Not Only … But Also in Second Life

Solo Arte – Not Only … But Also

Opening on Wednesday, July 19th, 2017 at 1:00pm SLT is a new exhibition at Solo Arte entitled Not Only … But Also. It features the art and images of Boudicca Amat and myself.

Receiving an invitation to display my images always comes as a mixture of thrill and nervousness. Thrill, because I don’t regard myself as any kind of Second Life photographic artist – my images are primarily concerned with illustrating the posts I write about the places I visit. Nervousness, simply because my work, as illustrative, tends to be a little “plain Jane” when compared with the true masters of the SL landscape.

Solo Arte – Not Only … But Also

I mention this not out of modesty, but because I’ve previously written about exhibitions at Solo Arte, and the idea of filling the space there with only my work actually filled me with a feeling akin to panic. Hence the suggestion to Solo Arte’s curators, Terrygold and Melania, that a second person is invited to share the available space. And to me, this second person could only be Boudicca Amat.

Boudicca’s work is, in a word, exquisite. Beautifully composed and executed, the artistry encompasses not only the image itself, but the vision and creativity poured into the entire process of producing such richly evocative moments in time, including, often, are care pouring over poses and sets. As such, I’m genuinely delighted to be sharing the Solo Arte space with her. Her avatar studies also – I hope – form a counterpoint focus for my landscape images.

Solo Arte – Not Only … But Also

As Solo Arte is a mixed indoor / outdoor venue, offering pleasant walks along a canal, a little bar and outdoor events area, Bou and I have split the space up between us in with the aim of making a visit more of a mix for people. On the landing point side of the art space, my own images can be found outside around the garden area, while further along the canal, Bou has a display inside one of the two exhibition halls. Across the canal bridge, the positions are reversed: I’ve used the second of the exhibition halls, and more of Bou’s would can be found in the courtyard behind the hall, which opens off of the events courtyard. We’ve add exhibition posters  to help point the way to the different locations.

When visiting, do note that Solo Arte is presenting two exhibitions: not Only … But Also, and Riflessi Sul Nero (which you can read about here). As such, you may be directed to Riflessi Sul Nero when teleporting. If this is the case, please use the teleport disc alongside the landing point to reach the main Solo Arte exhibition area to find us.

Solo Arte – Not Only … But Also

Not Only … But Also officially opens, as noted, at 1:00pm SLT on Wednesday, July 19th, featuring music by DJ Faby and DJ Melania.

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Welcome to Somewhere in Second Life

Welcome to Somewhere, Salmson Isle; Inara Pey, July 2017, on Flickr Welcome to Somewhere – click any image for full size

Update: July 28th: Zoe Connolly produced a video of Welcome to Somewhere, which say says was inspired by this blog post. It’s a delight to watch, and I’m embedding it at the end of the post with thanks to her. I’ll hopefully be back to making my own videos at some point in the not too distant future!

It’s a catchy name for a place: Welcome to Somewhere, the Full region designed by DarkDesire (Stefan Salmson) and Petra Teatime (Petra Hienke) – and it is certainly appropriate. This is an enigmatic location; on the one hand strange and new, on the other, containing just enough familiarity about it to suggest is it somewhere you may have been to or seen before. Caught in an eternal twilight which adds to the general atmosphere when exploring (although I admittedly opted for daytime pictures in the hope of showing a slightly different face to the region), Welcome to Somewhere is a place of charm and mystery, where hints of dark secrets lay without ever their true nature being overtly revealed.

If you follow the given SLurl, your visit will start on the north side of the land, marked by houses, cottages, a house boat and a warehouse place of work. Everything is a little run-down, suggesting this is a place that’s seen better days – there’s even the sad hulk of a sunken trawler partially blocking access to the quayside for other vessels.

Welcome to Somewhere, Salmson Isle; Inara Pey, July 2017, on Flickr Welcome to Somewhere

Find your way ashore, and a dirt track points west from the back of the wooden warehouse-come-store / place of work, directing you along the coastline before turning south and delivering you to what remains of a fun fair. Overgrown, the rides broken and decaying, the fair has the edge real edge to it: the clown’s fang-filled smile at the gate not entirely a promise of jollity within. A Ferris wheel, long broken and rusted, stands sentinel over two foot bridges. One faces east, towards some old stone ruins where sits a little tram-car converted for use as a tea shop, its innocence standing in contrast to the darker hints of the fun fair. Deeper within the ruins is forgotten outdoor stage, resuming the air of foreboding about this place.

