DX Exchange offers SL Marketplace alternative

Note: both DX Exchange and the DX Marketplace have closed.

DX Exchange, the Linden Dollar authorised reseller has launched a new on-line marketplace for  SL goods.

The new DX Marketplace is intended to offer SL users the opportunity to “shop on the internet, order your virtual goods and pay and collect them in SL at our pay-and-collect terminal”, the new marketplace has set itself some pretty big goals:

It is our ambition to create a special place for Pro designers, who make good quality goods, of their own creation to display their collection. A place for them to stand out from the crowd of products and designers in SL.

For the customers, it has to be a tidy, well organised place where they can be sure to find only goods of ‘good standing’.

The site itself is gaining interest from SL merchants – the list of stores is growing almost by the day, although content seems to be slow in appearing in some cases.

The DX Exchange home page
The DX Exchange home page

There are some important points to note about this site when compared to something like the SL Marketplace. In particular, the engine used to power DX Exchange is Magento, and the stores within it are pretty much self-contained e-commerce sites contained within the DX Marketplace “wrapper”. This is important on two counts:

  • Merchants have access to virtually the full range of Magento e-commerce tools. These include not just product listing and sales reports, but options such as customer tracking, , creating and generating custom reports, running a store newsletter and / or blog, a range of CMS functions, setting custom search terms for product finding, and so on. In fact, far too much for a review such as this to cover
  • Each store actually stands as its own e-commerce site, with its own dedicated URL (if people want to use it), its own shopping cart and its own checkout.

This latter point may be confusing for people used to the SL Marketplace. Perhaps the easiest analogy is that while a visit to the SL Marketplace is like a visit to department store, where multiple items from multiple designers can by put into your shopping cart and paid for when you reach the checkout, a visit to the DX Marketplace is like a visit to a mall containing individual shops, where goods must be paid for at each store.

A couple of incentives have been offered to those wishing to use the site:

  • For merchants, all goods can be sold at 0% commission for the time being (commission will eventually be 4%)
  • Shoppers signing-up for the DX Marketplace newsletter get L$100 of a single purchase made via the DX Marketplace.

The Merchant’s Perspective

I don’t intend to cover all of the options available for merchants – as noted above, they really are extensive (and the chances are, many may well end-up not being used). The Magento site provides comprehensive contextual help pages for those who want to delve deeper into things,  all accessible directly from the various admin pages, and I recommend yo take a look through them; I’m only going to look at the basics of creating product listing and provide a few other pointers.

To become a merchant, the first thing you need to do is submit an application form. In return for this, you should receive an introductory note card with details on how to access the admin page for your store and various other notes, an invite to the Merchant’s support group, and a copyable dropbox.

Getting products onto you store listings is a familiar – if slightly more involved – pattern of:

  • Rezzing a dropbox somewhere safe in-world (and leaving it there)
  • Dropping your prepared items for sale into the Contents tab of the edited dropbox
  • Touching the dropbox to upload the details to the website
  • Switching to the website to create your product listings.

This last part requires logging-in to your store’s Admin page and then selecting Catalog > Manage Products from the menu, which will display you list of uploaded items. Once again, it is worth looking at the other menu options that are displayed at the top of the dashboard; Magento offer a huge range of tools and options, so of which may well prove useful to you.

You items will be initially displayed in the listing page under Catalog > Manage Products. To edit an individual item's listing, click on the edit link to the right of the item's entry in the list (circled). Also note the help option to the top right of every page (also circled) - this will take you to Magneto's comprehensive contextual help
You items will be initially displayed in the listing page under Catalog > Manage Products. To edit an individual item’s listing, click on the edit link to the right of the item’s entry in the list (circled). Also note the help option to the top right of every page (also circled) – this will take you to Magneto’s comprehensive contextual help (click for full size)

Continue reading “DX Exchange offers SL Marketplace alternative” →

A restful hideout

Pinoy Hideout, Lions Hill; Inara Pey, May 2014, on FlickrPinoy Hideout, Lions Hill (Flickr)

Pinoy Hideout is a full region designed by Neva Crystall for Kate Gavin and the Pinoy Hideout group. Open to the public (group membership by invitation), It offers visitors something of everything: discovery, dancing, shopping, relaxing, music, romance…

Given this is a Neva Crystall design, it goes without saying that the island is immediately eye-catching. Two rocky plateaus nestle a handful of boutique shops and the Pinoy Hideout café bar between them. The tops of these plateaus are occupied by a cosy house (open to the public) and a large wooden deck respectively, the latter offering a place to dance and enjoy any entertainments which might be laid-on – although dance systems can be found throughout the island.

