Seaclaid’s fantasy setting in Second Life

Seaclaid, October 2020 – click any image for full size

Seaclaid is a place that appeared in the Destination Guide under both the Recently Added and Editor’s picks category. Described as a fantasy role-play region, there was something about it that caught my eye and had me hopping over to take a look – only to find an intriguing mix of settings, ideas and design that is brought together in the most aesthetically pleasing and attention-holding manner.

Designed by KitKat (KatieLuna), the region welcomes all creatures of fantasy – fae folk, dragons, lycans, vampires (but *no* Bloodlines HUDs) – and even us mortal, ordinary (but nonetheless pesky!) humans too – offering all such folk a warm welcome via the accompanying website:

The fae have returned home. The long abandon isle springs back to life. Light, laughter and magic abound in the air, the water, the very ground beneath your feet. Come find a new home among friends in our role play community.

Seaclaid website

Seaclaid, October 2020

Surrounded by mountains and sitting under a night sky lit by a mix of the blinking eyes of stars and the flash of coastal lightning, the island is veiled from the world by both. The landing point lies a little off-centre, sitting on a cobbled street tucked under the shadow of the castle that dominates the landscape. Aligned along a north-south line, the great hall of the castle looks out over the enclosed harbour of the town beneath it.

The street itself runs south towards the castle on its raised table of rock, the maw of a tunnel appearing as if it might provide access to whatever lies beneath the castle proper – but as you approach it, baleful red eyes glare outwards from the tunnel’s depths, suggesting that venturing into it might not by a good idea.

Whilst at the landing point, people have the opportunity to follow links to join the local group, find the region’s Discord server and website  and – for those just visiting rather than engaging in role-play – obtain a visitor’s tag.

Seaclaid, October 2020

The town, with European and colonial style buildings and cottages and paved piazzas, offers a curious mix of time frames that is engaging. Arranged around the small harbour with its cosy little beach, both of which are protected by the span of a broad bridge, there is a sense of enormous age within the town that mixes well with the modern cosmopolitan air it wraps about itself in the form of the bicycles racked next to the magazine stand, the little bistro café, the pub on the corner of the piazza and so on.

The town’s businesses also offer a curious mix of the ordinary and extraordinary: again, the café and the pub, together with an art gallery  sitting in the former, while the waterfront apothecary’s coach and the strange blue light spilling from an upstairs window of one of the waterfront houses hint at the potential for magic and mystery to be had here.

Seaclaid, October 2020

From the harbour, cobbled roads flanked by footpaths meander outwards to point the ways that might be taken through the rest of the region. Eastwards, one of these curls between a narrow second bay that cuts into the rocky uplands and the mist-shrouded churchyard with its neighbouring manse. Twisting again, the road runs along the side of a manor house shrouded by trees before turning south and then west, rising to pass by the imposing entrance to the castle to reach the western side of the region and that high, broad bridge where lighting flickers and thunder rumbles.

To the north-west of the town sits a little village of quaint cottages. It can be reached by following the road noted above or by heading due west along the landing point street, passing through another tunnel in the process. Take this road north from where it leaves the tunnel, rather than following it into the village, and it will take you to the wilder parts of the land.

Seaclaid, October 2020

Following the rugged coast, this road uses a humped bridge to leap a gorge that feeds water from the surrounding lake through to where the east side bay cuts into the land. Beyond the gorge, the road runs to an end and an enchanted woodland begins. Within this lie turf-roofs cottages overlooked by a flatted-roofed structure with an otherworldly feel (reached by climbing the green slopes to it or by finding the stone stairs that rise to it from the back of the town). In turn, the cottages and woodland looks down on a the misty stone of a henge hiding from the rest of the region on the north-east corner of the land.

Many of the cottages and houses around the region are available for rent at a modest fee for those who wish to make Seaclaid their role-play home (so please keep this in mind when visiting the region to avoid intruding on people’s privacy), while the role-play itself marked by minimal rules and has a focus on creative, community storytelling.