The second, smaller foot bridge leads to two imposing houses facing one another across paved and ordered gardens, complete with an orangery housing a harpsichord, a little outside café alongside it. Sitting between low shoulders of rock, these distinguished houses and their gardens give a sense of money and order, their status perhaps once the dominant feature in this landscape.

Welcome to Somewhere, Salmson Isle; Inara Pey, July 2017, on Flickr Welcome to Somewhere

Another track winds its way east from here, skirting the edge of the large lake occupying a far portion of the land before passing a slightly dilapidated  farmhouse and over another foot bridge to where tall Scotts pines grow, the path gently undulating between them. At the end of this path sit more buildings, exuding an air of menace  – something greatly increased by the puppet theatre parked at the water’s edge. There is something disturbing about this; it appears neither friendly nor welcoming – one could almost imagine the Child Catcher from Chitty Chitty Bang Bang waiting to usher unsuspecting souls inside, before dropping the bars across the entrance and trapping them.

It is this air of menace – or at least the feeling this place has a darker side to it – which adds greatly to the overall feel to the region when exploring it under the low light of dusk. It sharply contrasts with the beautifully picturesque nature of the landscape (best appreciated in daylight). The latter presents calm waters, shaded walks, gentle hill climbs to follies and a little hilltop function room (perhaps once the scene of happy Sunday afternoon dances), but as one travels, so the delight the the landscape become tinged with that frisson of discomfort, the urge to look over your shoulder when walking the path to the odd little puppet theatre.

Welcome to Somewhere, Salmson Isle; Inara Pey, July 2017, on Flickr Welcome to Somewhere

Just where is everyone? Some of the region feels as find it has been run-down a left to decay for a long time – notably the fun fair. Other parts feel as if they’ve recently fallen on hard times. But so too is there a feeling that the locals have only fled, leaving only the wildlife – and the dolls. These are to be found scattered around, indoors and out. do they mean anything? That’s for you to decide. And what of the strangeness of the little hamlet where explorations of the region begin? Why is it that it has a roadside auto shop where no road has seemingly ever run?

Whether you seek to answer these questions, and any other which might occur to you as you explore Welcome to Somewhere is entirely down to you. One thing is undeniable about this place, however. It is an enigmatic delight to visit, offering numerous opportunities for photography and lots of room for meandering discovery of all it has to offer.

Welcome to Somewhere, Salmson Isle; Inara Pey, July 2017, on Flickr Welcome to Somewhere

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Art as ethereal beauty in Second Life

Commune Utopia: Cybele Moon

I often discuss the idea of narrative in images when review art in these pages. Not every picture has to tell a tale beyond itself, but for me, depth is added when it does; when the image before you becomes a glimpse caught in time of a far broader canvas, inviting the imagination into it and consider all that might lie beyond the window we see.

When it comes to the art of Cybele Moon (Hana Hoobinoo), we are given not so much a window into a narrative, but a doorway into entire realms. Her work is, in a word ethereal; there is a beauty and depth to it which is magnificently and hauntingly moving – and you can can witness this for yourself at the meadow art area in Commune Utopia, where she has been invited to exhibit her work. She presents 15 pieces (16 if you count her enchanting bio giver) and as always, all are truly marvellous pieces. To enjoy them to the fullest, be sure to set your time of day to midnight.

Commune Utopia: Cybele Moon

Cybele’s Second Life work is a reflection of her photography in the physical world, where she captures  landscapes – sometimes using an infra-red camera – and produces mythical scenes of extraordinary depth and life. Many of the pieces she displays in-world combine the physical and virtual worlds to create wonderfully layered pictures which – as noted – are richly narrative in nature.

Her muse for her work is a combination of history and myth – some of her work is inspired by Celtic and Icelandic mythology, for example, and other pieces are inspired by her own travels in north Africa and Central America. She describes her work as constantly evolving, and one of the attractions of the Commune Utopia exhibition is the breadth of her work on display – composites, colour and monochrome all share the space, offering the visitor a marvellous view into the various forms her worlds can take.

