DiXmiX 2017-2018 retrospective in Second Life

DiXmiX Gallery: Cecilia Nansen Mode (December 2017) and Uma Sabra (September 2017)

DiXmiX Gallery is one of the most prolific galleries in Second Life in terms of the frequency of exhibitions. With three halls available for art, the gallery can feature up to three artists a month on a rolling basis, sometimes with exhibitions in the respective halls overlapping one another in their duration, a move which further helps to keep visits to the gallery fresh.

For the four weeks from August 17th, 2018, curator Dixmix Source is hosting a slightly different exhibition from the “norm” at the gallery: it is something of a retrospective of exhibitions held through 2017 and 2018, with the work of some 30 artists on display across all three halls and within the basement gallery of The Womb. As such, it is an opportunity to both revisit memories of past exhibits and  – for those unfamiliar with the art displayed at DiXmiX – the opportunity to sample its scope of the art to be found there.

DiXmiX Gallery: Oyo and Magic Marker (April 2018)

The artists included in the exhibition are (dates in brackets refer to reviews in this blog): Elo (elorac Paule), Maloe Vansant and Uma Sabra (September / October 2017); Purple Leonis ONeill (Nel4481), Juris Bergmanis (JurisJo) and Imani Nayar (October 2017); Cecilia Nansen Mode (December 2017); Titus Palmira, Gaus (Cicciuzzo Gausman) and Burk Bode (February 2018); I’m A Magic Marker, Oyo and Mr. S (April 2018); Giovanna Cerise (May 2018); A. DeLauren (AlessaMendoza), Kimeu Korg and Kato Salyut (June 2018); together with Goodcross; Huckleberry Hax;  Vallys Baxter; Lou Shadow; Moon Edenbaum, Nur Moo, and DixMix himself.

The exhibit also incorporates  Bicycles (July 2018), relocated for this exhibition, a selection from Melusina Parkin’s Less is More (February 2018) and the Best of The Womb, featuring  Nath Baxton and Joslyn Benson, all of which can be found in the basement gallery, The Womb.

DiXmiX Gallery: Juris Bergmanis (October 2017)

DixMix is very much a gallery that leans towards avatar studies within the exhibitions it hosts – which given Dixmix himself is very much an exponent of the art of avatar studies, is an entirely natural bias – and this is very much reflected in this retrospective exhibition. As such, those pieces that focus on other elements of artistic expression, such as physical world art (represented here by Huckleberry Hax) and SL landscape art (notably, but not exclusively, Juris Bergmanis), tend to particularly capture the eye in scanning through the gallery. But don’t let this deceive you; there is a richness of narrative this is striking in every single image presented.

Several exhibitions at the gallery have been built around a theme by the artist, and capturing this in just one or two images isn’t really possible. Take Celicia Nansen Mode’s Within the Voice of Björk from December 2017, a captivating interpretations of female form, moods and feelings, beautifully through images and the music of the Icelandic singer (and still one of the most memorable exhibitions I’ve seen at DiXmiX). It was a stunning exhibit, but one not easily recaptured hen presenting just two of the images from the collection.

DiXmiX Gallery: Elo (September 2017) and Purple Leonis (October 2017)

However, Dixmix has sought to get around this issue where possible. With 12 Photographers and 1 Chair by Mr. S, and Bath Stories by Nur Moo, for example, the complete set of images for each are presented as a framed slide show, allowing all of them to be seen in turn. Sadly, due to the use of music with each of Celicia’s pieces, this approach wasn’t possible for With the Voice of Björk.

As noted, the exhibition is stated to run for the four weeks from August 17th, and offers an ideal introduction to DiXmiX gallery and the general style of art displayed there for those who have yet to visit, and a trip down memory lane for those of us who frequent the gallery.

DiXmiX Gallery: Oyo (April 2018)

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Bellefleurs and the House Sakura in Second Life

Bellefleurs; Inara Pey, August 2018, on FlickrBellefleurs – click any image for full size

Bellefleurs is an Elizabethan-styled grand manor house, the grounds of which occupy an entire homestead region. It is a location I’ve visited on several occasions in the past, but it was its recent re-appearance in the Editors Picks section of the Destination Guide that prompted me to suggest to Caitlyn we pay it a further visit.