Pinoy Hideout, Lions Hill; Inara Pey, May 2014, on FlickrPinoy Hideout, Lions Hill (Flickr)

Below the plateaus, beaches and low-lying grassland encircle the island, offering plenty of opportunity for walking, taking photos, and simply letting feet and mind wander free. A waterfront chapel looks ready to host a wedding, while further around the coast is one of the more intriguing hideouts: the hulk of an ageing ship-of the-line or old privateer, propped up on rocks.

Offshore sit two smaller islands, one a mix of sand and rock, the other rich with foliage and marked by the ruins of an ancient stone tower, another cosy spot held with the curve of the broken walls. Elsewhere, an oriental bath house sits above a bridge leading to a small tea house, the curve of a small inlet sitting between them.

Pinoy Hideout, Lions Hill; Inara Pey, May 2014, on FlickrPinoy Hideout, Lions Hill (Flickr)

I’ve no idea if the “pinoy” is the name is a deliberate Filipino reference, but Piony Hideout offers a pleasing melding of tropical, western and oriental influences stirred and teased into a gorgeous island design which is crying out to be photographed. In fact, there is a photographic contest under way as I write this – information can be found at the teleport landing  point.

All told, a delightful addition to the Second Life landscape; I look forward to popping back again and again – as I’m sure you will as well. Just be sure to explore carefully, as there really is a lot to see – both above and under the waves!

Pinoy Hideout, Lions Hill; Inara Pey, May 2014, on FlickrPinoy Hideout, Lions Hill (Flickr)

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With thanks to Honour McMillan for the pointer.

 

 

Of water and geometry

Ziki Questi - The Rose Theatre Art Gallery
Ziki Questi: The Rose Theatre Art Gallery

Second Life photographer, blogger and friend, Ziki Questi, has two new exhibitions of her work under way in Second Life right now.

The first, located at the Rose Theatre Art Gallery, Angel Manor, features landscape images with a decidedly watery theme. In fact, of all the original pieces selected for the display, only one didn’t have a watery theme, and so that was swapped out for another at did!

Ziki Questi - The Rose Theatre Art Gallery
Ziki Questi – The Rose Theatre Art Gallery

Featured here are some of Ziki’s more recent works from places such as Binemist, NorderNey, The Colder Water, Square Pegs in Round Holes, Sarawak, and more, all in Ziki’s familiar panoramic format, tastefully displayed in one of the gallery’s larger exhibition spaces, with plenty of light and which also offers comfortable sofas from which to admire Ziki’s work.

Ziki Questi: Geometries of the Grid - Holtwaye Art Space
Ziki Questi: Geometries of the Grid – Holtwaye Art Space

“When Holter first contacted me,” Ziki says of the second exhibition of her work,  which is located at the Holtwaye Art Space, curated by Holter Rez, who co-runs the gallery with WayneNZ, “he clearly had some thoughts in mind about what sort of theme he wanted, and I was very surprised to see what he had assembled.”

She continues, “most people probably know me as a photographer of landscapes and artwork, and I often think of my own work that way. But Holter assembled a group of ‘organic’ and ‘inorganic’ images, as he put it, that are more abstract, or at least less immediately recognizable by subject matter.”

Ziki Questi: Geometries of the Grid - Holtwaye Art Space
Ziki Questi: Geometries of the Grid – Holtwaye Art Space

The result is Geometries of the Grid, a selection of images by Ziki spanning a number of years, and taken (predominantly) at art installations which have appeared in Second Life. Each piece – as the title of the exhibition suggests – has been selected for it geometric content and appeal. Spread across two floors of the gallery, the display offers a unique way in which to revisit and recall some unique installations that have appeared in SL.