Commune Utopia: Cybele Moon

The will be an opening event for Cybele’s exhibition at Commune Utopia at 12:00 noon on Saturday, July 22nd in the art meadow. Also, no visit to Cybele’s work is every complete without also visiting her websites.  In Runes of the Gatekeeper’s Daughter, she presents tales and photographs inspired by her travels. Meanwhile, Virtually Yours presents her images from, and musings on, virtual worlds.

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On display at the Commonwealth Village

Commonwealth Village

Commonwealth Village is a Mainland located Community themed on the looks and climate of New England. Developed by Derek Boston, it offers residential rentals, village shopping and an expanding arts and music programme.

Built around a central square without outlying rental residences all in a New England style, the communal heart of the community is a tavern-side meadow where live music events are held, together with open mic sessions. Friday July 14th will see Nikita Mortenwold performing on the stage from 14:00 SLT, followed by Ian Bleac at 15:00 SLT.

Commonwealth Village

Also opening at 14:00 SLT on Friday 14th July is a new art exhibition at the Commonwealth Village. An open-air event being held on the paved piazza in front of the village’s imposing pavilion, I’m quite delighted and honoured to say that the display is of work by …. me!

It was a genuine surprise and pleasure to receive an invitation from Derek to display images from my Exploring Second Life series of blog posts in these pages, particularly as art is one of the newest additions to the Commonwealth’s event calendar. I was equally delighted to be able to chat with Derek in June in my role as a gallery space curator to discuss art exhibitions in SL.

Commonwealth Village

For the exhibition, I’m offering some 16 images from some of the more recent travels Caitlyn and I have made across the grid, and I hope people will find them pleasing. I’d also like to offer an open invitation to anyone do minded to join us at the Commonwealth Village for the music and the opening from 14:00 SLT on Friday, July 14th.

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Ash Falls in Second Life

Ash Falls, Picture Perfect; Inara Pey, July 2017, on Flickr Ash Falls – click any image for full size

Updated, September 4th: As per the comment below, Ash Falls now requires the payment of a group joining fee in order to access the region.

Ash Falls is a homestead region build by Leaf and Birdy Moone, and it is an absolute delight to visit. Softly lit by the last rays of a lowering Sun, setting slowly to the south, such is the sheer beauty of the region it deserves to be seen both under its natural windlight (Bryn Oh’s Mayfly) and something a with a little more daylight.

A v-shaped island facing the south-east, cradles a broad, flat beach within its rocky, wooded arms. But this is not the familiar sandy beach so often seen throughout Second Life; it is a cinder beach, the sand dark and course, suggestive of having been created over the ages from the aftermath of many volcanic eruptions. Behind it to the north and east, the rugged backbone of the island offers paths and tracks to be followed, shaded cuddle nooks to be found  – and more besides.

Ash Falls, Picture Perfect; Inara Pey, July 2017, on Flickr Ash Falls

The landing point sits at the end of the northern arm of the island’s rocky V, a stone terrace of some age, with walls partially bracketing it on two sides. A short walk from here in the evening’s light, are wrought iron gates offering access to a broader terrace, complete with parasolled seating, quiet water features and a splashing fountain.

A grassy avenue points the way eastwards, lit by tall lamps and bordered by thick bushes. A set of wooden steps just to the right at the start of this path presents a way down to the beach, while the end of the trail is marked by a wooden platform overlooking a deep, square quarry, long disused and now semi-flooded. Water drops free and clear from falls to one side of this square basin, while lanterns drift and turn on  eddies of air, floating over another platform built over the waters of the quarry.

Ash Falls, Picture Perfect; Inara Pey, July 2017, on Flickr Ash Falls

A coffee-house sits at the edge of the small inlet cutting into the beach, straddling sand and the gentle wash of the tide. It offers seating inside and out, and is watched over by cuddle spots further up the beach towards the rocky uplands. Head east along the beach, and you’ll pass a narrow opening cut through the rocks providing access to the old quarry. Not far from this is a slope leading up to an old shack and barn, perhaps once associated with the quarry, but now evidently a home to someone. Follow a grass path between tall fir trees from here, and you’ll discover another snuggle spot and steps leading down to a little cove caught in a very localised rain storm!

