Giovanna’s Allegories in Second Life

Solo Arte: Allegories

Opening on Friday, November 3rd, 2017, is an exhibition of Giovanna’s art entitled  Allegories, at Solo Arte, which runs through until November 24th.

Renowned for her immersive installations, Giovanna uses the open-air and gallery spaces at Solo Arte to present a range of her pieces, large and small. Some are standalone pieces, such as The Unbearable Lightness of Being, which sit in the small park adjacent to the landing point. Others are elements from larger installations, such as Circe from Il Folle Volo and also seen in Line, found in the piazza next to the bar, The Desire and The Bird from Flash Back / Flash Forward, which can be found in the small courtyard to the rear of the art space and Sirens from Il Folle Volo, as they float over the central canal.

Solo Arte: Allegories

The two largest pieces on display sit at either end of the canal, but the best way to appreciate the art on display is to follow the paths around the gallery space, starting at the park and then walking down to the main gallery building, then cross the canal to explore the other gallery building and the outdoor spaces.

Unlike the majority of Giovanna’s installation, there doesn’t appear to be a central theme to the exhibit – other than the name – but what is on display offers an intriguing glimpse of Giovanna’s significant talent in constructing thought-provoking and visually stunning pieces of 3D art.

Solo Arte: Allegories

The exhibition officially opens at 15:00 SLT, with music by DJ Faby.

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Second Life: fee changes and new Web User Group

On Thursday, November 2nd,  the Lab issues two blog posts which are of import to Second Life users.

The first blog post provides news and information on further updates to credit processing and LindeX fees, together with an overview of upcoming improvements and features coming to Second Life over the next several weeks / months.

Some of the improvements I’ve already blogged about – notably Animesh, which is currently in public beta testing on Aditi (the beta grid) and the upcoming Environmental Enhancement Project (EEP) – , together with a reminder about the grid-wide game, Tyrah & the Curse of the Magical Glytches. In addition, the post offers updates on some of the longer-term projects, such as the work to move Second Life services (including, eventually and if all goes according to the Lab’s plans, the grid simulators) to the cloud, which we learn is now called Project Brave New World.

However, it is the new LindeX  / credit processing fee changes which are the headline news, and are unlikely to be welcome. Each is being increased, with the new LindeX  transaction fee coming to within a hair’s breadth of US $1.00 per transaction with immediate effect.

To quote from the blog post:

Underlying SL’s user-to-user economy and the ability to buy and sell L$’s for real currency is a significant amount of ongoing work to ensure that everything remains compliant with applicable laws and regulations, while also preventing fraud and money laundering. This work comes at a cost, and we are adjusting related fees in order to help cover those costs and enable us to continue to invest in Second Life’s future. The changes are as follows:

  • Effective today, the fee for buying L$ on the LindeX will be $0.99 per transaction (previously it had been $0.60 per transaction). These changes impact only buys on the LindeX, and the fees associated with buying L$’s during SL Marketplace transactions remain unchanged.
  • On January 3, 2018, the fee for processing credit transactions (i.e. paying real money into a PayPal or Skrill account) will be 2.5% per transaction, with a $3 (USD) minimum, and no maximum. This fee is currently 1.5% per transaction, with a $3 (USD) minimum and a $25 (USD) maximum.

Also in this blog post, mention is made of an issue which has been felt by many content creators who sell No Copy items (generally via gacha machines), and which has been the subject of recent discussions at Simulator User Group meetings: fraudulent sales of such items. This is an issue to Lab has been attempting to address, and while it may not be completely eliminated (the Lab is still working on further improvements), the blog post offers a note on the work carried out thus far:

Unfortunately, it’s not uncommon for successful platforms to attract cheaters and bad actors. Some of these villains attempt to hurt Residents’ businesses by bypassing creator protections in SL, and we’re continually developing new tools and techniques to combat this. Recently, we closed an exploit that fraudulent gacha re-sellers had used. Our governance team can now catch them when they attempt the cheating method that we have already fixed. Many bad actors have already been banned from SL, and additional changes will soon make our team even more effective.

Finally, and alongside the promise of a new, shopping-oriented, perk for Premium subscribers, there is a reminder that if you wish to continue receiving IMs as e-mails while off-line, to make sure you have verified your e-mail address. This will become even more important in the future, if you wish to continue receiving communications from the Lab via e-mail.

The second blog post introduces the new Web User Group meetings, which will be launching on Friday, November 10th, 2017, and which will generally take place every two weeks, starting at 14:30 SLT.

Grumpity and Alex Linden will be holding the Web Group meetings at Alex’s barn, starting on Friday, November 10th, 2017

The aim of these meetings is to discuss issues relating to all of the Lab’s Second Life web properties, including the Marketplace, Profiles, Place Pages, and Search. The meetings will be chaired by Grumpity and Alexa Linden at Alexa’s barn.