The house is the design of Indy (India Canning); it is both the seat of the Canning family and home to the Duchess(es) of Ominum. There is an architectural beauty to the house that puts me in mind of Montacute House, the fabulous Elizabethan Renaissance house in Somerset, England, now operated by the National Trust. I gather from speaking to Indy and Lynn Mimistrobell – who is also involved in the region’s operation – this is intentional; Montacute having been one of several places Indy drew on for inspiration.

Bellefleurs; Inara Pey, August 2018, on FlickrBellefleurs

The house – and the Canning family – is the subject of a richly detailed backstory which is a simply marvellous read, and speaks to deeper elements associated with the region I shan’t go into here. Suffice it to say, never have I come across such a piece for a Second Life location that is so richly interwoven with real events from England’s history. So much so that the text reads not merely as a scene-setting piece of information, but a scholarly review of the genuine history of a noble family, one  – as so often was the way at the time – in which intrigue, politics and religion are deeply interwoven. Such the the quality of the writing, I’ll go so far as to say that a visit to Bellefleurs is incomplete without the time taken to read it either via the website or via the book presented in the entrance hall of the house – particularly if you have a knowledge / fondness / love of Elizabethan history.

Whilst Elizabethan in origin, Bellefleurs incorporates elements from other periods – notably the Victorian. This reflects the natural means by which family seats acquire elements and furnishings through the ages, and the Victorian influences mix easily with Elizabethan. There are also more modern influences to be found in both the house and the grounds, none of which are in any way out-of-place.

Within the grounds of the house are formal gardens to the north and south, with a grand water feature pointing to the west from the rear of the house. Broad paths guide visitors through the grounds to places such as the En Garde fencing area, an outdoor dance area and a walk overlooking the western coastline of the region.

Bellefleurs; Inara Pey, August 2018, on FlickrBellefleurs

To the south of the house, beyond the gardens, sits a mausoleum containing the “tomb” of India Canning. Not that she has passed or anything; it was originally a piece for a Halloween party. But in remaining in place, it offers a hint to some of the deeper aspects of the region and its backstory. However, what these may be is perhaps down to your imagination, how you look upon the portraits of Duchesses (are their likenesses purely down to familial resemblance?) or how you look upon classical / romantic themes around love, loss, life and death. I’ll say no more here, but leave you to your own ruminations;  if only for the fact one of the quotes on the capstone of the tomb had me barking completely up the wrong tree, although Lynn and Indy quickly corrected me on that score! 🙂 .

Sharing the region with Bellefleurs is the House Sakura Companion Guild, which also has its own backstory.  Located in the sky over the house, it encompasses the more adult aspects of the region – with an emphasis on refined elegance.

It is based upon an amalgamation of the Firefly Companion Guild concept, the Venetian cortigiani oneste and the Parisian demi-monde, House of Sakura is located in the sky over Bellefleurs, where more adult encounters might be had – at the discretion of the Companions of the House (who refer to themselves as Blossoms).

House of Sakura; Inara Pey, August 2018, on FlickrHouse of Sakura

Both Bellefleurs and House Sakura host a number of open social events people are welcome to attend:

  • Sunday –  19:30 SLT: Classical Music Salon at Bellefleurs, followed at approximately 20:30 by the After Salon Party at House of Sakura – cocktail attire requested for this event.
  • Alternate Tuesdays 19:00 SLT: Toxie Darkmatter sings live at the House of Sakura – cocktail attire requested for this event.
  • Thursday 19:00 or 20:00 SLT:  the Thursday Dance at Bellefleurs –  alternating weeks DJ Dee (19:00) or DJ Maddie (20:00); semi-formal attire requested.
  • Friday 13::00 SLT: the Friday dance with DJ Ellie  at House of Sakura – casual attire.
  • Saturday 14:00-16:00 SLT: DJ Dee’s time hopping weekly party – details via the in-world group; parties are come dressed for the period / theme or as you are.

