2019 SL User Groups 30/1: Simulator User Group

Lotus Bay; Inara Pey, June 2019, on FlickrLotus Bay, June 2019 – blog post

Server Deployments

There are no planed deployments for this week, leaving the major simulator channels on server maintenance package 19#19.06.14.528215, comprising internal changes.

  • Note that a deployment to the Magnum RC on Wednesday, July 17th (simulator package 19#19.07.10.529179), was subsequently rolled back as a result of a bug being discovered during deployment.
  • Region restarts may occur in accordance with the Lab’s 14-day restart policy.

Also, there will be no simulator deployments in week #31, due to the Lab’s internal Second Life Feature Summit.

SL Viewer

There have been no LL viewer updates as of the time of writing this update, leaving the pipelines as follows:

  • Current Release version 6.2.3.527758, formerly the Rainbow RC viewer dated June 5th, promoted June 18th – No Change.
  • Release channel cohorts:
  • Project viewers:
    • 360 Snapshot project viewer, version 6.2.4.529111, July 16th.
    • Legacy Profiles viewer, version 6.2.3.527749, June 5th. Covers the re-integration of Viewer Profiles.
  • Linux Spur viewer, version 5.0.9.329906, promoted to release status 29th November 2017 – offered pending a Linux version of the Alex Ivy viewer code.
  • Obsolete platform viewer, version 3.7.28.300847, May 8th, 2015 – provided for users on Windows XP and OS X versions below 10.7.

In Brief

  • Aditi log-ins remained problematic during week #29 / the start of week #30, but the Lab believes the issues to now be resolved – see BUG-227357.

Android / Lumiya  / Mobile

Since the last of the UDP asset messaging deprecation, users on the Lumiya Android app have been unable to use certain functions – notably in relation to the in-world view the app has, changing their outfits, using animations / AOs, etc.

The problem here is that Lumiya needs to be updated to HTTP for asset data fetching across the board; unfortunately, with the developer out-of-contact, this (like the issue of the app remaining unavailable on the Google store) is unlikely to be resolved any time soon.

Currently LL is developing an iOS “companion app” – and there have been calls for the Lab to re-direct this work towards Android. However, these requests overlook two key points:

  • The initial versions will be for chatting and messaging only – which can still be done with the Lumiya app.
  • While the capabilities of the iOS app will be extended over time, the Lab has not committed to what additional capabilities will be provided or a time frame of when they will be provided. so whether or not a 3D world renderer of the type seen in Lumiya will be a part of any future expansion of the app is open to debate – as is any time frame in which it might appear.

Therefore, even if work were move from iOS to Android – it actually wouldn’t resolve the specific pain point Lumiya users are currently feeling (unable to change their appearance, use animations, etc), in the short or medium term.

It has also been suggested that LL should provide a streaming solution. However, the issue here is cost (the one operating streaming service for SL – Bright Canopy  – costs US $1.70 per hour, for example). LL currently (and most likely correctly) believe streaming costs for SL are above levels user would be willing to play. They would rather wait until said costs have (hopefully) come down in the future.

Next SUG Meeting

Due to the Lab’s internal Second Life Feature Summit taking place in week #31, there will be no SUG meeting on Tuesday, July 30th. The next meeting will therefore be Tuesday, August 6th, 2019.

A Lost Lagoon in Second Life

Lost Lagoon, July 2019. Click any image for full size

Lost Lagoon is a Homestead region designed by knight676 and Jana Guyot that offers an engaging – if curiously populated – setting that also has the ability to look and feel much bigger than the  65,536 sq metres offered by a region.

The region description states Lost Lagoon is a “lost place in the South Seas. Witnesses of bygone days and paradise for those who seek solitude and nature.” Certainly, it has all the elements one might associate with the South Seas (which usually encompasses the South Pacific): a tropical feel, palm trees, balmy beaches, and so on. But there is enough here to throw something of a spanner in the idea that Lost Lagoon is a South Pacific paradise and which serve to make it a unique setting deserving of exploration.