Seaclaid, October 2020

Rich in detail, sounds and ideally suited to its environment settings, Seaclaid lives up to the idea of being an immersive, atmospheric fantasy role-play setting, and those interested in joining in with activities should contact KitKat in-world.

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  • Seaclaid (Fantasy Forest, rated Moderate)

Beyond Space and Time in Second Life

The Kondor Art Centre: Beyond Space and Time

October 28th, 2020 saw the opening of a new gallery space at the Kondor Art Centre, the centre for the art of Hermes Kondor, an artist and photographer for whom I’ve developed a strong appreciation. Occupying a space-aged building designed by Beth Delaunay (Isilmeriel) entitled Into The Future, the gallery is intended to be the home of “new creative projects and ideas”.

The first exhibition within it is entitled Beyond Space and Time, a set of stunning images that combine digital creations textured with Hermes’ own photographs from the physical world. And when I say “stunning”, I’m not using hyperbole.

These are pieces that, although produced via digital means, have a deep organic feel and look that gives them a sense of life and vitality that just holds the attention. Such is this sense of life that, despite the metallic look with the primary forms in them, the mind is drawn to wonder if they are exotic lifeforms or living machines travelling through space to observe distant worlds, gathering strength in the yellow radiation of distant suns, or hurtling through the interstellar medium at relativistic speeds.

The Kondor Art Centre: Beyond Space and Time

A closer look at them, particularly the “reflections” on their surfaces created through the use of Hermes’ physical world photographs, adds to this idea – and also turns in on its head. Within these “reflections” can be seen many of Hermes’ photographs of plants.

They suggest that what we’re looking at has been seen via a macro lens, powerful enough to reveal exotic new lifeforms travelling amidst the plants and flora of our own world. Or might it be these “reflections” are actually a part of these creature, these craft; patterns on their metallic-like skins or hulls,  or even part of their complex interiors, their surfaces actually bring semi-transparent?

The choice of what they might be is totally yours to interpret – and therein lies the magic of Beyond Space and Time – within the extraordinary set of themed images is the freedom to allow the imagination unfettered freedom of flight when appreciating them.

The Kondor Art Centre: Beyond Space and Time

Another remarkable exhibition from a genuinely gifted photographer and artist. when visiting, make sure you set your viewer to Midnight, and reduce your draw distance so that the surrounding skyboxes don’t distract from the art when on the rooff of the gallery building.

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A Farthest Light in Second Life

The Outer Garden – The Farthest Light

Bisou Dexler recently announced an addition to his extraordinary region design, The Outer Garden, a place we’ve visited a number of times over the years (see Return to the Outer Garden in Second Life (2017) and Timeless peace in The Outer Garden (2015). The new addition to this Full region (which includes the private region land capacity bonus) is called The Farthest Light.

The new build is reached via the teleport mirror located at the main landing point at The Outer Garden. For those who have not rich in the fantastical and whimsical, and if you’ve not previously visited it, I recommend taking a look around before progressing onwards, as it will set the tone for an onward visit. However, while talking teleporters, I would that at the time of my visit to see the latest additions, a couple of the mirrors in the network didn’t appear to have been set to public use.

The Outer Garden – The Farthest light

The Farthest Light comprises two parts; the first and larger offers a night setting (although the surrounding shell can be de-rendered for alternative looks to the setting   should you wish), and is visually stunning in its presentation.

The arrival point sits within a lighthouse sitting atop a slender pillar that rises from what appears to be cresting waves a far distance below. It stands alone from the rest of the setting, which is dominated by a floating castle hanging in the night sky like an ice palace.

The Outer Garden – The Farthest Light

The “land” before this castle is, to say the least, chaotic. Resembling a draught board, it undulated as breaks, mixed with water-like clouds that pulse and swirl like waves caught amidst the rocks of a coastline. A bridge spans one of the undulation in the landscape, but is canted wildly, while telegraph poles march along one of the waves of the tiled land, whilst beneath it, what appears to be the façade of a collapsed building lies, forming a new face to the setting. Fish circle and swirl in the air above and below this strange landscape while the most whimsical of flowers rise up from the cloud waters.

