Wizardhat Studios: longevity and beauty in Second Life

Wizardhat Studios, March 2020 – click any image for full size

We’re all familiar with the news of regions that disappear from Second Life – I’ve reported on a few that have announced closure myself. These disappearances can often be high-profile, leading too public upset and, and times, a reason for some pundits to blog about how they are further signs of SL’s “demise”.

What often goes unnoticed, however, are the regions that endure, sitting quietly tucked away, offering a place for people to visit year-on-year, unsullied by time. They remain a constant in the face of change over the passing of time, but can so easily pass notice by bloggers as we rush to seek the latest or new region design or setting.

Wizardhat Studios, March 2020

Take Wizardhat Studios, for example. I made my first visit to it almost seven-and-a-half years ago, in October 2012 (see: Wizardhat: dance, explore, contemplate, admire). At that point in time the region was already entering its fourth year, and it became a place I tended to jump back to semi-frequently over the next few years – although I confess that other than that one 2012 blog post, I’ve never actually written about it again in detail.

This fact had been playing on my mind over the course of the last week or so, a nagging feeling that as it’s been about 4 years since I last dropped, I should pop over and take another look. It’s a thought that was reinforced when reader and friend Miro Collas poked me via Twitter about the region. So, off I hopped.

Wizardhat Studios, March 2020

Designed by Karencreek Melson as the home of artist Wizardhat Mornington, the region is an atmospheric mix of reality, and fantasy, making excellent use of region surrounds and off-sim elements to create a great sense of depth. The default Windlight is perhaps a little bleak – I again found myself flicking to one of my preferred custom presets, but that’s about the only “complaint” I have with the region.

This is a place of coastal castles – one a home to Wizardhat’s photography and art, the other set as a home (but open to the public), where rough-faced cliffs climb to one side, water tumbling from them in places. This cliffs form a semi-circle enclosing the lowlands, their waterfalls forming streams that split the land with its mix of woods, flowers, and cart tracks, as the waters make their way to the sea.

Wizardhat Studios, March 2020

It’s also a place of whimsy: a steampunkian flying submarine floats alongside one of the castles, its interior perhaps triggering thoughts of Captain Nemo’s Nautilus and its vast undersea voyages. Not far away, polar bears take a moment in the sun, stretched out on the western beach; apparently the benefactors of a lottery win. Other animals roam free in the form of scripted agents, some of whom I recall from past visits, such as Happy Camper, others of which may well be new – or at least, relatively new. They wander about the lowlands and / or frolic in greeting while birds wheel overhead.

The animals are not the only perambulating occupants of the region. As you explore, you may notice that a couple of the trees appear to be locating themselves. Wait long enough, and you’ll see this is precisely the case, as one or another of the pair calmly uproots itself and goes for a wander, both of them again being scripted agents. It’s clear that these arboreal wanders are an accepted part of the landscape, as an owl is content to sit in the boughs of one as it takes to its roots and scurries across the land.

Wizardhat Studios, March 2020

What is particularly attractive with this region is that while it retains almost all of its original looks (for those of us familiar it from past excursions), it is also home to subtle changes that both maintain its look and appeal whilst also in part renewing it and making it worthy of return visits. Take the hillside turret to the north; once it looked out towards a storm that seemed to be approaching, now it faces stern-faced faced mass of rock sitting just off-sim.

Eclectic, rich in detail, with lots of opportunities for exploration, photography and dance, Wizardhat Studios remains an engaging visit, one given the added fact it is a place now into its 13th year in Second Life.

SLurl Details

Senna’s Unions at the Itakos Project in Second Life

Itakos Project: Union – Sennaspirit Coronet

Currently open at Akim Alonzo’s Itakos Project is an exhibition of avatar studies by Sennaspirit Coronet that is far from what might be called the “usual” for such exhibitions, given it both presents its subjects and offers a glimpse into their lives through their own words.