You can find out more about the majority of the Lab’s in-world user group meetings on the User Group wiki page.

The Garden of Absentia on Second Life

Garden of Absentia; Inara Pey, November 2017, on Flickr Garden of Absentia – click any image for full size

Established on November 7th, 2016, Garden of Absentia this month celebrates its anniversary, marking the time as an ideal opportunity for a visit to this Homestead region managed and designed by Filo Tani and Sage (Sage Allegiere) which serves a very special purpose in Second Life.

“We take pride in raising awareness for autism, bullying, domestic violence, depression and cancer,” Sage and Filo state in the information note card available from the landing point. “The cancer memorial offers candles to light for loved ones as a remembrance, for those fighting and survivors.”

Garden of Absentia; Inara Pey, November 2017, on Flickr Garden of Absentia

However, far from being preachy or specially designed as a memorial, Garden of Absentia presents visitors with a park-like environment, surrounded by tall green peaks, and seemingly caught at that time when summer is fading and autumn is on the rise. It is a place to be explored and shared, with trails and paths meandering through the shade of tall trees or climbing the slopes of  rugged hills to where cabins and camp fires and lookout points await. And for those who do wish to remember, the opportunity to enjoy quiet solitude at one of the many locations ideal for sitting and resting, or to visit the memorials and perhaps light a candle to a loved one or friend.

The landing point sits towards the north-east side of the island. Given this lie of the land, it is fairly centrally placed for reaching the major points of interest – and where you wander from it is entirely up to you. Just a short walk to the north-eat sits a beautiful green house sitting before a walled garden, lit by lanterns strung from the boughs of trees, the grassy open space below – when open to the public – suitable for dancing as birds chirp from the branches. Follow the walls around the outside of this garden, and you might happen across a picnic spot or pass under fairy lights among the trees, before spying a red-roofed lighthouse sitting on a small islet and offering a place for quite cuddles.

Garden of Absentia; Inara Pey, November 2017, on Flickr Garden of Absentia

Walk north and west from the landing point, and you’ll pass long the base of the broad ridge forming the island’s spine to where a camp site overlooks the water, a tree platform close by. Or, if you prefer, you can turn away before reaching the camp site, and follow the hiking trail offering a way up onto the ridge itself.

This path also offers a choice of routes for the willing explorer. There’s a log-stepped climb up to the top of the ridge, where a cabin and look-out point sit, and a stone arch spans the gorge separating the ridge from another upland region to the south-west. Or, for those who prefer, a narrow ledge-like paths curls around the north-west side of the ridge to run southwards, passing over a wooden bridge spanning the gorge to reach the same, more southerly upland area. Here sits another cabin overlooking the waters below, a path nearby leading back up to the rocky arch across the gorge to complete the circular hiking route.

Garden of Absentia; Inara Pey, November 2017, on Flickr Garden of Absentia

This second upland area forms a ring around a shallow canyon which hides a little secret. Simply cross the covered wooden bridge westward of the landing point just beyond where another rugged path leads up to the tops of the ridge, to find out what this might be.

Travelling directly south from the landing point will bring you, by way of a pleasant little open-air café, to a lovely tiered wall garden, complete with an old cup-and-saucer merry-go-round. Alongside of this garden sits a little headland where a table is set for a tea party and a little nod towards a certain children’s tale.

It is just beyond this tiered wall garden, snuggled into the south-east corner of the region that you can find the memorial area and take the opportunity to light a candle to a loved one or friend lost to cancer, heart disease or diabetes. There is no charge for doing so, and instructions on how to have a candle placed out on the water are provided on the signs at the bridge leading to and from the memorial island.

Garden of Absentia; Inara Pey, November 2017, on Flickr Garden of Absentia

With the opportunity to explore two more small islands on the south side of the region from the memorial island, the chance to commemorate those we’ve loved, the freedom to explore, dance, sit, take photos and simply enjoy the time spent visiting, Garden of Absentia makes for a fulfilling visit. Should you go, do consider sharing your photos via the region’s Facebook group if you can (an odd choice, given the overwhelming popularity of Flickr), and do please consider a donation towards the continuance of the region.

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SL project updates 44/1: server, viewer

Pandora Resort; Inara Pey, October 2017, on FlickrPandora Resort – blog post

Server Deployments for Week #44

As always, please refer to the server release thread for updates and the latest news.

  • There was no deployment or restart for the Main (SLS) channel on Tuesday, October 31st
  • leaving it on package #17.10.06.509394.
  • On Wednesday, November 1st, the RC channels should be updated with a new server maintenance package, #17.10.25.510119, comprising internal fixes – notes still to be posted at the time of writing.

