any objects on the land are to be sold with the land.
  • When you have done so, click the Set Land On Sale button.
  • The summary tab will update, and will display an orange Cancel Land Sale button, should you wish to cancel the sale at any time prior to a purchase being made.

3D World View

The Speedlight 3D world view, March 2020, showing an avatar “mannequin”

Speedlight’s 3D world view is in the early stages of development, but is currently available for Gold subscribers to test. The capability comprises two elements:

  • The client-side world renderer.
  • A “world storage” server-side database. Details on this are not clear, but I assume it is a server operated by Smartbots that received asset data from the Lab (via CDN) and then feeds that data to the client.

The renderer has a number of limitations / issue at this point in time, all of which are being worked on:

  • Limitations:
    • Avatars can only be rendered in “mannequin” form.
    • The renderer will not draw avatars seated on objects.
    • There is no avatar / world interaction (so you cannot touch objects, etc).
    • Avatar mannequins  cannot walk or move (teleporting is possible).
  • Issues:
    • Semi-transparent textures will render in black.
    • Other texture issues may be encountered.
    • Numerous additional problems and issues to be resolved.

Obviously, the “mannequin” avatar form is only rendered by Speedlight, Those using a viewer will see your avatar fully rendered when you are logged-in to SL via Speedlight.

For those wishing to try the 3D renderer / help with its development, Gold subscriptions are available at L$1990 (US $8.00) a month, and can be purchased in L$ through the client for those wishing to obtain an early look at the capability.

Feedback

A good set of updates, along with a series of issues fixes made in the end-of-February 3.059 release that demonstrate Speedlight is continuing along a steady development path.

It’s still – as noted – early days for the 3D renderer, and before anyone complains at the avatar appearance, lack of functionality, etc., at this point in time, it’s worth pointing out that 3D world rendering in Lumiya started from a very similar point, and went on to become flexible and usable, so time should be allowed for Speedlight’s capabilities to develop.

Related Links

2020 viewer release summaries week #11

Logos representative only and should not be seen as an endorsement / preference / recommendation

Updates for the week ending Sunday, March 15th

This summary is generally published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:

  • It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy. This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.
  • By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
  • Note that for purposes of length, TPV test viewers, preview / beta viewers / nightly builds are generally not recorded in these summaries.

Official LL Viewers

  • Current Release version 6.3.7.535996, formerly the Yorsh Maintenance RC, dated February 7, promoted February 20 – No Change.
  • Release channel cohorts:
    • Premium RC viewer updated to version 6.3.8.538264 on March 12th.
  • Project viewers:
    • No updates.

LL Viewer Resources

Third-party Viewers

V6-style

  • No updates.

V1-style

  • Cool VL viewer Stable branch updated to version 1.26.24.11 on March 14th – release notes.

Mobile / Other Clients

  • No updates.

Additional TPV Resources

Related Links