Both exhibits offer a very individual view of Second Life as captured through the eyes of a very talented photographer, as such, both come highly recommended.

Related Links

A wander beneath autumn’s golden boughs

The Sanctuary by the Sea, Brysk; Inara Pey, November 2014, on FlickrThe Sanctuary by the Sea, Brysk (Flickr)

Brysk is a homestead region currently shared between Nailah Carrlucci and Armon Aeon. While the two halves of the region may be independent of one another in terms of ownership, Nailah and Armon have worked to present their lands as one, bringing us a public place caught in an Indian Summer as the trees turn to gold, inviting visitors to explore and relax which winter slowly takes a grip on regions elsewhere…

Nailah’s portion of the region, The Sanctuary by the Sea, features a large stone church with cobbled paths beyond its low surrounding walls. A small tavern – more a converted stone out-house – offers visitors a choice of local wine or ale, both served by the chubby monk in attendance. A towered stone house, one of Maxwell Graf’s beautiful mesh creations, is open to visitors, offering a place to relax and chat with friends. A short distance away and reached either via tree-lined track or across stone bridge, is the landing point, surrounded by trees touched by the changing seasons. This offers another invitation for visitors to sit for a while and pass the time: chairs and loungers from Cory Edo, warmed by a fire pit and with a large stone fountain splashing water nearby.

Sanctuary Falls, Brysk; Inara Pey, November 2014, on FlickrSanctuary Falls, Brysk (Flickr)

Beyond the low line of craggy hills which divide the land, lies Sanctuary Falls, Armon Aeon’s land. This is altogether more rural, a place where red and gold leaves float on an ocean of white-tufted grass and deer wander among grazing horses, while tall trees mix greens and yellows against the backdrop of snow-capped mountains that surround the region. Water is a feature here, with falls, streams and ponds. A touch of fantasy is also caught within the landscape, as tall carven figures stand on either side of one of the waterfalls, and further afield, under the shade of a gnarled tree, an elven couple lay in and eternal stone embrace.

Both The Sanctuary by the Sea and Sanctuary Falls offer visitors a restful visit, and lend themselves to a broad range of windlight settings for photographers. Given their complimentary nature, I couldn’t help but combine them into a single little machinima, which I hope you enjoy (if it doesn’t play at 720p automatically, click the gear wheel and select)!

Related Links

My thanks to MorganaCarter Resident for the pointer to Brysk.

The Drax Files Radio Hour: land of the Lindens

radio-hourTime has meant I’ve not had time to mull over the last few Radio Hour podcasts, which is a shame as there have been some gems. If you’ve not already done so, do try to catch show #41 for a brilliant interview with Justin Esparza the man behind one of the great legends of SL – Salazar Jack. Then there’s show #44 with Jaimy Hancroft, one of the great talents behind Dwarfins and the creator of the magnificent Hope’s Horizon at the 2014 Fantasy Faire.

However in the latest podcast, show #46, Drax ventures out on his own to visit the Lindens on their home turf, dropping in on the Battery Street offices for an informative visit, offering a lot to listen to and absorb.

The Lab's Battery Street staff (image: Ebbe Altberg, via Twitter)
The Lab’s Battery Street staff (image: Ebbe Altberg, via Twitter)

The first big interview, kicking off at the 18:08 mark into the show, is with Monty Linden, who provides a clear-cut explanation for the Content Delivery Network (CDN) and also talks about his HTTP project work. Such is the level of information in this conversation, rather than condensing into a couple of paragraphs here, I’ve included it in a separate article, as it really does help frame both the CDN work and the HTTP work in non-technical terms.

That said, Drax also leads Monty into a discussion about net neutrality starting at the 24:50 minute mark in the interview (and continues through until the 30:13 mark), which is also something worth listening to in detail (and which I’ve deliberately excluded from the article on Monty’s CDN / HTTP discussion).