All of this only scratches the surface of what its a most unusual world. As well the columns supporting the lighthouse and the castle are other, shorter pillars rising to decagon tops. Many of these are empty; some are home to further objects of interest: stage curtains here, a broken trampoline there – you can even take a turn as Schroeder and try your hand at playing a miniature piano – or play the full-size own outside of the lighthouse).

The Outer Garden – The Farthest Light

These pillars and columns stand within a setting of its own, presided over by a Moon rising over the cresting waters from which the pillars rise, whilst more moons hang in the black sky.

But how does one reach these various points? There are no obvious paths or stairways, visible or transparent, to be found. The answer is given in a sign just outside the lighthouse where visitors arrive: take to the wing and fly. Whether this means physically wearing any wings you have (which would be fully in keeping with the setting), or just taking to the air is up to you. Whilst flying, be sure as well to check the floating rock with the large lit window fronting it. I also understand there is a tour system that will fly you around the setting, although I confess I failed to find it.

The Outer Garden – The Farthest Light

The castle, when reached is mostly empty; but find your way to the great hall and you will find more worth seeing and photographing, together with another of the teleport mirrors. This will carry you down to the second part of The Furthest Light, a watery scene complete with a sinking vessel.

A  third build element, one I hadn’t visited previously, can be reached through at least some of the teleport mirrors is the Travelling Carnival, less complex setting where a gondola is making its way through a sea of plants and moons towards a walled gate with the promise of blue skies beyond.  

The Outer Garden – The Farthest Light

Admittedly, how you get back to the other platforms from here is a little difficult to work out – at the time of my visit there was no teleporter – however, walk far enough, and you will find your way down to the ground level of the gardens. Although again, this was one of the locations where the teleport mirror that was available had apparently yet to be set to public use at the time of my visit.

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Jennifer and John at Sinful Retreat in Second Life

Janus III Gallery: John Huntsman – Latitudes

Currently open at the Janus I and Janus III galleries at Chuck Clip’s Sinful Retreat are two independent exhibitions by Jennifer Steele (Steele Wilder) and John Huntsman (Johannes Huntsman) that share a common link.

I’m going to start with John’s Latitudes, on display at the Janus III Gallery, as this has been open the longest thus far, having commenced on October 17th.

Janus III Gallery: John Huntsman – Latitudes

A Marine Corps officer in the physical world, John is well-known within Second Life as a multi-talented individual: photographer, Second Life entrepreneur responsible for the Kultivate brand that recently extended its portfolio to include live music, arts curator and organiser of Team Diabetes of Second Life, whilst in the physical world he is becoming more involved in his family’s art gallery and learning more about art curation in the process.

John’s photography spans both the physical world and the virtual, and encompasses many genres – landscape, architecture, machinery, vehicles, nature, the parts of the world to which he has been deployed on active duty. He presents his images in a variety of styles from colour to monochrome, whilst using post-processing to offer some with a vintage look and feel. More recently he has started to use digital techniques to render his photographs as paintings, and this has led him into a deeper examination of digital painting.

Janus III Gallery: John Huntsman – Latitudes

It is that latter that is particularly offered for display with Latitudes, a selection of 20 pieces, with those on the lower level of the gallery offering a marvellously abstracted series of images that are striking in their use of form, colour and style. Some are richly geometric – straight lines, right angles, etc., others present a more fluid, natural flow of line.

These are complimented by a mixed set of images on the upper level of the gallery that brings John’s other artistic talents to the fore, with marvellous natural images of insects, together with photos-as-paintings of vehicles and boats, a combination that offers a rich diversity of John’s work.

Janus I Gallery: Jennifer Steele

Located in the Janus I Gallery is The Art of Jennifer Steele, which opened on Sunday, October 25th. I  admit I think this exhibition is the first time I’ve seen Jennifer’s work, which is odd considering she has exhibited at the likes of BURN 2 and the original LEA. As with John, she is multi-talented: an artist both in the physical and virtual worlds. She is also a chef, voice-over artist and business woman running her own company, whilst in Second Life she has worked as a volunteer and mentor among many other aspects of her involvement in virtual life.