Bellefleurs house makes for an intriguing visit, and offers a lot of scope for photography and for contemplation. For those with a sophisticated approach and outlook, House Sakura offers a unique environment for more Adult related activities, although as noted, it and Bellefleurs are also both settings for relaxed social events. For those who enjoy a place that give pause for thought and which offers its own story to tell, Bellefleurs can also be just the ticket.

Bellefleurs; Inara Pey, August 2018, on FlickrBellefleurs

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Twist of Fate is rated Adult.

Ethereal Shapes in Second Life

Ethereal Shapes

Currently open through (I believe) until the end of October 2018, is Ethereal Shapes, an installation of form and light by Noke Yuitza. It comes with an intriguing introduction (touch “Info” on the board on arrival):

Within the forms of faces, animals, flowers… in groups of stars, ink, glitter… There are 4 scenes: Dreamer, Galaxy, Ballet, and Eyes. The concept that brings them together is the dreamer that looks at how stars dances in a galaxy ballet.

The landing point – a gazebo that appears to have been in part delicate spun from light – sits at the centre of a series of scenes brought to life by the shimmering play and movement of light. They stand in a circle against the darkness of night sky (note the windlight for the installation appears to have been set at parcel level, so if you are not using Firestorm, you may have to manually swap to Midnight in order to appreciate the setting properly).

Ethereal Shapes

The ring of scenes, linked by more shimmering tendrils of light that form intricate, ghostly flowers, are pointed t to by short walkways radiating out from the gazebo. Two of these routes may appear to have greater prominence than the others as they are marked by avenues of the gossamer, gently pulsating flowers. However, I’d venture to suggest it does not matter which of the five routes you opt to take in stepping off the gazebo; all of the scenes will captivate both eye and imagination.

These are elements designed to appeal to our imaginations, the dreamers within us, calling to us to look beyond the obvious and see what lies within each of them – the hidden faces, the hints of animal or creature outlines by curve and twist of leaf; the majesty of the cosmos around us, and the life it gives to us – and so much more. As such, words alone are insufficient to convey this installation; it needs to be experienced first-hand.

Ethereal Shapes

In this, having to manipulate the camera freely is of a huge advantage – and those who have a means to flycam via a joystick, game controller or Space Navigator style of mouse controller will be at a distinct advantage, as with some of the elements within the installation, a distant look isn’t always enough to fully grasp, rationally or via the imagination, the subtle beauty of things.

Take for example, the plants and the play of light across them.  It is as if they are in motion: dancers caught in an intricate ballet, or intangible creatures leaping into the air or caught on the wing. Then there are the very human figures also give to dance, their outlines broken into tiny constellations of softly pulsing light and flaring blooms of flowers. Zoom on these, and it is like zooming into the microcosm of the the heavens, a delicate reflection that we are in fact star-stuff.

Ethereal Shapes

Ethereal Shapes is an environment where the longer one spends within it, the more captivating it becomes. It is also a setting that is hosting a number of music events while open; so be sure to check the events board as well when visiting.

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Ethereal Shapes (LEA 2, rated Moderate)

A return to Kekeland – Bardeco in Second Life

Kekeland - Bardeco; Inara Pey, August 2018, on FlickrKekeland – Bardeco – click any image for full size

Update: Kekeland – Bardeco has closed. SLurls have therefore been removed from this article.

It’s been nigh-on a year since our first visit to Kekeland – Bardeco, and while the titular bar served as an inspiration of me to remodel Caitinara Bar, after we visited the in the latter half of 2017,  we hadn’t been aware of any move or make-over in the design – until, that is, Shakespeare dropped a new LM on me. Intrigued, we hopped over to have a look, to discover Kekeland – Bardeco has moved from a Homestead to Full region, and undergone a make-over in the process.

We tried to recreate a quiet, sunny and peaceful fishermen place, inspired by an Italian village. You will find a little harbour and a coloured village, and hillsides of vines, with camping and mountains.