Entitled Union, and carrying the strap line Portraits of friends, collaborators, and lovers, it features 18 portraits of couples within Second Life who are friends with Senna, together with notes by one or both of the featured avatars on the nature of their relationship that bring each of the studies to even greater life. In developing and defining the exhibit, Senna notes:

We all know those people who, while individuals, have close ties to another in world person, whether they be friends, collaborators, or lovers. This show celebrates the “Unions” we have in this virtual world. When you think of one, very often you naturally envision the other. The great people who gave their time to participate in this show are wonderful examples of these bonds we form and proves that SL is RL.

Itakos Project: Union – Sennaspirit Coronet

Unsurprisingly, given Senna’s involvement in the SL art scene, the majority of the dual portraits feature other artists and those closest to them, be it their SL partners, long-term collaborators, or closest friends. The portraits themselves are elegant in their simplicity of presentation, each one framing the featured couple such that it that offers a living, breathing look into their virtual selves.

These are studies that would form an engaging series in their own right. Beautifully posed, lit, edited and and finished, each offers a statement on its subjects as both a pairing and as individuals. However, it is through the added words – which are as noted, by one of both of the subjects in each study – that we are carried beyond the images and into the thoughts and lives of those who inhabit the avatars.

Itakos Project: Union – Sennaspirit Coronet

Some of these pieces are short, we both have a passion for creating and I am faster than Cica so she can’t get away. Others more lengthy; all reveal the nature of the relationship between the two subjects, and whether the relationship has tended to remain within the digital boundaries of Second Life, or directly moved to encompass the physical world as well.   All of which makes for an engaging exhibition.

SLurl Details

Cica’s new Fairy Tale in Second Life

Cica Ghost – Another Fairy Tale

Cica Ghost opened her latest installation on Saturday, March 7th 2020 for a month-long run. Entitled Another Fairy Tale, it offers a continuation of ideas first presented in Fairy Tale in 2017 (see: Cica’s Fairy Tale in Second Life), introducing a new family of fantastical creatures scattered across a twilight landscape.

Like Fairy Tale, this installation is introduced with a quote by a writer of tales, with Cica using words from Hans Christian Andersen: Everything you look at can become a fairy tale and you can get a story from everything you touch, and such is the evocative nature of the scene that for anyone who visited Fairy Tale, the intervening years between it and this installation simply vanish, and it is as if we’ve turned a page in Cica’s magical story and arrived at the start of a new chapter.

Cica Ghost: Another Fairy Tale

But while the original featured a somewhat bleak and barren landscape with columns of rock and branches bereft of leaves vied to reach the sky, here we are in a garden setting, where tall flowers point their colourful petals towards the darkening sky, and leafy vines droop their way around rocks even as flowerless shoots also rise towards the clouds scudding overheas, the ground beneath them mottled and covered by verdant, moss-like grass,

Within this setting reside creatures fantastical, some seemingly born of the land, some of the sea and some of the air; some with legs and / or wings, others limbless or with forelegs ans sinuous tails. Many are quadrupeds, some with cloven, hoof-like feet, with or without claws, others with foreleg appendages that appear to be capable of manipulating other objects.

All of them are united in the facial features, which range from the almost bovine (at first glance) of some through to the very anthropomorphic looks, the latter most noticeable in the winged creatures, graced with very a human-esque placement of forward looking eyes above a nose-like snout that in turn sits above a lipped mouth. All are faces suggestive of intelligence and awareness, eyes occasionally focusing on visitors, expressions set in frowns at being disturbed or what might be smiles of greeting.

Cica Ghost: Another Fairy Tale

How and where these creatures evolved is perhaps part of the region’s story. There is a suggestion that while some are now quadrupeds, they mostly share a heritage born of the surrounding waters, and that even now  evolution is being witnessed as those with sinuous tails or bodies are adopting to life ashore, growing forelimbs – or they are at least given to being equally at home on land or in the sea. This idea is aided by another creature that rises slowly from the waters just offshore,  as if gradually worming its way ashore, while nearby, a second, massive creature (a wonderful combining of mesh elements and the region’s terrain on Cica’s part to give it form and life) raises its bulk and head above the waves to look down on the landscape like a mother watching over her brood at play.

