Cica’s Bird People

Cica Ghost: Bird People

Bird People is Cica Ghost’s latest region-wide installation, and it presents something of a conundrum. In a largely denuded landscape, the ground of which has been partially and neatly divided into a black-on-white grid, sit giant, ornate metalworks. Some stand alone, others support great cages – or form cage-like structures, equally huge, while block-like towers, apparently made of stacked cubes also rise from the ground here and there. It’s a strange environment – and one, frankly, difficult to see when using the default landscape and following the viewing instructions (ALM enabled and Shadows set to Sun/Moon + Projectors).

Throughout the landscape, stairways rise, curl and undulate, some supported by metal structures, some starting from the blocky forms.  All of them twist and turn, and run by rise and fall to connect the ground – or at least their foundation blocks – offering people climbs up to dizzying heights and the giant cages waiting there. Some of these cages, but many are occupied by strange creatures with the bodies of bird and the heads of men. Most of these creatures sit within their cages individually or in pairs, facing open doors or sides to their enclosures almost apprehensively, as if fearing stepping out into the world beyond.

Cica Ghost: Bird People

What are we to make of this? The clue, perhaps, lies in the quote Cica has offered with the piece: We are all living in cages with the door wide open. It’s a quote from Star Wars creator George Lucas about creativity and imagination. It references the idea that we can all be creative, we can all soar far and wide on the wings of imagination, if we are only willing to just let go; So does the installation perhaps stand as a metaphor for this idea?

Certainly, there is a strong contrast between the expressions worn by the creatures who have stepped out of their cages and are variously gathered or dotted across the open spaces beneath their former prisons, and those who have yet to venture forth. The former – for the most part – appear happy, chatty, curious and even playfully (although there are one or two looking slightly wary). Those still within their cages look through open doorways with a mix of confusion, apprehension and uncertainty – or even close their eyes on their potential route to freedom. This contrast plays strongly into the idea that stepping beyond the confines of our personal cages – our comfort zones – if you will, and embracing the imagination can be a liberating, positive influence on us.

Cica Ghost: Bird People

For me, and in keeping with the broader theme offered by Lucas’ quote, the installation stands as the embodiment of a piece written be Debbie Hampton , the blogger and writer behind The Best Brain Possible. In 2015 She used the quote as the title for an essay about overcoming personal fear and the apparent “comforts” we can have in allowing ourselves to become caged by a “normal” life; we become, in effect, our own jailers.

I’ve lived most of my life like a bird in a cage with the door wide open. At any time, I could have hopped on over to the opening, taken flight and soared to new heights. All along, I’ve known how to fly. No one clipped my wings.

So, what kept me in the cage? My own fear and self-imposed limitations held me there. I was my own prison guard. I think we are all born knowing how to fly, but life happens and beats us down little-by-little until we forget that we ever had this valuable skill.

– Debbie Hampton, In A Cage With the Door Wide Open

Cica Ghost: Bird People

I must also, and in passing, admit that Cica’s human-headed birds put me in mind of something else – something entirely unintended by Cica (I know this because I asked her!), so I’m not going to draw any parallels between the two. I’ll simply state that in looking at these creatures, I couldn’t help but be put in mind of the Brontitallians from Douglas Adams’ Hitch-Hiker’s Guide to the Galaxy – and while it may have been unintentional, it was also quite delightful.

A conundrum it may first be upon first arriving within it, Bird People is worth exploring and thinking about – although I do perhaps suggest you try a Midnight windlight setting rather than the default; it doesn’t detract that much from the experience (just ensure you do have LM enabled and Shadows set to Sun/Moon + Projectors), and it can certainly make navigation a lot easier when climbing the various stairways and reduces the risk of falling off them somewhat.

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Celebrating music, films and dance in Second Life

The Listening Room

Second Life offers plenty of opportunities to enjoy music, films, dancing and dance troupes in Second Life; however, R. Crap Mariner and Marx Dudek bring all of these together deep inside the bowels of Mount Edloe, on Crap’s home region of Edloe.

It is here, either reached via the road winding up the mountain from the lands beneath, or via direct teleport, visitors can find three interconnected venues: The Listening Room, The Screening Room and the Bad Luck Steak Gallery.

“The Listening Room (or TLR for short),” Marx explains, “Began as a private place for me to lure friends out of my IM box and into a common space where I could chat with them all at once – with the promise of music. I try to play a set every Wednesday night from 6-8pm SLT. Feel free to stop by!”

Bad Luck Streak Gallery

TLR is the largest space (by volume) in the mountain, offering something of an industrial chic environment of high brick walls, shipping containers, pipes and metal catwalks and stairs. The shipping containers form the backdrop to a DJ’s booth, with pallets and trolleys topped with mattresses, bolsters and cushions offering a cosy sitting area close by, alongside an impressive collection of vinyl records. Billy Bragg, Bowie, the Goons and more look down from posters on the walls, while HMV is celebrated via graffiti on one wall.