Lost Lagoon, July 2019

Surrounded by off-sim islands that perhaps in places look a little more temperate with there grass slopes, this is nevertheless a tropical setting, as evidenced by the presence of both palm trees and Moai, the latter of which certainly give the region a Polynesian twist. The island itself offers every sign of having once been the home of a lagoon: to the south is what appears to have once been a rock wall, long since breached by the sea, causing the former lagoon to become a bay cutting deeply into the island.

Within this bay are two much smaller islands,  little more than sandy humps. However, one of them is home to a small group of African elephants – the first hint, perhaps, that this really is a lost and unusual setting. They sit under the palm trees and even wade in the water, apparently unfazed that it is most likely salty seawater.

Lost Lagoon, July 2019

Of course, one might argue that the presence of African elephants might be excused by the fact that Asian elephants are in short supply in SL – but what then of the hippos with their slightly oversized tusks occupying the water by the second of the two little islands? They perhaps more directly throw a suggestion of Africa into the mix, contrasting strongly with the south seas idea, while the tigers roaming the island behind them further stirring the mix.

Thus, Lost Lagoon offers an intriguing mix, almost is if it is a kind of lost world in terms of the creatures to be found across it. And nor are the elephant, hippos and tiger the only curious mixing. Lions and meerkats also offer further hints of Africa – although the latter might be standing-in for mongoose. Also to be found across the island are snakes, waterfowl and birds of assorted kinds, all presenting  rich mix of wildlife.

Lost Lagoon, July 2019

There is also considerable evidence of human habitation to be found here, both ancient and modern. The latter perhaps most clearly comes in the form of the great, dome-topped finger of a lighthouse to the east of the island. Beneath it and almost within its lee, sits a nicely furnished cabin – perhaps that of those responsible for maintaining the lighthouse – built out of the cooling waters of a shallow bay.

Ruins to be found in the bay offer a more ancient setting, while the sometimes ramshackle cabins found around the coast help to give the impression that humans have been living here for some time. However, perhaps the most curious mad-made structure on the island is that of an aged submarine that appears to have grounded itself on part of the ancient lagoon wall. It had clearly been there so long that it has be claimed by the local foliage to the point where, from the landward side of the island, it looks like a metallic cavern sitting at the end of the trestle bridge that reaches out to it.

Lost Lagoon, July 2019

These low-lying man-made structures and ruins are overlooked by a old fortification and small chapel both of which stand on the island’s rocky spine. They are reached via a twisting path offering more chances for exploration, while on their far side, sitting on its own promontory and reach by passing under a rocky arch, sits the most wonderful ruin of a church or cathedral, beautifully repurposed.

With its rich mix of wildlife and range of influences – Moai, a Moroccan water pump house, a sitting Buddha, shrine to Shiva, and so on – Lost Lagoon really is an intriguing mix wrapped in an attractive tropical setting. There is a lot of take in, plenty to photograph (with a Flickr group for those who might was to share their images, rezzing rights available by joining the local group for L$150), and numerous places to simply sit and appreciate the location.

Lost lagoon, July 2019

SLurl Details

Mysterious Paradise: Supporting World Animal Protection

Mysterious Paradise: July 20th – August 3rd, 2019

Mysterious Paradise, opened its doors on July 20th and will run through until Saturday, August 3rd in Second Life.

Featuring shopping opportunities and an entire region to explore, with days of entertainment and events as per the event website, Mysterious Paradise will see 100% of donations, including stall & performing profits go towards World Animal Protection (WAP), an organisation, that works year-round to protect animals in our communities, farmlands, the wild, and to stop animal cruelty around the globe.

Mysterious Paradise: July 20th – August 3rd, 2019

The event region has been divided into four areas, with the main shopping and entertainment venue contained in one quarter. The rest of the region offers a number of different environments for visitors to explore, photograph and enjoy – including the opportunity take a dive under the sea (just mind the great white shark!).