Further around the beach, east of the slope leading to the old shack, are wooden steps offering the way up to another path. This runs up between a line of rock on one side and a high-banked slope on the other to where a much grander house sits upon the eastern headland. Both this house and the shack are open to the public to explore, and a further trail curls away from the area in front of the house, leading the way to a cosy outdoor theatre, surrounded by trees and bushes.

Ash Falls is a beautifully scenic setting, perfect for photography, exploration, and simply wandering  / sitting. It’s perfect for a getaway, and ideal for resting the mind.

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  • Ash Falls (Picture Perfect, rated: Moderate)

An oriental Collins Land in Second Life

Collins Land, Collins Land; Inara Pey, June 2017, on Flickr Collins Land – click any image for full size

I was stunned to realise that it has been almost four years since I last visited Collins Land, the home of Cerys Collins (Cerys Celestalis). In fact, it has been so long that in the intervening time, Cerys has moved from at Homestead to a Full region. The current build has been in progress since May 2017, with Cerys noting it is now “95% complete”.  Having learned of the Japanese-themed redesign by way of my favourite region hunters, Shakespeare and Max, Caitlyn and I had to leap over and have an explore.

Following the region landmark will deliver you to a shaded spot south and west of the region’s centre, and the grounds of a large traditional Japanese house, built over the cooling influence of a large pond. The latter is an indication that water plays a subtle but important role within the region – keep an eye out for how Cerys makes use of it throughout. The house is situated to one side of tiered gardens and grounds, all of which tend to form a good starting point for explorations.

Collins Land, Collins Land; Inara Pey, June 2017, on Flickr Collins Land

Wooden paths wind and fork their way through the grounds, offering a number of points of entry into the house as well as leading to other points of interest. Follow these board walks with care: just when you think you’ve found them all, the likelihood is you’ll find another leading you to a little scene, a part of the whole whilst also feeling entirely secluded. One route, for example, leads way to a little shaded summer-house to the south overlooking a beach; another route offers access to another little group of buildings in the south-west corner of the island, where a Koi house sits over another pool of water.

Close to the landing point lay stone steps climbing up into the region’s highlands. These are, like a number of the major paths around and through the region, marked by a torii gate. The steps wind their way up to a high plateau, where sits a Buddhist shrine protected by a moat and walls. Along the way, you’ll pass through bamboo groves and past a Machiya house. As well as offering a break from the climb, the gardens of the house offer a view west and north, emphasising the verdant nature of the region.

Collins Land, Collins Land; Inara Pey, June 2017, on Flickr Collins Land

The shrine isn’t the highest point on the island, however. That honour goes to the pagoda in whose shadow it might sometimes sit. This pagoda can be reached by scrambling over the rocks, but there is a fabulous climb via wooden walkways which winds its way up the side of the cliffs, after also starting from the gardens of the landing point. This route – its start denoted by another of the torii gates – should not be missed, and offers more views out over the surrounding mountains.

On the north side of the region, sitting under the massif, is a small village, reach by following yet another wooden footpath running northwards from the main house near the landing point and along the west side of the region – watch for the pleasing little detours off of this again along the way. This path gently climbs down the rocky shoulder of the island to reach the village by way of a bridge separating another inland pool from the waters surrounding the region. Built over cobbles and stones, the village appears to be devoted to farming and fishing, and visitors are welcome to try their hand at Greedy, Greedy if they so wish.

Collins Land, Collins Land; Inara Pey, June 2017, on Flickr Collins Land

The lowlands of the northern village are matched by the beach to the south, once again reached by steps leading down from the gardens and house at the landing point. Follow the stepping-stones here and you’ll uncover one of the region’s secrets. As noted, there are others awaiting discovery, as is a hidden place – although I’m not 100% certain that is intended to be open to the public.

I really cannot over-emphasize the beauty of this iteration of Collins Land. The colours are rich and vibrant, the landscaping beautifully and painstakingly done, the beauty spots numerous, the hidden places intimate, the use of space exquisite – as is the way the paths and climbs naturally follow the contours of the land. Keep an eye out for the little touches of humour to be found dotted about in the ground in the water. This humour offers a nod to the fact the work is still ongoing: a group of artisans working (and resting!) as they ready the final bits…

All told, an absolutely gem of a region – as is always the case with Cery’s designs. Click the image below and scroll around the landing point in 360o. If you’re a Flickr user and take shots of the region, please consider sharing them with the Collins Land Flickr group.

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