Opening off of The Listening Room, but connected to it over all four levels, the Bad Luck Streak Gallery is curated by Crap and is a showcase of dance troupes from across SL, (and also of Crap’s own photography). Each level of the gallery space has a number of framed slide shows on display – each representing the work of a specific dance troupe in Second Life. Click an image on any frame for a dialogue box of options, including paging back / forward through the slides and receiving a copy of any individual images you like. Push pins in front of each of the frames provide a landmark to the specific dance troupe’s theatre / home region, and may also offer a note card of information.

Bad Luck Streak Gallery

Crap notes of the gallery, “There are a lot more dance troupes out there in Second Life. My friend Sho Kyong got me into Dance Performance in Second Life. She kept inviting me to Guerilla Burlesque performances, and I finally made the time to see for myself. Now, I roam from performance to performance, trying to capture a moment of motion and emotion. I did my best to display as many groups as possible here, but I only have so much wall space and prims to work with. And I don’t know about every dance group in Second Life.” Personally, I think this is a superb resource for anyone wishing to discover, with almost 40 troupes represented, and Crap unsells the emotions caught in the images.

Connected to The Listening Room via the stars climbing the various catwalks (and a passage in the mountain) or via the ornate Maxivator elevator, The Screening Room sits atop both The Listening Room and the Bad Luck Streak Gallery (and so in the first venue to be reached as visitors enter the mountain’s tunnel after climb the road up from the rest of the region. With a foyer area offering an eclectic mix of movie posters and where refreshments might be had, a red carpet lead the way to the screening room proper.

The Screening Room

“A long time SL dream of mine realised,” Marx says of it. “I finally have a movie theatre! I will be showing films every Wednesday, and other nights as well. Foreign films, classic films, B-movies, documentaries, music movies, and more!” At the time of my visit, the film on offer was 2007’s Fears of the Dark, scheduled for a Thursday – although I confess, I’m not sure which Thursday.

Hidden within Edloe mountain, all three offer a great set of venues, although both The Listening Room and The Screening Room are best suited to smaller numbers. Those wishing to be kept appraised of events at both can join The Listening Room group via the group joining in TLR.

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TerpsiCorps: five artists

TerpsiCorps gallery: Luly Boop (Lulyboop)

Currently on display at the TerpsiCorps ARTWerks gallery is an ensemble exhibition featuring the art of Luly Boop (Lulyboop), Bamboo Barnes, Isadora Alaya (Otcoc), Sabbian Paine and Myra Wildmist. Located in the former Dionysus Workshop Pavilion area, which has been converted into five individual exhibition spaces very much in keeping with the rest of the TerpsiCorps environment.

“My biggest passion in Second Life is photography,” Luly states of her work. “For the last two years, the photography has allowed me to communicate my thoughts, my emotions, to tell histories. SL gives me the ideal setting to do all this.” This is certainly true of the pieces she offers here. Self studies, each has its own story to tell, with three in particular depicting Luly’s relationship with her art.

TerpsiCorps gallery: Luly Boop (Lulyboop)

“In the last year Photoshop has allowed me to expand my ability to express myself through pictures,” she continues, “I intend to learn more about this tool because it allows me to capture SL not always as it is, but use virtual world to give space to my imagination.” Thus, My Thoughts…, My Goal… and My Dreams… – while perhaps NSFW – are beautifully rendered and processed through Photoshop to reflect the beauty of Luly’s relationship with her art – a woman and her camera.

Bamboo Barnes is a self-taught artist who first started capturing images in 2012. “Very soon Second Life art installations became my biggest favourite theme, and they are a reason I continue to log-in to Second Life. I don’t deal with change well in the real world, but with my art, I don’t like to express myself the same way for too long; that is boring.”

TerpsiCorps gallery: Bamboo Barnes

Again, the seven images she offers at TerpsiCorps richly reflect this drive to see her work change – to evolve. Focusing on the art installations of others, each piece is richly evocative and richly presented. Each is very different from the last – although something of an abstract theme is present in several of them.

Sabbian Paine has been capturing the world of Second Life through his lens since early 2009 when he was introduced to the world of Second Life photography. What started out as a hobby quickly became a passion, offering him a freedom to create images of depth and beauty, reflections of an environment he sees as a immersive 3D world filled with art. The seven images Sabbian presents here stand as a magnificent testimony to both his work and viewpoint.

With four pieces offered in monochrome and three in soft tones, there really are marvellous images, each one deeply evocative and rich in narrative.