Within these areas you can visit Africa and Asia and a wintry world that brings together the Arctic and Antarctic and where both polar bears and penguins can be found. A further area is suggestive of Atlantis / a fantasy world, beneath which the undersea realm can be found.

Mysterious Paradise: July 20th – August 3rd, 2019

As well as making donations in-world at Mysterious Paradise, those wishing to support WAP’s work can do so by clicking the Please Donate button on the WAP website or by visiting the event’s Facebook Fundraiser.

About WAP

World Animal Protection seeks to improve the welfare of animals around the globe – wild or domesticated – through public awareness, education, animal protection, animal rescue, animal welfare, and more. Based in Australia as a registered charity, WAP operates a number of region hubs in Africa, Asia-Pacific, Europe, North America and Latin America.

From these they are able to mount a range of campaigns to support and protect animals according to regional needs / situations. Their work includes better education in matters of animal welfare and husbandry, vaccination programmes, support for government programmes for more humane means of animal care and the treatment of disease, and ensuring animals are provided and cared for as a result of / in the event of, a natural or other disaster.

SLurl and Links Details

Tilia: how to ensure your process credit information is on file

via Linden Lab

Update, July 27th: there appears to be a further issue with the information indicator on people’s billing pages – all users are apparently marked with a green “information provided” check, regardless as to whether or not any information has been provided. This is most likely a bug, and linden Lab have been contacted. Until a formal response from the Lab has been obtained, it is probably best not to assume you are cleared for credit processing if you have never previously provided information to the Lab for the purposes of credit processing.

Update: it appears the Additional Information page has problems loading in browsers other than Google Chrome. However, if you are experiencing issues and have any ad block software installed on your browser – try turning it off before clicking the Additional Information link on your Billing Information page.

On Friday July 12th Linden Lab hosted a town hall meeting on the subject of Tilia Inc., and forthcoming changes will affect those who have a US dollar (USD) balance associated with their Second Life account, and those who transfer US dollar amounts out of Second Life.

The changes to the latter – withdrawing US dollar amounts from Second Life referred to as credit processing)  –  will in particular be subject to ensuring all those wishing to do so, have provided documentation to Tilia Inc., to verify who they are, in order to meet various US regulations related to money laundering, etc.

During that town hall meeting, Grumpity Linden (Senior Director of Product for Second Life), the Lab would both provide a means for users to easily see if the information they may have already supplied to Linden Lab for the purposes of credit processing has been recorded by Tilia / is sufficient to meet the requirements, or whether further information might be required.

Another thing we’re working on to make that easier and clearer is an indicator in your account page which will show whether you’ve been cleared to process credit or not. And so you’ll see a little green check mark that says ‘we’ve got all your information and you’re clear in a process credit’ or a little, ‘we’ll need more information from you when you’re ready to process credit’ with a link.

One of the things again that we’re working to submit your documents ahead of the August 1st date, so that if you expecting to process credit on August 2nd, you’re not delayed in any way you can submit them in advance and know that your documents been verified.

It [the indicator] will be in your account same place you would log in to view your USD balance for example or to request a process credit. Obviously, we’ll post about that when it’s ready.

– Grumpity Linden, Tilia Town Hall Meeting, Friday, July 12th [video: 29:26]

On Monday, July 22nd, the Lab published this promised information, indicating how users who will wish to credit process funds from Second Life after August 1st can both:

  • Check to confirm whether or not Tilia has sufficient personal information on file for them to be able to process credit.
  • And / or how they can submit information, if required.