Whether this is a land of our own planet but hidden far, far, away from everyday human affairs (as can be the way of fairy tales) or is perhaps part of another world entirely is something also left to the imaginations of visitors. For those who like the interactive elements of Cica’s builds, be sure to mouse around; sit and dance points are waiting to be found within flowers and close to some of the land creatures, while grabbing a leg of one of the flying chaps will take you on a journey across the region, revealing many of its delights and curiosities – such as the Jaws-like rocks pushing up from the grass their open “mouths” partially lined with “teeth” revealing they are nests and home to as yet flightless version of the airborne creatures.

Cica Ghost: Another Fairy Tale

Imaginative, whimsical, and delightful, Another Fairy Tale is a delightful continuation of a trips through Cica’s worlds of the imagination. Do be sure to at least enable ALM when visiting to appreciate her always considered use of lighting projectors and materials.

SLurl Details

A return to Peacehaven in Second Life

Peacehaven, March 2020 – click any image for full size

It has been just over three years since we last visited Pacehaven, a setting designed by PurrBlaize. At that time Purr had just made the move from a Homestead region to occupying a quarter of a Full region (see Peacehaven – A New Beginning in Second Life and, before it, The serenity of Peacehaven in Second Life). Since hat time, Purr has once more relocated, and gained something of a larger space in which to establish Peacehaven with a new look.

Now occupying almost a 1/2 region, Peacehaven retains all that has made it an attractive visit, whilst also sharing the space with a neighbouring parcel that offers live music and events to create a feeling of even more space. It is once again an environment that demonstrates you don’t need a full region in order to create an expressive place that offers a rich amount of exploration, being almost almost perfectly put together by Purr and her SL partner BluBlaize.

Peacehaven, March 2020

Offering an aspect looking to the west, the setting has a summertime, semi-tropical look as it runs inland from the western ribbon of beach, above which the landing point sits, to form a rugged, uneven and attractive landscape cut by paths, water channels and gorges that slice between and around two central plateaus, gorges and water channel alike spanned by bridges such that while smaller than a region’s full size, Peacehaven has multiple routes of exploration that make it feel as if it occupies an entire region.

Three paths point outward from the landing point and the graystone summer house that sits alongside it. The first runs to the north, the second due east, the third to the south and east. All three actually eventually link up one to another, providing a means to tour the entire setting – although as noted, they are laid out in such a way that they don’t feel as if they are “just” a simple loop. Quite the reverse in fact.

Peacehaven, March 2020

To the north, the first path runs alongside a water channel, passing a squat fort (home to a little rooftop café) and which stands guard over a man-made causeway the extends out over the water to a waiting lighthouse. Two bridges span the water channel, one linking the path to the fort, the second to connect it with another deck that offers moorings for boats. Beyond this, the path reaches a garden pavilion sitting on the north-side beach, crouched next to one of the region’s squat plateaus.

A fence separates the pavilion from the path, but a gate allows access, and rather than being a private space as the fence might suggest, the pavilion forms a small place to hang out, a second path running due south from it to eventually become the southern path back to the landing point. Along the way it branches with a west-pointing route, and also passes under a rocky arch and colourful flowerbeds.

Peacehaven, March 2020

The southern end of this route ends in a set of steps connecting Peacehaven with the neighbouring music venue that is also available for exploration, while an ancient pointed arch indicating the path running back to the landing point. This arch also sits under the shadow of one of the parcel’s plateaus – the larger of the two, in fact – which is home to a cottage that has been a motif throughout the various Peacehaven designs. It can be reached either from a further branch of the west-pointing path, one which gently coils upwards around to sides of the plateau, or the third of the paths available from the landing point, as it passes through the summer house and then climbs up to the cottage by way of stair and tiered garden.

A bridge connects the cottage with the second plateau – the one below which the hangout hides – which is home to a half-circle ruin, another motif from previous Peacehaven builds. This also forms a place to hang out and / or dance while a final path from here snakes down to meet the west path running from the landing point to beach summer house.