As an artist she studied Fine Art and Fine Art History at Wilfrid Laurier University in Waterloo Ontario Canada, under the mentorship of Michal Manson. Her work has been featured in the Robert Langen Art Gallery in the late 1980s, and also in the TAG Art Gallery, The Hub On Queen in Niagara Falls and at Niagara Night of Art, all in Canada. Since graduating, she has studied art in both the United States and Europe, and also presents her own art classes on-line.

Janus I Gallery: Jennifer Steele

Jennifer’s work has been influenced by a number of artists and moments, including the Algonquin School (the Group of Seven), Alex Colville, Ken Danby, Wassily Kandinsky and Claude Monet. Some of these influences are notable within the art presented within the Janus gallery. The eight smaller pencil (and chalk) pieces, for example, lean towards the Realist movement and so echo Colville and Danby. Together, they make a series celebrating the female form and are rich in emotion and energy.

These pieces are accompanied by 16 pieces that are of a more abstracted nature, thus offering that thread of connection with John’s exhibition – although Jennifer’s pieces perhaps lean more towards abstract expressionism in places. These are again pieces rich in colour and form, well suited to the large format in which they are displayed.

Janus I Gallery: Jennifer Steele

Taken individually or together, these are two remarkable and attractive exhibitions which sit well within the broader displays of art to be found within Sinful Retreat (see: Unveiled: a new art experience in Second Life), and should be visited both as a part of that, and / or individually.

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Sinful Retreat is rated Adult

A foreign reality in Second Life

Itakos Project: Memories Of A Forgotten Reality

Memories Of A Foreign Reality is a new exhibition by Etamae and Imaginary Footprints (01Matthew10) that opened recently in the White Hall of Akim Alzono’s Itakos Project gallery. It’s a fascinating and complex exhibition in terms of concept and execution, although I admit to finding myself slightly at odds with its central tenet as defined by the artists.

Back in the 60`s and 70`s there was a need to raise this individualism as the holy grail. We evolved the individual to the highest goal, and now we see the result.
Millions of confused minds are searching for a hold. Entangled in political and economical strategies. The American dream, or the possibility of being a important person on the world wide web has given us a tenuous hold, a fragile rope that can easily be severed…
…The soul… a character in a context… equal to others… seem to be forgotten. but it is there… it suffers… and it tries to be seen.

– Artist’s statement, Memories Of A Foreign Reality

This description leads into a set of 13 monochrome pieces which I understand have been produced through a collaborative effort between the artists, passing images back and forth , allowing it to evolve in accordance with their individual perceptions. This in itself gives the pieces a unique reflection of the concept of individualism and the merging of ideas and thoughts can be positivity received.

Itakos Project: Memories of a Forgotten Reality

These are pieces that offer multiple aspects. Some are almost abstracted in form and despite being monochrome, bring to mind ideas of the 60’s counter-culture and flower power, and carry suggestions of psychedelics and dream states, the rainbow swirls and bright colours represented by the use of grey and white (vis: Reflected Into The Ether, Hypnotic, 3 Faces of Eve).  Others are a lot darker in imagery and tone, that are both chaotic and oft depicting scenes edged with violence.

However, taken as a whole, all 13 images convey the element of soul (inner self), struggling to be seen / heard. The monochrome nature of the pieces helps to further emphasise this idea of of an inner voice struggling to be heard, as it gives the images the look and feel of photographic negatives, yet to be developed (as in seen and heard).

Itakos Project: Memories Of A Forgotten Reality

As such, these are provocative, compelling images, make no mistake; and they do marry to the final part of the artists’ statement as quoted above. So why then my sense of being at odds with that central tenet?

It’s a minor point, but for me (admittedly through the lens of history books rather than personal recollection) while the 1960’s and 1970’s did see a dramatic shift in emphasis in our understanding of “individualism”, given it encompassed the likes of changing in ideas of equality and our understanding of the environment,  together with a broadening of our technical and scientific understandings, this shift was of a broadly positive impact, collectively and individually. Thus, for me, it appears that the disconnect of “self” (/ soul) to which the artists’ refer, didn’t really commence with the rise of the Me Generation, and the coming of utterly partisan socio-political (/religious) drives that occurred at the same time.