– Dandy Warhlol (terry Fotherington) and Belle des Champs (Bridget Genna)

Kekeland - Bardeco; Inara Pey, August 2018, on FlickrKekeland – Bardeco

As recreations go, the “new” design for Kekeland is impressive, and succeeds in imparting the feeling of being within the kind of setting that inspired it; but the success might come at s slight cost to some visitors: this is a place where there is a lot going on, particularly with textures, so some adjustment to viewer settings might be required to compensate.But this should put you off visiting; after all, that’s what graphic presets are for!

The harbour described in the land description sits on the south side of the region, a walk down through the streets of the town surrounding it on two sides. Protected from the sea by a breakwater and watched over by a lighthouse, it is fairly bustling with boats: sailing boats, yachts, motorboats, RHIBs – so much so that the fishing boats tied-up at the wharves must have to fight their way out to the freedom of the sea in order to ply their trade each morning!

Kekeland - Bardeco; Inara Pey, August 2018, on FlickrKekeland – Bardeco

These fishing boats are tied-up on the east side of the harbour, which is clearly the “working” side: a busy waterfront road where a lot is going on. Behind it, and climbing the stepped cliffs, tall, modern-looking apartment blocks vie with  an ancient fort that once commanded a strategic view over the bay, to claim the skyline as theirs.

The town continues round to the north where, set back from the harbour is a plaza – surprisingly overgrown and with more tower blocks and houses climbing up the inland slope behind it. Along the plaza the predominant business appears to be entertainment and refreshment. The coffee houses, bars, boutiques and open-air music area, together with the more modern apartment houses up on the cliff-top, suggest why the harbour is so chock-full of boats: once a working coastal village, this place has now become a holiday destination.

Kekeland - Bardeco; Inara Pey, August 2018, on FlickrKekeland – Bardeco

A further attraction lies on the west of the harbour. Here, sitting atop a rough table of rock, sits Bardeco. The last time we saw this (also the occasion of our first visit to a region design by Belle and Dandy), it was imaginatively placed at the foot of of the region’s cliffs and built back into them, offering an entirely “covert”, so to speak, setting that was both part of yet separate from the rural setting above. Seeing it out in the open in this “new” location did take a little getting used to, I admit, but it has not lost any of its shabby-chic appeal.

North of Bardeco, beyond the slip of water and beach dividing it from the town, the buildings quickly give way to open, rugged land. Here can be found trails, old ruins and signs that not all the locals have been driven away by the maddening crowd on the waterfront. Goats are being reared and grape vines cultivated on some of the lower northern steps of the island, while old farmhouses hide among the trees or sit aloof from the trails on their own shoulders of rock. There’s also the ruins of a much grander property sitting forlorn and alone, whatever story of times past lying within its broken walls fading slowly as nature takes up a greater and greater residence.

Kekeland - Bardeco; Inara Pey, August 2018, on FlickrKekeland – Bardeco

In its Homestead iteration, Kekeland – Bardeco offered a wonderful sense of rural living, complete with its discrete and neatly tucked away bar. With its move to a Full region simulator, it presents a more urban setting, and marries these with some of the feeling on open spaces that made the “original” so appealing. It is very different to the “old” design, but sports a unique look and charm nevertheless.

Hypnopompia in Second Life

Nitroglobus Roof Gallery: Hypnopomia

Now open at Nitroglobus Roof Gallery, curated by curated by Dido Haas, is Hypnopompia, as exhibition by Cat Boucher. The title refers to the state of consciousness leading out of sleep (and not to be confused with hypnagogic state. The latter is associated with moving from wakefulness to sleep, and is referred to as a rational waking cognitive state).

Hypnopomia is more an emotional state of credulous dreaming, influenced by almost anything around us: noises, scents, touch, which on waking can lead to confusion, dissociation from our surroundings and confused (to others) speaking. The hypnopompic state is sometimes accompanied by lingering vivid imagery, and some of the creative insights attributed to dreams actually happen in this moment of awakening.

Nitroglobus Roof Gallery: Hypnopomia

All of this is richly reflected in Cat’s images, which are quite stunning in their range. Among the 14 pieces on offer are monochrome images – perhaps reflective of the state experienced by around 12% of people, who only dream in black-and-white (a percentage, interestingly enough that has changed over the last 60-ish years: dreaming in colour was once a rarity reported by adults, and according to some researchers, the shift from “monochrome dreaming” to “colour dreaming” appears to be associated with the arrival and rise in popularity of colour television broadcasting).