Peacehaven, March 2020

All of this barely scratches the appeal of Peacehaven, which remains as much an attractive and photogenic sitting as it ever has been, rich in colour, offering a warm, natural welcome and plenty of opportunities to simply relax and recharge.

SLurl Details

FionaFei’s Impostor: reflections on art and heritage in Second Life

The Sim Quarterly: Impostor by FionaFei

Now open at The Sim Quarterly is Impostor, an installation by FionaFei that explores both her art and her heritage – and makes for a thoroughly engaging exploration of self and creativity.

A relative newcomer to Second Life and its art world, Fiona is nevertheless one of the most engaging and visually impressive artists active within the platform, her work being truly unique. I’ve personally had the delight in discovering it and in writing about it on two occasions thus far (see: Captivated by FionaFei’s art in Second Life (May 2019) and FionaFei’s shuǐmò Reflection in Second Life from November 2019), and she was recently featured in one of the Lab’s Made in SL videos, being the first film in a series that will be examining art in Second Life as a part of the Lab’s ongoing work to market and promote Second Life.

The Sim Quarterly: Impostor by FionaFei

Fiona specialises in reproducing shuǐmò ink wash paintings as 3D sculptures. Also called shuǐmòhuà (suiboku-ga in Japanese) shuǐmò, uses different concentrations of black ink to create an image. Found throughout East Asia, it first emerged in Tang dynasty China (618–907), before spreading to Japan (14th century), Korea and to India. Beside the use of black ink in place of colours, it is also marked by the emphasis of the brushwork being on the perceived spirit or essence of the subject, rather than directly imitating its appearance.

Through her installations, Fiona marvellously brings the entire essence of shuǐmò to virtual life. However, as she notes in writing about Impostor, something that causes her a certain amount of introspection about her own heritage, her art and expressionism, and her feelings of  – for want of a better word – displacement.

The inspiration behind this exhibit comes from my cultural background as a Chinese American immigrant and my technical background as an oil painter. While I am Chinese by descent, I have spent the majority of my life in the West. I have a fascination with Chinese history and culture, but I often feel like I’m viewing my ancestry through a filter of Americanized information and experiences. Furthermore, my artistic background has been in charcoal and oil painting mediums, and I’ve had very little experience in actual ink-brush painting. For these reasons, “Impostor” is meant to be a self critique and reflection of my inexperience with the actual ink-brush medium, where I feel like I’m never “good enough,” but I’m embracing it.

The Sim Quarterly: Impostor by FionaFei

Given this, Impostor is a deeply personal piece, offering us insight into Fiona’s world, her feelings and the push-pull she experiences with regards to western upbringing and her Chinese heritage. It is also an installation that again brings forth her innate skill and artistry in presenting a modern-era form of shuǐmò, one that is both evocative and rich in symbolism throughout.

From the landing point, visitors embark on a journey along a set of wooden piers set out as a walkway amidst ink washed mountains, their charcoal outline an echo of Fiona’s artistic background. They lead the way on to a large paint brush – another reminder of her background – that in turn leads naturally into an ascent up through the ink wash mountains to where a pagoda-like temple.

The paint brush forms a physical and symbolic link between Fiona’s background in art and her desire / love of classical Chinese ink-ash art that forms her bridge to her Chinese heritage. More symbols are to be found throughout the installation, several of which Fiona notes herself – the red hands (her own, desperate to reach through her art and physically touch Chinese history and its ancient cultures), the black splashes of paint that splatter the landscape (again bridges between her training in oil and charcoal and the tradition of ink wash she wishes to embrace, red flowers and black trees (the contrasting colours that she uses to emphasise her work), and more.

The Sim Quarterly: Impostor by FionaFei

Most poignantly of all, the red forest of lines and swirls that actually form the Chinese Characters 你是谁 (Ni Shi Shei? – asks “Who are you?”), a question that clearly occupies Fiona’s thoughts – and it is fair to say she is not alone in this; thus the words also touch us as we witness them. They stand as a tangled briar patch, a reflection of how thoughts of who we are can ensnare us. They also stands as a physical reminder of how easy it is to become captive to such thoughts, willingly or otherwise, depending on how our thoughts flow: touch them, and you can be set floating within their midst.  In this, they are one of several sit points that are to be found within the installation, so be sure to mouse around carefully.