Both options can be found by visiting your Account page on your Second Life dashboard at secondlife.com, as described below:

  • Log-in to your dashboard.
  • On the left of your dashboard, beneath your account name, click the Account heading to open the Account menu.
  • Click on Billing Information near the bottom of the menu (highlighted, below left).
  • If you have supplied all the required information, you will see a green check box with We have all the information we require to process credit from your Tilia account alongside it (arrowed, below right)
  • OR if you do not / have not supplied the required information will see a red check box with the words, We may need some additional information [a link] in order to process credit from your Tilia account.
  • If the latter is the case, and you wish you provide / submit the required information, click on the additional information link to go to a fresh page that will walk you through what needs to be done.
To check if Tilia has the required information on file in order for you to credit process funds out of Second Life: log-in to your dashboard at secondlife.com and click the Account link on the left of your dashboard. Then click Billing Information (shown on the left). If you have supplied sufficient information, a green tick box with appropriate wording will be displayed in your Billing Information (arrowed, top right). OR if the required information is NOT on file with Tilia, a red check box is displayed, with a link for you to go ahead and submit the required information (shown bottom right, with the Additional Link highlighted). Click for full size, if required.

Important Notes

  • This information is only required if you intend to process credit out of Second Life. it is not required if you simply wish to purchase Linden Dollars for use within Second Life, nor is it required if you have a USD dollar balance associated with your account from which you do not intend to process credit funds out of Second Life.
  • Those wishing to process credit funds out of Second Life and who need to supply additional information are under no obligation to do so at this time, however, the information must be supplied in order to process credit on or after August 1st, 2019.

Further information relating to these changes can be found in the links below.

Related Information

Via Linden Lab

Tilia Related Articles, This Blog

LEA: more on the closure, and a move to save it

Linden Endowment for the Arts: Another World, May 2017

Following my post on the forthcoming closure of the Linden Endowments for the Art (see: Linden Endowment for the Arts to officially close), committee member JMB (Jo) Balogh posted a personal statement on the closure to Facebook.

As I’m not active in any capacity on that platform, Jo subsequently sent me a copy of her comments via note card, and since I have received numerous questions both in IM and via Twitter, etc., on why the LEA might be closing, I sought Jo’s permission to reprint her thoughts below.

At the same time, and for interested parties, there is a new in-world group for those would would like to see the LEA’s work continue into the future in some manner.

Jo’s Comments on the LEA’s Closure

Again, please note, as Jo states, these are her views on the LEA closure, rather than any form of official statement on the matter; nor do they represent the views of other committee memebers. Nevertheless, they may help shed some light on things.

This is a personal statement, not on behalf of the committee, just my point of view.

For quite a while it was obvious to the Committee that the LEA program as such was slowly dying. Applications for grants were way down and there were complaints that LEA had become boring and predictable. The committee had shrunk in numbers and giving up the right to apply for a grant made becoming a member a non starter for many good people. We spend months discussing it amongst ourselves and in meetings with LL. We concluded that it was not fixable within the current framework and that the only way forward was to step down and let a new group of people with new innovative ideas take it forward. Basically for LEA version II to be started from scratch again, just as it was in 2010. So that’s what we did. We stepped down and left it with LL.

So this is where it stands. I’m sure that LL would be happy to provide the regions again if some of you can come up with a solid proposal for promoting the Arts in Second Life and be willing to run it because it is takes work, a lot of work, trust me on that. It’s a labour of love because it is not paid work. In those years since 2010 Art in SL has changed dramatically and will continue to do so. Go for it! Make it happen.

JMB Balogh (Jo Balogh)

Linden Endowment for the Arts: Serotonin Reuptake Inhibitor, April 2016

The New In-World Group Seeking a Continuance of the LEA’s Work

Potentially (but not necessarily) as a result of Jo’s comments, a new in-world group has started, called LEA 2.0 The New Future~ SAVE LEA! Which can be joined by visiting the group join boxes at LEA 5 (up until the end of August 2019, at least).

Founded by artists Tansee Resident and Riannah Avora, the function of the group is described as:

Join Group to SAVE The LEA Sandbox, AIR grants, Core grants and the future of SL Virtual Art and Creativity. Be Proactive. This is an opportunity for “Positive” voices to be heard and be a part of the continuing growth and innovation of virtual art and creativity at LEA with dignified and equal respect to all concerned artists.