TerpsiCorps gallery: Sabbian Paine

Isadora Alaya (Otcoc) is a name from SL photography I had not been familiar with prior to visiting TerpsiCorps gallery, where she is exhibiting the largest number of pieces among the first four artists, with nine pictures on display. seven of these are essentially black and white / monochrome studies covering a range of subjects, with two richly coloured and in strong contrast to the others. all are beautifully executed pieces, which comprise pictures of locations within Second Life and studies of art displays  – notably by Haveit Neox – which present a diverse series of statements on our virtual world, each one fully capable of capturing and holding the eye.

The last exhibit on offer is a small installation by Myra Wildmist entitled Your Vagina is Art, a seemingly self-explanatory title, although the installation is far more subtle than the name implies. With images, quotes, observations and new items, complete with an interactive element, this appears to be an installation designed to combine art and a degree of social / sexual commentary. I leave it to you, should you visit, to determine whether it speaks to you or not.

TerpsiCorp gallery: Isadora Alaya (Otcoc)

All five exhibitions have been available at TerpsiCorps for the last couple of months. As such, and while I’m not clear on when they might close / be changed, I do suggest that if you plan visiting, you do so sooner rather than later, just in case.

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Steampunk Moods in Second Life

Steampunk Modes: Gem Preiz

Now open at Galerie des Machines, Paris Couture and curated by Olympe (OLYMPES Rhode), is Steampunk Moods, a celebration of steampunk and Victorian technology, with a touch of ecological commentary. The exhibition features art by Gem Preiz, Melusina Parkin, Haveit Neox and Bénédicte Petiet.

“Straddling the reincarnation of the past and a certain idea of ​​the future, Steampunk is primarily an aesthetic current of literary origin before developing on a multitude of other media,” Olympe states in the introduction to the exhibition. “A temporal paradox, it mixes centuries of fiction, Jules Verne, [Herbert] George Wells, popular culture, films, comics and other video games.” The art presented within the gallery’s halls reflects this in a most eclectic mix of 2D art spanning the virtual and the physical, and which mixes what might be termed “traditional” steampunk imagery with more familiar Victoriana and interpretations of the future.

Steampunk Modes: Melusina Parkin

The ground floor of the gallery features a selection of Gem Preiz’s stunning fractal art, and the first glimpse into the future. It’s well established that I’m a major admirer of Gem’s work, and the pieces selected for this exhibit reflect why. Gem’s fractal art is hugely evocative in painting visions of the future; they encompass everything from cosmology through issues of ecology and human development,  touching – richly so – on concepts of architecture,  design and culture.

Several of these factors are touched upon within the thirteen images presented here – but so to is a sense of mechanisation. Several of the pieces have the look and feel of great engines – or parts of engines; others seem to suggest great cogs and wheels. There are also other reflections of steampunk: hints of lenses, twists of grill work and plating that are almost decorative in look and feel – the finery that can so often be found in more delicate pieces from the era. Each image is uniquely beautiful and  – literally – multi-faceted, demonstrating Gem’s multi-panel approach to his art that allow him to offer marvellously high-resolution pieces of his original art.

Steampunk Moods: Haveit Neox

On the floor above Gem’s exhibit is an extensive display of in-world photography by Melusina Parkin, featuring steampunk elements found throughout Second Life, both large and small and presented in a suitably metal-walled environment. Many of the images present objects and scenes in Melu’s familiar close-up style, focusing our attention on specifics, rather than a broader scene, while still conveying an entire story to a piece. Several of them present familiar steampunk themes – powered airships: both dirigible and boat-hulled. Propellers also feature, while there are hints of Verne and Wells to be found.The models of Battersea Power Station, dating from the 1930s, might seem a little incongruous. But given it is an iconic emblem to industrial power, it is somehow fitting.

Passing through the display of Melusina’s art brings visitors to a second hall, where Haveit Neox’s contribution can be found. This takes the form of an iteration of his installation, The Miniature Goal, first seen in 2014.  Within it, Haveit asks, “What if our physical world shrunk in proportion to the resources we drain from it?” As I wrote back in 2014, this is a fascinating piece; here it perhaps offers a slightly different look at steampunk. The technology of the latter is somewhat based on the consumption of fossil fuels and other natural resources, consideration of the consequences are perhaps not so at odds with the core theme.

Steampunk Modes: Bénédicte Petiet

Above the floor featuring the physical world art of   Bénédicte Petiet. Again, the canvas here is broader than what might be regarded as “traditional” steampunk. Like Melu, Bénédicte presents the most of his images in close-up: machines, wheels, pistons, gears, relays … all are presented here. So to are what might be considered elements from outside the realm of steampunk itself: cars from the recent past, and even street scenes. With the exception of the latter – which appear to be a mini-exhibit in their own right – the rest of the images suggest something almost “retro-futuristic”: the past we can recognise presented through a digital medium of their future.