Fiona views herself as an inexperienced “impostor” when it comes to ink wash painting. I beg to differ; her work both richly embraces this most ancient form of art and also lifts in to a new and evocative form of expression and storytelling, with Imposter itself a captivating installation that will remain at The Sim Quarterly until the end of May.

SLurl Details

The closing of a Storybook in Second Life

Storybook Forest, March 2020

If you want your children to be intelligent, read them fairy tales. If you want them to be very intelligent, read them more fairy tales.

– Albert Einstein

I opened my 2018 travelogue for Nessa Zamora’s (Noralie78) Storybook Forest back in September 2018 following our visits to the Lost Unicorn regions (read more in Opening a Storybook in Second Life). Part of this quote is also used as an introduction to the region, so given news has come that the the Forest is shortly to close to make way for a new design, it seemed a fitting piece with which to open this piece.

Storybook Forest, March 2020

Designed by Noralie78, Storybook Forest is an utterly bewitching place that, if you’ve not visited before, you really, really, should before the end of day on March 3rd, 2020 (I’d have given more warning, but only got word myself following the Lost Unicorn post giving notice of the closure being published on March 1st). The design stands as a marvellous homage to fairy stories and a delight to all who still love the fables and tales they may have heard in childhood days or have enjoyed reading to their own children – or who simply like reading; while for photographers and explorers, it offers something to smile at around every corner.

This is a place where ornate, rounded castle towers rise from the surrounding trees while paths wind between tree trunks and under a canopy of wide-spread boughs; where exotic plants grow and sunlight dapples the glades and falls across the waters of a small lake. From the outset, it’s clear the is is a place where the imagination can be set free and the magic of books and tales has been given leave to run as they will – and we can run with them.

Storybook Forest

So it is through this winding path, passing from castle to castle, from glade to tower, that visitors may find Peter Pan pointing the way forward, Mary Darling standing below, even as Captain Hook, Mr. Smee and Tiger Lily row past on the nearby waters, a certain crocodile inevitably in tow. Deeper still are opportunities to gather with a group of dwarves, as Snow White lies under glass, the victim of the Wicked Queen’s apple, or to sit with Alice, a white rabbit and chap with an affinity for hats to partake of afternoon tea, while a lost boy wades the shallow waters of the little lake, gazing in wonder at the pile of books that rise from is midst.

Nor is this all; every turn in the path awaits the opportunity to offer a new childhood memory: Bambi and his mother, Cinderella, Snow White… the list goes on, and I’m not going to spoil things by mentioning all who are given a role within this forest.  And as well as these glimpses of childhood tales, Storybook Forest offers many places where visitors can sit and allow memories wash over them or have their imagination take flight – or rest their avatars while their camera roams through the woods, seeking out details that might otherwise be missed.

Storybook Forest, March 2020

And details there are indeed, from dedications to read through quotes from stories to places where a little interaction can be enjoyed, such as at the harpsichord sitting atop Cinderella’s tower. Even some of the characters have some unique aspects too them – take a look at the seven dwarves gathered around Snow White’s glass casket, for example! All of this is offered with a special dedication from Noralie, offered to all that wander Storybook Forest’s enchanted paths:

To the boy or girl who reads by flashlight
Who sees dragons in the clouds
Who feels most alive in worlds that never were
Who knows magic is real
Who dreams.

This is for you.

Storybook Forest, March 2020

As noted, Storybook Forest will be around until the end of of March 3rd, so make sure you capture any memories you wish to have of it before then. I confess, I will miss it once it is gone; it is a magical place. However, while it may soon pass into memory, so too are we given the promise of something new to follow – and so I look forward to returning and seen what new fruit has come forth to replace it.

SLurl Details