Itakos Project: Memories Of A Forgotten Reality

But this is is subjective differing of viewpoints, one that might well encourage discussion and debate – but which ultimately doesn’t impact on one’s ability to appreciate Memories Of A Forgotten Reality, or from exploring its concepts and message.

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Returning to Nostalgia Falls in Second Life

Nostalgia Falls, October 2020 – click any image for full size

Exactly a year ago, we first visited Nostalgia Falls, a Homestead region designed by Noisette Haller. At the time I noted the region was both photogenic and also the kind of place those who prefer Halloween themes that have a lighter touch might also enjoy.

Given it is the first anniversary of that visit (and given the region has a new home), I decided to hop back and have a look around, and was both surprised and please to see that the region offers both a familiar look coupled with more than enough changes to give me a comfortable sense of recognition  whilst also presenting a lot that is new and ready to be discovered.

Nostalgia Falls, October 2020

The sense of familiarity is born from a number of aspects: the region retains a similar L-shape to the one it sported in our first visit, with the north-south arm the home to a railway line hosting the Polar Express steam train by DRD as it sits at a station, a single railcar in tow. However, the landing point is now in the station building rather than on the train.

Across the tracks is a waterfront area complete with a trawler moored on one side – although the growth of reeds around it suggests it may not have seen open waters in some time, given rotating propeller blades would likely cut them down to size – and a carousel sitting on a broad terrace, a wall separating it from the buildings beyond.

Nostalgia Falls, October 2020

One of these houses sits ablaze. Quite why is unclear, but perhaps it is the result of a gas explosion, as appeared to be the case at our last visit. However, this time around, the blaze is given a new twist: the wreck of a 1930’s ear car and the threat of an unexploded bomb amongst the fallen brickwork suggest the house has fallen through time from the period of the Blitz.

Beyond the burning house lies a relatively open space – albeit marked by trees to one side. It is the home of an aged and broken plaza topped by a broken rotunda.Home to a winged angel, the rotunda is being circled by a murder of crows that, together with the aged dead tree next to it, set a darker tone than the angel’s presence would otherwise offer.

Nostalgia Falls, October 2020

An avenue of trees to one side of the rotunda shelters a horse-drawn hearse heading towards the tall, slim form of a 3-storey mortuary that has some strangeness to be found within it, a ghostly figure awaiting the hearse outside. Opposite the tree avenue, steps climb up a short slope to the imposing form of a grand house complete with cemetery behind, suggesting it is a family home of some age – although it and its grounds have clearly seen better days, with the interior of the house in particular a statement in mouldering age  – and more than a little taste of creepiness.

Beyond this ageing house, and also reached via the carousel-bearing waterfront, the land opens out into a brighter, happier setting rich in the colours of autumn. Horses graze here, having doubtless been brought down from the barn that sits up on the flat head of a promontory that – again, like the time we last visited – extends southwards out into the waters surrounding the island.

Nostalgia Falls, October 2020

A sandy track winds out from the barn to drop down to the western finger of the land, where sit three little houses, all cosily furnished and set out with lamps, jack-o’ lanterns, pumpkins and more in readiness for Halloween. Even the crows sitting along the telegraph lines overhead have entered into the spirit of things – although eyes might inevitably be drawn to the the fact that a witch has apparently come to a sudden telegraphic halt whilst testing her broom.

With mist hovering out on the waters between the island and the region surround, and the lightning flickering around the old house accompanied by the rumble of thunder, this iteration of Nostalgia Falls carries a rich sense of atmosphere. However, the open spaces, with their horses, deer and places to dance, together with fine dining on the train (albeit serenaded by a sax playing skeleton!) together with places to sit, Give this iteration of Nostalgia Falls a further touch of romance. And of course, it remains a richly detailed, photogenic region in which to spend time.

Nostalgia Falls, October 2020

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