All told, a multi-faceted exhibition, well worth exploring.

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Nevereux: an artistic Journey into Communication

MetaLES: Journey into Communication

Now open at MetaLES, curated by Ux Hax and Romy Nayar, is Journey into Communication, an installation by Nevereux. Mixing 2D art, words and 3D settings, it presents a quirky but thought-provoking journey into the ways in which we communicate which all contains a degree of social commentary and some insight into the artist herself.

Nevereux introduces the installation in a completely self-effacing manner, “So here you’ll find everything you need (aside from few artistic skills) so to waste your most precious 77 minutes. Due to a fortunate series of coincidences, you’ll find a brand new iPhoneZ and a handsome pencil on the ground. Sure I’ve also got lots of decent pictures, but they’re all just kinda boring. Keep yourself awaken by sniffing the paint(ings) on the walls.”

MetaLES: Journey into Communication

This drastically undersells the installation, reached via teleport from the MetaLES landing point. The art is ranging in a circle around a slightly undulating snowy landscape. Pictures hang from the sky, and are mounted within small sets related to their subject matter (those on signals from space, immersion, and similar, are presented within the shells of what might be a space station, for example).

At first, the installation can be confusing – however there is logic to it. A raised stage sits in the south-east corner, with a door marked Enter beneath it. This is the starting-point, and visitors should progress from here in a clockwise direction around the display areas. The first of these poses the question about how we look at the world: through the limits of the screen – be it television, computer, ‘phone and so on – or through the richness of knowledge and imagination presented by books. After this, we are warned – again in a self-effacing comment: This is where it all gets a bit surreal.

MetaLES: Journey into Communication

Surreal things might be in places; but so to are they rich in depth and meaning – pointed to by way of the labels each has. “The images you see here are concepts,” Nevereux states. And they very much are – and more. They are reflections and thought on life, how we relate to one another, to the world around us, our condition – even on the way life has been reduced to a matter of consumerism. In many these ideas are clearly offered, either directly or through the support of accompanying text; in others, they are more obscure, encouraging one to take time considering them.

This is a provocative exhibition in that it demands thought and consideration when visiting. There is even, as noted, a small section offering insight into Neverex herself – and it is beautifully presented: through the words of a poem. Bitter-sweet, poignant and rich in imagery, this alone make a visit worth while.

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Behind the Avatar in Second Life

Club LA and Gallery: Behind the Avatar

Now open at the Club LA and Gallery, curated by Fuyuko ‘冬子’ Amano (Wintergeist), is Behind the Avatar, an exhibition of images by Panteleimon Aeon. On display are eleven pictures (one of which forms a free gift to visitors) by Pan, which present Second Life as it might be seen through the eyes of an avatar, and in which we’re being allowed to share.

Each picture features a setting and a solitary avatar – mainly Pan himself, although Like Dreaming of Angels  and …Through both clearly feature a female avatar, and  Isoldes Remorse might feature a woman under the hat and coat.

Club LA and Gallery: Behind the Avatar

The avatars are mainly presented from the rear or in a three-quarters profile from the rear. In this way, they are not necessarily the central focus of each piece – although our eyes are obviously drawn to them. Rather then become come a part of the image, blending, if you will, with their surroundings whilst also offering a glimpse of what they might be reflecting upon whilst looking at the scene themselves.

I was first introduced to Pan’s work by Sorcha Tyles. At the time I commented, “Pan’s work is visually striking, combining a sense of posed set piece with natural flavour. The result is that while each may well have been composed, so to could each have been easily caught as a moment from the subject’s life; a frozen instant of an unfolding story, the subject unaware they have been so captured.”

Club LA and Gallery: Behind the Avatar

This is again very much the case with the images in this selection, offering as they do a wonderful sense of depth, emotion, and feelings. Each very much carries a story within it, combining avatar and setting into a whole – whilst also allowing us to more metaphorical see from behind the avatar – and through the eyes of the artist himself.

As such, this is an expressive display, and a superb means to gain familiarity with Pan’s work for those who have not previously encountered it. Behind the Avatar can be found on the mezzanine area to the right of the main gallery entrance, with stair leading up to it from the garden end of the hall.

Club LA and Gallery: Visions – Kimeu Korg

While visiting, be sure to check Transitions by Myra Wildmist, which I reviewed at the end of October, and Visions by Kimeu Korg.

The latter is another set of studies of Second Life, often featuring and avatar or avatars, some of which are beautifully humorous, while others weave a story in the observer’s mind. All are beautifully executed and the exhibition as a whole should not be missed.

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