Please Be specific with your suggestions. Offer reasonable solutions.

Suggestions can be sent to either Tansee or Riannah in-world or dropped into the green boxes placed on LEA 5 (again, at least until the end of August 2019). In an introductory note card, Tansee adds:

Be Proactive & Positive. Avoid Negativity. Write your suggestions and observations on a note card. Be specific. Be respectful. Offer realistic solutions and explanations why you think something will work and how you envision it working. We have 2 weeks to compile input & present to LL. The plan then is to have a meeting at LEA Theatre.

So, if you wish to contribute ideas of a realistic and positive nature for the future of the LEA – or some next generation LEA – now is the chance to do so.

Linden Endowment for the Arts – Love, Henry, July 2015

For my part, I would simply suggest the following regarding an future organisation akin to the LEA:

  • Keep things simple, keep them open. One of the long-running critiques concerning the LEA was its star-chamber like nature. Meetings were largely closed-door affairs, the by-laws tended to discourage guests  rather than welcome them (with some understandable reasons for doing so); the grant selection process came to be seen (and not entirely fairly) as biased in favouritism; the blog / website never really reported on committee activities, furthering perceptions that it was all somehow secretive, etc.
  • Revisit the AIR grants: these were set-up at a time when arts installations had to be largely built and scripted by hand, making them intensive builds. Times have changed, and as more recent years have shown, installations can be developed using prefabricated mesh elements that can be used in a transformational manner, rather than being built from scratch. So, are 6-month grants actually still required? Could they be reduced somewhat to allow a greater range of expression through a year? Need they all aligned, starting and finishing on the same dates twice a year, or could they be set to operate on a more rolling-style basis with smaller groups of them overlapping with start / end dates? Is 20 AIR regions actually too much to be properly managed, and would a smaller number be preferable?
  • Utilise outreach and engagement. This loops back to the first bullet point in some respects. For assorted reasons, it is not unfair to say the LEA often tended to be regarded as being “apart from”, rather than “a part of” the broader diversity of arts and expressionism in Second Life. Better engagement with the broader arts information groups (e.g. SL Art, Cercle Fafner, to name two of the more prominent groups) would therefore perhaps be beneficial.

There is a lot more on specifics that will likely need to be looked into – up to, and including, I would suggest – the Lab’s own involvement in any LEA-like organisation (and their willingness to be perhaps be more involved than has in the past been the case; but then, this is the Linden Endowment for the Arts – at least for the time being). However, I offer these points as more generic points for possible discussion, if deemed relevant.

Should you have ideas of your own, then please – as noted – contact Tansee and Riannah, or drop your feedback into the green boxes on LEA 5 while they are available; and if you’re interested in keeping track of what might come of this move, join the in-world group.

2019 viewer release summaries week #29

Logos representative only and should not be seen as an endorsement / preference / recommendation

Updates for the week ending Sunday, July 21st

This summary is generally published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:

  • It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy. This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.
  • By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
  • Note that for purposes of length, TPV test viewers, preview / beta viewers / nightly builds are generally not recorded in these summaries.

Official LL Viewers

  • Current Release version 6.2.3.527758, formerly the Rainbow RC viewer dated June 5, promoted June 18 – No change.
  • Release channel cohorts:
    • Love Me Render viewer updated to version 6.2.4.529302, on July 15th.
    • The EEP RC viewer updated to version 6.4.0.529247 on July 15th (dated Friday, July 12th).
  • Project viewers:
    • 360 Snapshot project viewer updated to version 6.2.4.529111, on July 16th.

LL Viewer Resources

Third-party Viewers

V5/V6-style

V1-style

  • Cool VL Viewer Stable Branch updated to version 1.26.22.54 and Experimental Branch to version 1.26.23.7, both on July 20th (release notes).

Mobile / Other Clients

  • MetaChat updated to version 1.2.9107 on July 21st (profile button hotfix).

Additional TPV Resources

Related Links