Down in the basement – looking down on the Lab’s engineering team at Battery Street (image via The Drax Files Radio Hour)

Elsewhere in the show, Drax gets to try out the DK2 with Second Life (36:27), with Ebbe revealing that a popular destination when demonstrating the Oculus and SL to journalists is Mont Saint Michel, which for those who have not visited it, is a glorious Second Life reproduction of the “real thing“. Ebbe also makes mention of one of the problems that preclude SL from being an “ideal” companion for the Oculus – the render engine isn’t up to consistently manage the 90 frames-per-second already utilised by the Oculus Crescent Bay prototype in order to eliminate issues of image judder when the wearer turns their head.

In discussing the Oculus Rift, Ebbe indicates that the Lab is working to make the abstraction layer for input devices as open as possible on their next generation platform, so that new devices can be added as easily as possible. He also reveals the new platform already works with game pad devices and the Leap Motion.

The discussion of the Oculus and Leap Motion is particularly interesting as it opens the door on the myriad of challenges encountered in user interface design. For example, with gesture devices, not only do you need to define the gestures required to move an avatar and interact with in-world objects, etc., you need to consider what’s required in order for the user to interact with the UI itself – to press buttons, make menu selections, and so on. These complexities of user interface design get even deeper when you consider that not only do they have to work across multiple client platforms, they have to work across multiple combination of client platform, input and other devices (screens, headsets, etc.).

Mont Saint Michel; Inara Pey, June 2013, on FlickrMont Saint Michel – a location the Lab uses to demonstrate the Oculus Rift and Second Life to journalists

Mention here is also made of High Fidelity. While the two are entirely separate companies, there is an intimation from Ebbe that High Fidelity may be one of the “technology partners” the Lab is talking to with regards to facial recognition capabilities in the next gen platform. Given that the Lab did provide some seed money towards High Fidelity’s first round of funding, this would make some sense.

As Drax tours the Lab’s office with Ebbe (35:13), some interesting snippets of what is going on are provided – such as the work that’s already going on with the “next generation Marketplace”. This is further touched-upon in a conversation (43:59) with Brooke Linden from the SL Commerce Team. She not only discusses aspects of the the Marketplace such as trying to address performance issues, improve search and so on, she also confirms that the Commerce Team is working closely with those working on the next generation platform to ensure that lessons learned in operating the SL Marketplace are carried forward in support of that project.

A potentially interesting snippet about the SL Marketplace from the conversation is that it handles a larger volume of sales than most on-line e-commerce sites. As Brooke points out, given that it does deal with micro-transactions, it is somewhat easier for the Marketplace to generate volume sales; however, this still makes it a challenge when trying to manage things.

Kona, Shaman and (looking like he's fresh from the set of Star Trek sans insignia!) Caleb Linden
Left-to-right: Shaman and Kona Linden from the QA  team and (looking like he’s fresh from the set of Star Trek sans insignia!) Caleb Linden. Shaman (one of the friendliest and welcoming members of the Linden team I’ve met in-world) and Kona discuss with Drax the idea of making Lab’s internal merchandise, such as the Rubik’s cube Shaman is holding, available to users, as well as matters of community (both within the Lab and in SL). Caleb co-leads the Server Beta User Group meeting on Thursdays (image via The Drax Files Radio Hour)

One interview that didn’t make it to the podcast features Jeff “Bagman Linden” Peterson, the Lab’s VP of engineering, who is heading-up the next generation platform work (Don “Danger Linden” Labs having the lead on Second Life). Apparently, a little too much was revealed about the new platform considering the growing commercial interest in virtual world spaces, so the Lab has requested that  Unfortunately, dues to the fact the Lab is keeping a tight lid on the new platform for the time being, the interview has been shelved for (hopefully) a later date.

All told, a really interesting podcast, one that shouldn’t be missed.

Rebirth … together!

2Lei Rebirth together: Mistro Hifeng
2Lei Rebirth … together: Mistro Hifeng

Open now, and with events running through until the end of November 2014 at LEA 6, under the umbrella of the LEA / UWA Full Sim Art series is Rebirth … together, presented by the 2Lei collaborative.

Now in its fifth year, 2Lei began as a project involving artists, gallery owners, musicians, etc., with the aim of raise awareness and disseminate events related to the International Day for the Elimination of Violence Against Women, which falls on November 25th.