Other images in this selection are presented in deep, vivid colours, perhaps reflective of the more vivid influence our surrounding can have on us as we move through hypnopomia to full wakefulness. Most, reflect not a scene, but a moment in time: bones of a fish; a face caught in sharp focus; a figure with legs curls and entwined, but seemingly without a body. In this they mirror how we so often recall our dreams – not as a continuous narrative, but as flashes of images and colour that we can only recall as a single, brief frozen moment, there rest having been lost as another stimuli causes the mind to discard the imagery and move on.

Nitroglobus Roof Gallery: Hypnopomia

There would appear to be some plays here on the state of dreaming; one image seems to reflect an erotic dream – but whether it is brought about as a result of the brain processing actual events or simply the hypnopomic reaction of something, I leave to you to decide. There’s also an echo of the sepia tone so often loved by Hollywood directors when portraying dreams, while the clever use of vignetting can be said to both also reflect the Hollywood use of pinhole focus to convey dreaming and also, as noted above, as a metaphor for the way in which certain images in our dreams come into crystalline clarity and sharpness, imprinting themselves so strongly on our emotions, that the remain with us through our waking hours.

Evocative and captivating whether considered individually or as a part of the exhibition’s theme, these are stunning images – and all the more so given none are post processed; all Cat uses to achieve her completed images in the SL camera floater, within its colour and filter options, and suitable windlights.

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Cica’s Daydream in Second Life

Cica Ghost: Daydream

A misted isle where the ground is carpeted in flowers, the rolling hills covered in grass, the beaches arced with sand and the tress provide shade from the sun during the day, once the mist has been burned away, or places to rest and sleep as evening heralds the onset of night.

Such might be the place we slip away to when daydreams come to let us escape the drudgery of everyday life; a mystic realm where turtles can be ridden, fae folk might be found, and mushrooms stand as captive groups should we be tempted to dance before them. A land watched over by a kindly, horned giant, and where snails the size of houses court one another or butterfly people flutter.

Cica Ghost: Daydream

This is the world Cica Ghost presents to us in Daydream, which opened to the public on Friday, August 10th, 2018. Another wonderful whimsical build, it is a place to which we can all escape and explore, with something to discover at every turn. From the arrival point, this is a world wreathed in morning haze under a cloudy, almost alien sky, the hills are undulating shadows all around, breaking up the skyline.

Where you might wander is entirely, up to you – but be sure that whichever way you go, you’ll find something to captivate the eye, including many echoes of past works by Cica. Cats, mindful of those from 50 Cats (here), for example, are to be found ready to invite people to come inside hollow tree trunks and sit or lie with them for a time. Meanwhile a great horned dragon lies with his body covered in stand, just his head and tail visible, reminding us of the dragons from Fairy Tales (here), while the giant on the hill carries with him a look of her Beginners (here) – there’s even a hint of Strawberryland (here) waiting to be found, although the berries are rapidly being noshed by another pair of Cica’s characters!

Cica Ghost: Daydream

All of which should not be taken to mean that Daydream is derivative; far from it. This is as much an original as all of Cica’s prior works; the echoes are simply that – echoes. And give this is a place for daydreaming, they’re not at all out-of-place; why shouldn’t Cica have little dreams of her art and creations? And why shouldn’t we enjoy her daydreams as well?

As always with Cica’s creations there are things to do while exploring here – quite a lot, in actual fact. I’ve already mentioned a couple – sitting with cats or dancing before mushrooms, but there are many more, next to and on top of things – so be sure to mouse around yourself as you are exploring and taking pictures.

Cica Ghost: Daydream

I never cease to enjoy Cica’s work; it is always expressive, something whimsically, sometimes with a deeper interpretation. Howsoever you find it, there is always a sense of fun in life to be found. With Daydream. we’re presented with just that: a chance to jump into Cica’s daydreams and share in them with her, or to go exploring and find our own.

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