SL Viewer

The current Maintenance RC viewer updated to version 5.0.9.329707 on Monday, October 30th. All other viewers in the current pipelines remain as per the end of week #43:

  • Current Release version 5.0.8.329115, dated September 22, promoted October 13 – formerly the “Moonshine” Maintenance RC.
  • Release channel cohorts (please see my notes on manually installing RC viewer versions if you wish to install any release candidate(s) yourself):
    • Wolfpack RC viewer,version 5.0.9.329478, dated October 20 – this viewer is functionally identical to the release viewer, but includes additional back-end logging “to help catch some squirrelly issues”
    • Alex Ivy 64-bit viewer, version 5.1.0.508209, dated September 5.
    • Voice RC viewer, version 5.0.8.329250, dated September 1.
  • Project viewers:
  • Obsolete platform viewer version 3.7.28.300847, dated May 8, 2015 – provided for users on Windows XP and OS X versions below 10.7.

 

Out of the Looking Glass in Second Life

Out of the Looking Glass into the Madness

Featuring six levels to descend through, and presenting a community take on Lewis Carroll’s  classic tales, Out of the Looking into the Madness offers visitors to The Dirty Grind Independent Artist Community the opportunity to join Alice on her adventures, which comes with a twist of Halloween about it.

The journey starts up in the sky on an autumnal platform. A path indicated by a hand-written sign points the way towards a sloped bridge formed by a book open at the illustration of a certain tea party. The bridge leads to a neighbouring platform. Here the adventure proper starts, with and invitation to jump down the proverbial rabbit hole.

Out of the Looking Glass into the Madness

Doing so will take you into the adventure proper – but don’t expect a traditional journey through scenes from Carroll’s tales as seen through the artists participating in the build. What you will find is a more imaginative ride featuring compositions which present the spirit of the tales in a unique format.

The first destination is inside a vast vessel with chalk illustrations of Alice and more on the walls, floating chess sets, time pieces, chairs and more, presided over by the Cheshire Cat and the Caterpillar. A translucent path spirals downwards to a funnelled point, a sign daring you to carry on down. And this is how you progress through the various settings – by dropping down holes, or following airborne walkways, passing through various settings, most – but not all – of which offer a particular take on Carroll’s tales.

Out of the Looking Glass into the Madness

I offer the caveat because one of the levels is distinctly non-Alice in tone: a row of spooky shops sitting close to a giant tree of skulls and a horse-drawn hearse. Other twists can be found a well – such as in the Queen of Heart’s hall.

Elsewhere, you can find your way to the tea party, rich in symbolism, and eventually to a garden again celebrating the Queen of Hearts, but with another twist on the Halloween theme. Alongside of this is a separate walled garden; this offers both an imaginative route down to ground level (just follow the instructions on where to stand), and the chance to ride a hot air balloon. Should you take the former, do take the opportunity to explore The Dirty Grind if you haven’t previously done so. If you take a ride on the balloon, I do recommend your heed its warning, I’d wear this, if I were you, when it offers you a package to wear…

Out of the Looking Glass into the Madness

With art displays, live music on Wednesdays, Thursdays and Sundays, The Dirty Grind always makes for an enjoyable tarriance, and Out of the Looking Glass into the Madness offers a cleverly seasonal twist to a childhood tale, making it a more than worthwhile visit.

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Cica’s Land of Owls in Second Life

Land of Owls

“Take a cart through the land of owls,” is the invitation to those arriving at Land of Owls, Cica Ghost’s installation which opened on Monday, October 30th, 2017.

The carts in question seat two, and quaintly resemble little wooden boats on cart wheels, with a parasol raised in imitation of a sail, perhaps offering a little shade for those riding them. Stationary when empty, they will start rolling over the landscape when someone sits in the “a” seat – so if you’re going to ride one with a friend, make sure you both jump into the seats together!

Land of Owls

Cast beneath a twilight sky, this landscape is typically Cica; a mysterious mix of gently undulating, and broken up by needle like hills and copses of bamboo. Also to be found here are trees denuded for leaf and branch and little tower blocks, standing alone or in little clusters. Among the needle hills, bamboo copses and little groups of tower blocks are small expanses of tufted grass and bright, happy daisies.

It’s a whimsical setting with perhaps a hint of seasonal mystery created by the windlight. And the owls? They are to be found scattered around the setting, keeping an eye on things as they sit in the branches of the old trees, or perch atop an old wardrobe, one of a number to be found sitting out in the open. They are not the only avian locals to be found here; patrolling the south side of the island are a group of crane-like birds,  also being watched from a distance by the owls.

Land of Owls

Is there a story to be told here? Perhaps, but not all of Cica’s installations are necessarily heavy on message or meaning; they can also be as much about fun and whimsy as anything else, and that certainly seems to be the case here.

Do keep in mind that while the carts can save your feet from doing all the work, they may not carry you everywhere – so it is worth having a wander on foot as well. There are also plenty of places to sit as well – another Cica hallmark – so its worth mousing over things while exploring. All told, another enjoyable exhibition by one of may favourite SL artists.

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