Rebirth ... together: Krikket Blackheart
Rebirth … together: Krikket Blackheart

The installation / event is described by the organisers thus:

This year’s theme is “Rebirth… together!”. We cannot just denounce: we must dare to hope, to dream, to act, to make the dream come true and springboard for new dreams. Dreams in which men and women cooperate together to build a more just, more healthy society, in which violence does not represent the instrument upon which to convey anger, frustration, fear, and aggression.

We wish every woman’s heart beat be as strong as the drum of life. No woman will be forgotten or left behind. The “Rebirth” marks the passage of the works of artists who are exhibiting in these spaces, and the performers who will take turns on stage. The program is rich and detailed, and offers many insights. Now we want to talk about “rebirth”. A rebirth towards a world where people can live, breathe, and dream without the fear of having to defend themselves. We are reborn together in front of each painting, opera, photograph, theater or musical show that a fragment of this kaleidoscope of images, desires, dreams, passions, and every project of rebirth involves. Primarily this involves the denunciation of what is evil, of what is burning, what clip wings, and cuts short lives. Then, after the denunciation, comes the dream: the work, the strength to believe it, and to make it happen together. “TOGETHER” is the keyword of a true renaissance. And we will be the first to give testimony. Men and women who, together, believe in this project and have put in place. Thank you for sharing this journey with us.

Rebirth … together features works by artists from across Second Life and the world at large, spread across several gallery areas within the region, both at ground / water level and on floating islands overhead. All offer a mixture of 2D and 3D art, with pieces focusing on the many different ways in which violence against women can take, be it physical, emotional, mental, verbal, etc., some of which are quite striking in context and form. There are also a number of event areas scattered through the installation, which will be active through most of the remaining 10 days of the event.

Rebirth ... together: LookAtMy Back
Rebirth … together: LookAtMy Back

The programme for these events days comprises (all times SLT):

  • Friday, November 21st, 2014:
    • 13:30: “RELIVE” – Art exhibition by various artists (Duna Gant) featuring music by Morlita Quan and Ultraviolet Alter
    • 14:30: – A tour of the 2Lei installation
  • Saturday, November 22nd, 2014:
    • 13:30: SoloDonna even area – Sniper Siemens – Elettra Beardmore
    • 14:45: Music by Andromeda Slade
  • Sunday, November 23rd, 2014:
    • 13:30: Live concert by Musicante Malandrino with a Surprise Guest!
  • Monday, November 24th, 2014:
    • 13:30: L’Arme d’Amour (Viola Tatham, Andromeda Slade) present I Loved Her More Than Her Life, a one-act play written by Cristina Comencini
    • 14:00: Rosanna Tafanelli, Francesco Bonetto, Lapsus Weinstein and Alejandra Balhaus discuss issues of violence against women
  • Tuesday, November 25th, 2014:
    • 13:00: Reading and music by Libriamo Tutti – Imparafacile (Imparafacile group)
    • 14:00: Idee Libere Alternative (Francy Lytton, MarinellaMonti) present a reading of Women in rebirth by J. Folla edited by Margherita Hax, followed by a live concert by Trinity Ermingtrood and then poems by Cordediseta Rosea
    • 15:30: Official closing of the live events for this year’s 2Lei
  • Sunday, November 30th, 2014:
    • 11:00: STAND!  – the SL Fashion World Stand with 2Lei (by Mila Tatham, Aliza Karu, Bodza Blackadder, Absinthe Montenegro)
    • 13:30: Particle Show by Tansee Resident with music by Andromeda Slade
    • 14:30: Break all – together!
Rebirth ... together: Rubin Mayo, stage set for Donna in Rinascita
Rebirth … together: Rubin Mayo, stage set for Donna in Rinascita

Since 2012, 2Lei has offered events throughout the year and has participated in other SL activities with featured art exhibitions. In 2014, for example, 2Lei was represented at the SL11BCC celebrations with works by Paola Mills, and a mesh sculpture composed by Moore Tone, with creative contributions of all 2Lei committee members. Those interested in tracing the history of 2Lei may wish to visit the retrospective display area in the south-east corner of the region.

Related Links